Updated item bodypart values.
This commit is contained in:
@@ -55,8 +55,8 @@
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<item id="5802" name="For NPC (Dawn)" type="Weapon">
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<set name="icon" val="icon.weapon_monster_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="weapon_type" val="SWORD" />
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<set name="bodypart" val="lhand" />
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<set name="weapon_type" val="BOW" />
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<set name="bodypart" val="lrhand" />
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<set name="damage_range" val="0;0;40;120" />
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<set name="immediate_effect" val="true" />
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<set name="crystal_type" val="C" />
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@@ -707,7 +707,7 @@
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<set name="icon" val="icon.weapon_monster_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="weapon_type" val="SWORD" />
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<set name="bodypart" val="rhand" />
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<set name="bodypart" val="lrhand" />
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<set name="damage_range" val="0;0;40;120" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="BRONZE" />
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@@ -730,7 +730,7 @@
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<set name="icon" val="icon.weapon_monster_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="weapon_type" val="SWORD" />
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<set name="bodypart" val="rhand" />
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<set name="bodypart" val="lrhand" />
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<set name="damage_range" val="0;0;40;120" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="BRONZE" />
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@@ -408,7 +408,7 @@
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<set name="icon" val="icon.weapon_monster_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="weapon_type" val="SWORD" />
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<set name="bodypart" val="rhand" />
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<set name="bodypart" val="lrhand" />
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<set name="damage_range" val="0;0;40;120" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="BRONZE" />
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@@ -198,7 +198,7 @@
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<set name="icon" val="icon.weapon_monster_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="weapon_type" val="BOW" />
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<set name="bodypart" val="rhand" />
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<set name="bodypart" val="lrhand" />
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<set name="damage_range" val="0;0;40;120" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="BRONZE" />
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@@ -1600,6 +1600,7 @@
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<set name="material" val="PAPER" />
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<set name="commissionItemType" val="HAIR_ACCESSORY" />
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<set name="for_npc" val="true" />
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<set name="bodypart" val="hairall" />
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</item>
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<item id="14799" name="Afro Perm Wig - Gold" type="Armor">
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<!-- Lush Afro perm hair. Cannot undo equip -->
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@@ -1609,5 +1610,6 @@
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<set name="material" val="PAPER" />
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<set name="commissionItemType" val="HAIR_ACCESSORY" />
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<set name="for_npc" val="true" />
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<set name="bodypart" val="hairall" />
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</item>
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</list>
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@@ -8,6 +8,7 @@
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<set name="material" val="PAPER" />
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<set name="commissionItemType" val="HAIR_ACCESSORY" />
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<set name="for_npc" val="true" />
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<set name="bodypart" val="hairall" />
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</item>
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<item id="14801" name="Gludio Royal Guard Earring" type="Armor">
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<!-- Earring given to the royal guard of Gludio. Stun Atk. Rate +15%, Bleed Resistance +15%, Water Resistance +10. CP +5%. The effect doesn't stack if two identical earrings are equipped. -->
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@@ -207,6 +207,7 @@
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<set name="is_sellable" val="false" />
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<set name="commissionItemType" val="RING" />
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<set name="material" val="BRONZE" />
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<set name="bodypart" val="rfinger;lfinger" />
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</item>
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<item id="23818" name="Uthanka's Ring" additionalName="7-day" type="Armor">
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<!-- Can transform into Pirate Captain Uthanka (7-day). -->
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@@ -218,6 +219,7 @@
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<set name="is_sellable" val="false" />
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<set name="time" val="10080" />
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<set name="material" val="BRONZE" />
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<set name="bodypart" val="rfinger;lfinger" />
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</item>
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<item id="23819" name="Uthanka's Ring Pack" additionalName="7-day" type="EtcItem">
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<!-- Double-click to obtain Uthanka's Ring (7-day). -->
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@@ -241,6 +243,7 @@
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<set name="is_sellable" val="false" />
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<set name="default_action" val="EQUIP" />
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<set name="material" val="SILVER" />
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<set name="bodypart" val="lbracelet" />
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</item>
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<item id="23822" name="Agathion - Pirate Captain Uthanka" additionalName="7-day" type="Armor">
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<!-- A bracelet for summoning Agathion Pirate Captain Uthanka (7-day). -->
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@@ -251,6 +254,7 @@
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<set name="is_sellable" val="false" />
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<set name="time" val="10080" />
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<set name="material" val="SILVER" />
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<set name="bodypart" val="lbracelet" />
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</item>
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<item id="23823" name="Agathion - Uthanka Pack" additionalName="7-day" type="EtcItem">
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<!-- Double-click to obtain Agathion Pirate Captain Uthanka (7-day). -->
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@@ -656,6 +660,7 @@
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<set name="is_freightable" val="true" />
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<set name="weight" val="1000" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="alldress" />
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</item>
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<item id="23853" name="Transparent Armor Appearance Stone" additionalName="Test" type="EtcItem">
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<!-- Transparent armor appearance stone. Makes armor invisible so that Adenian Underwear and Tattoos are visible. Your cloak also becomes invisible. -->
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@@ -908,6 +913,7 @@
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<set name="is_freightable" val="true" />
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<set name="weight" val="150" />
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<set name="material" val="SILVER" />
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<set name="bodypart" val="lbracelet" />
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</item>
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<item id="23869" name="Angel Cat's Blessing Pack" type="EtcItem">
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<!-- Double-click to obtain Angel Cat's Blessing (1-hour). -->
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@@ -1001,6 +1007,7 @@
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<set name="is_freightable" val="true" />
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<set name="default_action" val="EQUIP" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="hairall" />
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</item>
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<item id="23878" name="Samurai Hair Accessory Appearance Stone" type="EtcItem">
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<!-- Modifies the appearance of a hair accessory into that of a Samurai Outfit. Only for 2-slot hair accessories. -->
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@@ -1025,6 +1032,7 @@
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<set name="is_freightable" val="true" />
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<set name="default_action" val="EQUIP" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="alldress" />
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</item>
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<item id="23880" name="Samurai Outfit Appearance Stone" type="EtcItem">
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<!-- Changes the appearance of the top or one-piece armor to that of Samurai Outfit. Can be undone with a Restoration Stone. -->
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@@ -1049,6 +1057,7 @@
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<set name="is_freightable" val="true" />
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<set name="default_action" val="EQUIP" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="alldress" />
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</item>
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<item id="23882" name="Anakim Outfit Appearance Stone" type="EtcItem">
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<!-- Modifies the appearance of top or one-piece armor into that of Anakim. Can be undone with a Restoration Stone. Note!. The appearance is reset if the modified armor is upgraded or given new options. -->
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@@ -1073,6 +1082,7 @@
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<set name="is_freightable" val="true" />
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<set name="default_action" val="EQUIP" />
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<set name="material" val="LEATHER" />
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<set name="bodypart" val="chest" />
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</item>
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<item id="23884" name="Vampire Pants" type="Armor">
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<!-- Vampiric wear. -->
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@@ -1083,6 +1093,7 @@
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<set name="is_freightable" val="true" />
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<set name="default_action" val="EQUIP" />
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<set name="material" val="LEATHER" />
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<set name="bodypart" val="legs" />
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</item>
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<item id="23885" name="Vampire Gloves" type="Armor">
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<!-- Vampiric wear. -->
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@@ -1093,6 +1104,7 @@
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<set name="is_freightable" val="true" />
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<set name="default_action" val="EQUIP" />
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<set name="material" val="LEATHER" />
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<set name="bodypart" val="gloves" />
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</item>
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<item id="23886" name="Vampire Shoes" type="Armor">
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<!-- Vampiric wear. -->
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@@ -1103,6 +1115,7 @@
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<set name="is_freightable" val="true" />
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<set name="default_action" val="EQUIP" />
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<set name="material" val="LEATHER" />
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<set name="bodypart" val="feet" />
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</item>
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<item id="23887" name="Vampire Hair Accessory" type="Armor">
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<!-- Vampiric wear in the form of a mask. -->
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@@ -1113,6 +1126,7 @@
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<set name="is_freightable" val="true" />
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<set name="default_action" val="EQUIP" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="hairall" />
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</item>
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<item id="23888" name="Vampire Top Appearance Stone" type="EtcItem">
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<!-- Modifies the appearance of top armor into that of a Vampire Outfit. No change in stats. All armor types. -->
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@@ -10,6 +10,7 @@
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<set name="is_freightable" val="true" />
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<set name="weight" val="150" />
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<set name="material" val="SILVER" />
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<set name="bodypart" val="lbracelet" />
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<skills>
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<skill id="21388" level="1" /> <!-- Release Agathion's Seal - Anakim -->
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</skills>
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@@ -1069,6 +1070,7 @@
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<set name="is_freightable" val="true" />
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<set name="weight" val="150" />
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<set name="material" val="SILVER" />
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<set name="bodypart" val="lbracelet" />
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</item>
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<item id="23979" name="Vampire Top Appearance Stone" type="EtcItem">
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<!-- Changes the appearance of a top to that of a Vampire Outfit. No change in stats. All armor types. Can be stored in the clan warehouse. -->
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@@ -702,6 +702,7 @@
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<set name="is_sellable" val="false" />
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<set name="default_action" val="EQUIP" />
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<set name="material" val="BRONZE" />
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<set name="bodypart" val="alldress" />
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<stats>
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<stat type="pDef">400</stat>
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</stats>
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@@ -762,6 +763,7 @@
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<set name="is_sellable" val="false" />
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<set name="weight" val="150" />
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<set name="material" val="SILVER" />
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<set name="bodypart" val="lbracelet" />
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</item>
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<item id="24141" name="Lucky Day Box" type="EtcItem">
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<!-- A daily gift from either Chaotic Chronicle, Chaotic Throne, or Goddess of Destruction NPC. You can receive an event item. -->
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@@ -1162,6 +1162,7 @@
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<set name="is_sellable" val="false" />
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<set name="default_action" val="EQUIP" />
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<set name="material" val="BRONZE" />
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<set name="bodypart" val="alldress" />
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<stats>
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<stat type="pDef">400</stat>
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</stats>
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@@ -7,6 +7,7 @@
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="1000" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="alldress" />
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</item>
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<item id="24401" name="Formal Wear" additionalName="Low-grade/ Damage Reflection Resistance" type="Armor">
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<!-- A tuxedo for male characters, and a wedding dress for female characters. Damage Reflection Resistance +5%. -->
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@@ -15,6 +16,7 @@
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="1000" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="alldress" />
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</item>
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<item id="24402" name="Formal Wear" additionalName="Low-grade/ Ranged Resistance" type="Armor">
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<!-- A tuxedo for male characters, and a wedding dress for female characters. Bow/ Crossbow Resistance +3%. -->
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@@ -23,6 +25,7 @@
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="1000" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="alldress" />
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</item>
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<item id="24403" name="Formal Wear" additionalName="Low-grade/ P. Def. Increase" type="Armor">
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<!-- A tuxedo for male characters, and a wedding dress for female characters. P. Def. +3%. -->
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@@ -31,6 +34,7 @@
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="1000" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="alldress" />
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</item>
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<item id="24404" name="Formal Wear" additionalName="Low-grade/ M. Def. Increase" type="Armor">
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<!-- A tuxedo for male characters, and a wedding dress for female characters. M. Def. +3%. -->
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@@ -39,6 +43,7 @@
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="1000" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="alldress" />
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</item>
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<item id="24405" name="Formal Wear" additionalName="Low-grade/ Attribute Resistance" type="Armor">
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<!-- A tuxedo for male characters, and a wedding dress for female characters. Attribute Resistance +5. -->
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@@ -47,6 +52,7 @@
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="1000" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="alldress" />
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</item>
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<item id="24406" name="Formal Wear" additionalName="Low-grade/ Received Heal Amount Increase" type="Armor">
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<!-- A tuxedo for male characters, and a wedding dress for female characters. Received Healing +3%. -->
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@@ -55,6 +61,7 @@
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="1000" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="alldress" />
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</item>
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<item id="24407" name="Formal Wear" additionalName="Low-grade/ Max. HP Increase" type="Armor">
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<!-- A tuxedo for male characters, and a wedding dress for female characters. Max HP +3%. -->
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@@ -63,6 +70,7 @@
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="1000" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="alldress" />
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</item>
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<item id="24408" name="Formal Wear" additionalName="Low-grade/ Max. MP Increase" type="Armor">
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<!-- A tuxedo for male characters, and a wedding dress for female characters. Max MP +3%. -->
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@@ -71,6 +79,7 @@
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="1000" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="alldress" />
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</item>
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<item id="24409" name="Formal Wear" additionalName="Low-grade/ Max CP Increase" type="Armor">
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<!-- A tuxedo for male characters, and a wedding dress for female characters. Max CP +3%. -->
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@@ -79,6 +88,7 @@
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="1000" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="alldress" />
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</item>
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<item id="24410" name="Formal Wear" additionalName="Low-grade/ Speed Increase" type="Armor">
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<!-- A tuxedo for male characters, and a wedding dress for female characters. Speed +3. -->
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@@ -87,6 +97,7 @@
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="1000" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="alldress" />
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</item>
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<item id="24411" name="Formal Wear" additionalName="Low-grade/ HP Recovery Bonus Increase" type="Armor">
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<!-- A tuxedo for male characters, and a wedding dress for female characters. HP Recovery Rate +5. -->
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@@ -95,6 +106,7 @@
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="1000" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="alldress" />
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</item>
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<item id="24412" name="Formal Wear" additionalName="Low-grade/ MP Recovery Bonus Increase" type="Armor">
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<!-- A tuxedo for male characters, and a wedding dress for female characters. MP Recovery Rate +3. -->
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@@ -103,6 +115,7 @@
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="1000" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="alldress" />
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</item>
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<item id="24413" name="Formal Wear" additionalName="Low-grade/ Evasion Increase" type="Armor">
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<!-- A tuxedo for male characters, and a wedding dress for female characters. P./ M. Evasion +3. -->
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@@ -111,6 +124,7 @@
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="1000" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="alldress" />
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</item>
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<item id="24414" name="Formal Wear" additionalName="Low-grade/ Option 15" type="Armor">
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<!-- A tuxedo for male characters, and a wedding dress for female characters. Low-grade/ Option 15 effect. -->
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@@ -119,6 +133,7 @@
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="1000" />
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<set name="material" val="CLOTH" />
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<set name="bodypart" val="alldress" />
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</item>
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<item id="24415" name="Formal Wear" additionalName="Low-grade/ Option 16" type="Armor">
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<!-- A tuxedo for male characters, and a wedding dress for female characters. Low-grade/ Option 16 effect. -->
