Moved Magmeld scripts to zones package.
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@@ -14,7 +14,7 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.npc.Teleports.AnghelWaterfallPortal;
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package ai.zones.Magmeld;
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import com.l2jmobius.gameserver.model.Location;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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@@ -33,7 +33,7 @@ final class AnghelWaterfallPortal extends AbstractNpcAI
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private AnghelWaterfallPortal()
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{
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super(AnghelWaterfallPortal.class.getSimpleName(), "ai/npc/Teleports");
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super(AnghelWaterfallPortal.class.getSimpleName(), "ai/zones/Magmeld");
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addEnterZoneId(ZONE_ID);
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}
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@@ -14,7 +14,7 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.group_template;
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package ai.zones.Magmeld;
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import java.util.ArrayList;
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@@ -14,7 +14,7 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.group_template;
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package ai.zones.Magmeld;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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@@ -45,7 +45,7 @@ final class OrbisTempleStatues extends AbstractNpcAI
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public OrbisTempleStatues()
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{
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super(OrbisTempleStatues.class.getSimpleName(), "ai/group_template");
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super(OrbisTempleStatues.class.getSimpleName(), "ai/zones/Magmeld");
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addSpawnId(VICTIM_1, VICTIM_2, VICTIM_3, GUARD_1, GUARD_2, GUARD_3, THROWER_1, THROWER_2, THROWER_3, ANCIENT_HERO, CHIEF_CURATOR);
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addAttackId(VICTIM_1, VICTIM_2, VICTIM_3, GUARD_1, GUARD_2, GUARD_3, THROWER_1, THROWER_2, THROWER_3);
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}
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@@ -14,7 +14,7 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.npc.Teleports.OrbisTemple;
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package ai.zones.Magmeld;
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import com.l2jmobius.gameserver.model.Location;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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@@ -26,7 +26,7 @@ import ai.npc.AbstractNpcAI;
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* Orbis Temple teleport AI.
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* @author Mobius
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*/
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final class OrbisTemple extends AbstractNpcAI
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final class OrbisTempleTeleports extends AbstractNpcAI
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{
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// Zones
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private static final int ZONE_ID_1 = 200201;
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@@ -43,9 +43,9 @@ final class OrbisTemple extends AbstractNpcAI
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private static final Location TELEPORT_LOC_5 = new Location(211137, 50501, -14624);
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private static final Location TELEPORT_LOC_6 = new Location(211641, 115547, -12736);
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private OrbisTemple()
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private OrbisTempleTeleports()
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{
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super(OrbisTemple.class.getSimpleName(), "ai/npc/Teleports");
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super(OrbisTempleTeleports.class.getSimpleName(), "ai/zones/Magmeld");
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addEnterZoneId(ZONE_ID_1, ZONE_ID_2, ZONE_ID_3, ZONE_ID_4, ZONE_ID_5, ZONE_ID_6);
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}
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@@ -93,6 +93,6 @@ final class OrbisTemple extends AbstractNpcAI
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public static void main(String[] args)
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{
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new OrbisTemple();
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new OrbisTempleTeleports();
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}
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}
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