Minor code format change for 19400-19499.xml file.

This commit is contained in:
MobiusDev
2019-02-16 19:12:02 +00:00
parent 948a9c3c0e
commit 327e23d67c
2 changed files with 34 additions and 34 deletions

View File

@@ -834,23 +834,23 @@
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PhysicalDefence" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020"> <effect name="PhysicalDefence" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">
<amount> <amount>
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + 0.4 * subIndex}</value> <value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + 0.4 * subIndex}</value>
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020"> <effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">
<amount> <amount>
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{0.6 + 0.4 * subIndex}</value> <value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{0.6 + 0.4 * subIndex}</value>
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="3001" toSubLevel="3020"> <effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="3001" toSubLevel="3020">
<amount> <amount>
<value fromLevel="1" toLevel="1" fromSubLevel="3001" toSubLevel="3020">{2 * subIndex}</value> <value fromLevel="1" toLevel="1" fromSubLevel="3001" toSubLevel="3020">{2 * subIndex}</value>
</amount> </amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="TrackLimitedSkill" /> <effect name="TrackLimitedSkill" />
</effects> </effects>
</skill> </skill>
@@ -879,7 +879,7 @@
<magicLvl>85</magicLvl> <magicLvl>85</magicLvl>
<effectPoint>687</effectPoint> <effectPoint>687</effectPoint>
<effects> <effects>
<effect name="DispelBySlotProbability"> <effect name="DispelBySlotProbability">
<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</dispel> <dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</dispel>
<rate>100</rate> <rate>100</rate>
</effect> </effect>
@@ -976,7 +976,7 @@
<magicLvl>85</magicLvl> <magicLvl>85</magicLvl>
<effectPoint>687</effectPoint> <effectPoint>687</effectPoint>
<effects> <effects>
<effect name="DispelBySlotProbability"> <effect name="DispelBySlotProbability">
<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</dispel> <dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</dispel>
<rate>100</rate> <rate>100</rate>
</effect> </effect>

View File

@@ -834,23 +834,23 @@
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PhysicalDefence" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020"> <effect name="PhysicalDefence" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">
<amount> <amount>
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + 0.4 * subIndex}</value> <value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + 0.4 * subIndex}</value>
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020"> <effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">
<amount> <amount>
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{0.6 + 0.4 * subIndex}</value> <value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{0.6 + 0.4 * subIndex}</value>
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="3001" toSubLevel="3020"> <effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="3001" toSubLevel="3020">
<amount> <amount>
<value fromLevel="1" toLevel="1" fromSubLevel="3001" toSubLevel="3020">{2 * subIndex}</value> <value fromLevel="1" toLevel="1" fromSubLevel="3001" toSubLevel="3020">{2 * subIndex}</value>
</amount> </amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="TrackLimitedSkill" /> <effect name="TrackLimitedSkill" />
</effects> </effects>
</skill> </skill>
@@ -879,7 +879,7 @@
<magicLvl>85</magicLvl> <magicLvl>85</magicLvl>
<effectPoint>687</effectPoint> <effectPoint>687</effectPoint>
<effects> <effects>
<effect name="DispelBySlotProbability"> <effect name="DispelBySlotProbability">
<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</dispel> <dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</dispel>
<rate>100</rate> <rate>100</rate>
</effect> </effect>
@@ -976,7 +976,7 @@
<magicLvl>85</magicLvl> <magicLvl>85</magicLvl>
<effectPoint>687</effectPoint> <effectPoint>687</effectPoint>
<effects> <effects>
<effect name="DispelBySlotProbability"> <effect name="DispelBySlotProbability">
<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</dispel> <dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</dispel>
<rate>100</rate> <rate>100</rate>
</effect> </effect>