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@@ -127,6 +142,7 @@
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||||
<set name="default_action" val="EQUIP" />
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<set name="weight" val="1000" />
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<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24416" name="Formal Wear" additionalName="Low-grade/ Option 17" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Low-grade/ Option 17 effect. -->
|
||||
@@ -135,6 +151,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24417" name="Formal Wear" additionalName="Low-grade/ Option 18" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Low-grade/ Option 18 effect. -->
|
||||
@@ -143,6 +160,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24418" name="Formal Wear" additionalName="Low-grade/ Option 19" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Low-grade/ Option 19 effect. -->
|
||||
@@ -151,6 +169,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24419" name="Formal Wear" additionalName="Low-grade/ Option 20" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Low-grade/ Option 20 effect. -->
|
||||
@@ -159,6 +178,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24420" name="Formal Wear" additionalName="Mid-grade/ Debuff Reflect" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Debuff Reflection +5%. -->
|
||||
@@ -167,6 +187,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24421" name="Formal Wear" additionalName="Mid-grade/ Damage Reflection Resistance" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Damage Reflection Resistance +7%. -->
|
||||
@@ -175,6 +196,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24422" name="Formal Wear" additionalName="Mid-grade/ Ranged Resistance" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Bow/ Crossbow Resistance +5%. -->
|
||||
@@ -183,6 +205,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24423" name="Formal Wear" additionalName="Mid-grade/ P. Def. Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. P. Def. +5%. -->
|
||||
@@ -191,6 +214,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24424" name="Formal Wear" additionalName="Mid-grade/ M. Def. Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. M. Def. +5%. -->
|
||||
@@ -199,6 +223,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24425" name="Formal Wear" additionalName="Mid-grade/ Attribute Resistance" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Attribute Resistance +7. -->
|
||||
@@ -207,6 +232,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24426" name="Formal Wear" additionalName="Mid-grade/ Received Heal Amount Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Received Healing +7%. -->
|
||||
@@ -215,6 +241,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24427" name="Formal Wear" additionalName="Mid-grade/ Max. HP Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Max HP +7%. -->
|
||||
@@ -223,6 +250,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24428" name="Formal Wear" additionalName="Mid-grade/ Max. MP Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Max MP +5%. -->
|
||||
@@ -231,6 +259,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24429" name="Formal Wear" additionalName="Mid-grade/ Max CP Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Max CP +7%. -->
|
||||
@@ -239,6 +268,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24430" name="Formal Wear" additionalName="Mid-grade/ Speed Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Speed +7. -->
|
||||
@@ -247,6 +277,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24431" name="Formal Wear" additionalName="Mid-grade/ HP Recovery Bonus Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. HP Recovery Rate +8. -->
|
||||
@@ -255,6 +286,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24432" name="Formal Wear" additionalName="Mid-grade/ MP Recovery Bonus Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. MP Recovery Rate +4. -->
|
||||
@@ -263,6 +295,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24433" name="Formal Wear" additionalName="Mid-grade/ Evasion Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. P./ M. Evasion +4. -->
|
||||
@@ -271,6 +304,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24434" name="Formal Wear" additionalName="Mid-grade/ Option 15" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Mid-grade/ Option 15 effect. -->
|
||||
@@ -279,6 +313,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24435" name="Formal Wear" additionalName="Mid-grade/ Option 16" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Mid-grade/ Option 16 effect. -->
|
||||
@@ -287,6 +322,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24436" name="Formal Wear" additionalName="Mid-grade/ Option 17" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Mid-grade/ Option 17 effect. -->
|
||||
@@ -295,6 +331,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24437" name="Formal Wear" additionalName="Mid-grade/ Option 18" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Mid-grade/ Option 18 effect. -->
|
||||
@@ -303,6 +340,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24438" name="Formal Wear" additionalName="Mid-grade/ Option 19" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Mid-grade/ Option 19 effect. -->
|
||||
@@ -311,6 +349,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24439" name="Formal Wear" additionalName="Mid-grade/ Option 20" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Mid-grade/ Option 20 effect. -->
|
||||
@@ -319,6 +358,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24440" name="Formal Wear" additionalName="Top-grade/ Debuff Reflect" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Debuff Reflection +10%. -->
|
||||
@@ -327,6 +367,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24441" name="Formal Wear" additionalName="Top-grade/ Damage Reflection Resistance" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Damage Reflection Resistance +15%. -->
|
||||
@@ -335,6 +376,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24442" name="Formal Wear" additionalName="Top-grade/ Ranged Resistance" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Bow/ Crossbow Resistance +10%. -->
|
||||
@@ -343,6 +385,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24443" name="Formal Wear" additionalName="Top-grade/ P. Def. Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. P. Def. +10%. -->
|
||||
@@ -351,6 +394,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24444" name="Formal Wear" additionalName="Top-grade/ M. Def. Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. M. Def. +10%. -->
|
||||
@@ -359,6 +403,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24445" name="Formal Wear" additionalName="Top-grade/ Attribute Resistance" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Attribute Resistance +15. -->
|
||||
@@ -367,6 +412,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24446" name="Formal Wear" additionalName="Top-grade/ Received Heal Amount Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Received Healing +15%. -->
|
||||
@@ -375,6 +421,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24447" name="Formal Wear" additionalName="Top-grade/ Max. HP Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Max HP +15%. -->
|
||||
@@ -383,6 +430,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24448" name="Formal Wear" additionalName="Top-grade/ Max. MP Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Max MP +10%. -->
|
||||
@@ -391,6 +439,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24449" name="Formal Wear" additionalName="Top-grade/ Max CP Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Max CP +15%. -->
|
||||
@@ -399,6 +448,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24450" name="Formal Wear" additionalName="Top-grade/ Speed Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. Speed +15. -->
|
||||
@@ -407,6 +457,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24451" name="Formal Wear" additionalName="Top-grade/ HP Recovery Bonus Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. HP Recovery Rate +16. -->
|
||||
@@ -415,6 +466,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24452" name="Formal Wear" additionalName="Top-grade/ MP Recovery Bonus Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. MP Recovery Rate +8. -->
|
||||
@@ -423,6 +475,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24453" name="Formal Wear" additionalName="Top-grade/ Evasion Increase" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. P./ M. Evasion +8. -->
|
||||
@@ -431,6 +484,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24454" name="Formal Wear" additionalName="Top-grade/ Option 15" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. High-grade/ Option 15 effect. -->
|
||||
@@ -439,6 +493,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24455" name="Formal Wear" additionalName="Top-grade/ Option 16" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. High-grade/ Option 16 effect. -->
|
||||
@@ -447,6 +502,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24456" name="Formal Wear" additionalName="Top-grade/ Option 17" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. High-grade/ Option 17 effect. -->
|
||||
@@ -455,6 +511,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24457" name="Formal Wear" additionalName="Top-grade/ Option 18" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. High-grade/ Option 18 effect. -->
|
||||
@@ -463,6 +520,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24458" name="Formal Wear" additionalName="Top-grade/ Option 19" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. High-grade/ Option 19 effect. -->
|
||||
@@ -471,6 +529,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24459" name="Formal Wear" additionalName="Top-grade/ Option 20" type="Armor">
|
||||
<!-- A tuxedo for male characters, and a wedding dress for female characters. High-grade/ Option 20 effect. -->
|
||||
@@ -479,6 +538,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24460" name="Male Swimsuit No. 1" additionalName="Low-grade/ Debuff Reflect" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Debuff Reflect +3%. -->
|
||||
@@ -488,6 +548,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24461" name="Male Swimsuit No. 1" additionalName="Low-grade/ Damage Reflection Resistance" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Debuff Reflect Resistance +5%. -->
|
||||
@@ -497,6 +558,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24462" name="Male Swimsuit No. 1" additionalName="Low-grade/ Ranged Resistance" type="Armor">
|
||||
<!-- A reward for the Aden Golden Medal event. Male only. When equipped, it is impossible to wear armor. Headgear, weapons and accessories are not removed. Bow/ Crossbow Resistance +3%. -->
|
||||
@@ -506,6 +568,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24463" name="Male Swimsuit No. 1" additionalName="Low-grade/ P. Def. Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, P. Def. +3%. -->
|
||||
@@ -515,6 +578,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24464" name="Male Swimsuit No. 1" additionalName="Low-grade/ M. Def. Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, M. Def. +3%. -->
|
||||
@@ -524,6 +588,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24465" name="Male Swimsuit No. 1" additionalName="Low-grade/ Attribute Resistance" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Attribute Resistance +5. -->
|
||||
@@ -533,6 +598,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24466" name="Male Swimsuit No. 1" additionalName="Low-grade/ Received Heal Amount Increase" type="Armor">
|
||||
<!-- A reward for the Aden's Gold Medal event. When equipped, armor is unequipped and cannot be used. Headgear, weapons, and accessories remain equipped. Male only. Received Healing +3%. -->
|
||||
@@ -542,6 +608,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24467" name="Male Swimsuit No. 1" additionalName="Low-grade/ Max. HP Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Max HP +3%. -->
|
||||
@@ -551,6 +618,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24468" name="Male Swimsuit No. 1" additionalName="Low-grade/ Max. MP Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Max MP +3%. -->
|
||||
@@ -560,6 +628,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24469" name="Male Swimsuit No. 1" additionalName="Low-grade/ Max CP Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Max CP +3%. -->
|
||||
@@ -569,6 +638,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24470" name="Male Swimsuit No. 1" additionalName="Low-grade/ Speed Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Speed +3. -->
|
||||
@@ -578,6 +648,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24471" name="Male Swimsuit No. 1" additionalName="Low-grade/ HP Recovery Bonus Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, HP Recovery Bonus +5. -->
|
||||
@@ -587,6 +658,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24472" name="Male Swimsuit No. 1" additionalName="Low-grade/ MP Recovery Bonus Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, MP Recovery Bonus +3. -->
|
||||
@@ -596,6 +668,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24473" name="Male Swimsuit No. 1" additionalName="Low-grade/ Evasion Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, P./ M. Evasion +3. -->
|
||||
@@ -605,6 +678,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24474" name="Male Swimsuit No. 1" additionalName="Low-grade/ Option 15" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Low-grade/ Option +15. -->
|
||||
@@ -614,6 +688,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24475" name="Male Swimsuit No. 1" additionalName="Low-grade/ Option 16" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Low-grade/ Option +16. -->
|
||||
@@ -623,6 +698,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24476" name="Male Swimsuit No. 1" additionalName="Low-grade/ Option 17" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Low-grade/ Option +17. -->
|
||||
@@ -632,6 +708,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24477" name="Male Swimsuit No. 1" additionalName="Low-grade/ Option 18" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Low-grade/ Option +18. -->
|
||||
@@ -641,6 +718,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24478" name="Male Swimsuit No. 1" additionalName="Low-grade/ Option 19" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Low-grade/ Option +19. -->
|
||||
@@ -650,6 +728,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24479" name="Male Swimsuit No. 1" additionalName="Low-grade/ Option 20" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Low-grade/ Option +20. -->
|
||||
@@ -659,6 +738,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24480" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Debuff Reflect" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Debuff Reflect +5%. -->
|
||||
@@ -668,6 +748,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24481" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Damage Reflection Resistance" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Debuff Reflect Resistance +7%. -->
|
||||
@@ -677,6 +758,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24482" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Ranged Resistance" type="Armor">
|
||||
<!-- A reward for the Aden Golden Medal event. Male only. When equipped, it is impossible to wear armor. Headgear, weapons and accessories are not removed. Bow/ Crossbow Resistance +5%. -->
|
||||
@@ -686,6 +768,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24483" name="Male Swimsuit No. 1" additionalName="Mid-grade/ P. Def. Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, P. Def. +5%. -->
|
||||
@@ -695,6 +778,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24484" name="Male Swimsuit No. 1" additionalName="Mid-grade/ M. Def. Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, M. Def. +5%. -->
|
||||
@@ -704,6 +788,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24485" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Attribute Resistance" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Attribute Resistance +7. -->
|
||||
@@ -713,6 +798,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24486" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Received Heal Amount Increase" type="Armor">
|
||||
<!-- A reward for the Aden's Gold Medal event. When equipped, armor is unequipped and cannot be used. Headgear, weapons, and accessories remain equipped. Male only. Received Healing +7%. -->
|
||||
@@ -722,6 +808,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24487" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Max. HP Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Max HP +7%. -->
|
||||
@@ -731,6 +818,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24488" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Max. MP Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Max MP +5%. -->
|
||||
@@ -740,6 +828,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24489" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Max CP Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Max CP +7%. -->
|
||||
@@ -749,6 +838,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24490" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Speed Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Speed +7. -->
|
||||
@@ -758,6 +848,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24491" name="Male Swimsuit No. 1" additionalName="Mid-grade/ HP Recovery Bonus Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, HP Recovery Bonus +8. -->
|
||||
@@ -767,6 +858,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24492" name="Male Swimsuit No. 1" additionalName="Mid-grade/ MP Recovery Bonus Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, MP Recovery Bonus +4. -->
|
||||
@@ -776,6 +868,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24493" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Evasion Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, P./ M. Evasion +4. -->
|
||||
@@ -785,6 +878,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24494" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Option 15" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Mid-grade/ Option +15. -->
|
||||
@@ -794,6 +888,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24495" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Option 16" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Mid-grade/ Option +16. -->
|
||||
@@ -803,6 +898,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24496" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Option 17" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Mid-grade/ Option +17. -->
|
||||
@@ -812,6 +908,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24497" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Option 18" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Mid-grade/ Option +18. -->
|
||||
@@ -821,6 +918,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24498" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Option 19" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Mid-grade/ Option +19. -->
|
||||
@@ -830,6 +928,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24499" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Option 20" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Mid-grade/ Option +20. -->
|
||||
@@ -839,5 +938,6 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
</list>
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Debuff Reflect +10%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="rbracelet" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="material" val="CLOTH" />
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="25802" name="Agathion - Matryoshka" type="Armor">
|
||||
<!-- Summons Agathion Matryoshka. -->
|
||||
@@ -28,6 +29,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="25803" name="Wondrous Casket" additionalName="Leo" type="EtcItem">
|
||||
<!-- Double-click to obtain one of following items: Sealed Talisman of Longing, Immortal Scroll, Talisman of Abundance, Elcyum, Destructive Energy 20-unit Pack, Giant's Energy, Package: Top-grade R95-grade Life Stone, Package: Top-grade R99-grade Life Stone, Agathion Leo. -->
|
||||
|
||||
@@ -946,6 +946,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="26252" name="Halloween Outfit Appearance Stone" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor to that of Halloween Outfit. Used with upper or full-body armor. Allows use of the Halloween skills. -->
|
||||
@@ -976,6 +977,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="26255" name="Halloween Outfit" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and accessories remain equipped. -->
|
||||
@@ -984,6 +986,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="26256" name="Halloween Shaper" type="Weapon">
|
||||
<!-- Halloween weapon. -->
|
||||
@@ -1158,7 +1161,7 @@
|
||||
<item id="26263" name="Halloween Shooter" type="Weapon">
|
||||
<!-- Halloween weapon. -->
|
||||
<set name="icon" val="icon.ev_wp_halloween" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="is_tradable" val="false" />
|
||||
@@ -1557,7 +1560,7 @@
|
||||
<item id="26282" name="Halloween Shooter" type="Weapon">
|
||||
<!-- Halloween weapon. -->
|
||||
<set name="icon" val="icon.ev_wp_halloween" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="is_tradable" val="false" />
|
||||
@@ -1771,6 +1774,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="604800" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="26293" name="Agathion - Matryoshka" additionalName="7-day" type="Armor">
|
||||
<!-- Summons Agathion Matryoshka. Active skills:. 1. Matryoshka Teleport: Teleports to Talking Island Village/ Aden/ Ancient City Arcan/ Keucereus Alliance Base. 2. Matryoshka's Gift: Gives a special gift every 12 h. 3. Matryoshka's Blessing: Acquired XP/ SP +30% for 60 min. -->
|
||||
@@ -1782,6 +1786,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="2592000" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="26294" name="Agathion - Minion Eye" additionalName="30-day" type="Armor">
|
||||
<!-- Summons Agathion Minion Eye. When equipped, grants the Minion Eye's Encouragement effect: CON +3, MEN +3, Weight Limit +10,000, Max HP/ MP/ CP/ +300, Skill Cooldown -3%, Skill MP Consumption -3%. Active skill: Minion Eye's Blessed Resurrection. -->
|
||||
@@ -1793,6 +1798,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="604800" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="26295" name="Agathion - Matryoshka" additionalName="30-day" type="Armor">
|
||||
<!-- Summons Agathion Matryoshka. Active skills:. 1. Matryoshka Teleport: Teleports to Talking Island Village/ Aden/ Ancient City Arcan/ Keucereus Alliance Base. 2. Matryoshka's Gift: Gives a special gift every 12 h. 3. Matryoshka's Blessing: Acquired XP/ SP +30% for 60 min. -->
|
||||
@@ -1804,6 +1810,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="2592000" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="26296" name="La Vie En Rose's Jewelry Box" type="EtcItem">
|
||||
<!-- Double-click to acquire 1 of La Vie En Rose's jewels. Cannot be used in the auction house. -->
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="26301" name="3rd Anniversary Agathion" additionalName="14-day" type="Armor">
|
||||
<!-- For the anniversary of Lineage II. Summons Agathion Nepal Snow. -->
|
||||
@@ -21,6 +22,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="20160" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="26302" name="6th Anniversary Hat" type="Armor">
|
||||
<!-- A hair accessory for the anniversary of Lineage II. Uses 2 hair accessory slots. -->
|
||||
@@ -32,6 +34,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="26303" name="6th Anniversary Agathion" additionalName="14-day" type="Armor">
|
||||
<!-- For the anniversary of Lineage II. Summons Agathion Nepal Snow. -->
|
||||
@@ -43,6 +46,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="20160" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="26304" name="Campfire Flint" type="EtcItem">
|
||||
<!-- Required for starting a campfire. For 10 min., Skill Cooldown -10%, PvE damage +10%, grants Vampiric Rage effect. The effect activates only if the fire is started at a certain distance away from the village. Does not stack with the Christmas Tree effect. -->
|
||||
@@ -287,6 +291,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="26327" name="Lineage II Baseball Cap" type="Armor">
|
||||
<!-- Lineage II baseball cap. -->
|
||||
@@ -295,6 +300,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="26328" name="School Uniform A" type="Armor">
|
||||
<!-- School Uniform A. When equipped, armor is removed and cannot be used. Hair accessories, weapons, and magic armor are not removed. -->
|
||||
@@ -305,6 +311,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="26329" name="School Uniform Hair A" type="Armor">
|
||||
<!-- School Uniform A hair accessory. -->
|
||||
@@ -314,6 +321,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="26330" name="School Uniform B" type="Armor">
|
||||
<!-- School Uniform B. When equipped, armor is removed and cannot be used. Hair accessories, weapons, and magic armor are not removed. -->
|
||||
@@ -324,6 +332,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="26331" name="School Uniform Hair B" type="Armor">
|
||||
<!-- School Uniform B hair accessory. -->
|
||||
@@ -333,6 +342,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="26332" name="Lineage II Baseball Uniform Appearance Stone" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of the Lineage II Baseball Uniform. Tops and one-pieces only. It changes everything, making the appearance of all armor into that of the Lineage II Baseball Uniform. Appearance is restored through the use of a Restoration Stone. -->
|
||||
@@ -595,6 +605,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="26356" name="Pirate Crew Outfit" type="Armor">
|
||||
<!-- Pirate crew member's outfit. When equipped, armor is removed and cannot be used. Hair accessories, weapons, and magic armor are not removed. -->
|
||||
@@ -605,6 +616,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="26357" name="Pirate Captain Appeareance Stone" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Tops and one-pieces only. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. -->
|
||||
@@ -1033,6 +1045,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="26390" name="Mysterious Quick Healing Potion" type="EtcItem">
|
||||
<!-- Magical, liquid medicine that greatly restores HP for 15 sec. Cannot be used in the Olympiad or the Ceremony of Chaos. -->
|
||||
|
||||
@@ -342,6 +342,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="26435" name="Test Card - Bracelet" type="Armor">
|
||||
<set name="icon" val="icon.card2_event_giyotine" />
|
||||
@@ -350,6 +351,7 @@
|
||||
<set name="weight" val="150" />
|
||||
<set name="price" val="3556000" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="rbracelet" />
|
||||
</item>
|
||||
<item id="26436" name="Test Card - Rune" type="EtcItem">
|
||||
<set name="icon" val="icon.card2_event_giyotine" />
|
||||
|
||||
@@ -264,6 +264,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="26519" name="Pirate Crew Outfit" type="Armor">
|
||||
<!-- Pirate crew member's outfit. When equipped, armor is removed and cannot be used. Hair accessories, weapons, and magic armor are not removed. -->
|
||||
