Harp's Sealed Rune of Magic.

Contributed by gamelike85.
This commit is contained in:
MobiusDev
2017-10-09 10:47:02 +00:00
parent e99a736b0f
commit 30b0650b71
6 changed files with 90 additions and 54 deletions

View File

@@ -2766,21 +2766,30 @@
</effects> </effects>
</skill> </skill>
<skill id="22696" toLevel="1" name="Harp's Sealed Rune of Magic"> <skill id="22696" toLevel="1" name="Harp's Sealed Rune of Magic">
<!-- AUTO GENERATED SKILL -->
<!-- INT + 7 permanently, and has a 10% chance of decreasing M. Def. of all enemies within 400 grids by 20% for 10 sec. during a magical attack. --> <!-- INT + 7 permanently, and has a 10% chance of decreasing M. Def. of all enemies within 400 grids by 20% for 10 sec. during a magical attack. -->
<icon>br_cashtex.skill.br_cash_rune_of_exp_buff_1</icon> <icon>br_cashtex.skill.br_cash_rune_of_exp_buff_1</icon>
<operateType>P</operateType> <operateType>P</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<passiveConditions> <passiveConditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>85</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpNotOlympiad" /> <condition name="OpNotOlympiad" />
</passiveConditions> </passiveConditions>
<effects>
<effect name="TriggerSkillByAttack">
<!-- Chance of decreasing -10% M. Def -->
<minDamage>1</minDamage>
<skillId>22702</skillId>
<skillLevel>1</skillLevel>
<chance>10</chance>
<isCritical>false</isCritical>
<allowSkillAttack>true</allowSkillAttack>
<allowNormalAttack>false</allowNormalAttack>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</effect>
<effect name="StatUp">
<amount>7</amount>
<stat>INT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22697" toLevel="1" name="Flynt's Sealed Rune of Will"> <skill id="22697" toLevel="1" name="Flynt's Sealed Rune of Will">
<!-- AUTO GENERATED SKILL --> <!-- AUTO GENERATED SKILL -->

View File

@@ -49,30 +49,33 @@
</effects> </effects>
</skill> </skill>
<skill id="22702" toLevel="1" name="Harp's Sealed Rune of Magic_Trigger_Decrease Defense"> <skill id="22702" toLevel="1" name="Harp's Sealed Rune of Magic_Trigger_Decrease Defense">
<!-- AUTO GENERATED SKILL -->
<!-- Decreases M. Def. of target and all enemies within 400 grids by 20% for 10 sec. --> <!-- Decreases M. Def. of target and all enemies within 400 grids by 20% for 10 sec. -->
<icon>icon.skill1263</icon> <icon>icon.skill1263</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<castRange>900</castRange> <castRange>900</castRange>
<hitTime>1500</hitTime>
<reuseDelay>5000</reuseDelay>
<isMagic>1</isMagic> <isMagic>1</isMagic>
<effectPoint>-209</effectPoint> <effectPoint>-209</effectPoint>
<abnormalType>MD_DOWN</abnormalType> <abnormalType>MD_DOWN</abnormalType>
<basicProperty>MAGIC</basicProperty> <basicProperty>MAGIC</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> <rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<effectRange>1400</effectRange> <effectRange>1400</effectRange>
<lvlBonusRate>30</lvlBonusRate> <lvlBonusRate>30</lvlBonusRate>
<activateRate>100</activateRate> <activateRate>100</activateRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<abnormalLvl>3</abnormalLvl> <abnormalLvl>5</abnormalLvl>
<abnormalTime>30</abnormalTime> <abnormalTime>10</abnormalTime>
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<isDebuff>true</isDebuff> <isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<blockedInOlympiad>true</blockedInOlympiad>
<effects>
<effect name="MagicalDefence">
<amount>-20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="22703" toLevel="1" name="Flynt's Sealed Rune of Will_Trigger"> <skill id="22703" toLevel="1" name="Flynt's Sealed Rune of Will_Trigger">
<!-- AUTO GENERATED SKILL --> <!-- AUTO GENERATED SKILL -->

