Moved Magmeld scripts to zones package.

This commit is contained in:
MobiusDev
2016-04-28 17:31:58 +00:00
parent 9aad08d91c
commit 324f0a3ddb
5 changed files with 16 additions and 14 deletions

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@@ -1,54 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.npc.Teleports.AnghelWaterfallPortal;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.zone.L2ZoneType;
import ai.npc.AbstractNpcAI;
/**
* Anghel Waterfall Portal teleport AI.
* @author Mobius
*/
final class AnghelWaterfallPortal extends AbstractNpcAI
{
private static final int ZONE_ID = 200200;
private static final Location TELEPORT_LOC = new Location(207559, 86429, -1000);
private AnghelWaterfallPortal()
{
super(AnghelWaterfallPortal.class.getSimpleName(), "ai/npc/Teleports");
addEnterZoneId(ZONE_ID);
}
@Override
public String onEnterZone(L2Character character, L2ZoneType zone)
{
if (character.isPlayer())
{
character.teleToLocation(TELEPORT_LOC);
}
return super.onEnterZone(character, zone);
}
public static void main(String[] args)
{
new AnghelWaterfallPortal();
}
}

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@@ -1,98 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.npc.Teleports.OrbisTemple;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.zone.L2ZoneType;
import ai.npc.AbstractNpcAI;
/**
* Orbis Temple teleport AI.
* @author Mobius
*/
final class OrbisTemple extends AbstractNpcAI
{
// Zones
private static final int ZONE_ID_1 = 200201;
private static final int ZONE_ID_2 = 200202;
private static final int ZONE_ID_3 = 200203;
private static final int ZONE_ID_4 = 200204;
private static final int ZONE_ID_5 = 200205;
private static final int ZONE_ID_6 = 200206;
// Teleport Locations
private static final Location TELEPORT_LOC_1 = new Location(198022, 90032, -192);
private static final Location TELEPORT_LOC_2 = new Location(213983, 53250, -8176);
private static final Location TELEPORT_LOC_3 = new Location(215056, 50467, -8416);
private static final Location TELEPORT_LOC_4 = new Location(213799, 53253, -14432);
private static final Location TELEPORT_LOC_5 = new Location(211137, 50501, -14624);
private static final Location TELEPORT_LOC_6 = new Location(211641, 115547, -12736);
private OrbisTemple()
{
super(OrbisTemple.class.getSimpleName(), "ai/npc/Teleports");
addEnterZoneId(ZONE_ID_1, ZONE_ID_2, ZONE_ID_3, ZONE_ID_4, ZONE_ID_5, ZONE_ID_6);
}
@Override
public String onEnterZone(L2Character character, L2ZoneType zone)
{
if (character.isPlayer())
{
switch (zone.getId())
{
case ZONE_ID_1:
{
character.teleToLocation(TELEPORT_LOC_2);
break;
}
case ZONE_ID_2:
{
character.teleToLocation(TELEPORT_LOC_1);
break;
}
case ZONE_ID_3:
{
character.teleToLocation(TELEPORT_LOC_4);
break;
}
case ZONE_ID_4:
{
character.teleToLocation(TELEPORT_LOC_3);
break;
}
case ZONE_ID_5:
{
character.teleToLocation(TELEPORT_LOC_6);
break;
}
case ZONE_ID_6:
{
character.teleToLocation(TELEPORT_LOC_5);
break;
}
}
}
return super.onEnterZone(character, zone);
}
public static void main(String[] args)
{
new OrbisTemple();
}
}