@@ -274,6 +275,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="26520" name="Pirate Captain Appeareance Stone" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Can use Pirate Captain skill after appearance modification. Tops and one-pieces only. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. -->
|
||||
|
||||
@@ -679,6 +679,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="27554" name="Blessed Griffin Egg" additionalName="1-day" type="EtcItem">
|
||||
<!-- This Blessed Griffin Egg will be of great help to you. -->
|
||||
@@ -713,6 +714,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="27558" name="Lineage II Baseball Cap" type="Armor">
|
||||
<!-- Lineage II baseball cap. -->
|
||||
@@ -721,6 +723,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="27559" name="Lineage II Baseball Uniform Appearance Stone" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of the Lineage II Baseball Uniform. Tops and one-pieces only. It changes everything, making the appearance of all armor into that of the Lineage II Baseball Uniform. Appearance is restored through the use of a Restoration Stone. -->
|
||||
|
||||
@@ -826,7 +826,7 @@
|
||||
<!-- Contains the power of Agathion Virgo. Can be enchanted up to +10. Depending on the enchant value, enables its primary and/ or secondary skills. Equipping it in the main slot enables both primary and secondary skills. Equipping in an additional slot enables only secondary skills. -->
|
||||
<set name="icon" val="icon.agathion_virgo_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="rear;lear" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -840,7 +840,7 @@
|
||||
<set name="icon" val="icon.agathion_capr_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -853,7 +853,7 @@
|
||||
<!-- Contains the power of Agathion Libra. Can be enchanted up to +10. Depending on the enchant value, enables its primary and/ or secondary skills. Equipping it in the main slot enables both primary and secondary skills. Equipping in an additional slot enables only secondary skills. -->
|
||||
<set name="icon" val="icon.agathion_lib_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="head" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -866,7 +866,7 @@
|
||||
<!-- Contains the power of Agathion Aries. Can be enchanted up to +10. Depending on the enchant value, enables its primary and/ or secondary skills. Equipping it in the main slot enables both primary and secondary skills. Equipping in an additional slot enables only secondary skills. -->
|
||||
<set name="icon" val="icon.agathion_aries_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -887,6 +887,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<stats>
|
||||
<stat type="maxMp">141</stat>
|
||||
</stats>
|
||||
@@ -896,7 +897,7 @@
|
||||
<set name="icon" val="icon.agathion_leo_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -912,7 +913,7 @@
|
||||
<!-- Contains the power of Agathion Gemini. Can be enchanted up to +10. Depending on the enchant value, enables its primary and/ or secondary skills. Equipping it in the main slot enables both primary and secondary skills. Equipping in an additional slot enables only secondary skills. -->
|
||||
<set name="icon" val="icon.agathion_gem_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -925,7 +926,7 @@
|
||||
<!-- Contains the power of Agathion Scorpio. Can be enchanted up to +10. Depending on the enchant value, enables its primary and/ or secondary skills. Equipping it in the main slot enables both primary and secondary skills. Equipping in an additional slot enables only secondary skills. -->
|
||||
<set name="icon" val="icon.agathion_sco_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -939,7 +940,7 @@
|
||||
<set name="icon" val="icon.agathion_aqu_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -960,12 +961,13 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
</item>
|
||||
<item id="28755" name="Sagittarius Agathion Charm" additionalName="Not Used" type="Armor">
|
||||
<!-- Contains the power of Agathion Sagittarius. Can be enchanted up to +10. Depending on the enchant value, enables its primary and/ or secondary skills. Equipping it in the main slot enables both primary and secondary skills. Equipping in an additional slot enables only secondary skills. -->
|
||||
<set name="icon" val="icon.agathion_sag_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -978,7 +980,7 @@
|
||||
<!-- Contains the power of Agathion Cancer. Can be enchanted up to +10. Depending on the enchant value, enables its primary and/ or secondary skills. Equipping it in the main slot enables both primary and secondary skills. Equipping in an additional slot enables only secondary skills. -->
|
||||
<set name="icon" val="icon.agathion_can_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -1063,12 +1065,13 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
</item>
|
||||
<item id="28764" name="Agathion Charm - Freya (30-day)" type="Armor">
|
||||
<!-- Summons Agathion Freya. Available for 30 d. Cannot be used in the Olympiad. <Active skill>. 1. Freya's Teleport: Aden/ Rune/ Talking Island Village (cooldown: 30 min.). <Item skills>. 1. Freya's Mind: Confusion Resistance +10%, Water Resistance +10. 2. Freya's Strength: STR/ INT/ CON/ DEX/ WIT/ MEN +1. 3. Freya's Magic: P./ M. Skill MP Consumption -3%. -->
|
||||
<set name="icon" val="icon.bm_agathion_base" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
|
||||
@@ -1363,6 +1363,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
</item>
|
||||
<item id="29082" name="Dimensional Talisman - Attack Attribute Pack (30-day)" type="EtcItem">
|
||||
<!-- Double-click to obtain Dimensional Talisman - Attribute Attack (30-day). -->
|
||||
|
||||
@@ -533,6 +533,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="29144" name="Freya's Heart-pounding Shopping Bag" type="EtcItem">
|
||||
<!-- Double-click Freya's Heart-pounding Shopping Bag to obtain 1 Freya's Art of Seduction and 2 Freya's Recovery Potion. There is also a chance to additionally obtain one a Freya, Sirra, or Snowman Winter Card or Freya's Ice Crystal. -->
|
||||
@@ -698,7 +699,7 @@
|
||||
<set name="icon" val="icon.accessory_jindo_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="LIGHT" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -713,6 +714,7 @@
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="29161" name="High-grade Maphr's Rune Pack" additionalName="30-day" type="EtcItem">
|
||||
<!-- Double-click to obtain one High-grade Maphr's Rune 300% (30-day). -->
|
||||
@@ -906,7 +908,7 @@
|
||||
<set name="icon" val="icon.agathion_base" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="LIGHT" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="120" />
|
||||
@@ -1099,7 +1101,7 @@
|
||||
<set name="icon" val="icon.s_newbie_user_display" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="20160" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<stats>
|
||||
<stat type="maxMp">256</stat>
|
||||
</stats>
|
||||
@@ -507,7 +508,7 @@
|
||||
<!-- A cheering item used to support favorite athletes. Allows to use the Cheer Firecracker skill. -->
|
||||
<set name="icon" val="BranchIcon.icon.ev_cheering_weapon_00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ANCIENTSWORD" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -530,7 +531,7 @@
|
||||
<!-- A cheering item used to support favorite athletes. Allows to use the Cheer Firecracker skill. -->
|
||||
<set name="icon" val="BranchIcon.icon.ev_cheering_weapon_01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ANCIENTSWORD" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -553,7 +554,7 @@
|
||||
<!-- A cheering item used to support favorite athletes. Allows to use the Cheer Firecracker skill. -->
|
||||
<set name="icon" val="BranchIcon.icon.ev_cheering_weapon_02" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ANCIENTSWORD" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -576,7 +577,7 @@
|
||||
<!-- A cheering item used to support favorite athletes. Allows to use the Cheer Firecracker skill. -->
|
||||
<set name="icon" val="BranchIcon.icon.ev_cheering_weapon_03" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ANCIENTSWORD" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
|
||||
@@ -84,7 +84,7 @@
|
||||
<!-- Take this fragment along with Dragon Claw Coupon to Snake to exchange for High-grade Antharas Shaper of Seven Deadly Sins (1-hour). Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_dagger_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -93,6 +93,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1039</stat>
|
||||
<stat type="mAtk">517</stat>
|
||||
@@ -107,7 +108,7 @@
|
||||
<!-- Take this fragment along with Dragon Claw Coupon to Snake to exchange for High-grade Antharas Slasher of Seven Deadly Sins (1-hour). Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_twohand_sword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -130,7 +131,7 @@
|
||||
<!-- Take this fragment along with Dragon Claw Coupon to Snake to exchange for High-grade Antharas Thrower of Seven Deadly Sins (1-hour). Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_bow_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="RAPIER" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -154,7 +155,7 @@
|
||||
<!-- Take this fragment along with Dragon Claw Coupon to Snake to exchange for High-grade Antharas Buster of Seven Deadly Sins (1-hour). Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_onehand_magic_sword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -163,6 +164,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">950</stat>
|
||||
<stat type="mAtk">690</stat>
|
||||
@@ -184,6 +186,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1188</stat>
|
||||
<stat type="mAtk">517</stat>
|
||||
@@ -197,7 +200,7 @@
|
||||
<!-- Take this fragment along with Dragon Claw Coupon to Snake to exchange for High-grade Antharas Stormer of Seven Deadly Sins (1-hour). Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_spear_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -221,7 +224,7 @@
|
||||
<!-- Take this fragment along with Dragon Claw Coupon to Snake to exchange for High-grade Antharas Fighter of Seven Deadly Sins (1-hour). Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_fist_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="FISHINGROD" />
|
||||
<set name="weapon_type" val="DUALFIST" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -245,7 +248,7 @@
|
||||
<!-- Take this fragment along with Dragon Claw Coupon to Snake to exchange for High-grade Antharas Avenger of Seven Deadly Sins (1-hour). Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_onehand_blunt_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
@@ -254,6 +257,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<skills>
|
||||
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
|
||||
</skills>
|
||||
@@ -277,6 +281,7 @@
|
||||
<set name="weight" val="1740" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="weapon_type" val="DUALBLUNT" />
|
||||
<stats>
|
||||
<stat type="pAtk">1445</stat>
|
||||
<stat type="mAtk">517</stat>
|
||||
@@ -291,7 +296,7 @@
|
||||
<!-- Take this fragment along with Dragon Claw Coupon to Snake to exchange for High-grade Antharas Dual Swords of Seven Deadly Sins (1-hour). Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_dual_sword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ANCIENTSWORD" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -314,7 +319,7 @@
|
||||
<!-- Take this fragment along with Dragon Claw Coupon to Snake to exchange for High-grade Valakas Shaper of Seven Deadly Sins (1-hour). Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_dagger_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -323,6 +328,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1039</stat>
|
||||
<stat type="mAtk">517</stat>
|
||||
@@ -346,6 +352,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1188</stat>
|
||||
<stat type="mAtk">517</stat>
|
||||
@@ -359,7 +366,7 @@
|
||||
<!-- Take this fragment along with Dragon Claw Coupon to Snake to exchange for High-grade Valakas Slasher of Seven Deadly Sins (1-hour). Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_twohand_sword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -382,7 +389,7 @@
|
||||
<!-- Take this fragment along with Dragon Claw Coupon to Snake to exchange for High-grade Valakas Thrower of Seven Deadly Sins (1-hour). Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_bow_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="RAPIER" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -406,7 +413,7 @@
|
||||
<!-- Take this fragment along with Dragon Claw Coupon to Snake to exchange for High-grade Valakas Buster of Seven Deadly Sins (1-hour). Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_onehand_magic_sword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -415,6 +422,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">950</stat>
|
||||
<stat type="mAtk">690</stat>
|
||||
@@ -427,7 +435,7 @@
|
||||
<!-- Take this fragment along with Dragon Claw Coupon to Snake to exchange for High-grade Valakas Caster of Seven Deadly Sins (1-hour). Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_onehand_magic_blunt_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
@@ -436,6 +444,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">950</stat>
|
||||
<stat type="mAtk">690</stat>
|
||||
@@ -450,7 +459,7 @@
|
||||
<!-- Take this fragment along with Dragon Claw Coupon to Snake to exchange for High-grade Valakas Retributer of Seven Deadly Sins (1-hour). Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_twohand_magic_blunt_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -474,7 +483,7 @@
|
||||
<!-- Take this fragment along with Dragon Claw Coupon to Snake to exchange for High-grade Lindvior Shaper of Seven Deadly Sins (1-hour). Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_dagger_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -483,6 +492,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1039</stat>
|
||||
<stat type="mAtk">517</stat>
|
||||
@@ -497,7 +507,7 @@
|
||||
<!-- Take this fragment along with Dragon Claw Coupon to Snake to exchange for High-grade Lindvior Thrower of Seven Deadly Sins (1-hour). Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_bow_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="RAPIER" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -521,7 +531,7 @@
|
||||
<!-- Take this fragment along with Dragon Claw Coupon to Snake to exchange for High-grade Lindvior Slasher of Seven Deadly Sins (1-hour). Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_twohand_sword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -544,7 +554,7 @@
|
||||
<!-- Take this fragment along with Dragon Claw Coupon to Snake to exchange for High-grade Lindvior Caster of Seven Deadly Sins (1-hour). Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_onehand_magic_blunt_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -553,6 +563,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">950</stat>
|
||||
<stat type="mAtk">690</stat>
|
||||
@@ -575,6 +586,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1188</stat>
|
||||
<stat type="mAtk">517</stat>
|
||||
@@ -589,7 +601,7 @@
|
||||
<set name="icon" val="icon.weapon_lind_crossbow_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -618,6 +630,7 @@
|
||||
<set name="weight" val="2050" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="weapon_type" val="DUALDAGGER" />
|
||||
<stats>
|
||||
<stat type="pAtk">1188</stat>
|
||||
<stat type="mAtk">517</stat>
|
||||
@@ -632,7 +645,7 @@
|
||||
<!-- Antharas' weapon made in cooperation with the Seven Deadly Sins squad. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30, P. Skill Critical Damage +30, damage to dragons +100%. Enables the Dignity and Antharas' Lash skills. Cannot be used in the Olympiad or the Ceremony of Chaos. The item's appearance cannot be modified. Cannot be enchanted, crystallized, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_dagger_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
@@ -640,6 +653,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">2177</stat>
|
||||
<stat type="mAtk">1084</stat>
|
||||
@@ -654,7 +668,7 @@
|
||||
<!-- Antharas' weapon made in cooperation with the Seven Deadly Sins squad. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30, P. Skill Critical Damage +30, damage to dragons +100%. Enables the Dignity and Antharas' Lash skills. Cannot be used in the Olympiad or the Ceremony of Chaos. The item's appearance cannot be modified. Cannot be enchanted, crystallized, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_twohand_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -676,7 +690,7 @@
|
||||
<!-- Antharas' weapon made in cooperation with the Seven Deadly Sins squad. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30, P. Skill Critical Damage +30, damage to dragons +100%. Enables the Dignity and Antharas' Lash skills. Cannot be used in the Olympiad or the Ceremony of Chaos. The item's appearance cannot be modified. Cannot be enchanted, crystallized, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_bow_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="RAPIER" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -699,7 +713,7 @@
|
||||
<!-- Antharas Buster created to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Casting Spd. +30%, P. Critical Rate +100, M. Skill Critical Rate +30%, M. Skill Critical Damage +30%, damage to dragons +100%. Enables the Dignity and Antharas' Lash skills. Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_onehand_magic_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
@@ -707,6 +721,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1990</stat>
|
||||
<stat type="mAtk">1446</stat>
|
||||
@@ -727,6 +742,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">2488</stat>
|
||||
<stat type="mAtk">1084</stat>
|
||||
@@ -740,7 +756,7 @@
|
||||
<!-- Antharas' weapon made in cooperation with the Seven Deadly Sins squad. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30, P. Skill Critical Damage +30, damage to dragons +100%. Enables the Dignity and Antharas' Lash skills. Cannot be used in the Olympiad or the Ceremony of Chaos. The item's appearance cannot be modified. Cannot be enchanted, crystallized, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_spear_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="BRONZE" />
|
||||
@@ -763,7 +779,7 @@
|
||||
<!-- Antharas' weapon made in cooperation with the Seven Deadly Sins squad. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30, P. Skill Critical Damage +30, damage to dragons +100%. Enables the Dignity and Antharas' Lash skills. Cannot be used in the Olympiad or the Ceremony of Chaos. The item's appearance cannot be modified. Cannot be enchanted, crystallized, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_fist_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="FISHINGROD" />
|
||||
<set name="weapon_type" val="DUALFIST" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -786,7 +802,7 @@
|
||||
<!-- Antharas' weapon made in cooperation with the Seven Deadly Sins squad. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30, P. Skill Critical Damage +30, damage to dragons +100%. Enables the Dignity and Antharas' Lash skills. Cannot be used in the Olympiad or the Ceremony of Chaos. The item's appearance cannot be modified. Cannot be enchanted, crystallized, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_onehand_blunt_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="1740" />
|
||||
@@ -794,6 +810,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<skills>
|
||||
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
|
||||
</skills>
|
||||
@@ -816,6 +833,7 @@
|
||||
<set name="weight" val="1740" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="weapon_type" val="DUALBLUNT" />
|
||||
<stats>
|
||||
<stat type="pAtk">3027</stat>
|
||||
<stat type="mAtk">1084</stat>
|
||||
@@ -830,7 +848,7 @@
|
||||
<!-- Antharas' weapon made in cooperation with the Seven Deadly Sins squad. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30, P. Skill Critical Damage +30, damage to dragons +100%. Enables the Dignity and Antharas' Lash skills. Cannot be used in the Olympiad or the Ceremony of Chaos. The item's appearance cannot be modified. Cannot be enchanted, crystallized, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_dual_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ANCIENTSWORD" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -852,7 +870,7 @@
|
||||
<!-- Valakas' weapon made in cooperation with the Seven Deadly Sins squad. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30, P. Skill Critical Damage +30, damage to dragons +100%. Allows to use Dignity and Valakas' Bite. Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned with attributes. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_dagger_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -861,6 +879,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">2177</stat>
|
||||
<stat type="mAtk">1084</stat>
|
||||
@@ -884,6 +903,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">2488</stat>
|
||||
<stat type="mAtk">1084</stat>
|
||||
@@ -897,7 +917,7 @@
|
||||
<!-- Valakas' weapon made in cooperation with the Seven Deadly Sins squad. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30, P. Skill Critical Damage +30, damage to dragons +100%. Allows to use Dignity and Valakas' Bite. Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned with attributes. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_twohand_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -920,7 +940,7 @@
|
||||
<!-- Valakas' weapon made in cooperation with the Seven Deadly Sins squad. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30, P. Skill Critical Damage +30, damage to dragons +100%. Allows to use Dignity and Valakas' Bite. Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned with attributes. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_bow_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="RAPIER" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -944,7 +964,7 @@
|
||||
<!-- Valakas' weapon made in cooperation with the Seven Deadly Sins squad. PvP Damage +30%, Max HP/ MP/ CP +30%, Casting Spd. +30%, P. Critical Rate +100, M. Skill Critical Rate +100, M. Skill Critical Damage +30%, damage to dragons +100%. Allows to use Dignity and Valakas' Bite. Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned with attributes. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_onehand_magic_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -953,6 +973,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1990</stat>
|
||||
<stat type="mAtk">1446</stat>
|
||||
@@ -965,7 +986,7 @@
|
||||
<!-- Valakas' weapon made in cooperation with the Seven Deadly Sins squad. PvP Damage +30%, Max HP/ MP/ CP +30%, Casting Spd. +30%, P. Critical Rate +100, M. Skill Critical Rate +100, M. Skill Critical Damage +30%, damage to dragons +100%. Allows to use Dignity and Valakas' Bite. Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned with attributes. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_onehand_magic_blunt_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
@@ -974,6 +995,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1990</stat>
|
||||
<stat type="mAtk">1446</stat>
|
||||
@@ -988,7 +1010,7 @@
|
||||
<!-- Valakas' weapon made in cooperation with the Seven Deadly Sins squad. PvP Damage +30%, Max HP/ MP/ CP +30%, Casting Spd. +30%, P. Critical Rate +100, M. Skill Critical Rate +100, M. Skill Critical Damage +30%, damage to dragons +100%. Allows to use Dignity and Valakas' Bite. Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned with attributes. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_twohand_magic_blunt_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -1012,7 +1034,7 @@
|
||||
<!-- Lindvior's weapon made in cooperation with the Seven Deadly Sins squad. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30, P. Skill Critical Damage +30, damage to dragons +100%. Allows to use Dignity and Lindvior's Wingbeat. Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned with attributes. -->
|
||||
<set name="icon" val="icon.weapon_lind_dagger_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -1021,6 +1043,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">2177</stat>
|
||||
<stat type="mAtk">1084</stat>
|
||||
@@ -1035,7 +1058,7 @@
|
||||
<!-- Lindvior's weapon made in cooperation with the Seven Deadly Sins squad. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30, P. Skill Critical Damage +30, damage to dragons +100%. Allows to use Dignity and Lindvior's Wingbeat. Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned with attributes. -->
|
||||
<set name="icon" val="icon.weapon_lind_bow_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="RAPIER" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -1059,7 +1082,7 @@
|
||||
<!-- Lindvior's weapon made in cooperation with the Seven Deadly Sins squad. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30, P. Skill Critical Damage +30, damage to dragons +100%. Allows to use Dignity and Lindvior's Wingbeat. Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned with attributes. -->
|
||||
<set name="icon" val="icon.weapon_lind_twohand_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -1082,7 +1105,7 @@
|
||||
<!-- A Lindvior's weapon made in cooperation with the Seven Deadly Sins squad. PvP damage +30%, Max HP/ MP/ CP +30%, Casting Spd. +30%, P. Critical Rate +100, M. Skill Critical Rate +100, M. Skill Critical Damage +30%, damage to dragons +100%. Enables the Dignity and Lindvior's Wingbeat skills. Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be enchanted, crystallized, modified, augmented, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_onehand_magic_blunt_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -1091,6 +1114,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1990</stat>
|
||||
<stat type="mAtk">1446</stat>
|
||||
@@ -1113,6 +1137,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">2488</stat>
|
||||
<stat type="mAtk">1084</stat>
|
||||
@@ -1127,7 +1152,7 @@
|
||||
<set name="icon" val="icon.weapon_lind_crossbow_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -1156,6 +1181,7 @@
|
||||
<set name="weight" val="2050" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="weapon_type" val="DUALDAGGER" />
|
||||
<stats>
|
||||
<stat type="pAtk">2488</stat>
|
||||
<stat type="mAtk">1084</stat>
|
||||
|
||||
@@ -386,7 +386,7 @@
|
||||
<!-- An item commemorating the collaboration with Don Quijote. Fulfill all your cherished dreams! Enables the Inspiring Crackers skill. -->
|
||||
<set name="icon" val="BranchIcon.Icon.etc_ev_don_jp" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ANCIENTSWORD" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
|
||||
@@ -831,7 +831,7 @@
|
||||
<!-- A weapon imbued with the power of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for standard attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.weapon_lind_dagger_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -841,6 +841,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1877</stat>
|
||||
<stat type="mAtk">935</stat>
|
||||
@@ -855,7 +856,7 @@
|
||||
<!-- A weapon imbued with the power of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for standard attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.weapon_lind_bow_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="RAPIER" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
