Reverted sending item list when extracted items are enchanted.
This commit is contained in:
@@ -32,6 +32,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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/**
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/**
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@@ -189,7 +190,12 @@ public class ExtractableItems implements IItemHandler
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}
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}
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if (!enchantedItems.isEmpty())
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if (!enchantedItems.isEmpty())
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{
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{
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player.sendItemList(false);
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final InventoryUpdate playerIU = new InventoryUpdate();
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for (Item i : enchantedItems)
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{
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playerIU.addModifiedItem(i);
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}
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player.sendPacket(playerIU);
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}
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}
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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@@ -32,6 +32,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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/**
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/**
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@@ -189,7 +190,12 @@ public class ExtractableItems implements IItemHandler
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}
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}
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if (!enchantedItems.isEmpty())
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if (!enchantedItems.isEmpty())
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{
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{
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player.sendItemList(false);
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final InventoryUpdate playerIU = new InventoryUpdate();
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for (Item i : enchantedItems)
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{
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playerIU.addModifiedItem(i);
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}
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player.sendPacket(playerIU);
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}
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}
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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/**
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/**
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@@ -190,7 +191,12 @@ public class ExtractableItems implements IItemHandler
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}
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}
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if (!enchantedItems.isEmpty())
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if (!enchantedItems.isEmpty())
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{
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{
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player.sendItemList(false);
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final InventoryUpdate playerIU = new InventoryUpdate();
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for (Item i : enchantedItems)
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{
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playerIU.addModifiedItem(i);
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}
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player.sendPacket(playerIU);
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}
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}
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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/**
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/**
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@@ -190,7 +191,12 @@ public class ExtractableItems implements IItemHandler
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}
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}
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if (!enchantedItems.isEmpty())
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if (!enchantedItems.isEmpty())
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{
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{
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player.sendItemList(false);
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final InventoryUpdate playerIU = new InventoryUpdate();
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for (Item i : enchantedItems)
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{
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playerIU.addModifiedItem(i);
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}
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player.sendPacket(playerIU);
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}
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}
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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/**
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/**
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@@ -190,7 +191,12 @@ public class ExtractableItems implements IItemHandler
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}
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}
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if (!enchantedItems.isEmpty())
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if (!enchantedItems.isEmpty())
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{
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{
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player.sendItemList();
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final InventoryUpdate playerIU = new InventoryUpdate();
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for (Item i : enchantedItems)
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{
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playerIU.addModifiedItem(i);
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}
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player.sendPacket(playerIU);
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}
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}
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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/**
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/**
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@@ -190,7 +191,12 @@ public class ExtractableItems implements IItemHandler
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}
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}
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if (!enchantedItems.isEmpty())
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if (!enchantedItems.isEmpty())
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{
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{
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player.sendItemList();
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final InventoryUpdate playerIU = new InventoryUpdate();
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for (Item i : enchantedItems)
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{
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playerIU.addModifiedItem(i);
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}
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player.sendPacket(playerIU);
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}
