[Classic] Removed skills that do not exist in Classic client.

This commit is contained in:
MobiusDev
2015-05-06 13:46:55 +00:00
parent 2608d19642
commit 31faf123da
354 changed files with 5 additions and 174566 deletions

View File

@@ -1,67 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="15200" levels="1" name="Tauti Ultra Whirlwind">
<!-- AUTO GENERATED SKILL -->
<!-- Being hurled away from shock. -->
<set name="icon" val="icon.skill3080" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="7000" />
<set name="coolTime" val="500" />
<set name="isDebuff" val="true" />
</skill>
<skill id="15201" levels="1" name="Tauti Ultra Whirlwind">
<!-- AUTO GENERATED SKILL -->
<!-- Being hurled away from shock. -->
<set name="icon" val="icon.skill3080" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="6000" />
<set name="coolTime" val="500" />
<set name="isDebuff" val="true" />
</skill>
<skill id="15202" levels="1" name="Tauti Ultra Typhoon">
<!-- AUTO GENERATED SKILL -->
<!-- Being flung away from shock. Attached characters are fine, but long-range characters are affected by this skill. -->
<set name="icon" val="icon.skill3080" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="7000" />
<set name="coolTime" val="500" />
<set name="isDebuff" val="true" />
</skill>
<skill id="15203" levels="1" name="Tauti Ultra Typhoon">
<!-- AUTO GENERATED SKILL -->
<!-- Being flung away from shock. Attached characters are fine, but long-range characters are affected by this skill. -->
<set name="icon" val="icon.skill3080" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="6000" />
<set name="coolTime" val="500" />
<set name="isDebuff" val="true" />
</skill>
<skill id="15204" levels="1" name="Tauti Omega Whirlwind">
<!-- AUTO GENERATED SKILL -->
<!-- Becomes knocked down after receiving Tauti's ultimate attack. -->
<set name="icon" val="icon.skill10266" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="15000" />
<set name="isDebuff" val="true" />
</skill>
<skill id="15205" levels="1" name="Tauti Omega Whirlwind">
<!-- AUTO GENERATED SKILL -->
<!-- Becomes knocked down after receiving Tauti's ultimate attack. -->
<set name="icon" val="icon.skill10266" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="15000" />
<set name="isDebuff" val="true" />
</skill>
<skill id="15206" levels="1" name="Explosion">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
@@ -84,56 +22,6 @@
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
<skill id="15209" levels="1" name="Pa'agrio's Gift 1">
<!-- AUTO GENERATED SKILL -->
<!-- Gives a gift. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2700" />
<set name="coolTime" val="1000" />
<set name="reuseDelay" val="-1000" />
</skill>
<skill id="15210" levels="1" name="Pa'agrio's Gift 2">
<!-- AUTO GENERATED SKILL -->
<!-- Gives a gift. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2700" />
<set name="coolTime" val="1000" />
<set name="reuseDelay" val="-1000" />
</skill>
<skill id="15211" levels="1" name="Pa'agrio's Gift 3">
<!-- AUTO GENERATED SKILL -->
<!-- Gives a gift. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2700" />
<set name="coolTime" val="1000" />
<set name="reuseDelay" val="-1000" />
</skill>
<skill id="15212" levels="1" name="Pa'agrio's Gift 4">
<!-- AUTO GENERATED SKILL -->
<!-- Gives a gift. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2700" />
<set name="coolTime" val="1000" />
<set name="reuseDelay" val="-1000" />
</skill>
<skill id="15213" levels="1" name="Guillotine's Advent">
<!-- AUTO GENERATED SKILL -->
<!-- Flying away due to the twisted space. -->
<set name="icon" val="icon.skill4107" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="500" />
<set name="isDebuff" val="true" />
