Moved Magmeld scripts to zones package.
This commit is contained in:
@@ -1,54 +0,0 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.npc.Teleports.AnghelWaterfallPortal;
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import com.l2jmobius.gameserver.model.Location;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.zone.L2ZoneType;
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import ai.npc.AbstractNpcAI;
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/**
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* Anghel Waterfall Portal teleport AI.
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* @author Mobius
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*/
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final class AnghelWaterfallPortal extends AbstractNpcAI
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{
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private static final int ZONE_ID = 200200;
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private static final Location TELEPORT_LOC = new Location(207559, 86429, -1000);
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private AnghelWaterfallPortal()
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{
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super(AnghelWaterfallPortal.class.getSimpleName(), "ai/npc/Teleports");
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addEnterZoneId(ZONE_ID);
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}
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@Override
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public String onEnterZone(L2Character character, L2ZoneType zone)
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{
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if (character.isPlayer())
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{
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character.teleToLocation(TELEPORT_LOC);
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}
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return super.onEnterZone(character, zone);
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}
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public static void main(String[] args)
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{
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new AnghelWaterfallPortal();
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}
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}
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@@ -1,98 +0,0 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.npc.Teleports.OrbisTemple;
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import com.l2jmobius.gameserver.model.Location;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.zone.L2ZoneType;
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import ai.npc.AbstractNpcAI;
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/**
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* Orbis Temple teleport AI.
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* @author Mobius
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*/
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final class OrbisTemple extends AbstractNpcAI
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{
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// Zones
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private static final int ZONE_ID_1 = 200201;
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private static final int ZONE_ID_2 = 200202;
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private static final int ZONE_ID_3 = 200203;
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private static final int ZONE_ID_4 = 200204;
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private static final int ZONE_ID_5 = 200205;
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private static final int ZONE_ID_6 = 200206;
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// Teleport Locations
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private static final Location TELEPORT_LOC_1 = new Location(198022, 90032, -192);
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private static final Location TELEPORT_LOC_2 = new Location(213983, 53250, -8176);
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private static final Location TELEPORT_LOC_3 = new Location(215056, 50467, -8416);
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private static final Location TELEPORT_LOC_4 = new Location(213799, 53253, -14432);
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private static final Location TELEPORT_LOC_5 = new Location(211137, 50501, -14624);
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private static final Location TELEPORT_LOC_6 = new Location(211641, 115547, -12736);
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private OrbisTemple()
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{
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super(OrbisTemple.class.getSimpleName(), "ai/npc/Teleports");
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addEnterZoneId(ZONE_ID_1, ZONE_ID_2, ZONE_ID_3, ZONE_ID_4, ZONE_ID_5, ZONE_ID_6);
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}
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@Override
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public String onEnterZone(L2Character character, L2ZoneType zone)
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{
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if (character.isPlayer())
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{
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switch (zone.getId())
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{
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case ZONE_ID_1:
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{
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character.teleToLocation(TELEPORT_LOC_2);
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break;
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}
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case ZONE_ID_2:
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{
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character.teleToLocation(TELEPORT_LOC_1);
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break;
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}
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case ZONE_ID_3:
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{
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character.teleToLocation(TELEPORT_LOC_4);
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break;
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}
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case ZONE_ID_4:
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{
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character.teleToLocation(TELEPORT_LOC_3);
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break;
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}
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case ZONE_ID_5:
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{
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character.teleToLocation(TELEPORT_LOC_6);
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break;
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}
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case ZONE_ID_6:
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{
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character.teleToLocation(TELEPORT_LOC_5);
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break;
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}
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}
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}
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return super.onEnterZone(character, zone);
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}
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public static void main(String[] args)
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{
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new OrbisTemple();
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}
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}
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