Updated item bodypart values.
This commit is contained in:
@@ -55,8 +55,8 @@
|
||||
<item id="5802" name="For NPC (Dawn)" type="Weapon">
|
||||
<set name="icon" val="icon.weapon_monster_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="C" />
|
||||
|
||||
@@ -712,7 +712,7 @@
|
||||
<set name="icon" val="icon.weapon_monster_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="BRONZE" />
|
||||
@@ -735,7 +735,7 @@
|
||||
<set name="icon" val="icon.weapon_monster_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="BRONZE" />
|
||||
|
||||
@@ -408,7 +408,7 @@
|
||||
<set name="icon" val="icon.weapon_monster_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="BRONZE" />
|
||||
|
||||
@@ -198,7 +198,7 @@
|
||||
<set name="icon" val="icon.weapon_monster_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="BRONZE" />
|
||||
|
||||
@@ -1600,6 +1600,7 @@
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="commissionItemType" val="HAIR_ACCESSORY" />
|
||||
<set name="for_npc" val="true" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="14799" name="Afro Perm Wig - Gold" type="Armor">
|
||||
<!-- Lush Afro perm hair. Cannot undo equip -->
|
||||
@@ -1609,5 +1610,6 @@
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="commissionItemType" val="HAIR_ACCESSORY" />
|
||||
<set name="for_npc" val="true" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
</list>
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="commissionItemType" val="HAIR_ACCESSORY" />
|
||||
<set name="for_npc" val="true" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="14801" name="Gludio Royal Guard Earring" type="Armor">
|
||||
<!-- Ring given to the royal guard of Gludio territory. Stun Attack +15%, Bleed Resistance +15%, Water Resistance +10. CP +5%. Only one effect is applied when wearing the same two earrings. -->
|
||||
|
||||
@@ -208,6 +208,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="commissionItemType" val="RING" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="rfinger;lfinger" />
|
||||
</item>
|
||||
<item id="23818" name="Uthanka's Ring" additionalName="7-day" type="Armor">
|
||||
<!-- Can transform into Pirate Captain Uthanka (7-day). -->
|
||||
@@ -219,6 +220,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="10080" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="rfinger;lfinger" />
|
||||
</item>
|
||||
<item id="23819" name="Uthanka's Ring Pack" additionalName="7-day" type="EtcItem">
|
||||
<!-- Double-click to obtain an Uthanka's Ring (7-day). -->
|
||||
@@ -242,6 +244,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="23822" name="Agathion - Pirate Captain Uthanka" additionalName="7-day" type="Armor">
|
||||
<!-- Summon Uthanka Agathion (7-day). -->
|
||||
@@ -252,6 +255,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="10080" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="23823" name="Agathion - Uthanka Pack" additionalName="7-day" type="EtcItem">
|
||||
<!-- Double-click to obtain an Uthanka Agathion (7-day). -->
|
||||
@@ -657,6 +661,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="23853" name="Transparent Armor Appearance Stone" additionalName="Test" type="EtcItem">
|
||||
<!-- Transparent armor appearance stone. Makes armor invisible so that Adenian Underwear and Tattoos are visible. Your cloak also becomes invisible. -->
|
||||
@@ -908,6 +913,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="23869" name="Angel Cat's Blessing Pack" type="EtcItem">
|
||||
<!-- Double-click to obtain an Angel Cat's Blessing (1-hr.). -->
|
||||
@@ -1001,6 +1007,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="23878" name="Samurai Hair Accessory Appearance Stone" type="EtcItem">
|
||||
<!-- Modifies the appearance of a hair accessory into that of a Samurai Outfit. Only for 2-slot hair accessories. -->
|
||||
@@ -1025,6 +1032,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="23880" name="Samurai Outfit Appearance Stone" type="EtcItem">
|
||||
<!-- Modifies the appearance of armor into that of a Samurai. Works on one-piece armor. Changes the entire armor set's appearance. Can be undone with a Restoration Stone. -->
|
||||
@@ -1049,6 +1057,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="23882" name="Anakim Outfit Appearance Stone" type="EtcItem">
|
||||
<!-- Modifies the appearance of armor into that of Anakim. Works on one-piece armor. Changes the entire armor set's appearance. Can be undone with a Restoration Stone. -->
|
||||
@@ -1073,6 +1082,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="23884" name="Vampire Pants" type="Armor">
|
||||
<!-- Vampiric wear. -->
|
||||
@@ -1083,6 +1093,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="23885" name="Vampire Gloves" type="Armor">
|
||||
<!-- Vampiric wear. -->
|
||||
@@ -1093,6 +1104,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="23886" name="Vampire Shoes" type="Armor">
|
||||
<!-- Vampiric wear. -->
|
||||
@@ -1103,6 +1115,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="23887" name="Vampire Hair Accessory" type="Armor">
|
||||
<!-- Vampiric wear in the form of a mask. -->
|
||||
@@ -1113,6 +1126,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="23888" name="Vampire Top Appearance Stone" type="EtcItem">
|
||||
<!-- Modifies the appearance of armor into that of a Vampire Outfit. No change in stats. All armor types. -->
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="23901" name="Mysterious Dark Resistance Dye" additionalName="Dark Resistance, 7-day" type="EtcItem">
|
||||
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (Dark Resistance +120 when fighting normal monsters). All classes. -->
|
||||