@@ -880,7 +881,7 @@
|
||||
<!-- A weapon imbued with the power of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for standard attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.weapon_lind_twohand_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
@@ -904,7 +905,7 @@
|
||||
<!-- A weapon imbued with the wisdom of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Casting Spd. +30%, Critical Rate for standard attacks +100, M. Skill Critical Rate +100%, M. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.weapon_lind_onehand_magic_blunt_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -914,6 +915,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1716</stat>
|
||||
<stat type="mAtk">1247</stat>
|
||||
@@ -937,6 +939,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">2146</stat>
|
||||
<stat type="mAtk">935</stat>
|
||||
@@ -950,7 +953,7 @@
|
||||
<!-- A weapon imbued with the power of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for standard attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.weapon_lind_crossbow_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -982,6 +985,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weapon_type" val="DUALDAGGER" />
|
||||
<stats>
|
||||
<stat type="pAtk">2146</stat>
|
||||
<stat type="mAtk">935</stat>
|
||||
@@ -996,7 +1000,7 @@
|
||||
<!-- A weapon imbued with the power of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for standard attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_dagger_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -1006,6 +1010,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1877</stat>
|
||||
<stat type="mAtk">935</stat>
|
||||
@@ -1030,6 +1035,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">2146</stat>
|
||||
<stat type="mAtk">935</stat>
|
||||
@@ -1043,7 +1049,7 @@
|
||||
<!-- A weapon imbued with the power of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for standard attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_twohand_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
@@ -1067,7 +1073,7 @@
|
||||
<!-- A weapon imbued with the power of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for standard attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_bow_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="RAPIER" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
@@ -1092,7 +1098,7 @@
|
||||
<!-- A weapon imbued with the wisdom of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Casting Spd. +30%, Critical Rate for standard attacks +100, M. Skill Critical Rate +100%, M. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_onehand_magic_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -1102,6 +1108,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1716</stat>
|
||||
<stat type="mAtk">1247</stat>
|
||||
@@ -1114,7 +1121,7 @@
|
||||
<!-- A weapon imbued with the wisdom of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Casting Spd. +30%, Critical Rate for standard attacks +100, M. Skill Critical Rate +100%, M. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_onehand_magic_blunt_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="WOOD" />
|
||||
@@ -1124,6 +1131,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1716</stat>
|
||||
<stat type="mAtk">1247</stat>
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
<!-- A weapon imbued with the power of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for standard attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.weapon_antaras_dagger_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -14,6 +14,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1877</stat>
|
||||
<stat type="mAtk">935</stat>
|
||||
@@ -28,7 +29,7 @@
|
||||
<!-- A weapon imbued with the power of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for standard attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.weapon_antaras_twohand_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
@@ -52,7 +53,7 @@
|
||||
<!-- A weapon imbued with the power of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for standard attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.weapon_antaras_bow_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="RAPIER" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
@@ -77,7 +78,7 @@
|
||||
<!-- A weapon imbued with the wisdom of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Casting Spd. +30%, Critical Rate for standard attacks +100, M. Skill Critical Rate +100%, M. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.weapon_antaras_onehand_magic_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -87,6 +88,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1716</stat>
|
||||
<stat type="mAtk">1247</stat>
|
||||
@@ -109,6 +111,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">2146</stat>
|
||||
<stat type="mAtk">935</stat>
|
||||
@@ -122,7 +125,7 @@
|
||||
<!-- A weapon imbued with the power of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for standard attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.weapon_antaras_spear_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
@@ -148,7 +151,7 @@
|
||||
<!-- A weapon imbued with the power of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for standard attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.weapon_antaras_fist_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="FISHINGROD" />
|
||||
<set name="weapon_type" val="DUALFIST" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
@@ -173,7 +176,7 @@
|
||||
<!-- A weapon imbued with the power of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for standard attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.weapon_antaras_onehand_blunt_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
@@ -183,6 +186,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<skills>
|
||||
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
|
||||
</skills>
|
||||
@@ -207,6 +211,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weapon_type" val="DUALBLUNT" />
|
||||
<stats>
|
||||
<stat type="pAtk">2611</stat>
|
||||
<stat type="mAtk">935</stat>
|
||||
@@ -221,7 +226,7 @@
|
||||
<!-- A weapon imbued with the power of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for standard attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.weapon_antaras_dual_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ANCIENTSWORD" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
@@ -245,7 +250,7 @@
|
||||
<!-- A weapon imbued with the power of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for standard attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.fafurion_avenger_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
@@ -255,6 +260,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<skills>
|
||||
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
|
||||
</skills>
|
||||
@@ -271,7 +277,7 @@
|
||||
<!-- A weapon imbued with the power of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for standard attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.fafurion_fighter_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="FISHINGROD" />
|
||||
<set name="weapon_type" val="DUALFIST" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
@@ -296,7 +302,7 @@
|
||||
<!-- A weapon imbued with the power of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for standard attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.fafurion_stormer_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
@@ -321,7 +327,7 @@
|
||||
<!-- A weapon imbued with the wisdom of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Casting Spd. +30%, Critical Rate for standard attacks +100, M. Skill Critical Rate +30%, M. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.fafurion_retributer_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
@@ -354,6 +360,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weapon_type" val="DUALBLUNT" />
|
||||
<stats>
|
||||
<stat type="pAtk">2611</stat>
|
||||
<stat type="mAtk">935</stat>
|
||||
@@ -368,7 +375,7 @@
|
||||
<!-- A weapon imbued with the power of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for standard attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.fafurion_onehand_dual_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ANCIENTSWORD" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
@@ -400,6 +407,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weapon_type" val="DUALDAGGER" />
|
||||
<stats>
|
||||
<stat type="pAtk">1877</stat>
|
||||
<stat type="mAtk">935</stat>
|
||||
@@ -691,7 +699,7 @@
|
||||
<!-- A weapon imbued with the wisdom of the dragons. PvP damage +30%, Max HP/ MP/ CP +30%, Casting Spd. +30%, Critical Rate for standard attacks +100, M. Skill Critical Rate +100%, M. Skill Critical Damage +30%, damage to dragons +100%. Max HP can increase by more than 150,000. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_twohand_magic_blunt_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
|
||||
@@ -496,6 +496,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<skills>
|
||||
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||
<skill id="9783" level="1" /> <!-- Agathion's Gift: Jr. Cocoring -->
|
||||
@@ -511,6 +512,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="36344" name="Male Swimsuit No. 2" additionalName="Event" type="Armor">
|
||||
<!-- Equipping this disables armor. Hair accessories, weapons, and magic armor remain equipped. Male only. -->
|
||||
@@ -520,6 +522,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="36345" name="Female Swimsuit No. 1" additionalName="Event" type="Armor">
|
||||
<!-- Equipping this disables armor. Hair accessories, weapons, and magic armor remain equipped. Female only. -->
|
||||
@@ -529,6 +532,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="36346" name="Female Swimsuit No. 2" additionalName="Event" type="Armor">
|
||||
<!-- Equipping this disables armor. Hair accessories, weapons, and magic armor remain equipped. Female only. -->
|
||||
@@ -538,6 +542,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="36347" name="Scroll: Energy of Glory" additionalName="Event" type="EtcItem">
|
||||
<!-- Acquired XP/ SP +30% for 30 min. -->
|
||||
@@ -558,6 +563,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="36349" name="Bracelet of Glory: Glory" additionalName="Event" type="Armor">
|
||||
<!-- A reward for the Aden Golden Medal Event. Unlocks 5 talisman slots when equipped. MP +216, STR +1, INT +1. -->
|
||||
@@ -614,6 +620,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9554" level="1" /> <!-- Hair Accessory: STR -->
|
||||
</skills>
|
||||
@@ -625,6 +632,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9555" level="1" /> <!-- Hair Accessory: DEX -->
|
||||
</skills>
|
||||
@@ -636,6 +644,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9556" level="1" /> <!-- Hair Accessory: CON -->
|
||||
</skills>
|
||||
@@ -647,6 +656,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9557" level="1" /> <!-- Hair Accessory: MEN -->
|
||||
</skills>
|
||||
@@ -658,6 +668,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9558" level="1" /> <!-- Hair Accessory: INT -->
|
||||
</skills>
|
||||
@@ -669,6 +680,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9559" level="1" /> <!-- Hair Accessory: WIT -->
|
||||
</skills>
|
||||
@@ -680,6 +692,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9560" level="1" /> <!-- Hair Accessory: Critical Rate -->
|
||||
</skills>
|
||||
@@ -691,6 +704,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9561" level="1" /> <!-- Hair Accessory: Critical Damage -->
|
||||
</skills>
|
||||
@@ -702,6 +716,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9562" level="1" /> <!-- Hair Accessory Circlet: P. Def. -->
|
||||
</skills>
|
||||
@@ -714,6 +729,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="commissionItemType" val="HAIR_ACCESSORY" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9563" level="1" /> <!-- Hair Accessory: M. Def. -->
|
||||
</skills>
|
||||
@@ -725,6 +741,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9564" level="1" /> <!-- Hair Accessory: Evasion -->
|
||||
</skills>
|
||||
@@ -736,6 +753,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9565" level="1" /> <!-- Hair Accessory: P. Atk. -->
|
||||
</skills>
|
||||
@@ -747,6 +765,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9566" level="1" /> <!-- Hair Accessory: M. Atk. -->
|
||||
</skills>
|
||||
@@ -758,6 +777,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9567" level="1" /> <!-- Hair Accessory: Accuracy -->
|
||||
</skills>
|
||||
|
||||
@@ -183,6 +183,7 @@
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="price" val="5000000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="36414" name="Dragon Claw" type="EtcItem">
|
||||
<!-- Material for making a dragon weapon. -->
|
||||
@@ -766,7 +767,7 @@
|
||||
<item id="36439" name="Lindvior Shooter" additionalName="Fragment" type="Weapon">
|
||||
<!-- Lindvior Shooter Fragment. Max HP can be more than 150,000. Cannot be enchanted, augmented, crystallized, appearance modified, assigned an attribute. <Enhancing>. Take the fragment and Dragon Claw to Jenna in Rune to enhance it to a Lindvior's standard weapon. -->
|
||||
<set name="icon" val="icon.weapon_lind_crossbow_i00" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="crystal_type" val="R" />
|
||||
|
||||
@@ -1176,6 +1176,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="36665" name="Nerva's Temporary Prison Key" type="EtcItem">
|
||||
<!-- Key obtained after killing monsters at Raider's Crossroads. Opens the Nerva temporary prison gate. -->
|
||||
|
||||
@@ -950,6 +950,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
</skills>
|
||||
@@ -961,6 +962,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9554" level="1" /> <!-- Hair Accessory: STR -->
|
||||
@@ -973,6 +975,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9555" level="1" /> <!-- Hair Accessory: DEX -->
|
||||
@@ -985,6 +988,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9556" level="1" /> <!-- Hair Accessory: CON -->
|
||||
@@ -997,6 +1001,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9557" level="1" /> <!-- Hair Accessory: MEN -->
|
||||
@@ -1009,6 +1014,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9558" level="1" /> <!-- Hair Accessory: INT -->
|
||||
@@ -1021,6 +1027,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9559" level="1" /> <!-- Hair Accessory: WIT -->
|
||||
@@ -1033,6 +1040,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9560" level="1" /> <!-- Hair Accessory: Critical Rate -->
|
||||
@@ -1045,6 +1053,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9561" level="1" /> <!-- Hair Accessory: Critical Damage -->
|
||||
@@ -1057,6 +1066,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9562" level="1" /> <!-- Hair Accessory Circlet: P. Def. -->
|
||||
@@ -1069,6 +1079,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9563" level="1" /> <!-- Hair Accessory: M. Def. -->
|
||||
@@ -1081,6 +1092,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9564" level="1" /> <!-- Hair Accessory: Evasion -->
|
||||
@@ -1093,6 +1105,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9565" level="1" /> <!-- Hair Accessory: P. Atk. -->
|
||||
@@ -1105,6 +1118,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9566" level="1" /> <!-- Hair Accessory: M. Atk. -->
|
||||
@@ -1117,6 +1131,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9567" level="1" /> <!-- Hair Accessory: Accuracy -->
|
||||
|
||||
@@ -431,7 +431,7 @@
|
||||
<set name="icon" val="icon.armor_t62_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="C" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -678,7 +678,7 @@
|
||||
<set name="icon" val="icon.armor_t71_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -713,7 +713,7 @@
|
||||
<set name="icon" val="icon.armor_t59_ul_i00" />
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -796,7 +796,7 @@
|
||||
<set name="icon" val="icon.armor_t72_ul_i00" />
|
||||
<set name="armor_type" val="LIGHT" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -845,7 +845,7 @@
|
||||
<set name="icon" val="icon.armor_t80_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="A" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -928,7 +928,7 @@
|
||||
<set name="icon" val="icon.armor_t76_ul_i00" />
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="A" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -1177,7 +1177,7 @@
|
||||
<set name="icon" val="icon.armor_t90_ul_i00" />
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="S" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -1260,7 +1260,7 @@
|
||||
<set name="icon" val="icon.armor_t89_ul_i00" />
|
||||
<set name="armor_type" val="LIGHT" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="S" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
|
||||
@@ -298,7 +298,7 @@
|
||||
<!-- <Special Option>. Atk. Spd. +15%. Inflicts additional PvP Damage. No Soul Crystal option. -->
|
||||
<set name="icon" val="icon.weapon_shyayaka_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
|
||||
@@ -424,6 +424,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17059" level="1" /> <!-- Talisman - Escape: Town of Gludio -->
|
||||
</skills>
|
||||
@@ -437,6 +438,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17060" level="1" /> <!-- Talisman - Escape: Town of Dion -->
|
||||
</skills>
|
||||
@@ -450,6 +452,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17061" level="1" /> <!-- Talisman - Escape: Town of Giran -->
|
||||
</skills>
|
||||
@@ -463,6 +466,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17062" level="1" /> <!-- Talisman - Escape: Heine -->
|
||||
</skills>
|
||||
@@ -476,6 +480,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17063" level="1" /> <!-- Talisman - Escape: Town of Oren -->
|
||||
</skills>
|
||||
@@ -489,6 +494,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17064" level="1" /> <!-- Talisman - Escape: Town of Aden -->
|
||||
</skills>
|
||||
@@ -502,6 +508,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17065" level="1" /> <!-- Talisman - Escape: Town of Goddard -->
|
||||
</skills>
|
||||
@@ -515,6 +522,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17066" level="1" /> <!-- Talisman - Escape: Town of Rune -->
|
||||
</skills>
|
||||
@@ -528,6 +536,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17067" level="1" /> <!-- Talisman - Escape: Town of Schuttgart -->
|
||||
</skills>
|
||||
@@ -541,6 +550,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17068" level="1" /> <!-- Talisman - Escape: Talking Island Village -->
|
||||
</skills>
|
||||
@@ -554,6 +564,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17069" level="1" /> <!-- Talisman - Escape: Elven Village -->
|
||||
</skills>
|
||||
@@ -567,6 +578,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17070" level="1" /> <!-- Talisman - Escape: Dark Elf Village -->
|
||||
</skills>
|
||||
@@ -580,6 +592,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17071" level="1" /> <!-- Talisman - Escape: Orc Village -->
|
||||
</skills>
|
||||
@@ -593,6 +606,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17072" level="1" /> <!-- Talisman - Escape: Dwarven Village -->
|
||||
</skills>
|
||||
@@ -606,6 +620,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17073" level="1" /> <!-- Talisman - Escape: Floran Village -->
|
||||
</skills>
|
||||
@@ -619,6 +634,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17074" level="1" /> <!-- Talisman - Escape: Hardin's Academy -->
|
||||
</skills>
|
||||
@@ -632,6 +648,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17075" level="1" /> <!-- Talisman - Escape: Ivory Tower -->
|
||||
</skills>
|
||||
@@ -645,6 +662,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17076" level="1" /> <!-- Talisman - Escape: Hunters' Village -->
|
||||
</skills>
|
||||
@@ -658,6 +676,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17077" level="1" /> <!-- Talisman - Escape: Ketra Orc Village -->
|
||||
</skills>
|
||||
@@ -671,6 +690,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17078" level="1" /> <!-- Talisman - Escape: Varka Silenos Village -->
|
||||
</skills>
|
||||
@@ -684,6 +704,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17079" level="1" /> <!-- Talisman - Escape: Kamael Village -->
|
||||
</skills>
|
||||
@@ -1312,6 +1333,7 @@
|
||||
<set name="price" val="500000" />
|
||||
<set name="commissionItemType" val="HAIR_ACCESSORY" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37498" name="Faint Energy of Dimensions" type="EtcItem">
|
||||
<!-- A blessing that the Dimensional Wizard grants to the winner of a dimensional siege. Atk. Spd. +10%, Casting Spd. +10%, Speed +10, MAX HP/ MP +10%. Cooldown is 60 min. Cannot be used in the Olympiad. -->
|
||||
|
||||
@@ -412,6 +412,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="129600" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<skills>
|
||||
<skill id="17088" level="1" /> <!-- Kisung's Emote 2 -->
|
||||
<skill id="17089" level="1" /> <!-- Kisung's Cuteness -->
|
||||
|
||||
@@ -1445,6 +1445,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37662" name="Refined Romantic Chapeau: Gold" type="Armor">
|
||||
<!-- Refined gold romantic chapeau. Uses 2 hair accessory slots. -->
|
||||
@@ -1456,6 +1457,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37663" name="Refined Romantic Chapeau: Green" type="Armor">
|
||||
<!-- Refined green romantic chapeau. Uses 2 hair accessory slots. -->
|
||||
@@ -1467,6 +1469,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37664" name="Refined Romantic Chapeau: Red" type="Armor">
|
||||
<!-- Refined red romantic chapeau. Uses 2 hair accessory slots. -->
|
||||
@@ -1478,6 +1481,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37665" name="Refined Romantic Chapeau: Yellow" type="Armor">
|
||||
<!-- Refined yellow romantic chapeau. Uses 2 hair accessory slots. -->
|
||||
@@ -1489,6 +1493,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37666" name="Rare Accessory Pack" type="EtcItem">
|
||||
<!-- Double-click to obtain 30-day Blessed Antharas's Earring, Blessed Valakas's Necklace, Tauti's Ring, and Earth Wyrm Heart Ring. -->
|
||||
@@ -1608,6 +1613,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="37673" name="Mysterious Friend Summon Bracelet Pack (30-day)" type="EtcItem">
|
||||
<!-- Double-click to obtain 1 Mysterious Friend Summon Bracelet (30-day). -->
|
||||
@@ -1713,6 +1719,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="37682" name="Theamo's Rune" additionalName="Not in Use" type="EtcItem">
|
||||
<!-- Test Item. Do not open to public. -->
|
||||
|
||||
@@ -404,12 +404,14 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="37726" name="NC Dinos Shortstop Cap" type="Armor">
|
||||
<!-- NC Dinos Shortstop Cap -->
|
||||
<set name="icon" val="icon.accessory_mining_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37727" name="Toy Knight's Gift Box" type="EtcItem">
|
||||
<!-- Double-click to obtain Blessed Antharas' Earring, Blessed Valakas' Necklace, Tauti's Ring, Earth Wyrm Heart Ring, Blessed Zaken's Earring, and Ruler's Authority Belt, all with 7-day limit. -->
|
||||
|
||||
@@ -144,30 +144,35 @@
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_sf_hair" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37811" name="Metal Suit Breastplate" type="Armor">
|
||||
<!-- Metal Suit Breastplate. Part of a costume. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_sf_u" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="37812" name="Metal Suit Gaiters" type="Armor">
|
||||
<!-- Metal Suit Pants. Part of a costume. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_sf_l" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="37813" name="Metal Suit Gloves" type="Armor">
|
||||
<!-- Metal Suit Gloves. Part of a costume. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_sf_g" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="37814" name="Metal Suit Boots" type="Armor">
|
||||
<!-- Metal Suit Boots. Part of a costume. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_sf_b" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="37815" name="Metal Suit Pack" type="EtcItem">
|
||||
<!-- Mysterious box containing 30-day limit appearance stone for Metal Shoot hair accessory, breastplate, gaiters, boots, and gloves. -->
|
||||
@@ -1272,6 +1277,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37889" name="Herb of Growth" type="EtcItem">
|
||||
<!-- Acquired XP/ SP +50% for 10 min. -->
|
||||
|
||||
@@ -600,7 +600,7 @@
|
||||
<!-- STR +3. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -614,7 +614,7 @@
|
||||
<!-- DEX +3. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -628,7 +628,7 @@
|
||||
<!-- CON +3. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -642,7 +642,7 @@
|
||||
<!-- MEN +3. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -656,7 +656,7 @@
|
||||
<!-- INT +3. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -670,7 +670,7 @@
|
||||
<!-- WIT +3. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -684,7 +684,7 @@
|
||||
<!-- When equipped, Critical Rate for standard attacks +50. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -698,7 +698,7 @@
|
||||
<!-- When equipped, Critical Damage for standard attacks +90, M. Skill Critical Damage +68. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -712,7 +712,7 @@
|
||||
<!-- P. Def. +5%. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -726,7 +726,7 @@
|
||||
<!-- M. Def. +5%. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -740,7 +740,7 @@
|
||||
<!-- Evasion +5. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -754,7 +754,7 @@
|
||||
<!-- P. Atk. +5%. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -768,7 +768,7 @@
|
||||
<!-- M. Atk. +10%. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -782,7 +782,7 @@
|
||||
<!-- P. Accuracy +5. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
|
||||
@@ -863,8 +863,8 @@
|
||||
<!-- Monster weapon. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_beam_dualblunt" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="crystal_type" val="D" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
@@ -913,6 +913,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="rbracelet" />
|
||||
</item>
|
||||
<item id="38562" name="Legendary Bumjoon Bracelet" type="Armor">
|
||||
<!-- TBD -->
|
||||
@@ -924,6 +925,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="rbracelet" />
|
||||
</item>
|
||||
<item id="38563" name="Legendary Junghyun Bracelet" type="Armor">
|
||||
<!-- TBD -->
|
||||
@@ -935,6 +937,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="rbracelet" />
|
||||
</item>
|
||||
<item id="38564" name="Monster Weapon: Invisible Dagger" type="Weapon">
|
||||
<!-- Monster weapon. -->
|
||||
@@ -1281,6 +1284,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="38588" name="Puffer Hat" type="Armor">
|
||||
<!-- Puffer-shaped hair accessory. Uses 2 hair accessory slots. -->
|
||||
@@ -1288,6 +1292,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="38589" name="Shark Hat" type="Armor">
|
||||
<!-- Shark-shaped hair accessory. Uses 2 hair accessory slots. -->
|
||||
@@ -1295,6 +1300,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="38590" name="Turtle Hat" type="Armor">
|
||||
<!-- Turtle-shaped hair accessory. Uses 2 hair accessory slots. -->
|
||||
@@ -1302,6 +1308,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="38591" name="Tiat's Belt" type="Armor">
|
||||
