[Classic] Removed skills that do not exist in Classic client.

This commit is contained in:
MobiusDev
2015-05-06 13:46:55 +00:00
parent 2608d19642
commit 31faf123da
354 changed files with 5 additions and 174566 deletions

View File

@@ -95,20 +95,6 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
</skill>
<skill id="2008" levels="1" name="Item - Beast Spirit Shot">
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
</skill>
<skill id="2009" levels="1" name="Item - Beast Blessed Spirit Shot">
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
</skill>
<skill id="2010" levels="1" name="Endeavor Potion">
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="300" />
@@ -284,22 +270,6 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
</skill>
<skill id="2026" levels="1" name="Scroll: Enchant Weapon (Grade S)">
<!-- Blessed Enchant -->
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
</skill>
<skill id="2027" levels="1" name="Scroll: Enchant Weapon (Grade A)">
<!-- Blessed Enchant -->
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
</skill>
<skill id="2028" levels="1" name="Scroll: Enchant Weapon (Grade B)">
<!-- Blessed Enchant -->
<set name="isMagic" val="2" /> <!-- Static Skill -->
@@ -358,13 +328,6 @@
</effect>
</for>
</skill>
<skill id="2033" levels="1" name="Item - Beast Soul Shot">
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
</skill>
<skill id="2034" levels="1" name="Greater Wind Walk Potion">
<set name="abnormalLvl" val="2" />
<set name="abnormalTime" val="1200" />
@@ -1082,44 +1045,6 @@
</effect>
</for>
</skill>
<skill id="2082" levels="1" name="Compressed Package of Soulshots: A-grade">
<!-- Confirmed CT2.5 -->
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="1466" itemCount="300" />
</effect>
</for>
</skill>
<skill id="2083" levels="1" name="Compressed Package of Soulshots: S-grade">
<!-- Confirmed CT2.5 -->
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="1467" itemCount="300" />
</effect>
</for>
</skill>
<skill id="2084" levels="1" name="Compressed Package of Spiritshots: No Grade">
<!-- Confirmed CT2.5 -->
<set name="isMagic" val="2" /> <!-- Static Skill -->
@@ -1196,44 +1121,6 @@
</effect>
</for>
</skill>
<skill id="2088" levels="1" name="Compressed Package of Spiritshots: A-grade">
<!-- Confirmed CT2.5 -->
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="2513" itemCount="300" />
</effect>
</for>
</skill>
<skill id="2089" levels="1" name="Compressed Package of Spiritshots: S-grade">
<!-- Confirmed CT2.5 -->
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="2514" itemCount="300" />
</effect>
</for>
</skill>
<skill id="2090" levels="1" name="Compressed Package of Blessed Spiritshots: No Grade">
<!-- Confirmed CT2.5 -->
<set name="isMagic" val="2" /> <!-- Static Skill -->
@@ -1310,44 +1197,6 @@
</effect>
</for>
</skill>
<skill id="2094" levels="1" name="Compressed Package of Blessed Spiritshots: A-grade">
<!-- Confirmed CT2.5 -->
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="3951" itemCount="300" />
</effect>
</for>
</skill>
<skill id="2095" levels="1" name="Compressed Package of Blessed Spiritshots: S-grade">
<!-- Confirmed CT2.5 -->
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="Restoration">
<param itemId="3952" itemCount="300" />
</effect>
</for>
</skill>
<skill id="2096" levels="1" name="Soul Crystal">
<set name="castRange" val="300" />
<set name="effectPoint" val="-150" />
@@ -1361,40 +1210,6 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="ONE" />
</skill>
<skill id="2097" levels="3" name="Sowing">
<table name="#magicLvl"> 10 20 30 </table>
<table name="#mpConsume"> 4 6 8 </table>
<set name="castRange" val="40" />
<set name="effectRange" val="400" />
<set name="hitTime" val="1800" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsume" />
<set name="nextActionAttack" val="true" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="reuseDelay" val="10000" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="ONE" />
<for>
<effect name="Sow" />
</for>
</skill>
<skill id="2098" levels="1" name="Harvesting">
<!-- Confirmed CT2.5 -->
<set name="castRange" val="20" />
<set name="effectRange" val="400" />
<set name="hitTime" val="500" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="mpConsume" val="3" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="reuseDelay" val="1000" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="CORPSE_MOB" />
<for>
<effect name="Harvesting" />
</for>
</skill>
<skill id="2099" levels="1" name="Escape: 5 minutes">
<set name="blockedInOlympiad" val="true" />
<set name="hitTime" val="300000" />