@@ -1066,6 +1067,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="23979" name="Vampire Top Appearance Stone" type="EtcItem">
|
||||
<!-- Changes the appearance of a top to that of a Vampire Outfit. Abilities do not change after modification. Can be used regardless of material. Can be stored in the clan warehouse. -->
|
||||
|
||||
@@ -702,6 +702,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -762,6 +763,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="24141" name="Lucky Day Box" type="EtcItem">
|
||||
<!-- A daily gift from either Chaotic Chronicle, Chaotic Throne, or Goddess of Destruction NPC. You can receive an event item. -->
|
||||
|
||||
@@ -1162,6 +1162,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24401" name="Formal Wear" additionalName="Low-grade/ Damage Reflect Resistance" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Debuff Reflect Resistance +5%. -->
|
||||
@@ -15,6 +16,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24402" name="Formal Wear" additionalName="Low-grade/ Ranged Resistance" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Bow/ Crossbow Resistance +3%. -->
|
||||
@@ -23,6 +25,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24403" name="Formal Wear" additionalName="Low-grade/ P. Def. Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, P. Def. +3%. -->
|
||||
@@ -31,6 +34,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24404" name="Formal Wear" additionalName="Low-grade/ M. Def. Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, M. Def. +3%. -->
|
||||
@@ -39,6 +43,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24405" name="Formal Wear" additionalName="Low-grade/ Attribute Resistance" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Attribute Resistance +5. -->
|
||||
@@ -47,6 +52,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24406" name="Formal Wear" additionalName="Low-grade/ Received Heal Amount Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Received Heal Amount +3%. -->
|
||||
@@ -55,6 +61,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24407" name="Formal Wear" additionalName="Low-grade/ Max. HP Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Max. HP +3%. -->
|
||||
@@ -63,6 +70,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24408" name="Formal Wear" additionalName="Low-grade/ Max. MP Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Max. MP +3%. -->
|
||||
@@ -71,6 +79,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24409" name="Formal Wear" additionalName="Low-grade/ Max CP Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Max. CP +3%. -->
|
||||
@@ -79,6 +88,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24410" name="Formal Wear" additionalName="Low-grade/ Speed Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Speed +3. -->
|
||||
@@ -87,6 +97,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24411" name="Formal Wear" additionalName="Low-grade/ HP Recovery Bonus Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, HP Recovery Bonus +5. -->
|
||||
@@ -95,6 +106,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24412" name="Formal Wear" additionalName="Low-grade/ MP Recovery Bonus Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, MP Recovery Bonus +3. -->
|
||||
@@ -103,6 +115,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24413" name="Formal Wear" additionalName="Low-grade/ Evasion Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, P./ M. Evasion +3. -->
|
||||
@@ -111,6 +124,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24414" name="Formal Wear" additionalName="Low-grade/ Option 15" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Low-grade/ Option +15. -->
|
||||
@@ -119,6 +133,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24415" name="Formal Wear" additionalName="Low-grade/ Option 16" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Low-grade/ Option +16. -->
|
||||
@@ -127,6 +142,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24416" name="Formal Wear" additionalName="Low-grade/ Option 17" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Low-grade/ Option +17. -->
|
||||
@@ -135,6 +151,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24417" name="Formal Wear" additionalName="Low-grade/ Option 18" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Low-grade/ Option +18. -->
|
||||
@@ -143,6 +160,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24418" name="Formal Wear" additionalName="Low-grade/ Option 19" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Low-grade/ Option +19. -->
|
||||
@@ -151,6 +169,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24419" name="Formal Wear" additionalName="Low-grade/ Option 20" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Low-grade/ Option +20. -->
|
||||
@@ -159,6 +178,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24420" name="Formal Wear" additionalName="Mid-grade/ Debuff Reflect" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Debuff Reflect +5%. -->
|
||||
@@ -167,6 +187,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24421" name="Formal Wear" additionalName="Mid-grade/ Damage Reflect Resistance" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Debuff Reflect Resistance +7%. -->
|
||||
@@ -175,6 +196,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24422" name="Formal Wear" additionalName="Mid-grade/ Ranged Resistance" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Bow/ Crossbow Resistance +5%. -->
|
||||
@@ -183,6 +205,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24423" name="Formal Wear" additionalName="Mid-grade/ P. Def. Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, P. Def. +5%. -->
|
||||
