[Classic] Removed skills that do not exist in Classic client.
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@@ -45,17 +45,6 @@
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<set name="hitTime" val="100" />
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<set name="reuseDelay" val="2000" />
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</skill>
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<skill id="15505" levels="1" name="Vitality Replenishing Aura">
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<!-- AUTO GENERATED SKILL -->
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<!-- Vitality is replenished when XP is gained. -->
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<set name="icon" val="icon.skilltransform4" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="2000" />
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<set name="hitTime" val="100" />
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<set name="reuseDelay" val="2000" />
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<set name="isMagic" val="4" />
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</skill>
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<skill id="15506" levels="1" name="Wondrous Herb of Power">
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<!-- AUTO GENERATED SKILL -->
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<!-- For 1 hr. 30 sec., P. Atk. + 100%. -->
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@@ -574,18 +563,6 @@
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<set name="reuseDelay" val="5000" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="15553" levels="1" name="Chain Hit">
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<!-- AUTO GENERATED SKILL -->
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<!-- Pulls a single enemy toward you. -->
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<set name="icon" val="icon.skill10015" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="mpConsume" val="10" />
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<set name="castRange" val="400" />
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<set name="hitTime" val="7600" />
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<set name="coolTime" val="1000" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="15554" levels="1" name="Broad Hit">
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<!-- AUTO GENERATED SKILL -->
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<!-- Powerful attack on target and nearby enemies. -->
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@@ -658,19 +635,6 @@
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<set name="reuseDelay" val="7000" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="15560" levels="1" name="Hurricane Attack">
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<!-- AUTO GENERATED SKILL -->
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<!-- Swings a sword to Knock Back target and nearby enemies and inflict Bleed. -->
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<set name="icon" val="icon.skill0101" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="mpConsume" val="10" />
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<set name="castRange" val="200" />
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<set name="hitTime" val="1000" />
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<set name="coolTime" val="500" />
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<set name="reuseDelay" val="5000" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="15561" levels="1" name="Connected Drain">
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<!-- AUTO GENERATED SKILL -->
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<!-- Bleeding for 5 sec. -->
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@@ -697,15 +661,6 @@
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<set name="reuseDelay" val="10000" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="15563" levels="1" name="Falling Hit">
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<!-- AUTO GENERATED SKILL -->
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<!-- P. Atk. On nearby enemies. -->
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<set name="icon" val="icon.skill0036" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="mpConsume" val="10" />
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<set name="hitTime" val="500" />
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</skill>
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<skill id="15564" levels="2" name="Theor's Attack">
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<!-- AUTO GENERATED SKILL -->
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<!-- P. Atk. On a single enemy. -->
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@@ -760,16 +715,6 @@
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<set name="hitTime" val="100" />
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<set name="reuseDelay" val="3000" />
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</skill>
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<skill id="15569" levels="1" name="Chaotic Reign">
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<!-- AUTO GENERATED SKILL -->
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<!-- Pulls nearby monsters. -->
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<set name="icon" val="icon.skill1469" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="1500" />
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<set name="reuseDelay" val="5000" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="15570" levels="1" name="Master Siege Shield">
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<!-- AUTO GENERATED SKILL -->
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<!-- For 30 sec., reflects 50% of received damage. -->
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@@ -802,18 +747,6 @@
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<set name="hitTime" val="1000" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="15573" levels="1" name="Master Siege Punch">
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<!-- AUTO GENERATED SKILL -->
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<!-- Powerful attack and Knock Back on nearby enemies. -->
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<set name="icon" val="icon.skill_transform_debuff" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="mpConsume" val="100" />
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<set name="hitTime" val="5000" />
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<set name="coolTime" val="500" />
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<set name="reuseDelay" val="10000" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="15574" levels="1" name="Master Siege Hammer">
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<!-- AUTO GENERATED SKILL -->
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<!-- Powerful attack on castle doors and walls. -->
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@@ -1005,16 +938,6 @@
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<set name="isMagic" val="1" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="15591" levels="1" name="Wind Pull">
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<!-- AUTO GENERATED SKILL -->
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<!-- Pulls target using the wind. -->
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<set name="icon" val="icon.skill0006" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="2000" />
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<set name="coolTime" val="3000" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="15592" levels="1" name="Dark Wind Armor">
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<!-- AUTO GENERATED SKILL -->
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<!-- Reflects a part of received damage. -->
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@@ -1079,13 +1002,4 @@
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<set name="hitTime" val="2500" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="15599" levels="1" name="Cyclone">
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<!-- AUTO GENERATED SKILL -->
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<!-- Lethal Strike. -->
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<set name="icon" val="icon.skill4107" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="1000" />
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<set name="isDebuff" val="true" />
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</skill>
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</list>
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