View File

@@ -2766,21 +2766,30 @@
</effects> </effects>
</skill> </skill>
<skill id="22696" toLevel="1" name="Harp's Sealed Rune of Magic"> <skill id="22696" toLevel="1" name="Harp's Sealed Rune of Magic">
<!-- AUTO GENERATED SKILL -->
<!-- INT + 7 permanently, and has a 10% chance of decreasing M. Def. of all enemies within 400 grids by 20% for 10 sec. during a magical attack. --> <!-- INT + 7 permanently, and has a 10% chance of decreasing M. Def. of all enemies within 400 grids by 20% for 10 sec. during a magical attack. -->
<icon>br_cashtex.skill.br_cash_rune_of_exp_buff_1</icon> <icon>br_cashtex.skill.br_cash_rune_of_exp_buff_1</icon>
<operateType>P</operateType> <operateType>P</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<passiveConditions> <passiveConditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>85</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpNotOlympiad" /> <condition name="OpNotOlympiad" />
</passiveConditions> </passiveConditions>
<effects>
<effect name="TriggerSkillByAttack">
<!-- Chance of decreasing -10% M. Def -->
<minDamage>1</minDamage>
<skillId>22702</skillId>
<skillLevel>1</skillLevel>
<chance>10</chance>
<isCritical>false</isCritical>
<allowSkillAttack>true</allowSkillAttack>
<allowNormalAttack>false</allowNormalAttack>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</effect>
<effect name="StatUp">
<amount>7</amount>
<stat>INT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22697" toLevel="1" name="Flynt's Sealed Rune of Will"> <skill id="22697" toLevel="1" name="Flynt's Sealed Rune of Will">
<!-- AUTO GENERATED SKILL --> <!-- AUTO GENERATED SKILL -->

View File

@@ -49,30 +49,33 @@
</effects> </effects>
</skill> </skill>
<skill id="22702" toLevel="1" name="Harp's Sealed Rune of Magic_Trigger_Decrease Defense"> <skill id="22702" toLevel="1" name="Harp's Sealed Rune of Magic_Trigger_Decrease Defense">
<!-- AUTO GENERATED SKILL -->
<!-- Decreases M. Def. of target and all enemies within 400 grids by 20% for 10 sec. --> <!-- Decreases M. Def. of target and all enemies within 400 grids by 20% for 10 sec. -->
<icon>icon.skill1263</icon> <icon>icon.skill1263</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<castRange>900</castRange> <castRange>900</castRange>
<hitTime>1500</hitTime>
<reuseDelay>5000</reuseDelay>
<isMagic>1</isMagic> <isMagic>1</isMagic>
<effectPoint>-209</effectPoint> <effectPoint>-209</effectPoint>
<abnormalType>MD_DOWN</abnormalType> <abnormalType>MD_DOWN</abnormalType>
<basicProperty>MAGIC</basicProperty> <basicProperty>MAGIC</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> <rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<effectRange>1400</effectRange> <effectRange>1400</effectRange>
<lvlBonusRate>30</lvlBonusRate> <lvlBonusRate>30</lvlBonusRate>
<activateRate>100</activateRate> <activateRate>100</activateRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<abnormalLvl>3</abnormalLvl> <abnormalLvl>5</abnormalLvl>
<abnormalTime>30</abnormalTime> <abnormalTime>10</abnormalTime>
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<isDebuff>true</isDebuff> <isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<blockedInOlympiad>true</blockedInOlympiad>
<effects>
<effect name="MagicalDefence">
<amount>-20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="22703" toLevel="1" name="Flynt's Sealed Rune of Will_Trigger"> <skill id="22703" toLevel="1" name="Flynt's Sealed Rune of Will_Trigger">
<!-- AUTO GENERATED SKILL --> <!-- AUTO GENERATED SKILL -->