@@ -191,6 +214,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24424" name="Formal Wear" additionalName="Mid-grade/ M. Def. Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, M. Def. +5%. -->
|
||||
@@ -199,6 +223,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24425" name="Formal Wear" additionalName="Mid-grade/ Attribute Resistance" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Attribute Resistance +7. -->
|
||||
@@ -207,6 +232,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24426" name="Formal Wear" additionalName="Mid-grade/ Received Heal Amount Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Received Heal Amount +7%. -->
|
||||
@@ -215,6 +241,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24427" name="Formal Wear" additionalName="Mid-grade/ Max. HP Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Max. HP +7%. -->
|
||||
@@ -223,6 +250,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24428" name="Formal Wear" additionalName="Mid-grade/ Max. MP Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Max. MP +5%. -->
|
||||
@@ -231,6 +259,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24429" name="Formal Wear" additionalName="Mid-grade/ Max CP Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Max. CP +7%. -->
|
||||
@@ -239,6 +268,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24430" name="Formal Wear" additionalName="Mid-grade/ Speed Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Speed +7. -->
|
||||
@@ -247,6 +277,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24431" name="Formal Wear" additionalName="Mid-grade/ HP Recovery Bonus Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, HP Recovery Bonus +8. -->
|
||||
@@ -255,6 +286,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24432" name="Formal Wear" additionalName="Mid-grade/ MP Recovery Bonus Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, MP Recovery Bonus +4. -->
|
||||
@@ -263,6 +295,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24433" name="Formal Wear" additionalName="Mid-grade/ Evasion Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, P./ M. Evasion +4. -->
|
||||
@@ -271,6 +304,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24434" name="Formal Wear" additionalName="Mid-grade/ Option 15" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Mid-grade/ Option +15. -->
|
||||
@@ -279,6 +313,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24435" name="Formal Wear" additionalName="Mid-grade/ Option 16" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Mid-grade/ Option +16. -->
|
||||
@@ -287,6 +322,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24436" name="Formal Wear" additionalName="Mid-grade/ Option 17" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Mid-grade/ Option +17. -->
|
||||
@@ -295,6 +331,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24437" name="Formal Wear" additionalName="Mid-grade/ Option 18" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Mid-grade/ Option +18. -->
|
||||
@@ -303,6 +340,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24438" name="Formal Wear" additionalName="Mid-grade/ Option 19" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Mid-grade/ Option +19. -->
|
||||
@@ -311,6 +349,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24439" name="Formal Wear" additionalName="Mid-grade/ Option 20" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Mid-grade/ Option +20. -->
|
||||
@@ -319,6 +358,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24440" name="Formal Wear" additionalName="Top-grade/ Debuff Reflect" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Debuff Reflect +10%. -->
|
||||
@@ -327,6 +367,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24441" name="Formal Wear" additionalName="Top-grade/ Damage Reflect Resistance" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Debuff Reflect Resistance +15%. -->
|
||||
@@ -335,6 +376,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24442" name="Formal Wear" additionalName="Top-grade/ Ranged Resistance" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Bow/ Crossbow Resistance +10%. -->
|
||||
@@ -343,6 +385,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24443" name="Formal Wear" additionalName="Top-grade/ P. Def. Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, P. Def. +10%. -->
|
||||
@@ -351,6 +394,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24444" name="Formal Wear" additionalName="Top-grade/ M. Def. Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, M. Def. +10%. -->
|
||||
@@ -359,6 +403,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24445" name="Formal Wear" additionalName="Top-grade/ Attribute Resistance" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Attribute Resistance +15. -->
|
||||
@@ -367,6 +412,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24446" name="Formal Wear" additionalName="Top-grade/ Received Heal Amount Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Received Heal Amount +15%. -->
|
||||
@@ -375,6 +421,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24447" name="Formal Wear" additionalName="Top-grade/ Max. HP Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Max. HP +15%. -->
|
||||
@@ -383,6 +430,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24448" name="Formal Wear" additionalName="Top-grade/ Max. MP Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Max. MP +10%. -->
|
||||
@@ -391,6 +439,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24449" name="Formal Wear" additionalName="Top-grade/ Max CP Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Max. CP +15%. -->
|
||||
