Shields type should be set as armor.

Contributed by Mathael.
This commit is contained in:
MobiusDev
2016-06-19 15:56:07 +00:00
parent 20dfc7129f
commit 30af493433
18 changed files with 53 additions and 53 deletions

View File

@@ -1878,7 +1878,7 @@
<stat type="pDef">76</stat>
</stats>
</item>
<item id="33956" name="Immortal Shield" additionalName="Attack Type / Heavy (Event)" type="Weapon">
<item id="33956" name="Immortal Shield" additionalName="Attack Type / Heavy (Event)" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.weapon_sacon_i00" />
<set name="default_action" val="EQUIP" />
@@ -2259,7 +2259,7 @@
<stat type="pDef">76</stat>
</stats>
</item>
<item id="33972" name="Immortal Shield" additionalName="Defense Type / Heavy (Event)" type="Weapon">
<item id="33972" name="Immortal Shield" additionalName="Defense Type / Heavy (Event)" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.weapon_sacon_i00" />
<set name="default_action" val="EQUIP" />