View File

@@ -2766,21 +2766,30 @@
</effects> </effects>
</skill> </skill>
<skill id="22696" toLevel="1" name="Harp's Sealed Rune of Magic"> <skill id="22696" toLevel="1" name="Harp's Sealed Rune of Magic">
<!-- AUTO GENERATED SKILL -->
<!-- INT + 7 permanently, and has a 10% chance of decreasing M. Def. of all enemies within 400 grids by 20% for 10 sec. during a magical attack. --> <!-- INT + 7 permanently, and has a 10% chance of decreasing M. Def. of all enemies within 400 grids by 20% for 10 sec. during a magical attack. -->
<icon>br_cashtex.skill.br_cash_rune_of_exp_buff_1</icon> <icon>br_cashtex.skill.br_cash_rune_of_exp_buff_1</icon>
<operateType>P</operateType> <operateType>P</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<passiveConditions> <passiveConditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>85</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpNotOlympiad" /> <condition name="OpNotOlympiad" />
</passiveConditions> </passiveConditions>
<effects>
<effect name="TriggerSkillByAttack">
<!-- Chance of decreasing -10% M. Def -->
<minDamage>1</minDamage>
<skillId>22702</skillId>
<skillLevel>1</skillLevel>
<chance>10</chance>
<isCritical>false</isCritical>
<allowSkillAttack>true</allowSkillAttack>
<allowNormalAttack>false</allowNormalAttack>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</effect>
<effect name="StatUp">
<amount>7</amount>
<stat>INT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22697" toLevel="1" name="Flynt's Sealed Rune of Will"> <skill id="22697" toLevel="1" name="Flynt's Sealed Rune of Will">
<!-- AUTO GENERATED SKILL --> <!-- AUTO GENERATED SKILL -->

View File

@@ -49,30 +49,33 @@
</effects> </effects>
</skill> </skill>
<skill id="22702" toLevel="1" name="Harp's Sealed Rune of Magic_Trigger_Decrease Defense"> <skill id="22702" toLevel="1" name="Harp's Sealed Rune of Magic_Trigger_Decrease Defense">
<!-- AUTO GENERATED SKILL -->
<!-- Decreases M. Def. of target and all enemies within 400 grids by 20% for 10 sec. --> <!-- Decreases M. Def. of target and all enemies within 400 grids by 20% for 10 sec. -->
<icon>icon.skill1263</icon> <icon>icon.skill1263</icon>
<operateType>A2</operateType> <operateType>A2</operateType>
<castRange>900</castRange> <castRange>900</castRange>
<hitTime>1500</hitTime>
<reuseDelay>5000</reuseDelay>
<isMagic>1</isMagic> <isMagic>1</isMagic>
<effectPoint>-209</effectPoint> <effectPoint>-209</effectPoint>
<abnormalType>MD_DOWN</abnormalType> <abnormalType>MD_DOWN</abnormalType>
<basicProperty>MAGIC</basicProperty> <basicProperty>MAGIC</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> <rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<effectRange>1400</effectRange> <effectRange>1400</effectRange>
<lvlBonusRate>30</lvlBonusRate> <lvlBonusRate>30</lvlBonusRate>
<activateRate>100</activateRate> <activateRate>100</activateRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<abnormalLvl>3</abnormalLvl> <abnormalLvl>5</abnormalLvl>
<abnormalTime>30</abnormalTime> <abnormalTime>10</abnormalTime>
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<isDebuff>true</isDebuff> <isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<blockedInOlympiad>true</blockedInOlympiad>
<effects>
<effect name="MagicalDefence">
<amount>-20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="22703" toLevel="1" name="Flynt's Sealed Rune of Will_Trigger"> <skill id="22703" toLevel="1" name="Flynt's Sealed Rune of Will_Trigger">
<!-- AUTO GENERATED SKILL --> <!-- AUTO GENERATED SKILL -->