@@ -399,6 +448,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24450" name="Formal Wear" additionalName="Top-grade/ Speed Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Speed +15. -->
|
||||
@@ -407,6 +457,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24451" name="Formal Wear" additionalName="Top-grade/ HP Recovery Bonus Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, HP Recovery Bonus +16. -->
|
||||
@@ -415,6 +466,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24452" name="Formal Wear" additionalName="Top-grade/ MP Recovery Bonus Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, MP Recovery Bonus +8. -->
|
||||
@@ -423,6 +475,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24453" name="Formal Wear" additionalName="Top-grade/ Evasion Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, P./ M. Evasion +8. -->
|
||||
@@ -431,6 +484,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24454" name="Formal Wear" additionalName="Top-grade/ Option 15" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Top-grade/ Option +15. -->
|
||||
@@ -439,6 +493,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24455" name="Formal Wear" additionalName="Top-grade/ Option 16" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Top-grade/ Option +16. -->
|
||||
@@ -447,6 +502,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24456" name="Formal Wear" additionalName="Top-grade/ Option 17" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Top-grade/ Option +17. -->
|
||||
@@ -455,6 +511,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24457" name="Formal Wear" additionalName="Top-grade/ Option 18" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Top-grade/ Option +18. -->
|
||||
@@ -463,6 +520,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24458" name="Formal Wear" additionalName="Top-grade/ Option 19" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Top-grade/ Option +19. -->
|
||||
@@ -471,6 +529,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24459" name="Formal Wear" additionalName="Top-grade/ Option 20" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Top-grade/ Option +20. -->
|
||||
@@ -479,6 +538,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24460" name="Male Swimsuit No. 1" additionalName="Low-grade/ Debuff Reflect" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Debuff Reflect +3%. -->
|
||||
@@ -488,6 +548,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24461" name="Male Swimsuit No. 1" additionalName="Low-grade/ Damage Reflect Resistance" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Debuff Reflect Resistance +5%. -->
|
||||
@@ -497,6 +558,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24462" name="Male Swimsuit No. 1" additionalName="Low-grade/ Ranged Resistance" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Bow/ Crossbow Resistance +3%. -->
|
||||
@@ -506,6 +568,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24463" name="Male Swimsuit No. 1" additionalName="Low-grade/ P. Def. Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, P. Def. +3%. -->
|
||||
@@ -515,6 +578,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24464" name="Male Swimsuit No. 1" additionalName="Low-grade/ M. Def. Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, M. Def. +3%. -->
|
||||
@@ -524,6 +588,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24465" name="Male Swimsuit No. 1" additionalName="Low-grade/ Attribute Resistance" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Attribute Resistance +5. -->
|
||||
@@ -533,6 +598,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24466" name="Male Swimsuit No. 1" additionalName="Low-grade/ Received Heal Amount Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Received Heal Amount +3%. -->
|
||||
@@ -542,6 +608,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24467" name="Male Swimsuit No. 1" additionalName="Low-grade/ Max. HP Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Max. HP +3%. -->
|
||||
@@ -551,6 +618,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24468" name="Male Swimsuit No. 1" additionalName="Low-grade/ Max. MP Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Max. MP +3%. -->
|
||||
@@ -560,6 +628,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24469" name="Male Swimsuit No. 1" additionalName="Low-grade/ Max CP Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Max. CP +3%. -->
|
||||
@@ -569,6 +638,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24470" name="Male Swimsuit No. 1" additionalName="Low-grade/ Speed Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Speed +3. -->
|
||||
@@ -578,6 +648,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24471" name="Male Swimsuit No. 1" additionalName="Low-grade/ HP Recovery Bonus Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, HP Recovery Bonus +5. -->
|
||||
@@ -587,6 +658,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24472" name="Male Swimsuit No. 1" additionalName="Low-grade/ MP Recovery Bonus Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, MP Recovery Bonus +3. -->
|
||||
@@ -596,6 +668,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24473" name="Male Swimsuit No. 1" additionalName="Low-grade/ Evasion Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, P./ M. Evasion +3. -->
|
||||
@@ -605,6 +678,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24474" name="Male Swimsuit No. 1" additionalName="Low-grade/ Option 15" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Low-grade/ Option +15. -->
|
||||
@@ -614,6 +688,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24475" name="Male Swimsuit No. 1" additionalName="Low-grade/ Option 16" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Low-grade/ Option +16. -->