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}
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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/**
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/**
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@@ -190,7 +191,12 @@ public class ExtractableItems implements IItemHandler
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}
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}
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if (!enchantedItems.isEmpty())
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if (!enchantedItems.isEmpty())
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{
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{
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player.sendItemList();
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final InventoryUpdate playerIU = new InventoryUpdate();
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for (Item i : enchantedItems)
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{
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playerIU.addModifiedItem(i);
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}
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player.sendPacket(playerIU);
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}
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}
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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/**
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/**
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@@ -190,7 +191,12 @@ public class ExtractableItems implements IItemHandler
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}
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}
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if (!enchantedItems.isEmpty())
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if (!enchantedItems.isEmpty())
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{
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{
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player.sendItemList();
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final InventoryUpdate playerIU = new InventoryUpdate();
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for (Item i : enchantedItems)
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{
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playerIU.addModifiedItem(i);
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}
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player.sendPacket(playerIU);
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}
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}
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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/**
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/**
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@@ -207,7 +208,12 @@ public class ExtractableItems implements IItemHandler
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}
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}
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if (!enchantedItems.isEmpty())
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if (!enchantedItems.isEmpty())
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{
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{
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player.sendItemList();
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final InventoryUpdate playerIU = new InventoryUpdate();
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for (Item i : enchantedItems)
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{
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playerIU.addModifiedItem(i);
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}
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player.sendPacket(playerIU);
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}
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}
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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/**
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/**
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@@ -207,7 +208,12 @@ public class ExtractableItems implements IItemHandler
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}
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}
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if (!enchantedItems.isEmpty())
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if (!enchantedItems.isEmpty())
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{
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{
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player.sendItemList();
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final InventoryUpdate playerIU = new InventoryUpdate();
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for (Item i : enchantedItems)
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{
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playerIU.addModifiedItem(i);
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}
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player.sendPacket(playerIU);
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}
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}
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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for (Entry<Item, Long> entry : extractedItems.entrySet())
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@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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|
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/**
|
/**
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@@ -207,7 +208,12 @@ public class ExtractableItems implements IItemHandler
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}
|
}
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if (!enchantedItems.isEmpty())
|
if (!enchantedItems.isEmpty())
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{
|
{
|
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player.sendItemList();
|
final InventoryUpdate playerIU = new InventoryUpdate();
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|
for (Item i : enchantedItems)
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|
{
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|
playerIU.addModifiedItem(i);
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|
}
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player.sendPacket(playerIU);
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}
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}
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|
|
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for (Entry<Item, Long> entry : extractedItems.entrySet())
|
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
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|
@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.item.EtcItem;
|
import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.instance.Item;
|
import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.SystemMessageId;
|
import org.l2jmobius.gameserver.network.SystemMessageId;
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|
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
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|
|
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/**
|
/**
|
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@@ -207,7 +208,12 @@ public class ExtractableItems implements IItemHandler
|
|||||||
}
|
}
|
||||||
if (!enchantedItems.isEmpty())
|
if (!enchantedItems.isEmpty())
|
||||||
{
|
{
|
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player.sendItemList();
|
final InventoryUpdate playerIU = new InventoryUpdate();
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||||||
|
for (Item i : enchantedItems)
|
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|
{
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|
playerIU.addModifiedItem(i);
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|
}
