Vitality related skill condition handlers rework.

Thanks to CostyKiller.
This commit is contained in:
MobiusDevelopment
2021-10-21 14:02:59 +00:00
parent ef9c20e8b4
commit 33e21c1e50
364 changed files with 3630 additions and 3045 deletions

View File

@@ -36,7 +36,6 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("CanMountForEvent", CanMountForEventSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("CannotUseInTransform", CannotUseInTransformSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("CanRefuelAirship", CanRefuelAirshipSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("CanRestoreVitalPoint", CanRestoreVitalPointSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("CanSummon", CanSummonSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("CanSummonCubic", CanSummonCubicSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("CanSummonMulti", CanSummonMultiSkillCondition::new);
@@ -48,7 +47,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("CanUseInBattlefield", CanUseInBattlefieldSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("CanUseInDragonLair", CanUseInDragonLairSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("CanUseSwoopCannon", CanUseSwoopCannonSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("CanUseVitalityConsumeItem", CanUseVitalityConsumeItemSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("CanUseVitalityIncreaseItem", CanUseVitalityIncreaseItemSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("CheckLevel", CheckLevelSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("CheckSex", CheckSexSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("ConsumeBody", ConsumeBodySkillCondition::new);

View File

@@ -1,36 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skills.ISkillCondition;
import org.l2jmobius.gameserver.model.skills.Skill;
public class CanUseVitalityConsumeItemSkillCondition implements ISkillCondition
{
public CanUseVitalityConsumeItemSkillCondition(StatSet params)
{
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
return true;
}
}

View File

@@ -19,18 +19,25 @@ package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.PlayerStat;
import org.l2jmobius.gameserver.model.skills.ISkillCondition;
import org.l2jmobius.gameserver.model.skills.Skill;
public class CanRestoreVitalPointSkillCondition implements ISkillCondition
/**
* @author Mode
*/
public class CanUseVitalityIncreaseItemSkillCondition implements ISkillCondition
{
public CanRestoreVitalPointSkillCondition(StatSet params)
private final int _amount;
public CanUseVitalityIncreaseItemSkillCondition(StatSet params)
{
_amount = params.getInt("amount", 0);
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
return true;
return caster.isPlayer() && ((caster.getActingPlayer().getVitalityPoints() + _amount) <= PlayerStat.MAX_VITALITY_POINTS);
}
}

View File

@@ -2292,8 +2292,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">

View File

@@ -1198,8 +1198,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
@@ -1221,8 +1220,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">

View File

@@ -3012,10 +3012,6 @@
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="2884" toLevel="1" name="Vitality Recovering Potion">
<!-- Recovers Vitality upon acquiring XP for 20 minutes. -->
@@ -3038,10 +3034,6 @@
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="2885" toLevel="1" name="Shield">
<!-- Increases P. Def. by 15% for 60 minutes. -->
@@ -3240,8 +3232,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="2894" toLevel="1" name="Valentine's Day Candy">
@@ -3258,8 +3249,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">

View File

@@ -2501,8 +2501,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">

View File

@@ -419,8 +419,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="6124" toLevel="1" name="Agathion Cute Trick - Neolithica">
@@ -1688,8 +1687,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
<condition name="OpNeedAgathion" />
</conditions>
</skill>

View File

@@ -687,8 +687,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="9036" toLevel="1" name="Special July 7th Parcel">
@@ -783,8 +782,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
@@ -806,8 +804,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
@@ -852,8 +849,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>8</level>
@@ -4614,8 +4610,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">

View File

@@ -720,8 +720,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="9114" toLevel="1" name="Nevit's Voice">
@@ -2347,8 +2346,6 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>8</level>
@@ -3359,8 +3356,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>8</level>
@@ -3388,8 +3384,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>8</level>

View File

@@ -1653,8 +1653,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>8</level>

View File

@@ -92,8 +92,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>8</level>

View File

@@ -1882,8 +1882,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>8</level>

View File

@@ -1723,8 +1723,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
@@ -1744,8 +1743,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointsRate">
@@ -1768,8 +1766,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
@@ -1791,8 +1788,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
@@ -1814,8 +1810,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
@@ -1837,8 +1832,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
@@ -1860,8 +1854,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">

