Addition of Conquest admin teleports.

Contributed by CostyKiller.
This commit is contained in:
MobiusDevelopment 2022-02-02 06:16:14 +00:00
parent 452a66704a
commit 33fa07355f
2 changed files with 31 additions and 1 deletions

View File

@ -23,8 +23,12 @@
</tr>
<tr>
<td align=center><button action="bypass -h admin_html teleports/clanhall/clanhall.htm" value="Conquerable Halls" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_html teleports/Conquest.htm" value="Conquest" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_html teleports/OtherLocations.htm" value="Other Locations" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
</tr>
</table><br>
<button value="Additional Movement Options" action="bypass -h admin_tele" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
Move to the given coordinates<br1>
<table width=256><tr>

View File

@ -0,0 +1,26 @@
<html><title>Admin Teleports</title><body>
<center>
<table width=256><tr>
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center width=176>Conquest Areas</td>
<td align=center><button value="Back" action="bypass -h admin_show_moves" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<font color="LEVEL">First Memory Spawns</font><br1>
<button action="bypass -h admin_move_to -6665 -187363 -4088" value="Elf" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -10634 -181565 -5144" value="Dark Elf" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -8725 -182971 -4872" value="Kamael" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -14589 -179719 -2440" value="Dwarf" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -16433 -178305 -2368" value="Human" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -18222 -179191 -2008" value="Orc" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<br><font color="LEVEL">Conquest Town Areas</font><br1>
<button action="bypass -h admin_move_to -16330 -189326 -4005" value="Conquest Town Center" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -17605 -186170 -3984" value="Conquest Town GK" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<br><font color="LEVEL">Conquest Hunt Areas</font><br1>
<button action="bypass -h admin_move_to -10724 -200409 -3468" value="Zone 1 - Asa" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -28380 -214417 -3200" value="Zone 2 - Anima" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -2570 -213261 -3603" value="Zone 3 - Nox" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -11731 -215556 -2800" value="Callide's Hall" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -6525 -198353 -3304" value="Ephitany's Temporary Shelter" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -24036 -220963 -3511" value="Eigis Seat" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>