|
||||
@@ -623,6 +698,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24476" name="Male Swimsuit No. 1" additionalName="Low-grade/ Option 17" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Low-grade/ Option +17. -->
|
||||
@@ -632,6 +708,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24477" name="Male Swimsuit No. 1" additionalName="Low-grade/ Option 18" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Low-grade/ Option +18. -->
|
||||
@@ -641,6 +718,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24478" name="Male Swimsuit No. 1" additionalName="Low-grade/ Option 19" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Low-grade/ Option +19. -->
|
||||
@@ -650,6 +728,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24479" name="Male Swimsuit No. 1" additionalName="Low-grade/ Option 20" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Low-grade/ Option +20. -->
|
||||
@@ -659,6 +738,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24480" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Debuff Reflect" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Debuff Reflect +5%. -->
|
||||
@@ -668,6 +748,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24481" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Damage Reflect Resistance" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Debuff Reflect Resistance +7%. -->
|
||||
@@ -677,6 +758,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24482" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Ranged Resistance" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Bow/ Crossbow Resistance +5%. -->
|
||||
@@ -686,6 +768,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24483" name="Male Swimsuit No. 1" additionalName="Mid-grade/ P. Def. Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, P. Def. +5%. -->
|
||||
@@ -695,6 +778,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24484" name="Male Swimsuit No. 1" additionalName="Mid-grade/ M. Def. Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, M. Def. +5%. -->
|
||||
@@ -704,6 +788,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24485" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Attribute Resistance" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Attribute Resistance +7. -->
|
||||
@@ -713,6 +798,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24486" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Received Heal Amount Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Received Heal Amount +7%. -->
|
||||
@@ -722,6 +808,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24487" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Max. HP Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Max. HP +7%. -->
|
||||
@@ -731,6 +818,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24488" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Max. MP Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Max. MP +5%. -->
|
||||
@@ -740,6 +828,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24489" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Max CP Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Max. CP +7%. -->
|
||||
@@ -749,6 +838,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24490" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Speed Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Speed +7. -->
|
||||
@@ -758,6 +848,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24491" name="Male Swimsuit No. 1" additionalName="Mid-grade/ HP Recovery Bonus Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, HP Recovery Bonus +8. -->
|
||||
@@ -767,6 +858,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24492" name="Male Swimsuit No. 1" additionalName="Mid-grade/ MP Recovery Bonus Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, MP Recovery Bonus +4. -->
|
||||
@@ -776,6 +868,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24493" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Evasion Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, P./ M. Evasion +4. -->
|
||||
@@ -785,6 +878,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24494" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Option 15" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Mid-grade/ Option +15. -->
|
||||
@@ -794,6 +888,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24495" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Option 16" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Mid-grade/ Option +16. -->
|
||||
@@ -803,6 +898,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24496" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Option 17" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Mid-grade/ Option +17. -->
|
||||
@@ -812,6 +908,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24497" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Option 18" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Mid-grade/ Option +18. -->
|
||||
@@ -821,6 +918,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24498" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Option 19" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Mid-grade/ Option +19. -->
|
||||
@@ -830,6 +928,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="24499" name="Male Swimsuit No. 1" additionalName="Mid-grade/ Option 20" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Mid-grade/ Option +20. -->
|
||||
@@ -839,5 +938,6 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
</list>
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Debuff Reflect +10%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="rbracelet" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="material" val="CLOTH" />
