[Classic] Removed skills that do not exist in Classic client.
This commit is contained in:
@@ -20,134 +20,6 @@
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</effect>
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</for>
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</skill>
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<skill id="6201" levels="1" name="Transformed: Frog">
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<!-- Confirmed CT2.5 -->
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<set name="abnormalLvl" val="1" />
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<set name="abnormalTime" val="520" />
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<set name="abnormalType" val="TRANSFORM" />
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<set name="castRange" val="900" />
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<set name="effectPoint" val="10" />
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<set name="effectRange" val="1500" />
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<set name="icon" val="icon.skilltransform3" />
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<set name="isMagic" val="2" /> <!-- Static Skill -->
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<set name="magicLvl" val="-1" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="ONE" />
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<cond>
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<player canTransform="true" />
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</cond>
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<for>
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<effect name="Transformation">
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<param id="111" />
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<mul stat="weightLimit" val="11" />
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<add stat="weightPenalty" val="9000" />
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<add stat="inventoryLimit" val="8" />
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</effect>
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<effect name="DispelBySlotProbability">
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<param dispel="IMPROVE_SPEED_AVOID_UP;SPEED_UP" rate="100" />
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</effect>
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<effect name="BlockBuffSlot">
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<param slot="IMPROVE_SPEED_AVOID_UP;SPEED_UP" />
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</effect>
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</for>
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</skill>
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<skill id="6202" levels="1" name="Transformed: Young Child">
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<!-- Confirmed CT2.5 -->
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<set name="abnormalLvl" val="1" />
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<set name="abnormalTime" val="460" />
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<set name="abnormalType" val="TRANSFORM" />
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<set name="castRange" val="900" />
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<set name="effectPoint" val="10" />
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<set name="effectRange" val="1500" />
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<set name="icon" val="icon.skilltransform3" />
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<set name="isMagic" val="2" /> <!-- Static Skill -->
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<set name="magicLvl" val="-1" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="ONE" />
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<cond>
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<player canTransform="true" />
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</cond>
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<for>
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<effect name="Transformation">
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<param id="112" />
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<mul stat="weightLimit" val="11" />
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<add stat="weightPenalty" val="9000" />
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<add stat="inventoryLimit" val="8" />
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</effect>
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<effect name="DispelBySlotProbability">
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<param dispel="IMPROVE_SPEED_AVOID_UP;SPEED_UP" rate="100" />
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</effect>
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<effect name="BlockBuffSlot">
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<param slot="IMPROVE_SPEED_AVOID_UP;SPEED_UP" />
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</effect>
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</for>
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</skill>
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<skill id="6203" levels="1" name="Transformed: Native">
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<!-- Confirmed CT2.5 -->
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<set name="abnormalLvl" val="1" />
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<set name="abnormalTime" val="215" />
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<set name="abnormalType" val="TRANSFORM" />
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<set name="castRange" val="900" />
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<set name="effectPoint" val="10" />
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<set name="effectRange" val="1500" />
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<set name="icon" val="icon.skilltransform3" />
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<set name="isMagic" val="2" /> <!-- Static Skill -->
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<set name="magicLvl" val="-1" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="ONE" />
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<cond>
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<player canTransform="true" />
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</cond>
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<for>
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<effect name="Transformation">
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<param id="124" />
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<mul stat="weightLimit" val="11" />
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<add stat="weightPenalty" val="9000" />
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<add stat="inventoryLimit" val="8" />
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</effect>
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<effect name="DispelBySlotProbability">
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<param dispel="IMPROVE_SPEED_AVOID_UP;SPEED_UP" rate="100" />
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</effect>
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<effect name="BlockBuffSlot">
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<param slot="IMPROVE_SPEED_AVOID_UP;SPEED_UP" />
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</effect>
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</for>
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</skill>
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<skill id="6204" levels="1" name="Transformed: Guards of the Dawn">
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<!-- Confirmed CT2.5 -->
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<set name="abnormalLvl" val="1" />
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<set name="abnormalTime" val="-1" />
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<set name="abnormalType" val="TRANSFORM" />
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<set name="castRange" val="900" />
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<set name="effectPoint" val="10" />
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<set name="effectRange" val="1500" />
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<set name="icon" val="icon.skilltransform3" />
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<set name="isMagic" val="2" /> <!-- Static Skill -->
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<set name="magicLvl" val="-1" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="ONE" />
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<cond>
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<player canTransform="true" />
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</cond>
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<for>
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<effect name="Transformation">
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<param id="113" />
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<mul stat="weightLimit" val="11" />
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<add stat="weightPenalty" val="9000" />
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<add stat="inventoryLimit" val="8" />
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</effect>
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<effect name="DispelBySlotProbability">
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<param dispel="IMPROVE_SPEED_AVOID_UP;SPEED_UP" rate="100" />
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</effect>
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<effect name="BlockBuffSlot">
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<param slot="IMPROVE_SPEED_AVOID_UP;SPEED_UP" />
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</effect>
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</for>
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</skill>
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<skill id="6205" levels="19" name="Strider Bite">
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<!-- Confirmed CT2.5 -->
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<table name="#dot"> 65 75 75 82 82 82 82 82 85 85 85 85 85 85 85 85 85 85 87 </table>
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@@ -475,28 +347,6 @@
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</effect>
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</for>
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</skill>
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<skill id="6239" levels="1" name="Proof of Time and Space">
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<!-- Confirmed CT2.5 -->
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<set name="coolTime" val="1000" />
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<set name="hitTime" val="2700" />
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<set name="isMagic" val="2" /> <!-- Static Skill -->
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<set name="magicLvl" val="55" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="reuseDelay" val="86400000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="SELF" />
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<cond msgId="129">
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<and>
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<player invSize="10" />
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<player weight="80" />
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</and>
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</cond>
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<for>
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<effect name="Restoration">
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<param itemId="15352" itemCount="1" />
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</effect>
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</for>
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</skill>
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<skill id="6240" levels="5" name="Heatstroke">
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<table name="#abnormalLvls"> 1 2 3 4 5 </table>
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<set name="abnormalLvl" val="#abnormalLvls" />
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