<!-- Belt instilled with Tiat's power. Max HP/ CP +398, Max MP +176, weight limit +12800, additional damage +5%, Inventory Slots +18. Received damage -6%. -->
|
||||
@@ -1357,6 +1364,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="38595" name="Steel Keshanberk" type="Weapon">
|
||||
<!-- <Special Option>. P. Critical Rate +68. No Soul Crystal option. Cannot be augmented. -->
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
<!-- Steel Full Plate Armor. -->
|
||||
<set name="icon" val="icon.armor_t62_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="crystal_type" val="C" />
|
||||
<set name="is_tradable" val="false" />
|
||||
@@ -272,7 +272,7 @@
|
||||
<set name="icon" val="icon.armor_t71_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -305,7 +305,7 @@
|
||||
<set name="icon" val="icon.armor_t59_ul_i00" />
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -383,7 +383,7 @@
|
||||
<set name="icon" val="icon.armor_t72_ul_i00" />
|
||||
<set name="armor_type" val="LIGHT" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -429,7 +429,7 @@
|
||||
<set name="icon" val="icon.armor_t80_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="A" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -507,7 +507,7 @@
|
||||
<set name="icon" val="icon.armor_t76_ul_i00" />
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="A" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -741,7 +741,7 @@
|
||||
<set name="icon" val="icon.armor_t90_ul_i00" />
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="S" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -819,7 +819,7 @@
|
||||
<set name="icon" val="icon.armor_t89_ul_i00" />
|
||||
<set name="armor_type" val="LIGHT" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="S" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
|
||||
@@ -1524,6 +1524,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38770" name="Test: Jewel Lv.2" additionalName="1" type="Armor">
|
||||
<!-- Test Jewel -->
|
||||
@@ -1532,6 +1533,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38771" name="Test: Jewel Lv.1" additionalName="2" type="Armor">
|
||||
<!-- Test Jewel -->
|
||||
@@ -1540,6 +1542,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38772" name="Test: Jewel Lv.2" additionalName="2" type="Armor">
|
||||
<!-- Test Jewel -->
|
||||
@@ -1548,6 +1551,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38773" name="Test: Jewel Lv.1" additionalName="3" type="Armor">
|
||||
<!-- Test Jewel -->
|
||||
@@ -1556,6 +1560,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38774" name="Test: Jewel Lv.2" additionalName="3" type="Armor">
|
||||
<!-- Test Jewel -->
|
||||
@@ -1564,6 +1569,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38775" name="Sealed Antharas Shaper Borrowed by Toy Knight" type="Weapon">
|
||||
<!-- Antharas' weapon lent by Toy Knight. Can be released with Dandy's Breath from Toy Knight's Scroll: Release Seal. Can be enchanted with Dragon Scroll: Boost Weapon through Dandy. Used with No-grade Soulshots/ Spiritshots/ Blessed Spiritshots. <Item Skill: Toy Knight's Strength>. PvP Damage +5%, Max HP +15%, Atk. Spd. +15%. Cannot be used in the Olympiad or the Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned with attributes. -->
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38901" name="Brooch (2-slot)" type="Armor">
|
||||
<!-- Test Brooch -->
|
||||
@@ -13,6 +14,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38902" name="Brooch (3-slot)" type="Armor">
|
||||
<!-- Test Brooch -->
|
||||
@@ -20,6 +22,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38903" name="Brooch (4-slot)" type="Armor">
|
||||
<!-- Test Brooch -->
|
||||
@@ -27,6 +30,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38904" name="Brooch (5-slot)" type="Armor">
|
||||
<!-- Test Brooch -->
|
||||
@@ -34,6 +38,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38905" name="Brooch (6-slot)" type="Armor">
|
||||
<!-- Test Brooch -->
|
||||
@@ -41,6 +46,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38906" name="10th Anniversary Item" type="EtcItem">
|
||||
<!-- Lineage II 10th Anniversary item. It is exchanged for items needed to participate in the events through the Chaotic Chronicle, Chaotic Throne, and Goddess of Destruction event NPC's in the village. -->
|
||||
@@ -495,6 +501,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="220" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">50</stat>
|
||||
<stat type="mDef">40</stat>
|
||||
@@ -509,6 +516,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="220" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">50</stat>
|
||||
<stat type="mDef">40</stat>
|
||||
@@ -523,6 +531,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="220" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">50</stat>
|
||||
<stat type="mDef">40</stat>
|
||||
@@ -605,7 +614,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -627,7 +636,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -673,6 +682,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="38968" name="+4 Helios Buster Coupon" type="Weapon">
|
||||
<!-- If you have the Yogi's Staff take this coupon to the Goddess of Destruction to exchange it for a Helios Buster +4. -->
|
||||
@@ -681,7 +691,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -692,7 +702,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -759,7 +769,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -781,7 +791,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -827,6 +837,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="38982" name="+5 Helios Buster Coupon" type="Weapon">
|
||||
<!-- If you have the Yogi's Staff take this coupon to the Goddess of Destruction to exchange it for a Helios Buster +5. -->
|
||||
@@ -835,7 +846,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -846,7 +857,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -913,7 +924,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -935,7 +946,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -981,6 +992,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="38996" name="+6 Helios Buster Coupon" type="Weapon">
|
||||
<!-- If you have the Yogi's Staff take this coupon to the Goddess of Destruction to exchange it for a Helios Buster +6. -->
|
||||
@@ -989,7 +1001,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -1000,7 +1012,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -63,7 +63,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -109,6 +109,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39010" name="+7 Helios Buster Coupon" type="Weapon">
|
||||
<!-- If you have the Yogi's Staff take this coupon to the Goddess of Destruction to exchange it for a Helios Buster +7. -->
|
||||
@@ -117,7 +118,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -128,7 +129,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -195,7 +196,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -217,7 +218,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -263,6 +264,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39024" name="+8 Helios Buster Coupon" type="Weapon">
|
||||
<!-- If you have the Yogi's Staff take this coupon to the Goddess of Destruction to exchange it for a Helios Buster +8. -->
|
||||
@@ -271,7 +273,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -282,7 +284,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -348,7 +350,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -370,7 +372,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -416,6 +418,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39038" name="+4 Specter Buster Coupon" type="Weapon">
|
||||
<!-- If you have the Yogi's Staff take this coupon to the Goddess of Destruction to exchange it for a Specter Buster +4. -->
|
||||
@@ -424,7 +427,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -435,7 +438,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -501,7 +504,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -523,7 +526,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -569,6 +572,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39052" name="+5 Specter Buster Coupon" type="Weapon">
|
||||
<!-- If you have the Yogi's Staff take this coupon to the Goddess of Destruction to exchange it for a Specter Buster +5. -->
|
||||
@@ -577,7 +581,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -588,7 +592,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -654,7 +658,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -676,7 +680,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -722,6 +726,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39066" name="+6 Specter Buster Coupon" type="Weapon">
|
||||
<!-- If you have the Yogi's Staff take this coupon to the Goddess of Destruction to exchange it for a Specter Buster +6. -->
|
||||
@@ -730,7 +735,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -741,7 +746,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -807,7 +812,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -829,7 +834,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -875,6 +880,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39080" name="+7 Specter Buster Coupon" type="Weapon">
|
||||
<!-- If you have the Yogi's Staff take this coupon to the Goddess of Destruction to exchange it for a Specter Buster +7. -->
|
||||
@@ -883,7 +889,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -894,7 +900,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -960,7 +966,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -982,7 +988,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -1028,6 +1034,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39094" name="+8 Specter Buster Coupon" type="Weapon">
|
||||
<!-- If you have the Yogi's Staff take this coupon to the Goddess of Destruction to exchange it for a Specter Buster +8. -->
|
||||
@@ -1036,7 +1043,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -1047,7 +1054,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -40,7 +40,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -86,6 +86,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39108" name="+4 Apocalypse Buster Coupon" type="Weapon">
|
||||
<!-- If you have the Yogi's Staff take this coupon to the Goddess of Destruction to exchange it for an Apocalypse Buster +4. -->
|
||||
@@ -94,7 +95,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -105,7 +106,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -171,7 +172,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -193,7 +194,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -239,6 +240,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39122" name="+5 Apocalypse Buster Coupon" type="Weapon">
|
||||
<!-- If you have the Yogi's Staff take this coupon to the Goddess of Destruction to exchange it for an Apocalypse Buster +5. -->
|
||||
@@ -247,7 +249,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -258,7 +260,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -324,7 +326,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -346,7 +348,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -392,6 +394,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39136" name="+6 Apocalypse Buster Coupon" type="Weapon">
|
||||
<!-- If you have the Yogi's Staff take this coupon to the Goddess of Destruction to exchange it for an Apocalypse Buster +6. -->
|
||||
@@ -400,7 +403,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -411,7 +414,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -477,7 +480,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -499,7 +502,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -545,6 +548,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39150" name="+7 Apocalypse Buster Coupon" type="Weapon">
|
||||
<!-- If you have the Yogi's Staff take this coupon to the Goddess of Destruction to exchange it for an Apocalypse Buster +7. -->
|
||||
@@ -553,7 +557,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -564,7 +568,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -630,7 +634,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -652,7 +656,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -698,6 +702,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39164" name="+8 Apocalypse Buster Coupon" type="Weapon">
|
||||
<!-- If you have the Yogi's Staff take this coupon to the Goddess of Destruction to exchange it for an Apocalypse Buster +8. -->
|
||||
@@ -706,7 +711,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -717,7 +722,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -771,6 +776,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39171" name="+5 Eternal Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Breastplate +5. -->
|
||||
@@ -779,6 +785,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39172" name="+5 Eternal Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Gaiters +5. -->
|
||||
@@ -787,6 +794,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39173" name="+5 Eternal Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Gauntlets +5. -->
|
||||
@@ -794,6 +802,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39174" name="+5 Eternal Boots Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Boots +5. -->
|
||||
@@ -801,6 +810,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39175" name="+5 Eternal Shield Coupon" additionalName="Heavy Armor" type="Weapon">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +5 Eternal Shield. -->
|
||||
@@ -808,6 +818,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1130" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39176" name="+5 Eternal Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Leather Helmet +5. -->
|
||||
@@ -815,6 +826,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39177" name="+5 Eternal Leather Armor Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Leather Armor +5. -->
|
||||
@@ -823,6 +835,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39178" name="+5 Eternal Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Leather Leggings +5. -->
|
||||
@@ -831,6 +844,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39179" name="+5 Eternal Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Leather Gloves +5. -->
|
||||
@@ -838,6 +852,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39180" name="+5 Eternal Leather Boots Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Leather Boots +5. -->
|
||||
@@ -845,6 +860,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39181" name="+5 Eternal Circlet Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Circlet +5. -->
|
||||
@@ -852,6 +868,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39182" name="+5 Eternal Tunic Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Tunic +5. -->
|
||||
@@ -860,6 +877,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39183" name="+5 Eternal Stockings Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Stockings +5. -->
|
||||
@@ -868,6 +886,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39184" name="+5 Eternal Gloves Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Gloves +5. -->
|
||||
@@ -875,6 +894,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39185" name="+5 Eternal Shoes Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Shoes +5. -->
|
||||
@@ -882,6 +902,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39186" name="+5 Eternal Sigil Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +5 Eternal Sigil. -->
|
||||
@@ -890,6 +911,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="920" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39187" name="+6 Eternal Helmet Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Helmet +6. -->
|
||||
@@ -897,6 +919,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39188" name="+6 Eternal Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Breastplate +6. -->
|
||||
@@ -905,6 +928,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39189" name="+6 Eternal Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Gaiters +6. -->
|
||||
@@ -913,6 +937,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39190" name="+6 Eternal Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Gauntlets +6. -->
|
||||
@@ -920,6 +945,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39191" name="+6 Eternal Boots Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Boots +6. -->
|
||||
@@ -927,6 +953,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39192" name="+6 Eternal Shield Coupon" additionalName="Heavy Armor" type="Weapon">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +6 Eternal Shield. -->
|
||||
@@ -934,6 +961,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1130" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39193" name="+6 Eternal Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Leather Helmet +6. -->
|
||||
@@ -941,6 +969,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39194" name="+6 Eternal Leather Armor Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Leather Armor +6. -->
|
||||
@@ -949,6 +978,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39195" name="+6 Eternal Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Leather Leggings +6. -->
|
||||
@@ -957,6 +987,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39196" name="+6 Eternal Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Leather Gloves +6. -->
|
||||
@@ -964,6 +995,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39197" name="+6 Eternal Leather Boots Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Leather Boots +6. -->
|
||||
@@ -971,6 +1003,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39198" name="+6 Eternal Circlet Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Circlet +6. -->
|
||||
@@ -978,6 +1011,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39199" name="+6 Eternal Tunic Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Tunic +6. -->
|
||||
@@ -986,5 +1020,6 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
</list>
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39201" name="+6 Eternal Gloves Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Gloves +6. -->
|
||||
@@ -14,6 +15,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39202" name="+6 Eternal Shoes Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Shoes +6. -->
|
||||
@@ -21,6 +23,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39203" name="+6 Eternal Sigil Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +6 Eternal Sigil. -->
|
||||
@@ -29,6 +32,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="920" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39204" name="+8 Eternal Helmet Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Helmet +8. -->
|
||||
@@ -36,6 +40,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39205" name="+8 Eternal Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Breastplate +8. -->
|
||||
@@ -44,6 +49,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39206" name="+8 Eternal Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Gaiters +8. -->
|
||||
@@ -52,6 +58,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39207" name="+8 Eternal Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Gauntlets +8. -->
|
||||
@@ -59,6 +66,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39208" name="+8 Eternal Boots Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Boots +8. -->
|
||||
@@ -66,6 +74,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39209" name="+8 Eternal Shield Coupon" additionalName="Heavy Armor" type="Weapon">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +8 Eternal Shield. -->
|
||||
@@ -73,6 +82,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1130" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39210" name="+8 Eternal Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Leather Helmet +8. -->
|
||||
@@ -80,6 +90,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39211" name="+8 Eternal Leather Armor Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Leather Armor +8. -->
|
||||
@@ -88,6 +99,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39212" name="+8 Eternal Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Leather Leggings +8. -->
|
||||
@@ -96,6 +108,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39213" name="+8 Eternal Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Leather Gloves +8. -->
|
||||
@@ -103,6 +116,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39214" name="+8 Eternal Leather Boots Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Leather Boots +8. -->
|
||||
@@ -110,6 +124,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39215" name="+8 Eternal Circlet Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Circlet +8. -->
|
||||
@@ -117,6 +132,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39216" name="+8 Eternal Tunic Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Tunic +8. -->
|
||||
@@ -125,6 +141,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39217" name="+8 Eternal Stockings Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Stockings +8. -->
|
||||
@@ -133,6 +150,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39218" name="+8 Eternal Gloves Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Gloves +8. -->
|
||||
@@ -140,6 +158,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39219" name="+8 Eternal Shoes Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for an Eternal Shoes +8. -->
|
||||
@@ -147,6 +166,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39220" name="+8 Eternal Sigil Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +8 Eternal Sigil. -->
|
||||
@@ -155,6 +175,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="920" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39221" name="+5 Seraph Helmet Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Helmet +5. -->
|
||||
@@ -162,6 +183,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39222" name="+5 Seraph Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Breastplate +5. -->
|
||||
@@ -170,6 +192,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39223" name="+5 Seraph Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Gaiters +5. -->
|
||||
@@ -178,6 +201,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39224" name="+5 Seraph Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Gauntlets +5. -->
|
||||
@@ -185,6 +209,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39225" name="+5 Seraph Boots Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Boots +5. -->
|
||||
@@ -192,6 +217,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39226" name="+5 Seraph Shield Coupon" additionalName="Heavy Armor" type="Weapon">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +5 Seraph Shield. -->
|
||||
@@ -199,6 +225,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1130" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39227" name="+5 Seraph Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Leather Helmet +5. -->
|
||||
@@ -206,6 +233,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39228" name="+5 Seraph Leather Armor Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Leather Armor +5. -->
|
||||
@@ -214,6 +242,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39229" name="+5 Seraph Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Leather Leggings +5. -->
|
||||
@@ -222,6 +251,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39230" name="+5 Seraph Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Leather Gloves +5. -->
|
||||
@@ -229,6 +259,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39231" name="+5 Seraph Leather Boots Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Leather Boots +5. -->
|
||||
@@ -236,6 +267,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39232" name="+5 Seraph Circlet Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Circlet +5. -->
|
||||
@@ -243,6 +275,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39233" name="+5 Seraph Tunic Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Tunic +5. -->
|
||||
@@ -251,6 +284,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39234" name="+5 Seraph Stockings Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Stockings +5. -->
|
||||
@@ -259,6 +293,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39235" name="+5 Seraph Gloves Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Gloves +5. -->
|
||||
@@ -266,6 +301,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39236" name="+5 Seraph Shoes Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Shoes +5. -->
|
||||
@@ -273,6 +309,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39237" name="+5 Seraph Sigil Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +5 Seraph Sigil. -->
|
||||
@@ -281,6 +318,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="920" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39238" name="+6 Seraph Helmet Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Helmet +6. -->
|
||||
@@ -288,6 +326,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39239" name="+6 Seraph Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Breastplate +6. -->
|
||||
@@ -296,6 +335,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39240" name="+6 Seraph Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Gaiters +6. -->
|
||||
@@ -304,6 +344,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39241" name="+6 Seraph Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Gauntlets +6. -->
|
||||
@@ -311,6 +352,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39242" name="+6 Seraph Boots Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Boots +6. -->
|
||||
@@ -318,6 +360,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39243" name="+6 Seraph Shield Coupon" additionalName="Heavy Armor" type="Weapon">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +6 Seraph Shield. -->
|
||||
@@ -325,6 +368,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1130" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39244" name="+6 Seraph Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Leather Helmet +6. -->
|
||||
@@ -332,6 +376,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39245" name="+6 Seraph Leather Armor Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Leather Armor +6. -->
|
||||
@@ -340,6 +385,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39246" name="+6 Seraph Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Leather Leggings +6. -->
|
||||
@@ -348,6 +394,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39247" name="+6 Seraph Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Leather Gloves +6. -->
|
||||
@@ -355,6 +402,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39248" name="+6 Seraph Leather Boots Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Leather Boots +6. -->
|
||||
@@ -362,6 +410,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39249" name="+6 Seraph Circlet Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Circlet +6. -->
|
||||
@@ -369,6 +418,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39250" name="+6 Seraph Tunic Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Tunic +6. -->
|
||||
@@ -377,6 +427,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39251" name="+6 Seraph Stockings Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Stockings +6. -->
|
||||
@@ -385,6 +436,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39252" name="+6 Seraph Gloves Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Gloves +6. -->
|
||||
@@ -392,6 +444,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39253" name="+6 Seraph Shoes Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Shoes +6. -->
|
||||
