Vitality related skill condition handlers rework.
Thanks to CostyKiller.
This commit is contained in:
@@ -36,7 +36,6 @@ public class SkillConditionMasterHandler
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SkillConditionHandler.getInstance().registerHandler("CanMountForEvent", CanMountForEventSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("CannotUseInTransform", CannotUseInTransformSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("CanRefuelAirship", CanRefuelAirshipSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("CanRestoreVitalPoint", CanRestoreVitalPointSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("CanSummon", CanSummonSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("CanSummonCubic", CanSummonCubicSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("CanSummonMulti", CanSummonMultiSkillCondition::new);
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@@ -48,7 +47,7 @@ public class SkillConditionMasterHandler
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SkillConditionHandler.getInstance().registerHandler("CanUseInBattlefield", CanUseInBattlefieldSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("CanUseInDragonLair", CanUseInDragonLairSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("CanUseSwoopCannon", CanUseSwoopCannonSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("CanUseVitalityConsumeItem", CanUseVitalityConsumeItemSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("CanUseVitalityIncreaseItem", CanUseVitalityIncreaseItemSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("CheckLevel", CheckLevelSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("CheckSex", CheckSexSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("ConsumeBody", ConsumeBodySkillCondition::new);
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@@ -1,36 +0,0 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.skillconditionhandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.skills.ISkillCondition;
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import org.l2jmobius.gameserver.model.skills.Skill;
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public class CanUseVitalityConsumeItemSkillCondition implements ISkillCondition
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{
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public CanUseVitalityConsumeItemSkillCondition(StatSet params)
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{
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}
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@Override
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public boolean canUse(Creature caster, Skill skill, WorldObject target)
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{
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return true;
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}
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}
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@@ -19,18 +19,25 @@ package handlers.skillconditionhandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.stat.PlayerStat;
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import org.l2jmobius.gameserver.model.skills.ISkillCondition;
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import org.l2jmobius.gameserver.model.skills.Skill;
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public class CanRestoreVitalPointSkillCondition implements ISkillCondition
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/**
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* @author Mode
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*/
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public class CanUseVitalityIncreaseItemSkillCondition implements ISkillCondition
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{
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public CanRestoreVitalPointSkillCondition(StatSet params)
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private final int _amount;
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public CanUseVitalityIncreaseItemSkillCondition(StatSet params)
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{
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_amount = params.getInt("amount", 0);
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}
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@Override
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public boolean canUse(Creature caster, Skill skill, WorldObject target)
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{
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return true;
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return caster.isPlayer() && ((caster.getActingPlayer().getVitalityPoints() + _amount) <= PlayerStat.MAX_VITALITY_POINTS);
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}
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}
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@@ -2292,8 +2292,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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</conditions>
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<effects>
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<effect name="VitalityPointUp">
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@@ -1198,8 +1198,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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</conditions>
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<effects>
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<effect name="VitalityPointUp">
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@@ -1221,8 +1220,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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</conditions>
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<effects>
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<effect name="VitalityPointUp">
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@@ -3012,10 +3012,6 @@
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<irreplacableBuff>true</irreplacableBuff>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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</conditions>
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</skill>
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<skill id="2884" toLevel="1" name="Vitality Recovering Potion">
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<!-- Recovers Vitality upon acquiring XP for 20 minutes. -->
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@@ -3038,10 +3034,6 @@
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<irreplacableBuff>true</irreplacableBuff>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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</conditions>
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</skill>
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<skill id="2885" toLevel="1" name="Shield">
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<!-- Increases P. Def. by 15% for 60 minutes. -->
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@@ -3240,8 +3232,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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</conditions>
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</skill>
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<skill id="2894" toLevel="1" name="Valentine's Day Candy">
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@@ -3258,8 +3249,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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</conditions>
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<effects>
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<effect name="VitalityPointUp">
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@@ -2532,8 +2532,7 @@
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<targetType>TARGET</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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</conditions>
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<effects>
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<effect name="VitalityPointUp">
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@@ -419,8 +419,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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</conditions>
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</skill>
