IgnoreDeath effect.

Contributed by NviX.
This commit is contained in:
MobiusDev
2015-06-29 12:24:23 +00:00
parent 7f220fe2c1
commit 31a42fc96a
4 changed files with 71 additions and 9 deletions

View File

@ -108,6 +108,7 @@ public final class EffectMasterHandler
HpByLevel.class,
HpCpHeal.class,
HpDrain.class,
IgnoreDeath.class,
ImmobileBuff.class,
ImmobilePetBuff.class,
Invincible.class,

View File

@ -0,0 +1,61 @@
/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.conditions.Condition;
import com.l2jserver.gameserver.model.effects.AbstractEffect;
import com.l2jserver.gameserver.model.effects.L2EffectType;
import com.l2jserver.gameserver.model.skills.BuffInfo;
/**
* IgnoreDeath effect implementation
*/
public final class IgnoreDeath extends AbstractEffect
{
/**
* @param attachCond
* @param applyCond
* @param set
* @param params
*/
public IgnoreDeath(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
{
super(attachCond, applyCond, set, params);
}
@Override
public L2EffectType getEffectType()
{
return L2EffectType.BUFF;
}
@Override
public void onStart(BuffInfo info)
{
info.getEffected().setIsMortal(false);
}
@Override
public void onExit(BuffInfo info)
{
info.getEffected().setIsMortal(true);
}
}