Adaptation of World Exchange for main version.
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12
L2J_Mobius_10.3_MasterClass/dist/db_installer/sql/game/world_exchange_items.sql
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12
L2J_Mobius_10.3_MasterClass/dist/db_installer/sql/game/world_exchange_items.sql
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DROP TABLE IF EXISTS `world_exchange_items`;
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CREATE TABLE `world_exchange_items` (
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`world_exchange_id` INT NOT NULL DEFAULT 0,
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`item_object_id` INT NOT NULL DEFAULT 0,
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`item_status` smallint(6) NOT NULL,
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`category_id` smallint(6) NOT NULL,
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`price` BIGINT UNSIGNED NOT NULL DEFAULT 0,
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`old_owner_id` INT NOT NULL DEFAULT 0,
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`start_time` bigint(13) unsigned NOT NULL DEFAULT '0',
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`end_time` bigint(13) unsigned NOT NULL DEFAULT '0',
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PRIMARY KEY (`world_exchange_id`)
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) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_general_ci;
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56
L2J_Mobius_10.3_MasterClass/dist/game/config/WorldExchange.ini
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L2J_Mobius_10.3_MasterClass/dist/game/config/WorldExchange.ini
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# ---------------------------------------------------------------------------
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# World Exchange Settings
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# ---------------------------------------------------------------------------
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# Enable World Exchange icon.
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# Default: False
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# Needs proper WorldExchangeSortType
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EnableWorldExchange = False
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# World Exchange Default Language
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# Use "en" if you dont use multilang
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# or you don't have ItemNameLocalisation.xml file at data/lang/"lang"
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# Usage: Sorting items by name.
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# Default: en
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WorldExchangeDefaultLanguage = en
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# Time in MS - every N ms will check all bid status and update if needed.
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# Default: 30 second (30 000 ms)
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BidItemsIntervalStatusCheck = 30000
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# Sale tax
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# Default: 5% (0.05)
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# Carefully - hard coded value (in client).
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LCoinFee = 0.05
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# Max sale tax
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# Default: 20 000 / On Chinese 500 000 / no limit -1
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# Carefully - need to change GamePlayData.
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MaxLCoinFee = 20000
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# Registration Fee
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# Default: 100% (100.0)
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# Carefully - hard coded value (in client).
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AdenaFee = 100.0
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# Max Registration Fee
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# Default: -1 (no limit) / On Chinese 20 000
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# Carefully - need to change GamePlayData.
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MaxAdenaFee = -1
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# Bid items will save with Global Variable when set to false.
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# If true - on every bid item change.
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# Default: False
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DBLazy = False
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# Time, how long item will be registered in World Exchange.
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# Default: 14 Days
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ItemSellPeriod = 14
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# Time, how long player can payment from sold item.
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# Default: 120 Days
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PaymentTakePeriod = 120
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# Time, how long player can take back item if not sold.
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# Default: 120 Days
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ItemBackPeriod = 120
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7
L2J_Mobius_10.3_MasterClass/dist/game/data/lang/el/ItemNamesLocalisation.xml
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L2J_Mobius_10.3_MasterClass/dist/game/data/lang/el/ItemNamesLocalisation.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/ItemNameLocalisation.xsd">
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<!-- Only used by World Trade-->
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<item id="1" name="Κοντό Ξίφος" />
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<item id="2" name="Μακρύ Ξίφος" />
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<item id="3" name="Ευρύ Ξίφος" />
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</list>
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17
L2J_Mobius_10.3_MasterClass/dist/game/data/xsd/ItemNameLocalisation.xsd
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L2J_Mobius_10.3_MasterClass/dist/game/data/xsd/ItemNameLocalisation.xsd
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<?xml version="1.0" encoding="UTF-8"?>
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<xs:schema attributeFormDefault="unqualified" elementFormDefault="qualified" xmlns:xs="http://www.w3.org/2001/XMLSchema">
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<xs:element name="list" type="listType" />
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<xs:complexType name="itemType">
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<xs:simpleContent>
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<xs:extension base="xs:string">
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<xs:attribute type="xs:string" name="id" use="optional" />
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<xs:attribute type="xs:string" name="name" use="optional" />
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</xs:extension>
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</xs:simpleContent>
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</xs:complexType>
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<xs:complexType name="listType">
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<xs:sequence>
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<xs:element type="itemType" name="item" maxOccurs="unbounded" minOccurs="0" />
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</xs:sequence>
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</xs:complexType>
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</xs:schema>
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