@@ -399,6 +452,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39254" name="+6 Seraph Sigil Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +6 Seraph Sigil. -->
|
||||
@@ -407,6 +461,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="920" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39255" name="+8 Seraph Helmet Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Helmet +8. -->
|
||||
@@ -414,6 +469,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39256" name="+8 Seraph Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Breastplate +8. -->
|
||||
@@ -422,6 +478,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39257" name="+8 Seraph Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Gaiters +8. -->
|
||||
@@ -430,6 +487,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39258" name="+8 Seraph Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Gauntlets +8. -->
|
||||
@@ -437,6 +495,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39259" name="+8 Seraph Boots Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Boots +8. -->
|
||||
@@ -444,6 +503,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39260" name="+8 Seraph Shield Coupon" additionalName="Heavy Armor" type="Weapon">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +8 Seraph Shield. -->
|
||||
@@ -451,6 +511,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1130" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39261" name="+8 Seraph Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Leather Helmet +8. -->
|
||||
@@ -458,6 +519,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39262" name="+8 Seraph Leather Armor Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Leather Armor +8. -->
|
||||
@@ -466,6 +528,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39263" name="+8 Seraph Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Leather Leggings +8. -->
|
||||
@@ -474,6 +537,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39264" name="+8 Seraph Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Leather Gloves +8. -->
|
||||
@@ -481,6 +545,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39265" name="+8 Seraph Leather Boots Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Leather Boots +8. -->
|
||||
@@ -488,6 +553,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39266" name="+8 Seraph Circlet Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Circlet +8. -->
|
||||
@@ -495,6 +561,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39267" name="+8 Seraph Tunic Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Tunic +8. -->
|
||||
@@ -503,6 +570,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39268" name="+8 Seraph Stockings Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Stockings +8. -->
|
||||
@@ -511,6 +579,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39269" name="+8 Seraph Gloves Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Gloves +8. -->
|
||||
@@ -518,6 +587,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39270" name="+8 Seraph Shoes Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Seraph Shoes +8. -->
|
||||
@@ -525,6 +595,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39271" name="+8 Seraph Sigil Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +8 Seraph Sigil. -->
|
||||
@@ -533,6 +604,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="920" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39272" name="+5 Twilight Helmet Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Helmet +5. -->
|
||||
@@ -540,6 +612,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39273" name="+5 Twilight Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Breastplate +5. -->
|
||||
@@ -548,6 +621,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39274" name="+5 Twilight Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Gaiters +5. -->
|
||||
@@ -556,6 +630,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39275" name="+5 Twilight Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Gauntlets +5. -->
|
||||
@@ -563,6 +638,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39276" name="+5 Twilight Boots Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Boots +5. -->
|
||||
@@ -570,6 +646,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39277" name="+5 Twilight Shield Coupon" additionalName="Heavy Armor" type="Weapon">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +5 Twilight Shield. -->
|
||||
@@ -577,6 +654,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1130" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39278" name="+5 Twilight Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Leather Helmet +5. -->
|
||||
@@ -584,6 +662,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39279" name="+5 Twilight Leather Armor Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Leather Armor +5. -->
|
||||
@@ -592,6 +671,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39280" name="+5 Twilight Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Leather Leggings +5. -->
|
||||
@@ -600,6 +680,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39281" name="+5 Twilight Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Leather Gloves +5. -->
|
||||
@@ -607,6 +688,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39282" name="+5 Twilight Leather Boots Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Leather Boots +5. -->
|
||||
@@ -614,6 +696,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39283" name="+5 Twilight Circlet Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Circlet +5. -->
|
||||
@@ -621,6 +704,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39284" name="+5 Twilight Tunic Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Tunic +5. -->
|
||||
@@ -629,6 +713,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39285" name="+5 Twilight Stockings Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Stockings +5. -->
|
||||
@@ -637,6 +722,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39286" name="+5 Twilight Gloves Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Gloves +5. -->
|
||||
@@ -644,6 +730,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39287" name="+5 Twilight Shoes Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Shoes +5. -->
|
||||
@@ -651,6 +738,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39288" name="+5 Twilight Sigil Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +5 Twilight Sigil. -->
|
||||
@@ -659,6 +747,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="920" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39289" name="+6 Twilight Helmet Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Helmet +6. -->
|
||||
@@ -666,6 +755,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39290" name="+6 Twilight Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Breastplate +6. -->
|
||||
@@ -674,6 +764,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39291" name="+6 Twilight Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Gaiters +6. -->
|
||||
@@ -682,6 +773,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39292" name="+6 Twilight Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Gauntlets +6. -->
|
||||
@@ -689,6 +781,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39293" name="+6 Twilight Boots Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Boots +6. -->
|
||||
@@ -696,6 +789,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39294" name="+6 Twilight Shield Coupon" additionalName="Heavy Armor" type="Weapon">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +6 Twilight Shield. -->
|
||||
@@ -703,6 +797,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1130" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39295" name="+6 Twilight Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Leather Helmet +6. -->
|
||||
@@ -710,6 +805,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39296" name="+6 Twilight Leather Armor Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Leather Armor +6. -->
|
||||
@@ -718,6 +814,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39297" name="+6 Twilight Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Leather Leggings +6. -->
|
||||
@@ -726,6 +823,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39298" name="+6 Twilight Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Leather Gloves +6. -->
|
||||
@@ -733,6 +831,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39299" name="+6 Twilight Leather Boots Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Leather Boots +6. -->
|
||||
@@ -740,5 +839,6 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
</list>
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39301" name="+6 Twilight Tunic Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Tunic +6. -->
|
||||
@@ -14,6 +15,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39302" name="+6 Twilight Stockings Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Stockings +6. -->
|
||||
@@ -22,6 +24,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39303" name="+6 Twilight Gloves Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Gloves +6. -->
|
||||
@@ -29,6 +32,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39304" name="+6 Twilight Shoes Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Shoes +6. -->
|
||||
@@ -36,6 +40,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39305" name="+6 Twilight Sigil Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +6 Twilight Sigil. -->
|
||||
@@ -44,6 +49,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="920" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39306" name="+8 Twilight Helmet Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Helmet +8. -->
|
||||
@@ -51,6 +57,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39307" name="+8 Twilight Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Breastplate +8. -->
|
||||
@@ -59,6 +66,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39308" name="+8 Twilight Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Gaiters +8. -->
|
||||
@@ -67,6 +75,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39309" name="+8 Twilight Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Gauntlets +8. -->
|
||||
@@ -74,6 +83,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39310" name="+8 Twilight Boots Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Boots +8. -->
|
||||
@@ -81,6 +91,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39311" name="+8 Twilight Shield Coupon" additionalName="Heavy Armor" type="Weapon">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +8 Twilight Shield. -->
|
||||
@@ -88,6 +99,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1130" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39312" name="+8 Twilight Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Leather Helmet +8. -->
|
||||
@@ -95,6 +107,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39313" name="+8 Twilight Leather Armor Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Leather Armor +8. -->
|
||||
@@ -103,6 +116,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39314" name="+8 Twilight Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Leather Leggings +8. -->
|
||||
@@ -111,6 +125,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39315" name="+8 Twilight Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Leather Gloves +8. -->
|
||||
@@ -118,6 +133,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39316" name="+8 Twilight Leather Boots Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Leather Boots +8. -->
|
||||
@@ -125,6 +141,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39317" name="+8 Twilight Circlet Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Circlet +8. -->
|
||||
@@ -132,6 +149,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39318" name="+8 Twilight Tunic Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Tunic +8. -->
|
||||
@@ -140,6 +158,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39319" name="+8 Twilight Stockings Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Stockings +8. -->
|
||||
@@ -148,6 +167,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39320" name="+8 Twilight Gloves Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Gloves +8. -->
|
||||
@@ -155,6 +175,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39321" name="+8 Twilight Shoes Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- If you have the Memory Fragment take this coupon to the Chaotic Chronicle to exchange it for a Twilight Shoes +8. -->
|
||||
@@ -162,6 +183,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39322" name="+8 Twilight Sigil Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +8 Twilight Sigil. -->
|
||||
@@ -170,6 +192,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="920" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39323" name="Designer Eternal Armor Pack" type="EtcItem">
|
||||
<!-- Double-click to acquire one of the following: Eternal Armor Crafting Pack, Eternal Armor Pack, or Eternal Armor Pack with an item enchanted to 5, 6, or 8. -->
|
||||
@@ -890,6 +913,7 @@
|
||||
<set name="weight" val="1000" />
|
||||
<set name="price" val="5000000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="39380" name="NC Dinos Uniform" type="Armor">
|
||||
<!-- Appears in an NC Dinos Uniform when equipped. -->
|
||||
@@ -898,6 +922,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="39381" name="Lv. 1 Windy CHA Dye" additionalName="CHA +1" type="EtcItem">
|
||||
<!-- CHA +1. Collect 10 units and take them to the Dye Merchant in town to get a symbol that boosts your abilities. Requirements: all classes after the Awakening and the 3rd Liberation. -->
|
||||
|
||||
@@ -683,7 +683,7 @@
|
||||
<item id="39627" name="Dimensional Lindvior Shooter" type="Weapon">
|
||||
<!-- A top-grade dragon weapon. <Item skill>. PvP damage +30%, HP/ MP +100%, CP +200%, Atk. Spd. +1500, Critical Rate for standard attacks +500, damage to dragons +300%. <Active skills>. 1. Protection: For 2 min., Speed +100, grants immunity to debuffs. Consumes 1 Dragon Blood. Cooldown: 10 min. 2. Lindvior's Breath: Nearby enemies' Atk. Spd./ Casting Spd./ Speed -90%, slowly paralyzes them for 10 sec. Consumes 1 Dragon Blood. Cooldown: 5 min. 3. Lindvior's Wingbeat: Drains nearby enemies' CP. Consumes 1 Dragon Blood. Cooldown: 5 min. Cannot be used in the Olympiad or the Ceremony of Chaos. The item's appearance cannot be modified. Cannot be crystallized, enchanted, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_crossbow_i01" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
@@ -1148,6 +1148,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39661" name="Rabbit Ears" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1155,6 +1156,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39662" name="Raccoon Ears" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1162,6 +1164,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39663" name="Raccoon Ears" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1169,6 +1172,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39664" name="Cat Ears" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1176,6 +1180,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39665" name="Cat Ears" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1183,6 +1188,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39666" name="Romantic Chapeau" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1190,6 +1196,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39667" name="Romantic Chapeau" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1197,6 +1204,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39668" name="Angel Circlet" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1204,6 +1212,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39669" name="Angel Circlet" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1211,6 +1220,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39670" name="Demon Circlet" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1218,6 +1228,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39671" name="Demon Circlet" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1225,6 +1236,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39672" name="Pirate's Eyepatch" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1232,6 +1244,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39673" name="Pirate's Eyepatch" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1239,6 +1252,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39674" name="Outlaw's Eyepatch" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1246,6 +1260,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39675" name="Outlaw's Eyepatch" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1253,6 +1268,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39676" name="Eyepatch" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1260,6 +1276,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39677" name="Eyepatch" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1267,6 +1284,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39678" name="Party Hat" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1274,6 +1292,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39679" name="Party Hat" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1281,6 +1300,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39680" name="Refined Angel Ring" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1288,6 +1308,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39681" name="Refined Angel Ring" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1295,6 +1316,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39682" name="Refined Devil Horn" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1302,6 +1324,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39683" name="Refined Devil Horn" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1309,6 +1332,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39684" name="Red Horns" additionalName="LUC (Event)" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1317,6 +1341,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39685" name="Red Horns" additionalName="CHA (Event)" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1325,6 +1350,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39686" name="9th Anniversary Rocket Gun Hat: Chain Fireworks" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1333,6 +1359,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39687" name="9th Anniversary Rocket Gun Hat: Chain Fireworks" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1341,6 +1368,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39688" name="Lady's Hairpin" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1349,6 +1377,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39689" name="Lady's Hairpin" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1357,6 +1386,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39690" name="Party Mask" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1365,6 +1395,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39691" name="Party Mask" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1373,6 +1404,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39692" name="Monocle" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1381,6 +1413,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39693" name="Monocle" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1389,6 +1422,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39694" name="Maiden's Hairpin" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1397,6 +1431,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39695" name="Maiden's Hairpin" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1405,6 +1440,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39696" name="Forget-me-not Hairpin" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1413,6 +1449,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39697" name="Forget-me-not Hairpin" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1421,6 +1458,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39698" name="Daisy Hairpin" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1429,6 +1467,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39699" name="Daisy Hairpin" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1437,5 +1476,6 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
</list>
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39701" name="Little Angel Wings" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -15,6 +16,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39702" name="Fairy Antennae" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -23,6 +25,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39703" name="Fairy Antennae" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -31,6 +34,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39704" name="Chapeau" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -39,6 +43,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="200000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39705" name="Chapeau" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -47,6 +52,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="200000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39706" name="Artisan's Goggles" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -55,6 +61,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="200000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39707" name="Artisan's Goggles" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -63,6 +70,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="200000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39708" name="Arrow-pierced Apple" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -71,6 +79,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="200000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39709" name="Arrow-pierced Apple" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -79,6 +88,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="200000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39710" name="Irene's Brooch" type="Armor">
|
||||
<!-- Made by Shadai, who was inspired by Moon Voice Irene. Activates 5 Jewel Slots. -->
|
||||
|
||||
@@ -493,7 +493,7 @@
|
||||
<!-- Dark Assassin Suit. Equipping this disables armor. Hair accessories, weapons, and magic armor remain equipped. -->
|
||||
<set name="icon" val="icon.dark_assassin" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<!-- UNCONFIRMED -->
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
@@ -1100,6 +1100,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40275" name="Buff Helmet" additionalName="STR" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. STR +3. -->
|
||||
@@ -1108,6 +1109,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40276" name="Buff Helmet" additionalName="DEX" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. DEX +3. -->
|
||||
@@ -1116,6 +1118,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40277" name="Buff Helmet" additionalName="CON" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. CON +3. -->
|
||||
@@ -1124,6 +1127,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40278" name="Buff Helmet" additionalName="MEN" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. MEN +3. -->
|
||||
@@ -1132,6 +1136,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40279" name="Buff Helmet" additionalName="INT" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. INT +3. -->
|
||||
@@ -1140,6 +1145,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40280" name="Buff Helmet" additionalName="WIT" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. WIT +3. -->
|
||||
@@ -1148,6 +1154,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40281" name="Buff Helmet" additionalName="Critical Rate" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. When equipped, Critical Rate for standard attacks +50. -->
|
||||
@@ -1156,6 +1163,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40282" name="Buff Helmet" additionalName="Critical Damage" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. When equipped, Critical Damage for standard attacks +90, M. Skill Critical Damage +68. -->
|
||||
@@ -1164,6 +1172,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40283" name="Buff Helmet" additionalName="P. Def." type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. P. Def. +5%. -->
|
||||
@@ -1172,6 +1181,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40284" name="Buff Helmet" additionalName="M. Def." type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. M. Def. +5%. -->
|
||||
@@ -1180,6 +1190,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40285" name="Buff Helmet" additionalName="Evasion" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. Evasion +5. -->
|
||||
@@ -1188,6 +1199,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40286" name="Buff Helmet" additionalName="P. Atk." type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. P. Atk. +5%. -->
|
||||
@@ -1196,6 +1208,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40287" name="Buff Helmet" additionalName="M. Atk." type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. M. Atk. +10%. -->
|
||||
@@ -1204,6 +1217,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40288" name="Buff Helmet" additionalName="Accuracy" type="Armor">
|
||||
<!-- Uses 2 hair accessory slots. P. Accuracy +5. -->
|
||||
@@ -1212,6 +1226,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40289" name="NC Magazine" additionalName="Event" type="EtcItem">
|
||||
<!-- Go to Tiffany in town for a special gift. -->
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40302" name="Buff Helmet" additionalName="CHA" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. CHA +3. -->
|
||||
@@ -30,6 +31,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40303" name="Entrance Pass: Spezion (Normal)" type="EtcItem">
|
||||
<!-- Double-click to reset cooldown to Spezion's normal dungeon. Can only be used when on a cooldown to the instance zone. Can only be used once during the set time period outside of the instance zone. -->
|
||||
@@ -1006,6 +1008,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="40363" name="Carrot" type="EtcItem">
|
||||
<!-- Collect 40 and bring them to High Horse Galup at any settlement to get a special gift. -->
|
||||
@@ -1110,6 +1113,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="40370" name="Sweet Cheese Hat" additionalName="30-day" type="Armor">
|
||||
<!-- A delicious cheese hat. There might be a pink rat hiding in there somewhere. -->
|
||||
@@ -1122,6 +1126,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40371" name="Vigilante Hat" additionalName="30-day" type="Armor">
|
||||
<!-- A swashbuckler's hat. -->
|
||||
@@ -1134,6 +1139,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40372" name="Agathion - Three-headed Dragon" additionalName="30-day" type="Armor">
|
||||
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Agathion Teleport: teleports you to Heine, or town of Aden/Rune/Giran. (Cooldown is 30 min.)\n\n(Passive Skill)\n1. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1.\n2. Attribute Enchant: Attribute Attck/Resistance + 30. -->
|
||||
|
||||
@@ -149,6 +149,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="21600" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="45383" name="Maid Hairband" additionalName="15-day" type="Armor">
|
||||
<!-- Cute hairband. Female only. Uses 2 hair accessory slots. -->
|
||||
