Petrify when hitting a lower level raidboss.

This commit is contained in:
MobiusDev 2018-04-11 08:22:53 +00:00
parent 0da0ddbb8a
commit 332b5b2e23
6 changed files with 84 additions and 0 deletions

View File

@ -73,6 +73,7 @@ import com.l2jmobius.gameserver.model.holders.ItemHolder;
import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.items.L2Item;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.CommonSkill;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.skills.SkillCaster;
import com.l2jmobius.gameserver.model.stats.Stats;
@ -251,6 +252,19 @@ public class L2Attackable extends L2Npc
if (attacker != null)
{
addDamage(attacker, (int) value, skill);
// Check Raidboss attack. Character will be petrified if attacking a raid that's more than 8 levels lower. In retail you deal damage to raid before curse.
if (isRaid() && giveRaidCurse() && !Config.RAID_DISABLE_CURSE)
{
if (attacker.getLevel() > (getLevel() + 8))
{
final Skill raidCurse = CommonSkill.RAID_CURSE2.getSkill();
if (raidCurse != null)
{
raidCurse.applyEffects(this, attacker);
}
}
}
}
// If this L2Attackable is a L2MonsterInstance and it has spawned minions, call its minions to battle

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@ -72,6 +72,7 @@ import com.l2jmobius.gameserver.model.holders.ItemHolder;
import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.items.L2Item;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.CommonSkill;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.skills.SkillCaster;
import com.l2jmobius.gameserver.model.stats.Stats;
@ -247,6 +248,19 @@ public class L2Attackable extends L2Npc
if (attacker != null)
{
addDamage(attacker, (int) value, skill);
// Check Raidboss attack. Character will be petrified if attacking a raid that's more than 8 levels lower. In retail you deal damage to raid before curse.
if (isRaid() && giveRaidCurse() && !Config.RAID_DISABLE_CURSE)
{
if (attacker.getLevel() > (getLevel() + 8))
{
final Skill raidCurse = CommonSkill.RAID_CURSE2.getSkill();
if (raidCurse != null)
{
raidCurse.applyEffects(this, attacker);
}
}
}
}
// If this L2Attackable is a L2MonsterInstance and it has spawned minions, call its minions to battle

View File

@ -72,6 +72,7 @@ import com.l2jmobius.gameserver.model.holders.ItemHolder;
import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.items.L2Item;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.CommonSkill;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.skills.SkillCaster;
import com.l2jmobius.gameserver.model.stats.Stats;
@ -247,6 +248,19 @@ public class L2Attackable extends L2Npc
if (attacker != null)
{
addDamage(attacker, (int) value, skill);
// Check Raidboss attack. Character will be petrified if attacking a raid that's more than 8 levels lower. In retail you deal damage to raid before curse.
if (isRaid() && giveRaidCurse() && !Config.RAID_DISABLE_CURSE)
{
if (attacker.getLevel() > (getLevel() + 8))
{
final Skill raidCurse = CommonSkill.RAID_CURSE2.getSkill();
if (raidCurse != null)
{
raidCurse.applyEffects(this, attacker);
}
}
}
}
// If this L2Attackable is a L2MonsterInstance and it has spawned minions, call its minions to battle

View File

@ -72,6 +72,7 @@ import com.l2jmobius.gameserver.model.holders.ItemHolder;
import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.items.L2Item;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.CommonSkill;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.skills.SkillCaster;
import com.l2jmobius.gameserver.model.stats.Stats;
@ -247,6 +248,19 @@ public class L2Attackable extends L2Npc
if (attacker != null)
{
addDamage(attacker, (int) value, skill);
// Check Raidboss attack. Character will be petrified if attacking a raid that's more than 8 levels lower. In retail you deal damage to raid before curse.
if (isRaid() && giveRaidCurse() && !Config.RAID_DISABLE_CURSE)
{
if (attacker.getLevel() > (getLevel() + 8))
{
final Skill raidCurse = CommonSkill.RAID_CURSE2.getSkill();
if (raidCurse != null)
{
raidCurse.applyEffects(this, attacker);
}
}
}
}
// If this L2Attackable is a L2MonsterInstance and it has spawned minions, call its minions to battle

View File

@ -72,6 +72,7 @@ import com.l2jmobius.gameserver.model.holders.ItemHolder;
import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.items.L2Item;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.CommonSkill;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.skills.SkillCaster;
import com.l2jmobius.gameserver.model.stats.Stats;
@ -247,6 +248,19 @@ public class L2Attackable extends L2Npc
if (attacker != null)
{
addDamage(attacker, (int) value, skill);
// Check Raidboss attack. Character will be petrified if attacking a raid that's more than 8 levels lower. In retail you deal damage to raid before curse.
if (isRaid() && giveRaidCurse() && !Config.RAID_DISABLE_CURSE)
{
if (attacker.getLevel() > (getLevel() + 8))
{
final Skill raidCurse = CommonSkill.RAID_CURSE2.getSkill();
if (raidCurse != null)
{
raidCurse.applyEffects(this, attacker);
}
}
}
}
// If this L2Attackable is a L2MonsterInstance and it has spawned minions, call its minions to battle

View File

@ -72,6 +72,7 @@ import com.l2jmobius.gameserver.model.holders.ItemHolder;
import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.items.L2Item;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.CommonSkill;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.skills.SkillCaster;
import com.l2jmobius.gameserver.model.stats.Stats;
@ -247,6 +248,19 @@ public class L2Attackable extends L2Npc
if (attacker != null)
{
addDamage(attacker, (int) value, skill);
// Check Raidboss attack. Character will be petrified if attacking a raid that's more than 8 levels lower. In retail you deal damage to raid before curse.
if (isRaid() && giveRaidCurse() && !Config.RAID_DISABLE_CURSE)
{
if (attacker.getLevel() > (getLevel() + 8))
{
final Skill raidCurse = CommonSkill.RAID_CURSE2.getSkill();
if (raidCurse != null)
{
raidCurse.applyEffects(this, attacker);
}
}
}
}
// If this L2Attackable is a L2MonsterInstance and it has spawned minions, call its minions to battle