Fixed Heart Breaker skill.

Contributed by gamelike85.
This commit is contained in:
MobiusDev
2017-11-10 14:39:19 +00:00
parent 1d97edd941
commit 304d228e7f
4 changed files with 36 additions and 52 deletions

View File

@@ -592,14 +592,6 @@
<effect name="Lethal"> <effect name="Lethal">
<halfLethal>15</halfLethal> <halfLethal>15</halfLethal>
</effect> </effect>
<effect name="Speed">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects> </effects>
<pveEffects> <pveEffects>
<effect name="FatalBlow"> <effect name="FatalBlow">
@@ -644,8 +636,15 @@
<overHit>true</overHit> <overHit>true</overHit>
</effect> </effect>
</pvpEffects> </pvpEffects>
<!-- TODO : Move to effects after A3 skills rework -->
<selfEffects> <selfEffects>
<effect name="Speed">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalDamagePosition"> <effect name="CriticalDamagePosition">
<amount>30</amount> <amount>30</amount>
<mode>PER</mode> <mode>PER</mode>
@@ -1648,14 +1647,13 @@
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects> <effects>
<!-- TODO : replace me with p_avoid_counter_skill -->
<effect name="SkillEvasion"> <effect name="SkillEvasion">
<magicType>0</magicType>
<amount> <amount>
<value level="1">70</value> <value level="1">70</value>
<value level="2">75</value> <value level="2">75</value>
<value level="3">80</value> <value level="3">80</value>
</amount> </amount>
<magicType>0</magicType>
</effect> </effect>
<effect name="CounterPhysicalSkill"> <effect name="CounterPhysicalSkill">
<amount> <amount>
@@ -2179,7 +2177,6 @@
</condition> </condition>
</conditions> </conditions>
<effects> <effects>
<!-- TODO Check TeleportToTarget, not in GDL files -->
<effect name="TeleportToTarget" /> <effect name="TeleportToTarget" />
<effect name="TargetCancel" /> <effect name="TargetCancel" />
<effect name="DeleteHateOfMe" /> <effect name="DeleteHateOfMe" />
@@ -2197,7 +2194,6 @@
<despawnDelay>30000</despawnDelay> <despawnDelay>30000</despawnDelay>
</effect> </effect>
</effects> </effects>
<!-- TODO Check endEffects, not in GDL files -->
<endEffects> <endEffects>
<effect name="CallSkill"> <effect name="CallSkill">
<!-- Illusion Hide --> <!-- Illusion Hide -->

View File

@@ -592,14 +592,6 @@
<effect name="Lethal"> <effect name="Lethal">
<halfLethal>15</halfLethal> <halfLethal>15</halfLethal>
</effect> </effect>
<effect name="Speed">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects> </effects>
<pveEffects> <pveEffects>
<effect name="FatalBlow"> <effect name="FatalBlow">
@@ -644,8 +636,15 @@
<overHit>true</overHit> <overHit>true</overHit>
</effect> </effect>
</pvpEffects> </pvpEffects>
<!-- TODO : Move to effects after A3 skills rework -->
<selfEffects> <selfEffects>
<effect name="Speed">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalDamagePosition"> <effect name="CriticalDamagePosition">
<amount>30</amount> <amount>30</amount>
<mode>PER</mode> <mode>PER</mode>
@@ -1648,14 +1647,13 @@
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects> <effects>
<!-- TODO : replace me with p_avoid_counter_skill -->
<effect name="SkillEvasion"> <effect name="SkillEvasion">
<magicType>0</magicType>
<amount> <amount>
<value level="1">70</value> <value level="1">70</value>
<value level="2">75</value> <value level="2">75</value>
<value level="3">80</value> <value level="3">80</value>
</amount> </amount>
<magicType>0</magicType>
</effect> </effect>
<effect name="CounterPhysicalSkill"> <effect name="CounterPhysicalSkill">
<amount> <amount>
@@ -2185,7 +2183,6 @@
</condition> </condition>
</conditions> </conditions>
<effects> <effects>
<!-- TODO Check TeleportToTarget, not in GDL files -->
<effect name="TeleportToTarget" /> <effect name="TeleportToTarget" />
<effect name="TargetCancel" /> <effect name="TargetCancel" />
<effect name="DeleteHateOfMe" /> <effect name="DeleteHateOfMe" />
@@ -2203,7 +2200,6 @@
<despawnDelay>30000</despawnDelay> <despawnDelay>30000</despawnDelay>
</effect> </effect>
</effects> </effects>
<!-- TODO Check endEffects, not in GDL files -->
<endEffects> <endEffects>
<effect name="CallSkill"> <effect name="CallSkill">
<!-- Illusion Hide --> <!-- Illusion Hide -->