</skill>
<skill id="15214" levels="1" name="Tauti">
<!-- AUTO GENERATED SKILL -->
<!-- Tauti is the lord who rules over the Seed of Hellfire. It is one of the 9 seeds sown in Gracia by Shilen's command. It is one of Bremnon's weapons that has the appearance of an enormous axe. It uses the conflict between the classes in order to carry out Shilen's command and to grow its own power. It does not personally appear while ruling over the Seed of Hellfire. No one knows the extent of its hidden power. -->
@@ -342,17 +230,6 @@
<set name="hitTime" val="5000" />
<set name="reuseDelay" val="10000" />
</skill>
<skill id="15235" levels="1" name="Dark Wind">
<!-- AUTO GENERATED SKILL -->
<!-- Create a strong wind around you to push back enemies. -->
<set name="icon" val="icon.skill4107" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="10" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="3000" />
<set name="reuseDelay" val="10000" />
</skill>
<skill id="15236" levels="1" name="Dark Thrust">
<!-- AUTO GENERATED SKILL -->
<!-- Powerful attack on the target. -->
@@ -394,14 +271,6 @@
<set name="mpConsume" val="5" />
<set name="reuseDelay" val="5000" />
</skill>
<skill id="15240" levels="1" name="Toad Cannon Explosion">
<!-- AUTO GENERATED SKILL -->
<!-- A broken Toad Cannon sparks into explosion, knocking back nearby targets. -->
<set name="icon" val="icon.skill0036" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="10" />
</skill>
<skill id="15241" levels="1" name="">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
@@ -451,19 +320,6 @@
<set name="hitTime" val="2500" />
<set name="reuseDelay" val="5000" />
</skill>
<skill id="15247" levels="1" name="Nurka Strike">
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts damage on the target and knocks them down. -->
<set name="icon" val="icon.skill10549" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="10" />
<set name="castRange" val="100" />
<set name="hitTime" val="1500" />
<set name="coolTime" val="1000" />
<set name="reuseDelay" val="5000" />
<set name="isDebuff" val="true" />
</skill>
<skill id="15248" levels="1" name="Nurka Howl">
<!-- AUTO GENERATED SKILL -->
<!-- Nurka's P. Atk. and Atk. Spd. increased and P. Def. decreased. -->
@@ -510,19 +366,6 @@
<set name="reuseDelay" val="5000" />
<set name="isMagic" val="1" />
</skill>
<skill id="15252" levels="1" name="With Nurka">
<!-- AUTO GENERATED SKILL -->
<!-- Target is pulled to Nurka. -->
<set name="icon" val="icon.skill10015" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="10" />
<set name="castRange" val="350" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="1000" />
<set name="reuseDelay" val="5000" />
<set name="isDebuff" val="true" />
</skill>
<skill id="15253" levels="1" name="Earth-rumbling Nurka">
<!-- AUTO GENERATED SKILL -->
<!-- Damages nearby enemies and decreases their Spd. -->
@@ -623,15 +466,6 @@
<set name="targetType" val="SELF" />
<set name="hitTime" val="17000" />
</skill>
<skill id="15263" levels="1" name="Bombing">
<!-- AUTO GENERATED SKILL -->
<!-- Lindvior's Wave Skill Damage -->
<set name="icon" val="icon.skill1296" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="1000" />
<set name="isDebuff" val="true" />
</skill>
<skill id="15264" levels="1" name="Lindvior's Skill 4">
<!-- AUTO GENERATED SKILL -->
<!-- Lindvior's AoE Skill Presentation -->
@@ -657,24 +491,6 @@
<set name="targetType" val="SELF" />
<set name="hitTime" val="17000" />
</skill>
<skill id="15267" levels="1" name="Cyclone">
<!-- AUTO GENERATED SKILL -->
<!-- Lindvior's Summon Whirlwind Skill Presentation -->
<set name="icon" val="icon.skill10263" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="isDebuff" val="true" />