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<skill id="6124" toLevel="1" name="Agathion Cute Trick - Neolithica">
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@@ -1726,8 +1725,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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<condition name="OpNeedAgathion" />
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</conditions>
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</skill>
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@@ -687,8 +687,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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</conditions>
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</skill>
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<skill id="9036" toLevel="1" name="Special July 7th Parcel">
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@@ -783,8 +782,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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</conditions>
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<effects>
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<effect name="VitalityPointUp">
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@@ -806,8 +804,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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</conditions>
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<effects>
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<effect name="VitalityPointUp">
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@@ -852,8 +849,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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<condition name="OpCheckAbnormal">
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<type>VP_UP</type>
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<level>8</level>
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@@ -4611,8 +4607,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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</conditions>
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<effects>
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<effect name="VitalityPointUp">
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@@ -720,8 +720,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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</conditions>
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</skill>
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<skill id="9114" toLevel="1" name="Nevit's Voice">
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@@ -2345,8 +2344,6 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="OpCheckAbnormal">
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<type>VP_UP</type>
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<level>8</level>
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@@ -3357,8 +3354,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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<condition name="OpCheckAbnormal">
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<type>VP_UP</type>
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<level>8</level>
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@@ -3386,8 +3382,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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<condition name="OpCheckAbnormal">
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<type>VP_UP</type>
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<level>8</level>
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|
@@ -1645,8 +1645,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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<condition name="OpCheckAbnormal">
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<type>VP_UP</type>
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<level>8</level>
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|
@@ -92,8 +92,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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<condition name="OpCheckAbnormal">
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<type>VP_UP</type>
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<level>8</level>
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|
@@ -1889,8 +1889,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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<condition name="OpCheckAbnormal">
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<type>VP_UP</type>
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<level>8</level>
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|
@@ -1721,8 +1721,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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</conditions>
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<effects>
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<effect name="VitalityPointUp">
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@@ -1742,8 +1741,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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</conditions>
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<effects>
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<effect name="VitalityPointsRate">
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@@ -1766,8 +1764,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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</conditions>
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<effects>
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<effect name="VitalityPointUp">
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@@ -1789,8 +1786,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
|
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<conditions>
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
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<condition name="CanUseVitalityIncreaseItem" />
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</conditions>
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<effects>
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<effect name="VitalityPointUp">
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@@ -1812,8 +1808,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
|
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<condition name="CanRestoreVitalPoint" />
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<condition name="CanUseVitalityConsumeItem" />
|
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<condition name="CanUseVitalityIncreaseItem" />
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</conditions>
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<effects>
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<effect name="VitalityPointUp">
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@@ -1835,8 +1830,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
|
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<conditions>
|
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<condition name="CanRestoreVitalPoint" />
|
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<condition name="CanUseVitalityConsumeItem" />
|
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<condition name="CanUseVitalityIncreaseItem" />
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</conditions>
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<effects>
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<effect name="VitalityPointUp">
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@@ -1858,8 +1852,7 @@
|
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
|
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<conditions>
|
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<condition name="CanRestoreVitalPoint" />
|
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<condition name="CanUseVitalityConsumeItem" />
|
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<condition name="CanUseVitalityIncreaseItem" />
|
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</conditions>
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<effects>
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<effect name="VitalityPointUp">
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|
@@ -1312,7 +1312,7 @@
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<targetType>TARGET</targetType>
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<affectScope>SINGLE</affectScope>
|
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<conditions>
|