View File

@@ -592,14 +592,6 @@
<effect name="Lethal"> <effect name="Lethal">
<halfLethal>15</halfLethal> <halfLethal>15</halfLethal>
</effect> </effect>
<effect name="Speed">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects> </effects>
<pveEffects> <pveEffects>
<effect name="FatalBlow"> <effect name="FatalBlow">
@@ -644,8 +636,15 @@
<overHit>true</overHit> <overHit>true</overHit>
</effect> </effect>
</pvpEffects> </pvpEffects>
<!-- TODO : Move to effects after A3 skills rework -->
<selfEffects> <selfEffects>
<effect name="Speed">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalDamagePosition"> <effect name="CriticalDamagePosition">
<amount>30</amount> <amount>30</amount>
<mode>PER</mode> <mode>PER</mode>
@@ -1651,14 +1650,13 @@
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects> <effects>
<!-- TODO : replace me with p_avoid_counter_skill -->
<effect name="SkillEvasion"> <effect name="SkillEvasion">
<magicType>0</magicType>
<amount> <amount>
<value level="1">70</value> <value level="1">70</value>
<value level="2">75</value> <value level="2">75</value>
<value level="3">80</value> <value level="3">80</value>
</amount> </amount>
<magicType>0</magicType>
</effect> </effect>
<effect name="CounterPhysicalSkill"> <effect name="CounterPhysicalSkill">
<amount> <amount>
@@ -2178,7 +2176,6 @@
</condition> </condition>
</conditions> </conditions>
<effects> <effects>
<!-- TODO Check TeleportToTarget, not in GDL files -->
<effect name="TeleportToTarget" /> <effect name="TeleportToTarget" />
<effect name="TargetCancel" /> <effect name="TargetCancel" />
<effect name="DeleteHateOfMe" /> <effect name="DeleteHateOfMe" />
@@ -2196,7 +2193,6 @@
<despawnDelay>30000</despawnDelay> <despawnDelay>30000</despawnDelay>
</effect> </effect>
</effects> </effects>
<!-- TODO Check endEffects, not in GDL files -->
<endEffects> <endEffects>
<effect name="CallSkill"> <effect name="CallSkill">
<!-- Illusion Hide --> <!-- Illusion Hide -->

View File

@@ -592,14 +592,6 @@
<effect name="Lethal"> <effect name="Lethal">
<halfLethal>15</halfLethal> <halfLethal>15</halfLethal>
</effect> </effect>
<effect name="Speed">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects> </effects>
<pveEffects> <pveEffects>
<effect name="FatalBlow"> <effect name="FatalBlow">
@@ -644,8 +636,15 @@
<overHit>true</overHit> <overHit>true</overHit>
</effect> </effect>
</pvpEffects> </pvpEffects>
<!-- TODO : Move to effects after A3 skills rework -->
<selfEffects> <selfEffects>
<effect name="Speed">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalDamagePosition"> <effect name="CriticalDamagePosition">
<amount>30</amount> <amount>30</amount>
<mode>PER</mode> <mode>PER</mode>
@@ -1651,14 +1650,13 @@
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects> <effects>
<!-- TODO : replace me with p_avoid_counter_skill -->
<effect name="SkillEvasion"> <effect name="SkillEvasion">
<magicType>0</magicType>
<amount> <amount>
<value level="1">70</value> <value level="1">70</value>
<value level="2">75</value> <value level="2">75</value>
<value level="3">80</value> <value level="3">80</value>
</amount> </amount>
<magicType>0</magicType>
</effect> </effect>
<effect name="CounterPhysicalSkill"> <effect name="CounterPhysicalSkill">
<amount> <amount>
@@ -2178,7 +2176,6 @@
</condition> </condition>
</conditions> </conditions>
<effects> <effects>
<!-- TODO Check TeleportToTarget, not in GDL files -->
<effect name="TeleportToTarget" /> <effect name="TeleportToTarget" />
<effect name="TargetCancel" /> <effect name="TargetCancel" />
<effect name="DeleteHateOfMe" /> <effect name="DeleteHateOfMe" />
@@ -2196,7 +2193,6 @@
<despawnDelay>30000</despawnDelay> <despawnDelay>30000</despawnDelay>
</effect> </effect>
</effects> </effects>
<!-- TODO Check endEffects, not in GDL files -->
<endEffects> <endEffects>
<effect name="CallSkill"> <effect name="CallSkill">
<!-- Illusion Hide --> <!-- Illusion Hide -->