Updated cursed weapon data.
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@@ -326,8 +326,7 @@ public class CursedWeapon
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public boolean checkDrop(Attackable attackable, PlayerInstance player)
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{
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if (Rnd.get(100000) < _dropRate)
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if (Rnd.get(1000000) < _dropRate)
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{
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// Drop the item
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dropIt(attackable, player);
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@@ -339,7 +338,6 @@ public class CursedWeapon
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return true;
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}
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return false;
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}
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