[Classic] Removed skills that do not exist in Classic client.

This commit is contained in:
MobiusDev
2015-05-06 13:46:55 +00:00
parent 2608d19642
commit 31faf123da
354 changed files with 5 additions and 174566 deletions

View File

@@ -904,33 +904,6 @@
</effect>
</for>
</skill>
<skill id="3134" levels="10" name="Item Skill: Duel Might">
<!-- Confirmed CT2.5 -->
<table name="#effectPoints"> 440 481 521 562 602 640 677 711 743 789 </table>
<table name="#magicLvl"> 46 49 52 55 58 61 64 67 70 75 </table>
<table name="#mpConsume"> 38 42 44 47 51 52 55 58 61 65 </table>
<table name="#mpInitialConsume"> 10 11 11 12 13 13 14 15 16 17 </table>
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="120" />
<set name="abnormalType" val="ABNORMAL_ITEM" />
<set name="effectPoint" val="#effectPoints" />
<set name="hitTime" val="1500" />
<set name="icon" val="icon.skill3123" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsume" />
<set name="mpInitialConsume" val="#mpInitialConsume" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="reuseDelay" val="300000" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="pvpPhysDmg" val="1.05" />
<mul stat="pvpPhysSkillsDmg" val="1.05" />
</effect>
</for>
</skill>
<skill id="3135" levels="10" name="Item Skill: Shield">
<!-- Confirmed CT2.5 -->
<table name="#effectPoints"> 440 481 521 562 602 640 677 711 743 789 </table>
@@ -985,38 +958,6 @@
</effect>
</for>
</skill>
<skill id="3137" levels="10" name="Item Skill: Duel Weakness">
<!-- Confirmed CT2.5 -->
<table name="#effectPoints"> -440 -481 -521 -562 -602 -640 -677 -711 -743 -789 </table>
<table name="#magicLvl"> 46 49 52 55 58 61 64 67 70 75 </table>
<table name="#mpConsume"> 38 42 44 47 51 52 55 58 61 65 </table>
<table name="#mpInitialConsume"> 10 11 11 12 13 13 14 15 16 17 </table>
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="60" />
<set name="abnormalType" val="PVP_DMG_DOWN" />
<set name="activateRate" val="80" />
<set name="castRange" val="40" />
<set name="effectPoint" val="#effectPoints" />
<set name="effectRange" val="400" />
<set name="hitTime" val="1500" />
<set name="icon" val="icon.skill3123" />
<set name="isDebuff" val="true" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="lvlBonusRate" val="2" />
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsume" />
<set name="mpInitialConsume" val="#mpInitialConsume" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="reuseDelay" val="300000" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="ONE" />
<for>
<effect name="Debuff">
<mul stat="pvpPhysDmg" val="0.95" />
<mul stat="pvpPhysSkillsDmg" val="0.95" />
</effect>
</for>
</skill>
<skill id="3138" levels="10" name="Item Skill: Heal Empower">
<!-- Confirmed CT2.5 -->
<table name="#effectPoints"> 440 481 521 562 602 640 677 711 743 789 </table>