</skill>
<skill id="15268" levels="1" name="Cyclone">
<!-- AUTO GENERATED SKILL -->
<!-- Lindvior's Whirlwind Knockback Skill -->
<set name="icon" val="icon.skill10263" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="isDebuff" val="true" />
</skill>
<skill id="15269" levels="1" name="Lindvior's Wrath">
<!-- AUTO GENERATED SKILL -->
<!-- Lindvior's Aerial Yoke for All Skill Presentation -->
@@ -705,17 +521,6 @@
<set name="coolTime" val="1000" />
<set name="isDebuff" val="true" />
</skill>
<skill id="15272" levels="1" name="Wind Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Lindvior's Landing Breath Skill -->
<set name="icon" val="icon.skill10549" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="hitTime" val="2500" />
<set name="coolTime" val="3000" />
<set name="isDebuff" val="true" />
</skill>
<skill id="15273" levels="1" name="Tail Swipe">
<!-- AUTO GENERATED SKILL -->
<!-- Lindvior's Landing Range -->
@@ -735,16 +540,6 @@
<set name="hitTime" val="2500" />
<set name="isMagic" val="1" />
</skill>
<skill id="15275" levels="1" name="Tornado">
<!-- AUTO GENERATED SKILL -->
<!-- Lindvior's Takeoff Presentation -->
<set name="icon" val="icon.skill10263" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="7000" />
<set name="coolTime" val="2000" />
<set name="isDebuff" val="true" />
</skill>
<skill id="15276" levels="1" name="Bleed">
<!-- AUTO GENERATED SKILL -->
<!-- Bleeding -->
@@ -756,17 +551,6 @@
<set name="coolTime" val="500" />
<set name="isDebuff" val="true" />
</skill>
<skill id="15277" levels="1" name="Knock Back">
<!-- AUTO GENERATED SKILL -->
<!-- Knock back -->
<set name="icon" val="icon.skill10549" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="600" />
<set name="hitTime" val="2000" />
<set name="coolTime" val="100" />
<set name="isDebuff" val="true" />
</skill>
<skill id="15278" levels="1" name="Yoke">
<!-- AUTO GENERATED SKILL -->
<!-- Lindvior's aerial yoke -->
@@ -813,33 +597,6 @@
<set name="targetType" val="SELF" />
<set name="hitTime" val="17000" />
</skill>
<skill id="15283" levels="1" name="Summon Jacquard">
<!-- AUTO GENERATED SKILL -->
<!-- Summons Jacquard, the Herald from the Fortress of the Dead. The Clan Hall Siege for the contestable Fortress of the Dead runs between 21:00 and 22:00 on the Thursday of the Castle Siege week. Jacquard teleports you to the battleground, and despawns after 5 min. Cooldown is 30 min. -->
<set name="icon" val="icon.skill15283" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
<set name="reuseDelay" val="1800000" />
</skill>
<skill id="15284" levels="1" name="Summon Brakel">
<!-- AUTO GENERATED SKILL -->
<!-- Summons Brakel, the Herald from the Fortress of Resistance. The Clan Hall Siege for the contestable Fortress of Resistance runs between 21:00 and 22:00 on the Friday of the Castle Siege week. Brakel teleports you to the battleground, and despawns after 5 min. Cooldown is 30 min. -->
<set name="icon" val="icon.skill15284" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
<set name="reuseDelay" val="1800000" />
</skill>
<skill id="15285" levels="1" name="Summon Loken">
<!-- AUTO GENERATED SKILL -->
<!-- Summons Loken, the Herald from Devastated Castle. The Clan Hall Siege for the contestable Devastated Castle runs between 21:00 and 22:00 on the Friday of the Castle Siege week. Loken teleports you to the battleground, and despawns after 5 min. Cooldown is 30 min. -->
<set name="icon" val="icon.skill15285" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
<set name="reuseDelay" val="1800000" />
</skill>
<skill id="15286" levels="1" name="Blood Siphon Master">
<!-- AUTO GENERATED SKILL -->
<!-- Steals a large portion of the target's HP. -->