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|
player.sendPacket(playerIU);
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}
|
}
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|
|
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for (Entry<Item, Long> entry : extractedItems.entrySet())
|
for (Entry<Item, Long> entry : extractedItems.entrySet())
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|
@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.item.EtcItem;
|
import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.instance.Item;
|
import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.SystemMessageId;
|
import org.l2jmobius.gameserver.network.SystemMessageId;
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|
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
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|
|
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/**
|
/**
|
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@@ -190,7 +191,12 @@ public class ExtractableItems implements IItemHandler
|
|||||||
}
|
}
|
||||||
if (!enchantedItems.isEmpty())
|
if (!enchantedItems.isEmpty())
|
||||||
{
|
{
|
||||||
player.sendItemList(false);
|
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||||
|
for (Item i : enchantedItems)
|
||||||
|
{
|
||||||
|
playerIU.addModifiedItem(i);
|
||||||
|
}
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|
player.sendPacket(playerIU);
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||||||
}
|
}
|
||||||
|
|
||||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||||
|
@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
|||||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||||
|
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -190,7 +191,12 @@ public class ExtractableItems implements IItemHandler
|
|||||||
}
|
}
|
||||||
if (!enchantedItems.isEmpty())
|
if (!enchantedItems.isEmpty())
|
||||||
{
|
{
|
||||||
player.sendItemList(false);
|
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||||
|
for (Item i : enchantedItems)
|
||||||
|
{
|
||||||
|
playerIU.addModifiedItem(i);
|
||||||
|
}
|
||||||
|
player.sendPacket(playerIU);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||||
|
@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
|||||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||||
|
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -190,7 +191,12 @@ public class ExtractableItems implements IItemHandler
|
|||||||
}
|
}
|
||||||
if (!enchantedItems.isEmpty())
|
if (!enchantedItems.isEmpty())
|
||||||
{
|
{
|
||||||
player.sendItemList();
|
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||||
|
for (Item i : enchantedItems)
|
||||||
|
{
|
||||||
|
playerIU.addModifiedItem(i);
|
||||||
|
}
|
||||||
|
player.sendPacket(playerIU);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||||
|
@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
|||||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||||
|
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -190,7 +191,12 @@ public class ExtractableItems implements IItemHandler
|
|||||||
}
|
}
|
||||||
if (!enchantedItems.isEmpty())
|
if (!enchantedItems.isEmpty())
|
||||||
{
|
{
|
||||||
player.sendItemList();
|
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||||
|
for (Item i : enchantedItems)
|
||||||
|
{
|
||||||
|
playerIU.addModifiedItem(i);
|
||||||
|
}
|
||||||
|
player.sendPacket(playerIU);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||||
|
@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
|||||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||||
|
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -190,7 +191,12 @@ public class ExtractableItems implements IItemHandler
|
|||||||
}
|
}
|
||||||
if (!enchantedItems.isEmpty())
|
if (!enchantedItems.isEmpty())
|
||||||
{
|
{
|
||||||
player.sendItemList();
|
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||||
|
for (Item i : enchantedItems)
|
||||||
|
{
|
||||||
|
playerIU.addModifiedItem(i);
|
||||||
|
}
|
||||||
|
player.sendPacket(playerIU);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||||
|
@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
|||||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||||
|
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -190,7 +191,12 @@ public class ExtractableItems implements IItemHandler
|
|||||||
}
|
}
|
||||||
if (!enchantedItems.isEmpty())
|
if (!enchantedItems.isEmpty())
|
||||||
{
|
{
|
||||||
player.sendItemList();
|
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||||
|
for (Item i : enchantedItems)
|
||||||
|
{
|
||||||
|
playerIU.addModifiedItem(i);
|
||||||
|
}
|
||||||
|
player.sendPacket(playerIU);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||||
|
@@ -34,6 +34,7 @@ import org.l2jmobius.gameserver.model.item.EtcItem;
|
|||||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||||
import org.l2jmobius.gameserver.model.item.type.CrystalType;
|
import org.l2jmobius.gameserver.model.item.type.CrystalType;
|
||||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||||
|
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -191,7 +192,12 @@ public class ExtractableItems implements IItemHandler
|
|||||||
}
|
}
|
||||||
if (!enchantedItems.isEmpty())
|
if (!enchantedItems.isEmpty())
|
||||||
{
|
{
|
||||||
player.sendItemList(false);
|
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||||
|
for (Item i : enchantedItems)
|
||||||
|
{
|
||||||
|
playerIU.addModifiedItem(i);
|
||||||
|
}
|
||||||
|
player.sendPacket(playerIU);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||||
|
@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
|||||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||||
|
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -207,7 +208,12 @@ public class ExtractableItems implements IItemHandler
|
|||||||
}
|
}
|
||||||
if (!enchantedItems.isEmpty())
|
if (!enchantedItems.isEmpty())
|
||||||
{
|
{
|
||||||
player.sendItemList();
|
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||||
|
for (Item i : enchantedItems)
|
||||||
|
{
|
||||||
|
playerIU.addModifiedItem(i);
|
||||||
|
}
|
||||||
|
player.sendPacket(playerIU);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||||
|
@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
|||||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||||
|
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -221,7 +222,12 @@ public class ExtractableItems implements IItemHandler
|
|||||||
}
|
}
|
||||||
if (!enchantedItems.isEmpty())
|
if (!enchantedItems.isEmpty())
|
||||||
{
|
{
|
||||||
player.sendItemList();
|
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||||
|
for (Item i : enchantedItems)
|
||||||
|
{
|
||||||
|
playerIU.addModifiedItem(i);
|
||||||
|
}
|
||||||
|
player.sendPacket(playerIU);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||||
|
@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
|||||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||||
|
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -221,7 +222,12 @@ public class ExtractableItems implements IItemHandler
|
|||||||
}
|
}
|
||||||
if (!enchantedItems.isEmpty())
|
if (!enchantedItems.isEmpty())
|
||||||
{
|
{
|
||||||
player.sendItemList();
|
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||||
|
for (Item i : enchantedItems)
|
||||||
|
{
|
||||||
|
playerIU.addModifiedItem(i);
|
||||||
|
}
|
||||||
|
player.sendPacket(playerIU);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||||
|
@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
|||||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||||
|
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -221,7 +222,12 @@ public class ExtractableItems implements IItemHandler
|
|||||||
}
|
}
|
||||||
if (!enchantedItems.isEmpty())
|
if (!enchantedItems.isEmpty())
|
||||||
{
|
{
|
||||||
player.sendItemList();
|
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||||
|
for (Item i : enchantedItems)
|
||||||
|
{
|
||||||
|
playerIU.addModifiedItem(i);
|
||||||
|
}
|
||||||
|
player.sendPacket(playerIU);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||||
|
Reference in New Issue
Block a user