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<condition name="CanRestoreVitalPoint" />
|
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<condition name="CanUseVitalityIncreaseItem" />
|
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</conditions>
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</skill>
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<skill id="15466" toLevel="1" name="Triol's CON Increase">
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|
@@ -129,7 +129,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
|
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<conditions>
|
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<condition name="CanRestoreVitalPoint" />
|
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<condition name="CanUseVitalityIncreaseItem" />
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</conditions>
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<effects>
|
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<effect name="VitalityPointUp">
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@@ -149,7 +149,7 @@
|
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<targetType>SELF</targetType>
|
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<affectScope>SINGLE</affectScope>
|
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<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
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<condition name="CanUseVitalityIncreaseItem" />
|
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</conditions>
|
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<effects>
|
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<effect name="VitalityPointUp">
|
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@@ -169,7 +169,7 @@
|
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<targetType>SELF</targetType>
|
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<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
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</conditions>
|
||||
<effects>
|
||||
<effect name="VitalityPointUp">
|
||||
|
@@ -884,8 +884,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
<condition name="OpCheckAbnormal">
|
||||
<type>VP_UP</type>
|
||||
<level>1</level>
|
||||
|
@@ -950,8 +950,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
<condition name="OpCheckAbnormal">
|
||||
<type>VP_UP</type>
|
||||
<level>26</level>
|
||||
@@ -984,8 +983,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
<condition name="OpCheckAbnormal">
|
||||
<type>VP_UP</type>
|
||||
<level>26</level>
|
||||
@@ -1017,8 +1015,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
<condition name="OpCheckAbnormal">
|
||||
<type>VP_UP</type>
|
||||
<level>26</level>
|
||||
|
@@ -938,8 +938,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="VitalityPointUp">
|
||||
|
@@ -945,8 +945,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22131" toLevel="1" name="Red Fireworks">
|
||||
@@ -1141,8 +1140,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="VitalityPointUp">
|
||||
@@ -1165,8 +1163,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="VitalityPointUp">
|
||||
@@ -2539,8 +2536,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="VitalityPointsRate">
|
||||
@@ -2645,8 +2641,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22188" toLevel="1" name="Summon Big Wedding Cake">
|
||||
|
@@ -532,8 +532,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="VitalityPointUp">
|
||||
@@ -556,8 +555,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="VitalityPointUp">
|
||||
@@ -1504,8 +1502,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22253" toLevel="1" name="Prophecy of Water">
|
||||
@@ -2690,8 +2687,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
<condition name="CheckLevel">
|
||||
<minLevel>1</minLevel>
|
||||
<maxLevel>75</maxLevel>
|
||||
@@ -2720,8 +2716,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
<condition name="CheckLevel">
|
||||
<minLevel>1</minLevel>
|
||||
<maxLevel>75</maxLevel>
|
||||
@@ -2750,8 +2745,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
<condition name="CheckLevel">
|
||||
<minLevel>1</minLevel>
|
||||
<maxLevel>75</maxLevel>
|
||||
@@ -2780,8 +2774,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
<condition name="CheckLevel">
|
||||
<minLevel>1</minLevel>
|
||||
<maxLevel>75</maxLevel>
|
||||
|
@@ -66,8 +66,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
<condition name="OpCheckAbnormal">
|
||||
<type>VP_UP</type>
|
||||
<level>8</level>
|
||||
@@ -297,8 +296,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
<condition name="OpCheckAbnormal">
|
||||
<type>VP_UP</type>
|
||||
<level>8</level>
|
||||
@@ -1686,8 +1684,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
<condition name="OpCheckAbnormal">
|
||||
<type>VP_UP</type>
|
||||
<level>8</level>
|
||||
@@ -1747,8 +1744,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
<condition name="OpCheckAbnormal">
|
||||
<type>VP_UP</type>
|
||||
<level>8</level>
|
||||
@@ -2592,8 +2588,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22398" toLevel="1" name="Allegra Box">
|
||||
|
@@ -443,8 +443,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22408" toLevel="1" name="Enchanting Tool Box">
|
||||
|
@@ -1449,8 +1449,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22596" toLevel="2" name="Scroll: Replenish Vitality">
|
||||
@@ -1465,8 +1464,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22597" toLevel="3" name="Scroll: Replenish Vitality">
|
||||
@@ -1481,8 +1479,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22599" toLevel="1" name="Ancient Kartia's Labyrinth Origins">
|
||||
|
@@ -285,8 +285,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22616" toLevel="1" name="Summon Big Wedding Cake">
|
||||
@@ -321,8 +320,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22618" toLevel="1" name="STR Dye Pack (R-grade)">
|
||||
@@ -1581,8 +1579,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22668" toLevel="1" name="Roasted Sausage">
|
||||
@@ -1605,8 +1602,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22669" toLevel="1" name="Pretzel">
|
||||
|
@@ -210,8 +210,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22708" toLevel="1" name="XP Buff 50% (1-hour)">
|
||||
@@ -297,10 +296,6 @@
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22712" toLevel="1" name="Vitality Recovering Potion">
|
||||
<!-- For 30 min., Vitality is replenished with XP gain through hunting. Effect remains even after death. -->
|
||||
@@ -321,10 +316,6 @@
|
||||
<isMagic>4</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22713" toLevel="1" name="Letter Collector's Gift">
|
||||
<!-- For 2 hr., Atk./Casting Spd. + 15%, and Speed + 20. -->
|
||||
@@ -2017,8 +2008,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22766" toLevel="1" name="Vitality Maintaining Potion">
|
||||
@@ -2041,8 +2031,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22767" toLevel="2" name="Vitality Maintaining Potion">
|
||||
@@ -2065,8 +2054,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22768" toLevel="1" name="Metal Suit Top Appearance Stone">
|
||||
|
@@ -654,7 +654,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22849" toLevel="1" name="Dragon Vitality Replenishing Potion">
|
||||
@@ -714,8 +714,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22852" toLevel="1" name="Piroscki - Replenish Vitality">
|
||||
@@ -738,8 +737,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="22853" toLevel="1" name="Torun Gingerbread (1-hour)">
|
||||
|
@@ -948,8 +948,7 @@
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="VitalityPointsRate">
|
||||
@@ -1219,8 +1218,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="VitalityPointsRate">
|
||||
@@ -1241,8 +1239,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="VitalityPointUp">
|
||||
@@ -1361,8 +1358,7 @@
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
<effects>
|
||||
<!-- TODO: Need new effect i_dispel_by_name. -->
|
||||
|
@@ -766,8 +766,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="23334" toLevel="1" name="Lantern Agathion Cute Trick">
|
||||
@@ -806,8 +805,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CanRestoreVitalPoint" />
|
||||
<condition name="CanUseVitalityConsumeItem" />
|
||||
<condition name="CanUseVitalityIncreaseItem" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="23336" toLevel="1" name="Juju Agathion Cute Trick">
|
||||
|
Reference in New Issue
Block a user