View File

@@ -1284,7 +1284,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="15466" toLevel="1" name="Triol's CON Increase">

View File

@@ -129,7 +129,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
@@ -149,7 +149,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
@@ -169,7 +169,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">

View File

@@ -884,8 +884,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>1</level>

View File

@@ -952,8 +952,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>26</level>
@@ -986,8 +985,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>26</level>
@@ -1019,8 +1017,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>26</level>

View File

@@ -938,8 +938,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">

View File

@@ -947,8 +947,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="22131" toLevel="1" name="Red Fireworks">
@@ -1143,8 +1142,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
@@ -1167,8 +1165,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
@@ -2541,8 +2538,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointsRate">
@@ -2647,8 +2643,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="22188" toLevel="1" name="Summon Big Wedding Cake">

View File

@@ -533,8 +533,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
@@ -557,8 +556,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
@@ -1505,8 +1503,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="22253" toLevel="1" name="Prophecy of Water">
@@ -2691,8 +2688,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>75</maxLevel>
@@ -2721,8 +2717,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>75</maxLevel>
@@ -2751,8 +2746,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>75</maxLevel>
@@ -2781,8 +2775,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>75</maxLevel>

View File

@@ -66,8 +66,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>8</level>
@@ -295,8 +294,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>8</level>
@@ -1684,8 +1682,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>8</level>
@@ -1745,8 +1742,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>8</level>
@@ -2590,8 +2586,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="22398" toLevel="1" name="Allegra Box">

View File

@@ -443,8 +443,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="22408" toLevel="1" name="Enchanting Tool Box">

View File

@@ -1437,8 +1437,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="22596" toLevel="2" name="Scroll: Replenish Vitality">
@@ -1453,8 +1452,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="22597" toLevel="3" name="Scroll: Replenish Vitality">
@@ -1469,8 +1467,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="22599" toLevel="1" name="Ancient Kartia's Labyrinth Origins">

View File

@@ -285,8 +285,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="22616" toLevel="1" name="Summon Big Wedding Cake">
@@ -321,8 +320,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="22618" toLevel="1" name="STR Dye Pack (R-grade)">
@@ -1581,8 +1579,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="22668" toLevel="1" name="Roasted Sausage">
@@ -1605,8 +1602,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="22669" toLevel="1" name="Pretzel">

View File

@@ -208,8 +208,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="22708" toLevel="1" name="XP Buff 50% (1-hour)">
@@ -295,10 +294,6 @@
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="22712" toLevel="1" name="Vitality Recovering Potion">
<!-- For 30 min., Vitality is replenished with XP gain through hunting. Effect remains even after death. -->
@@ -319,10 +314,6 @@
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="22713" toLevel="1" name="Letter Collector's Gift">
<!-- For 2 hr., Atk./Casting Spd. + 15%, and Speed + 20. -->
@@ -2015,8 +2006,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="22766" toLevel="1" name="Vitality Maintaining Potion">
@@ -2039,8 +2029,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="22767" toLevel="2" name="Vitality Maintaining Potion">
@@ -2063,8 +2052,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="22768" toLevel="1" name="Metal Suit Top Appearance Stone">

View File

@@ -654,7 +654,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="22849" toLevel="1" name="Dragon Vitality Replenishing Potion">
@@ -714,8 +714,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="22852" toLevel="1" name="Piroscki - Replenish Vitality">
@@ -738,8 +737,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="22853" toLevel="1" name="Torun Gingerbread (1-hour)">

View File

@@ -948,8 +948,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointsRate">
@@ -1219,8 +1218,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointsRate">
@@ -1241,8 +1239,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
@@ -1361,8 +1358,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
<effects>
<!-- TODO: Need new effect i_dispel_by_name. -->

View File

@@ -770,8 +770,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="23334" toLevel="1" name="Lantern Agathion Cute Trick">
@@ -810,8 +809,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="CanUseVitalityIncreaseItem" />
</conditions>
</skill>
<skill id="23336" toLevel="1" name="Juju Agathion Cute Trick">