@@ -160,6 +161,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="21600" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="45384" name="Laborer Hat" additionalName="15-day" type="Armor">
|
||||
<!-- Hat worn by Lei Feng. Uses 1 hair accessory slot. -->
|
||||
@@ -171,6 +173,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="21600" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="45385" name="Ruthless Tribe Mask" additionalName="15-day" type="Armor">
|
||||
<!-- Mask worn by a ruthless tribe. Uses 1 hair accessory slot. -->
|
||||
@@ -182,6 +185,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="21600" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="45386" name="Drop Rate Setting Comparison Purpose" additionalName="Test" type="EtcItem">
|
||||
<set name="icon" val="icon.etc_bead_gold_i00" />
|
||||
|
||||
@@ -414,6 +414,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="1440" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="45441" name="Agathion - Alien Celebrity Pack" additionalName="Event" type="EtcItem">
|
||||
<!-- Agathion Alien Celebrity Package -->
|
||||
@@ -657,6 +658,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="45465" name="Ruthless Tribe Mask" type="Armor">
|
||||
<!-- Mask worn by a ruthless tribe. Uses 1 hair accessory slot. -->
|
||||
@@ -667,6 +669,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="45466" name="Damaged PK Pack" type="EtcItem">
|
||||
<!-- Obtained from Ancient Literature Caravaner Budenka for helping the Hellbound monsters that were brainwashed by Beleth. There is a very low chance of acquiring a Scroll: PK. -->
|
||||
|
||||
@@ -674,6 +674,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="45649" name="Kokko's Talisman" additionalName="Event" type="Armor">
|
||||
<!-- Talisman to summon Kokko. -->
|
||||
@@ -684,6 +685,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="45650" name="Pippi's Fortune Pocket - Stage 1" additionalName="Event" type="EtcItem">
|
||||
<!-- Use to obtain 400,000 XP. Cannot be combined. Available to characters below level 85. -->
|
||||
@@ -762,6 +764,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">226</stat>
|
||||
</stats>
|
||||
@@ -777,6 +780,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">141</stat>
|
||||
</stats>
|
||||
@@ -791,6 +795,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">61</stat>
|
||||
</stats>
|
||||
@@ -805,6 +810,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">61</stat>
|
||||
</stats>
|
||||
@@ -819,6 +825,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">92</stat>
|
||||
</stats>
|
||||
@@ -833,6 +840,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="sDef">321</stat>
|
||||
<stat type="rShld">20</stat>
|
||||
@@ -850,6 +858,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">170</stat>
|
||||
</stats>
|
||||
@@ -865,6 +874,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">106</stat>
|
||||
</stats>
|
||||
@@ -879,6 +889,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">92</stat>
|
||||
</stats>
|
||||
@@ -893,6 +904,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">61</stat>
|
||||
</stats>
|
||||
@@ -907,6 +919,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">61</stat>
|
||||
</stats>
|
||||
@@ -922,6 +935,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">113</stat>
|
||||
</stats>
|
||||
@@ -937,6 +951,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">71</stat>
|
||||
</stats>
|
||||
@@ -951,6 +966,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">92</stat>
|
||||
</stats>
|
||||
@@ -965,6 +981,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">61</stat>
|
||||
</stats>
|
||||
@@ -979,6 +996,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">61</stat>
|
||||
</stats>
|
||||
@@ -994,6 +1012,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">15</stat>
|
||||
<stat type="rEvas">-8</stat>
|
||||
@@ -1009,6 +1028,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="rear;lear" />
|
||||
<stats>
|
||||
<stat type="mDef">79</stat>
|
||||
</stats>
|
||||
@@ -1023,6 +1043,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="neck" />
|
||||
<stats>
|
||||
<stat type="mDef">106</stat>
|
||||
</stats>
|
||||
@@ -1037,6 +1058,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="rfinger;lfinger" />
|
||||
<stats>
|
||||
<stat type="mDef">60</stat>
|
||||
</stats>
|
||||
@@ -1105,6 +1127,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">128</stat>
|
||||
</stats>
|
||||
@@ -1121,6 +1144,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">341</stat>
|
||||
</stats>
|
||||
@@ -1136,6 +1160,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">213</stat>
|
||||
</stats>
|
||||
@@ -1150,6 +1175,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -1164,6 +1190,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -1179,6 +1206,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="sDef">466</stat>
|
||||
<stat type="rShld">20</stat>
|
||||
@@ -1195,6 +1223,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">128</stat>
|
||||
</stats>
|
||||
@@ -1211,6 +1240,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">341</stat>
|
||||
</stats>
|
||||
@@ -1226,6 +1256,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">213</stat>
|
||||
</stats>
|
||||
@@ -1240,6 +1271,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -1254,6 +1286,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -1269,6 +1302,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="sDef">466</stat>
|
||||
<stat type="rShld">20</stat>
|
||||
@@ -1285,6 +1319,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">128</stat>
|
||||
</stats>
|
||||
@@ -1301,6 +1336,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">272</stat>
|
||||
<stat type="rEvas">5</stat>
|
||||
@@ -1318,6 +1354,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">170</stat>
|
||||
<stat type="rEvas">3</stat>
|
||||
@@ -1334,6 +1371,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -1348,6 +1386,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">128</stat>
|
||||
</stats>
|
||||
@@ -26,6 +27,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">272</stat>
|
||||
<stat type="rEvas">5</stat>
|
||||
@@ -43,6 +45,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">170</stat>
|
||||
<stat type="rEvas">3</stat>
|
||||
@@ -59,6 +62,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -73,6 +77,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -87,6 +92,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">128</stat>
|
||||
</stats>
|
||||
@@ -103,6 +109,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<skills>
|
||||
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
|
||||
<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Robe Upper Special Ability -->
|
||||
@@ -124,6 +131,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">117</stat>
|
||||
<stat type="mDef">27</stat>
|
||||
@@ -140,6 +148,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -154,6 +163,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -169,6 +179,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">42</stat>
|
||||
<stat type="rEvas">-8</stat>
|
||||
@@ -184,6 +195,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">128</stat>
|
||||
</stats>
|
||||
@@ -200,6 +212,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<skills>
|
||||
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
|
||||
<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Robe Upper Special Ability -->
|
||||
@@ -221,6 +234,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">117</stat>
|
||||
<stat type="mDef">27</stat>
|
||||
@@ -237,6 +251,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -251,6 +266,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -329,6 +345,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">150</stat>
|
||||
</stats>
|
||||
@@ -345,6 +362,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -360,6 +378,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">250</stat>
|
||||
</stats>
|
||||
@@ -374,6 +393,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -388,6 +408,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -403,6 +424,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="sDef">546</stat>
|
||||
<stat type="rShld">20</stat>
|
||||
@@ -419,6 +441,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">150</stat>
|
||||
</stats>
|
||||
@@ -435,6 +458,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -450,6 +474,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">250</stat>
|
||||
</stats>
|
||||
@@ -464,6 +489,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -478,6 +504,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -493,6 +520,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="sDef">546</stat>
|
||||
<stat type="rShld">20</stat>
|
||||
@@ -509,6 +537,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">150</stat>
|
||||
</stats>
|
||||
@@ -525,6 +554,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">320</stat>
|
||||
<stat type="rEvas">5</stat>
|
||||
@@ -542,6 +572,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">200</stat>
|
||||
<stat type="rEvas">3</stat>
|
||||
@@ -558,6 +589,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -572,6 +604,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -586,6 +619,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">150</stat>
|
||||
</stats>
|
||||
@@ -602,6 +636,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">320</stat>
|
||||
<stat type="rEvas">5</stat>
|
||||
@@ -619,6 +654,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">200</stat>
|
||||
<stat type="rEvas">3</stat>
|
||||
@@ -635,6 +671,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -649,6 +686,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -663,6 +701,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">150</stat>
|
||||
</stats>
|
||||
@@ -679,6 +718,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<skills>
|
||||
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
|
||||
<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Robe Upper Special Ability -->
|
||||
@@ -700,6 +740,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">137</stat>
|
||||
<stat type="mDef">33</stat>
|
||||
@@ -716,6 +757,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -730,6 +772,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -745,6 +788,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">50</stat>
|
||||
<stat type="rEvas">-8</stat>
|
||||
@@ -760,6 +804,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">150</stat>
|
||||
</stats>
|
||||
@@ -776,6 +821,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<skills>
|
||||
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
|
||||
<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Robe Upper Special Ability -->
|
||||
@@ -797,6 +843,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">137</stat>
|
||||
<stat type="mDef">33</stat>
|
||||
@@ -813,6 +860,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -827,6 +875,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -842,6 +891,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">50</stat>
|
||||
<stat type="rEvas">-8</stat>
|
||||
@@ -911,6 +961,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">141</stat>
|
||||
</stats>
|
||||
@@ -927,6 +978,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">377</stat>
|
||||
</stats>
|
||||
@@ -942,6 +994,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">235</stat>
|
||||
</stats>
|
||||
@@ -956,6 +1009,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -970,6 +1024,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -985,6 +1040,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="sDef">515</stat>
|
||||
<stat type="rShld">20</stat>
|
||||
@@ -1001,6 +1057,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">141</stat>
|
||||
</stats>
|
||||
@@ -1017,6 +1074,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">377</stat>
|
||||
</stats>
|
||||
@@ -1032,6 +1090,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">235</stat>
|
||||
</stats>
|
||||
@@ -1046,6 +1105,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1060,6 +1120,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1075,6 +1136,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="sDef">515</stat>
|
||||
<stat type="rShld">20</stat>
|
||||
@@ -1091,6 +1153,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">141</stat>
|
||||
</stats>
|
||||
@@ -1107,6 +1170,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">301</stat>
|
||||
<stat type="rEvas">5</stat>
|
||||
@@ -1124,6 +1188,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">188</stat>
|
||||
<stat type="rEvas">3</stat>
|
||||
@@ -1140,6 +1205,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1154,6 +1220,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1168,6 +1235,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">141</stat>
|
||||
</stats>
|
||||
@@ -1184,6 +1252,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">301</stat>
|
||||
<stat type="rEvas">5</stat>
|
||||
@@ -1201,6 +1270,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">188</stat>
|
||||
<stat type="rEvas">3</stat>
|
||||
@@ -1217,6 +1287,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1231,6 +1302,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1245,6 +1317,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">141</stat>
|
||||
</stats>
|
||||
@@ -1261,6 +1334,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<skills>
|
||||
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
|
||||
<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Robe Upper Special Ability -->
|
||||
@@ -1282,6 +1356,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">129</stat>
|
||||
<stat type="mDef">31</stat>
|
||||
@@ -1298,6 +1373,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1312,6 +1388,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1327,6 +1404,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">47</stat>
|
||||
<stat type="rEvas">-8</stat>
|
||||
@@ -1342,6 +1420,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">141</stat>
|
||||
</stats>
|
||||
@@ -1358,6 +1437,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<skills>
|
||||
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
|
||||
<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Robe Upper Special Ability -->
|
||||
@@ -1379,6 +1459,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">129</stat>
|
||||
<stat type="mDef">31</stat>
|
||||
@@ -1395,6 +1476,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1409,6 +1491,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1424,6 +1507,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">47</stat>
|
||||
<stat type="rEvas">-8</stat>
|
||||
|
||||
@@ -580,7 +580,7 @@
|
||||
<item id="45830" name="Apocalypse Shooter - Focus" additionalName="30-day" type="Weapon">
|
||||
<!-- <Special Option>. P. Critical Rate +79.2. Inflicts additional PvP Damage. When enchanted to +4, increases Atk. Spd. No Soul Crystal option. -->
|
||||
<set name="icon" val="icon.weapon_medianox_i01" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
@@ -1095,7 +1095,7 @@
|
||||
<item id="45858" name="Specter Shooter - Focus" additionalName="30-day" type="Weapon">
|
||||
<!-- <Special Option>. P. Critical Rate +78.9. Inflicts additional PvP Damage. When enchanted to +4, increases Atk. Spd. No Soul Crystal option. -->
|
||||
<set name="icon" val="icon.weapon_lapis_i01" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
@@ -1597,7 +1597,7 @@
|
||||
<item id="45886" name="Helios Shooter - Focus" additionalName="30-day" type="Weapon">
|
||||
<!-- <Special Option>. P. Critical Rate +78.7. Inflicts additional PvP Damage. When enchanted to +4, increases Atk. Spd. No Soul Crystal option. -->
|
||||
<set name="icon" val="icon.weapon_stilla_i01" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
|
||||
@@ -903,6 +903,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="46180" name="Male Swimwear No.2" type="Armor">
|
||||
<!-- Swimwear for male characters. -->
|
||||
@@ -912,6 +913,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="46181" name="Bikini No.1" type="Armor">
|
||||
<!-- Bikini for female characters. -->
|
||||
@@ -921,6 +923,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="46182" name="Bikini No.2" type="Armor">
|
||||
<!-- Bikini for female characters. -->
|
||||
@@ -930,6 +933,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="46183" name="Joyful Birthday Pack" type="EtcItem">
|
||||
<!-- A gift from Alegria for your character's birthday. Double-click to get 10 Happy Birthday Potions and a Birthday Hat. -->
|
||||
@@ -1058,6 +1062,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="46193" name="Physical Reflect Shirt" type="Armor">
|
||||
<!-- Magic shirt with P. Def. Can be enchanted to +10 using Elemental Shirt Enchant Scrolls. When enchanted to +4 or higher, passive and stats are increased. When enchanted to +5 or higher, P. Def. effects are given. -->
|
||||
|
||||
@@ -40,6 +40,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="46204" name="Halloween Shaper" type="Weapon">
|
||||
<set name="icon" val="icon.ev_wp_halloween" />
|
||||
@@ -198,7 +199,7 @@
|
||||
</item>
|
||||
<item id="46211" name="Halloween Shooter" type="Weapon">
|
||||
<set name="icon" val="icon.ev_wp_halloween" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
@@ -788,7 +789,7 @@
|
||||
<!-- Dark Knight suit. -->
|
||||
<set name="icon" val="icon.dark_kninght" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<stats>
|
||||
@@ -799,7 +800,7 @@
|
||||
<!-- Ninja outfit. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_ninja_u" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<stats>
|
||||
@@ -810,7 +811,7 @@
|
||||
<!-- Metal suit. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_sf_u" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<stats>
|
||||
|
||||
@@ -729,6 +729,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -742,6 +743,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -755,6 +757,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -768,6 +771,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -781,6 +785,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -794,6 +799,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -807,6 +813,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -820,6 +827,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -1592,7 +1600,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="soulshots" val="3" />
|
||||
<set name="spiritshots" val="3" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="101" />
|
||||
<set name="material" val="STEEL" />
|
||||
<stats>
|
||||
@@ -1760,6 +1768,7 @@
|
||||
<set name="icon" val="icon.armor_back04" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">7</stat>
|
||||
</stats>
|
||||
@@ -1768,6 +1777,7 @@
|
||||
<set name="icon" val="icon.etc_party_mask_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="46395" name="Shadow Ingot" type="EtcItem">
|
||||
<!-- Required for enhancing Shadow weapons. Take a +10 Shadow weapon and 10 Shadow Ingots to Neti in Gludio to obtain an enhanced Shadow weapon. -->
|
||||
@@ -1780,6 +1790,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="240" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">7</stat>
|
||||
</stats>
|
||||
@@ -1789,6 +1800,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="240" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">7</stat>
|
||||
</stats>
|
||||
@@ -1798,6 +1810,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="240" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">7</stat>
|
||||
</stats>
|
||||
@@ -1807,6 +1820,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="240" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">7</stat>
|
||||
</stats>
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="240" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">7</stat>
|
||||
</stats>
|
||||
@@ -14,6 +15,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="240" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">7</stat>
|
||||
</stats>
|
||||
@@ -23,6 +25,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="240" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">7</stat>
|
||||
</stats>
|
||||
@@ -32,6 +35,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="240" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">7</stat>
|
||||
</stats>
|
||||
@@ -155,6 +159,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="10080" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="46415" name="Sheep Hat - Magic" additionalName="7-day" type="Armor">
|
||||
<!-- INT +3, M. Atk. +5% when equipped. Uses 2 hair accessory slots. -->
|
||||
@@ -166,6 +171,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="10080" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="46416" name="Sheep Hat - Defense" additionalName="7-day" type="Armor">
|
||||
<!-- CON +3, P./ M. Def. +3% when equipped. Uses 2 hair accessory slots. -->
|
||||
@@ -177,6 +183,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="10080" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="46417" name="Gutenhagen's Weapon Recipe Coupon" type="EtcItem">
|
||||
<!-- Coupon received from Collector Gutenhagen in the Pavel Ruins. Exchange it for a Weapon Recipe through Gutenhagen. -->
|
||||
@@ -205,6 +212,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="46420" name="Sheep Bait" type="EtcItem">
|
||||
<!-- Fishing bait. Fishing with this bait catches the same item as fishing with normal bait but rewards greater XP. Available for characters below level 85. -->
|
||||
@@ -264,6 +272,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="20160" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="46425" name="Sheep Bait Coupon" type="EtcItem">
|
||||
<!-- Can be exchanged for 30 Sheep Bait of your level through the Fishermen's Guild Member in any town. -->
|
||||
@@ -337,6 +346,8 @@
|
||||
<set name="soulshots" val="2" />
|
||||
<set name="spiritshots" val="2" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pAtk">31.0</stat>
|
||||
<stat type="mAtk">21.0</stat>
|
||||
@@ -353,6 +364,8 @@
|
||||
<set name="soulshots" val="2" />
|
||||
<set name="spiritshots" val="2" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pAtk">31.0</stat>
|
||||
<stat type="mAtk">21.0</stat>
|
||||
|
||||
@@ -209,6 +209,7 @@
|
||||
<set name="weight" val="30" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="46528" name="Server Keeper's Magic Pencil" type="Weapon">
|
||||
<!-- A magic pen with a sharp tip that never goes dry. Can mount a Magic Broom when equipped. Provided to and only used by Server Keepers. -->
|
||||
@@ -242,6 +243,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="46530" name="Top-grade Love Potion - Party" type="EtcItem">
|
||||
<!-- For 15 sec., P./ M. Atk. and Atk./ Casting Spd. of party members are increased. A strange power changes the appearance of your weapon. Does not stack with Battle Rhapsody Dance. Cannot be used in the Olympiad. -->
|
||||
@@ -356,6 +358,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">400.0</stat>
|
||||
</stats>
|
||||
@@ -366,6 +369,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">250.0</stat>
|
||||
</stats>
|
||||
@@ -375,6 +379,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">100.0</stat>
|
||||
</stats>
|
||||
@@ -384,6 +389,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">100.0</stat>
|
||||
</stats>
|
||||
@@ -393,6 +399,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">150.0</stat>
|
||||
</stats>
|
||||
@@ -403,6 +410,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">320.0</stat>
|
||||
<stat type="rEvas">5.0</stat>
|
||||
@@ -415,6 +423,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">200.0</stat>
|
||||
<stat type="rEvas">3.0</stat>
|
||||
@@ -426,6 +435,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">100.0</stat>
|
||||
</stats>
|
||||
@@ -435,6 +445,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">100.0</stat>
|
||||
</stats>
|
||||
@@ -444,6 +455,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">150.0</stat>
|
||||
</stats>
|
||||
@@ -454,6 +466,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">220.0</stat>
|
||||
<stat type="mDef">49.0</stat>
|
||||
@@ -465,6 +478,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">137.0</stat>
|
||||
<stat type="mDef">33.0</stat>
|
||||
@@ -475,6 +489,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">100.0</stat>
|
||||
</stats>
|
||||
@@ -484,6 +499,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">100.0</stat>
|
||||
</stats>
|
||||
@@ -674,6 +690,8 @@
|
||||
<set name="soulshots" val="2" />
|
||||
<set name="spiritshots" val="2" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pAtk">31.0</stat>
|
||||
<stat type="mAtk">21.0</stat>
|
||||
@@ -921,6 +939,7 @@
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400.0</stat>
|
||||
</stats>
|
||||
@@ -930,6 +949,7 @@
|
||||
<set name="armor_type" val="LIGHT" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400.0</stat>
|
||||
</stats>
|
||||
@@ -939,6 +959,7 @@
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400.0</stat>
|
||||
</stats>
|
||||
@@ -948,6 +969,7 @@
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400.0</stat>
|
||||
</stats>
|
||||
@@ -957,6 +979,7 @@
|
||||
<set name="armor_type" val="LIGHT" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400.0</stat>
|
||||
</stats>
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400.0</stat>
|
||||
</stats>
|
||||
@@ -13,7 +14,7 @@
|
||||
<set name="icon" val="icon.skill1802" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<stats>
|
||||
<stat type="pDef">400.0</stat>
|
||||
@@ -74,7 +75,7 @@
|
||||
<item id="46606" name="Blue Dynasty Circlet" type="Armor">
|
||||
<!-- Blue Dynasty Circlet. Uses 2 Hair Accessory slots. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -83,7 +84,7 @@
|
||||
<item id="46607" name="Blue Dynasty Circlet" additionalName="STR" type="Armor">
|
||||
<!-- Uses 2 hair accessory slots. STR +3. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -95,7 +96,7 @@
|
||||
<item id="46608" name="Blue Dynasty Circlet" additionalName="DEX" type="Armor">
|
||||
<!-- Uses 2 hair accessory slots. DEX +3. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -107,7 +108,7 @@
|
||||
<item id="46609" name="Blue Dynasty Circlet" additionalName="CON" type="Armor">
|
||||
<!-- Uses 2 hair accessory slots. CON +3. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -119,7 +120,7 @@
|
||||
<item id="46610" name="Blue Dynasty Circlet" additionalName="MEN" type="Armor">
|
||||
<!-- Uses 2 hair accessory slots. MEN +3. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -131,7 +132,7 @@
|
||||
<item id="46611" name="Blue Dynasty Circlet" additionalName="INT" type="Armor">
|
||||
<!-- Uses 2 hair accessory slots. INT +3. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -143,7 +144,7 @@
|
||||
<item id="46612" name="Blue Dynasty Circlet" additionalName="WIT" type="Armor">
|
||||
<!-- Uses 2 hair accessory slots. WIT +3. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -155,7 +156,7 @@
|
||||
<item id="46613" name="Blue Dynasty Circlet" additionalName="Critical Rate" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. When equipped, Critical Rate for standard attacks +50. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -167,7 +168,7 @@
|
||||
<item id="46614" name="Blue Dynasty Circlet" additionalName="Critical Damage" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. When equipped, Critical Damage for standard attacks +90, M. Skill Critical Damage +68. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -179,7 +180,7 @@
|
||||
<item id="46615" name="Blue Dynasty Circlet" additionalName="P. Def." type="Armor">
|
||||
<!-- Uses 2 hair accessory slots. P. Def. +5%. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -191,7 +192,7 @@
|
||||
<item id="46616" name="Blue Dynasty Circlet" additionalName="M. Def." type="Armor">
|
||||
<!-- Uses 2 hair accessory slots. M. Def. +5%. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -203,7 +204,7 @@
|
||||
<item id="46617" name="Blue Dynasty Circlet" additionalName="Evasion" type="Armor">
|
||||
<!-- Uses 2 hair accessory slots. P. Evasion +5%. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -215,7 +216,7 @@
|
||||
<item id="46618" name="Blue Dynasty Circlet" additionalName="P. Atk." type="Armor">
|
||||
<!-- Uses 2 hair accessory slots. P. Atk. +5%. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -227,7 +228,7 @@
|
||||
<item id="46619" name="Blue Dynasty Circlet" additionalName="M. Atk." type="Armor">
|
||||
<!-- Uses 2 hair accessory slots. M. Atk. +10%. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -239,7 +240,7 @@
|
||||
<item id="46620" name="Blue Dynasty Circlet" additionalName="Accuracy" type="Armor">
|
||||
<!-- Uses 2 hair accessory slots. P. Accuracy +5%. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -318,7 +319,7 @@
|
||||
<item id="46627" name="Blue Dynasty Circlet" additionalName="LUC" type="Armor">
|
||||
<!-- Uses 2 hair accessory slots. LUC +3. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -330,7 +331,7 @@
|
||||
<item id="46628" name="Blue Dynasty Circlet" additionalName="CHA" type="Armor">
|
||||
<!-- Uses 2 hair accessory slots. CHA +3. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -380,6 +381,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="neck" />
|
||||
<stats>
|
||||
<stat type="mDef">142.0</stat>
|
||||
<stat type="maxMp">58</stat>
|
||||
@@ -396,6 +398,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="rear;lear" />
|
||||
<stats>
|
||||
<stat type="mDef">107.0</stat>
|
||||
<stat type="maxMp">43</stat>
|
||||
@@ -412,6 +415,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="rfinger;lfinger" />
|
||||
<stats>
|
||||
<stat type="mDef">71.0</stat>
|
||||
<stat type="maxMp">29</stat>
|
||||
@@ -428,6 +432,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="neck" />
|
||||
<stats>
|
||||
<stat type="mDef">161.0</stat>
|
||||
<stat type="maxMp">62</stat>
|
||||
@@ -444,6 +449,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="rear;lear" />
|
||||
<stats>
|
||||
<stat type="mDef">121.0</stat>
|
||||
<stat type="maxMp">46</stat>
|
||||
@@ -460,6 +466,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="rfinger;lfinger" />
|
||||
<stats>
|
||||
<stat type="mDef">80.0</stat>
|
||||
<stat type="maxMp">31</stat>
|
||||
@@ -476,6 +483,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="neck" />
|
||||
<stats>
|
||||
<stat type="mDef">174.0</stat>
|
||||
<stat type="maxMp">65</stat>
|
||||
@@ -492,6 +500,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="rear;lear" />
|
||||
<stats>
|
||||
<stat type="mDef">130.0</stat>
|
||||
<stat type="maxMp">49</stat>
|
||||
@@ -508,6 +517,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="rfinger;lfinger" />
|
||||
<stats>
|
||||
<stat type="mDef">87.0</stat>
|
||||
<stat type="maxMp">33</stat>
|
||||
@@ -601,6 +611,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
</item>
|
||||
<item id="46649" name="Red Libra Talisman - Restoration" additionalName="Event" type="Armor">
|
||||
<!-- Red Libra-exclusive item. When used, it restores all party members' HP/ MP/ CP completely and has a chance to remove debuffs from them. Cannot be used in Olympiad. -->
|
||||
@@ -610,6 +621,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
</item>
|
||||
<item id="46650" name="Red Libra Talisman - Cancel" additionalName="Event" type="Armor">
|
||||
<!-- Red Libra-exclusive item. When used, it removes debuffs from all party members and makes them immune to debuffs for 7 sec. Cannot be used in Olympiad. -->
|
||||
@@ -619,6 +631,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
</item>
|
||||
<item id="46651" name="Red Libra Talisman - Speed" additionalName="Event" type="Armor">
|
||||
<!-- Red Libra-exclusive item. When used, it increases all party members' Speed by 70 for 10 sec. Cannot be used in Olympiad. -->
|
||||
@@ -628,6 +641,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
</item>
|
||||
<item id="46652" name="Red Libra Talisman - Resistance" additionalName="Event" type="Armor">
|
||||
<!-- Red Libra item. When used, Received damage -10%. Cannot be used in Olympiad. -->
|
||||
@@ -637,6 +651,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
</item>
|
||||
<item id="46653" name="Elysium Shaper" additionalName="Event" type="Weapon">
|
||||
<!-- Red Libra-exclusive item. A weapon widely used in Elysium. However. it cannot be enchanted in Aden. Cannot be used in Olympiad. -->
|
||||
@@ -822,7 +837,7 @@
|
||||
<!-- Red Libra-exclusive item. A weapon widely used in Elysium. However. it cannot be enchanted in Aden. Cannot be used in Olympiad. -->
|
||||
<set name="icon" val="icon.weapon_infinity_shooter_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
|
||||
@@ -1585,7 +1585,7 @@
|
||||
<!-- Specter Shooter imbued with the energy of Paulina. Required level: 85+. <Special properties>. Atk. Spd. +5%, P. Critical Damage +10%. The item's appearance cannot be modified. Cannot be enchanted, crystallized, augmented, assigned an attribute. Soul Crystals cannot be inserted. -->
|
||||
<set name="icon" val="icon.bm_weapon_lapis_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -2309,7 +2309,7 @@
|
||||
<!-- For PA. <Special properties>. PvE Damage +10%, Max HP +15%, Atk. Spd. +15%, Critical Damage for standard attacks +10%, Critical Rate for standard attacks +50. Its appearance cannot be modified. Cannot be enchanted, augmented, upgraded with Soul Crystal, crystallized, imbued with an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lapis_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
|
||||
@@ -326,7 +326,7 @@
|
||||
<!-- An Apocalypse Shooter imbued with the energy of Paulina. <Special Option>. Atk. Spd. +5%, P. Skill Critical Damage +10%. Enchantment, Augment, Soul Crystal, Crystallization, Appearance Modification, Attribute Assignment not possible. -->
|
||||
<set name="icon" val="icon.weapon_medianox_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
|
||||
@@ -616,7 +616,7 @@
|
||||
<set name="icon" val="icon.bm_the_two_handed_sword_of_hero_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -1034,7 +1034,7 @@
|
||||
<set name="icon" val="icon.bm_the_two_handed_sword_of_hero_i02" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
|
||||
@@ -351,7 +351,7 @@
|
||||
<item id="48033" name="Test - Agathion Items" type="Armor">
|
||||
<set name="icon" val="BranchIcon.accessary_lbracelet_sign_agathion_sep_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
|
||||
@@ -1200,6 +1200,7 @@
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1877</stat>
|
||||
<stat type="mAtk">935</stat>
|
||||
@@ -1278,6 +1279,7 @@
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1716</stat>
|
||||
<stat type="mAtk">1247</stat>
|
||||
@@ -1303,6 +1305,7 @@
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">2146</stat>
|
||||
<stat type="mAtk">935</stat>
|
||||
|
||||
@@ -517,6 +517,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">92</stat>
|
||||
<stat type="mAtk">54</stat>
|
||||
@@ -852,7 +853,7 @@
|
||||
<!-- Received after completing Herphah's mission. MP +187, unlocks 5 talisman slots. -->
|
||||
<set name="icon" val="icon.dimension_bracelet_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<set name="bodypart" val="rbracelet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="150" />
|
||||
@@ -1138,6 +1139,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="mDef">40</stat>
|
||||
<stat type="pDef">50</stat>
|
||||
@@ -1153,6 +1155,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="mDef">40</stat>
|
||||
<stat type="pDef">50</stat>
|
||||
@@ -1168,6 +1171,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="mDef">40</stat>
|
||||
<stat type="pDef">50</stat>
|
||||
@@ -1183,6 +1187,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="mDef">40</stat>
|
||||
<stat type="pDef">50</stat>
|
||||
|
||||
@@ -353,6 +353,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -367,6 +368,8 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -381,6 +384,8 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -395,6 +400,8 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -409,6 +416,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -423,6 +431,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -437,6 +446,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -451,6 +461,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -465,6 +476,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -479,6 +491,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -493,6 +506,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -507,6 +521,8 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -521,6 +537,8 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -535,6 +553,8 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -549,6 +569,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -563,6 +584,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -577,6 +599,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -772,6 +795,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="48362" name="Adventure Guild Completion Box" type="EtcItem">
|
||||
<!-- Adventure Guild Completion Box -->
|
||||
@@ -1097,6 +1121,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
|
||||
@@ -55,6 +55,8 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -69,6 +71,8 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -83,6 +87,8 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -1156,6 +1162,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="1440" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
@@ -1171,6 +1178,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="1440" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
@@ -1179,7 +1187,7 @@
|
||||
<!-- PA. A magical t-shirt for M. Def. <Item Skill>. M. Def. +15. Speed +7. Max HP/ MP +536. Water/ Fire/ Wind/ Earth/ Holy/ Dark Resistance +24. STR/ DEX/ CON/ INT/ WIT/ MEN +3. M. Def. +8%. Received M. Skill Critical Damage -12%. Has a 7% chance to reflect magical skill debuffs. Cannot be enchanted. -->
|
||||
<set name="icon" val="icon.reflect_magic_shirt" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="weight" val="130" />
|
||||
@@ -1195,7 +1203,7 @@
|
||||
<!-- P. Def. +1126. M. Def. +736, and Acquired XP/ SP +10%. When equipped with Venir s Talisman Lv. 10 or higher, Skill Power +3% Skill Cooldown -3%. <Active Skills>. Sayha's Grace Lv. 1. Sayha's Encouragement Lv. 1. When identical Talismans are equipped, only the effect of the highest level Talisman is active. -->
|
||||
<set name="icon" val="icon.bm_sayhas_talisman" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="150" />
|
||||
|
||||
@@ -131,6 +131,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">24</stat>
|
||||
<stat type="mAtk">17</stat>
|
||||
@@ -659,7 +660,7 @@
|
||||
<set name="icon" val="icon.weapon_the_two_handed_sword_of_hero_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
|
||||
@@ -669,7 +669,7 @@
|
||||
<item id="48765" name="Cat Outfit" type="Armor">
|
||||
<set name="icon" val="icon.sayha2017_cat" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="is_sellable" val="false" />
|
||||
@@ -677,7 +677,7 @@
|
||||
<item id="48766" name="Panda Outfit" type="Armor">
|
||||
<set name="icon" val="icon.sayha2017_panda" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="rbracelet" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="is_sellable" val="false" />
|
||||
|
||||
@@ -321,7 +321,7 @@
|
||||
<!-- If you enchant it to a high level, you can exchange it for a special reward through the Mammon's Relic Collector. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_glacierin_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
@@ -823,6 +823,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
</item>
|
||||
<item id="48860" name="Fallen Angel's Ring Box" type="EtcItem">
|
||||
<!-- Double-click to obtain Fallen Angel's Ring and Scroll: Enchant Fallen Angel Accessory (10 pcs.). -->
|
||||
|
||||
@@ -346,7 +346,7 @@
|
||||
<!-- An ornamental silver knife that the Blacksmith of Mammon gave you to test whether you are qualified to become Exalted. Has little value as a weapon. Can be enchanted with the Scroll: Enchant Lady's Ornamental Silver Knife. Enchant the knife to +7 and take it to the Blacksmith of Mammon to receive his acknowledgment. You cannot use any Enchant Stone for enchantment. -->
|
||||
<set name="icon" val="icon.weapon_shining_knife_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -359,6 +359,7 @@
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="mAtk">1</stat>
|
||||
<stat type="pAtkSpd">379</stat>
|
||||
|
||||
@@ -306,7 +306,7 @@
|
||||
<!-- Fishing Time Reduction: 30s. A rod made for Fishermen's Guild Leader Santiago. It has the name of the legendary Angler written on it. Fishing Shot: 1 -->
|
||||
<set name="icon" val="icon.fishing_rod05" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUALDAGGER" />
|
||||
<set name="weapon_type" val="FISHINGROD" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="BONE" />
|
||||
|
||||
@@ -304,7 +304,7 @@
|
||||
<!-- Warrior dagger for Zariche appearance modification -->
|
||||
<set name="icon" val="icon.weapon_unique_zariche_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="500" />
|
||||
@@ -312,6 +312,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">685</stat>
|
||||
<stat type="mAtk">414</stat>
|
||||
@@ -334,6 +335,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">752</stat>
|
||||
<stat type="mAtk">414</stat>
|
||||
@@ -347,7 +349,7 @@
|
||||
<!-- Warrior two-handed sword for Zariche appearance modification -->
|
||||
<set name="icon" val="icon.weapon_unique_zariche_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -369,7 +371,7 @@
|
||||
<!-- One-handed blunt weapon for Zariche appearance modification -->
|
||||
<set name="icon" val="icon.weapon_unique_zariche_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="500" />
|
||||
@@ -377,6 +379,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<skills>
|
||||
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
|
||||
</skills>
|
||||
@@ -393,7 +396,7 @@
|
||||
<!-- Two-handed combat weapon for Zariche appearance modification -->
|
||||
<set name="icon" val="icon.weapon_unique_zariche_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="FISHINGROD" />
|
||||
<set name="weapon_type" val="DUALFIST" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -416,7 +419,7 @@
|
||||
<!-- Spear for Zariche appearance modification -->
|
||||
<set name="icon" val="icon.weapon_unique_zariche_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="BRONZE" />
|
||||
@@ -439,7 +442,7 @@
|
||||
<!-- Bow for Zariche appearance modification -->
|
||||
<set name="icon" val="icon.weapon_unique_zariche_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="RAPIER" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -462,7 +465,7 @@
|
||||
<!-- Crossbow for Zariche appearance modification -->
|
||||
<set name="icon" val="icon.weapon_unique_zariche_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -486,7 +489,7 @@
|
||||
<!-- Magical one-handed sword for Zariche appearance modification -->
|
||||
<set name="icon" val="icon.weapon_unique_zariche_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="500" />
|
||||
@@ -494,6 +497,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">602</stat>
|
||||
<stat type="mAtk">486</stat>
|
||||
@@ -506,7 +510,7 @@
|
||||
<!-- Magical one-handed blunt weapon for Zariche appearance modification -->
|
||||
<set name="icon" val="icon.weapon_unique_zariche_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="500" />
|
||||
@@ -514,6 +518,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">602</stat>
|
||||
<stat type="mAtk">486</stat>
|
||||
@@ -528,7 +533,7 @@
|
||||
<!-- Magical two-handed blunt weapon for Zariche appearance modification -->
|
||||
<set name="icon" val="icon.weapon_unique_zariche_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
@@ -551,7 +556,7 @@
|
||||
<!-- Dual swords' appearance that looks like Zariche's weapon. -->
|
||||
<set name="icon" val="icon.weapon_unique_zariche_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ANCIENTSWORD" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -581,6 +586,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weapon_type" val="DUALDAGGER" />
|
||||
<stats>
|
||||
<stat type="pAtk">752</stat>
|
||||
<stat type="mAtk">414</stat>
|
||||
@@ -603,6 +609,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weapon_type" val="DUALBLUNT" />
|
||||
<stats>
|
||||
<stat type="pAtk">916</stat>
|
||||
<stat type="mAtk">414</stat>
|
||||
@@ -626,6 +633,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="rEvas">-8</stat>
|
||||
<stat type="rShld">20</stat>
|
||||
@@ -656,7 +664,7 @@
|
||||
<!-- Warrior dagger for Akamanah appearance modification -->
|
||||
<set name="icon" val="icon.weapon_aka_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="500" />
|
||||
@@ -664,6 +672,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">685</stat>
|
||||
<stat type="mAtk">414</stat>
|
||||
@@ -686,6 +695,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">752</stat>
|
||||
<stat type="mAtk">414</stat>
|
||||
@@ -699,7 +709,7 @@
|
||||
<!-- Warrior two-handed sword for Akamanah appearance modification -->
|
||||
<set name="icon" val="icon.weapon_aka_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -721,7 +731,7 @@
|
||||
<!-- One-handed blunt weapon for Akamanah appearance modification -->
|
||||
<set name="icon" val="icon.weapon_aka_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="500" />
|
||||
@@ -729,6 +739,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<skills>
|
||||
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
|
||||
</skills>
|
||||
@@ -745,7 +756,7 @@
|
||||
<!-- Two-handed combat weapon for Akamanah appearance modification -->
|
||||
<set name="icon" val="icon.weapon_aka_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="FISHINGROD" />
|
||||
<set name="weapon_type" val="DUALFIST" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -768,7 +779,7 @@
|
||||
<!-- Spear for Akamanah appearance modification -->
|
||||
<set name="icon" val="icon.weapon_aka_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="BRONZE" />
|
||||
@@ -791,7 +802,7 @@
|
||||
<!-- Bow for Akamanah appearance modification -->
|
||||
<set name="icon" val="icon.weapon_aka_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="RAPIER" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -814,7 +825,7 @@
|
||||
<!-- Crossbow for Akamanah appearance modification -->
|
||||
<set name="icon" val="icon.weapon_aka_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -838,7 +849,7 @@
|
||||
<!-- Magical one-handed sword for Akamanah appearance modification -->
|
||||
<set name="icon" val="icon.weapon_aka_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="500" />
|
||||
@@ -846,6 +857,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">602</stat>
|
||||
<stat type="mAtk">486</stat>
|
||||
@@ -858,7 +870,7 @@
|
||||
<!-- Magical one-handed blunt weapon for Akamanah appearance modification -->
|
||||
<set name="icon" val="icon.weapon_aka_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="500" />
|
||||
@@ -866,6 +878,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">602</stat>
|
||||
<stat type="mAtk">486</stat>
|
||||
@@ -880,7 +893,7 @@
|
||||
<!-- Magical two-handed blunt weapon for Akamanah appearance modification -->
|
||||
<set name="icon" val="icon.weapon_aka_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
@@ -903,7 +916,7 @@
|
||||
<!-- Dual swords' appearance that looks like Akamanah. -->
|
||||
<set name="icon" val="icon.weapon_aka_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ANCIENTSWORD" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -933,6 +946,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weapon_type" val="DUALDAGGER" />
|
||||
<stats>
|
||||
<stat type="pAtk">752</stat>
|
||||
<stat type="mAtk">414</stat>
|
||||
@@ -955,6 +969,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weapon_type" val="DUALBLUNT" />
|
||||
<stats>
|
||||
<stat type="pAtk">916</stat>
|
||||
<stat type="mAtk">414</stat>
|
||||
@@ -978,6 +993,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="rEvas">-8</stat>
|
||||
<stat type="rShld">20</stat>
|
||||
@@ -1320,7 +1336,7 @@
|
||||
<!-- Armor for Zariche appearance modification -->
|
||||
<set name="icon" val="icon.weapon_unique_zariche_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<set name="armor_type" val="LIGHT" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="BRONZE" />
|
||||
@@ -1338,7 +1354,7 @@
|
||||
<!-- Armor for Akamanah appearance modification -->
|
||||
<set name="icon" val="icon.weapon_aka_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<set name="armor_type" val="LIGHT" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="BRONZE" />
|
||||
|
||||
@@ -618,7 +618,7 @@
|
||||
<!-- A weapon for the event enchanting. The higher its enchant value, the greater your reward. -->
|
||||
<set name="icon" val="icon.yogi_stick_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
|
||||
@@ -718,7 +718,7 @@
|
||||
<!-- For monsters, not in use -->
|
||||
<set name="icon" val="icon.weapon_monster_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="D" />
|
||||
|
||||
@@ -668,7 +668,7 @@
|
||||
<!-- Weapon for those who have taken their path of honor not long ago. PvE Damage +10%, Max HP +15%, Atk. Spd. +15%, Critical Damage for standard attacks +5%, Critical Rate for standard attacks +100. Cannot be enchanted, crystallized, appearance modified, soul crystal enhanced, augmented, or imbued with attributes. Can be exchanged for other Exalted weapon through Lionel Hunter in Heine. -->
|
||||
<set name="icon" val="icon.bm_the_fist_of_hero_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="FISHINGROD" />
|
||||
<set name="weapon_type" val="DUALFIST" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
@@ -699,7 +699,7 @@
|
||||
<!-- Weapon for those who have taken their path of honor not long ago. PvE Damage +10%, Max HP +15%, Atk. Spd. +15%, Critical Damage for standard attacks +5%, Critical Rate for standard attacks +100. Cannot be enchanted, crystallized, appearance modified, soul crystal enhanced, augmented, or imbued with attributes. Can be exchanged for other Exalted weapon through Lionel Hunter in Heine. -->
|
||||
<set name="icon" val="icon.bm_the_pole_of_hero_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
@@ -762,7 +762,7 @@
|
||||
<!-- Weapon for those who have taken their path of honor not long ago. PvE Damage +10%, Max HP +15%, Atk. Spd. +15%, Critical Damage for standard attacks +10%, Critical Rate for standard attacks +50. Cannot be enchanted, crystallized, appearance modified, soul crystal enhanced, augmented, or imbued with attributes. Can be exchanged for other Exalted weapon through Lionel Hunter in Heine. -->
|
||||
<set name="icon" val="icon.bm_the_shooter_of_hero_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -791,8 +791,8 @@
|
||||
<!-- A weapon for those who have taken their path of honor not so long ago. PvE damage +10%, Max HP +15%, Casting Spd. +15%, M. Skill Critical Damage +10%, M. Critical Rate +50. Cannot be enchanted, crystallized, given another appearance, augmented, assigned an attribute, or imbued with a soul crystal. Can be exchanged for another Exalted weapon through Lionel Hunter in Heine. -->
|
||||
<set name="icon" val="icon.bm_the_magic_sword_of_hero_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -851,7 +851,7 @@
|
||||
<!-- A weapon for those who have taken their path of honor not so long ago. PvE damage +10%, Max HP +15%, Atk. Spd./ Casting Spd. +15%, P. Critical Damage/ M. Skill Critical Damage +10%. Cannot be enchanted, crystallized, given another appearance, augmented, assigned an attribute, or imbued with a soul crystal. Can be exchanged for another Exalted weapon through Lionel Hunter in Heine. -->
|
||||
<set name="icon" val="icon.bm_the_staff_of_hero_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
@@ -882,7 +882,7 @@
|
||||
<!-- Weapon for those who have taken their path of honor not long ago. PvE Damage +10%, Max HP +15%, Atk. Spd. +15%, Critical Damage for standard attacks +5%, Critical Rate for standard attacks +100. Cannot be enchanted, crystallized, appearance modified, soul crystal enhanced, augmented, or imbued with attributes. Can be exchanged for other Exalted weapon through Lionel Hunter in Heine. -->
|
||||
<set name="icon" val="icon.bm_the_dualsword_of_hero_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ANCIENTSWORD" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
@@ -922,6 +922,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="damage_range" val="0;0;44;120" />
|
||||
<set name="isAppearanceable" val="false" />
|
||||
<set name="weapon_type" val="DUALDAGGER" />
|
||||
<skills>
|
||||
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
|
||||
<skill id="35614" level="1" /> <!-- Blessing of the Exalted - Combat -->
|
||||
@@ -1130,7 +1131,7 @@
|
||||
<!-- Weapon for those who are going to overcome their limits. PvE Damage +10%, Max HP +15%, Atk. Spd. +15%, Critical Damage for standard attacks +10%, Critical Rate for standard attacks +50. Cannot be enchanted, crystallized, appearance modified, or imbued with attributes. Can be augmented with Exalted Spirit Stone, also Special Soul Crystal can be used. Can be exchanged for other enhanced Exalted weapon through Lionel Hunter in Heine. -->
|
||||
<set name="icon" val="icon.bm_the_shooter_of_hero_i02" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
|
||||
@@ -831,6 +831,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="accCombat">-8E-07</stat>
|
||||
<stat type="rShld">20</stat>
|
||||
@@ -1058,6 +1059,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
</item>
|
||||
<item id="81487" name="Sayha's Talisman" additionalName="Exalted" type="Armor">
|
||||
<!-- Sayha's Talisman imbued with the power of the Exalted. P. Def. +676, M. Def. +441, acquired XP/ SP +5%. If equipped with Venir's Talisman Lv. 10+, Skill Power +2%, Skill Cooldown -2%. Effects of two identical talismans do not stack, the higher-level talisman takes precedence. Cannot be upgraded. -->
|
||||
@@ -1069,6 +1071,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
</item>
|
||||
<item id="81488" name="Blessed Exalted Seed Bracelet" type="Armor">
|
||||
<!-- Seed Bracelet imbued with Lionel Hunter's blessing. Unlocks an agathion's main slot. <Active skill>. 1. Agathion Teleport: Teleports to Aden/ Rune/ Giran/ Heine (Cooldown: 30 min.). <Item skills>. 1. STR/ INT/ CON/ DEX/ WIT/ MEN +1. 2. Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. Rate and Resistance +30. 3. P./ M. Atk. and P./ M. Def. +5%. -->
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
<!-- An item commemorating the launch of Lineage II Essence in Europe. Take these in your hands, and you will start dancing! Enables the Inspiring Crackers skill. -->
|
||||
<set name="icon" val="icon.ev_14th_weapon" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ANCIENTSWORD" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
|
||||
Reference in New Issue
Block a user