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="25802" name="Agathion - Matryoshka" type="Armor">
|
||||
<!-- Can summon Agathion - Matryoshka. -->
|
||||
@@ -28,6 +29,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="25803" name="Wondrous Casket" additionalName="Leo" type="EtcItem">
|
||||
<!-- Has a chance of obtaining either a Sealed Talisman - Longing, Immortal Scroll, Talisman - Abundance, Elycum, Energy of Destruction 20-unit Pack, Giant's Energy, Top-grade Augmentation Pack (R95-grade), Top-grade Augmentation Pack (R99-grade), or Agathion - Leo. -->
|
||||
|
||||
@@ -946,6 +946,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="26252" name="Halloween Outfit Appearance Stone" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Halloween Outfit. The Halloween Skill is applied when the appearance is changed. Tops and one-pieces only. -->
|
||||
@@ -976,6 +977,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="26255" name="Halloween Outfit" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and accessories remain equipped. -->
|
||||
@@ -984,6 +986,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="26256" name="Halloween Shaper" type="Weapon">
|
||||
<!-- Halloween weapon. -->
|
||||
@@ -1158,7 +1161,7 @@
|
||||
<item id="26263" name="Halloween Shooter" type="Weapon">
|
||||
<!-- Halloween weapon. -->
|
||||
<set name="icon" val="icon.ev_wp_halloween" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="is_tradable" val="false" />
|
||||
@@ -1557,7 +1560,7 @@
|
||||
<item id="26282" name="Halloween Shooter" type="Weapon">
|
||||
<!-- Halloween weapon. -->
|
||||
<set name="icon" val="icon.ev_wp_halloween" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="is_tradable" val="false" />
|
||||
@@ -1771,6 +1774,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="604800" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="26293" name="Agathion - Matryoshka" additionalName="7-day" type="Armor">
|
||||
<!-- Can summon Agathion - Matryoshka. Active Skills: 1. Teleport to Talking Island Village/ Aden/ Ancient City Arcan/ Keucereus Alliance Base. 2. Matryoshka's Gift: Receive a special gift from matryoshka every 12 hr. 3. Matryoshka's Blessing: Acquired XP/ SP +30% for 60 min. -->
|
||||
@@ -1782,6 +1786,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="2592000" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="26294" name="Agathion - Minion Eye" additionalName="30-day" type="Armor">
|
||||
<!-- Can summon Agathion - Minion Eye. You can receive Minion Eye's Encouragement (CON +3, MEN +3, Weight Gauge +10000, Max HP/ MP/ CP/ +300, Skill Cooldown - 3%, Skill MP Consumption - 3%). Active Skill: Minion Eye's Blessed Resurrection. -->
|
||||
@@ -1793,6 +1798,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="604800" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="26295" name="Agathion - Matryoshka" additionalName="30-day" type="Armor">
|
||||
<!-- Can summon Agathion - Matryoshka. Active Skills: 1. Teleport to Talking Island Village/ Aden/ Ancient City Arcan/ Keucereus Alliance Base. 2. Matryoshka's Gift: Receive a special gift from matryoshka every 12 hr. 3. Matryoshka's Blessing: Acquired XP/ SP +30% for 60 min. -->
|
||||
@@ -1804,6 +1810,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="2592000" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="26296" name="La Vie En Rose's Jewelry Box" type="EtcItem">
|
||||
<!-- Double-click to acquire 1 of La Vie En Rose's jewels. Cannot be used in the auction house. -->
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="26301" name="3rd Anniversary Agathion" additionalName="14-day" type="Armor">
|
||||
<!-- Item for the 3rd anniversary of Lineage 2. Bracelet that can summon Agathion - Nepal Snow. -->
|
||||
@@ -21,6 +22,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="20160" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="26302" name="6th Anniversary Hat" type="Armor">
|
||||
<!-- Hair accessory for the 6th anniversary of Lineage 2. Uses 2 hair accessory slots. -->
|
||||
@@ -32,6 +34,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="26303" name="6th Anniversary Agathion" additionalName="14-day" type="Armor">
|
||||
<!-- Item for the 6th anniversary of Lineage 2. Bracelet that can summon Agathion - Nepal Snow. -->
|
||||
@@ -43,6 +46,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="20160" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="26304" name="Campfire Flint" type="EtcItem">
|
||||
<!-- You can start a campfire by using this flint. For 10 min. for you and your party members: Skill Cooldown -10%, PvE Damage +10%, Vampiric Rage effect 5%. It will be effective only when the fire is started at a certain distance away from the village. Cannot be stacked with the Christmas Tree effect. Can be stacked with the Warmth of Kotatsu effect. -->
|
||||
@@ -287,6 +291,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="26327" name="Lineage II Baseball Cap" type="Armor">
|
||||
<!-- Lineage II baseball cap. -->
|
||||
@@ -295,6 +300,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="26328" name="School Uniform A" type="Armor">
|
||||
<!-- School Uniform A. When equipped, armor is removed and cannot be used. Hair accessories, weapons, and magic armor are not removed. -->
|
||||
@@ -305,6 +311,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="26329" name="School Uniform Hair A" type="Armor">
|
||||
<!-- School Uniform A hair accessory. -->
|
||||
@@ -314,6 +321,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="26330" name="School Uniform B" type="Armor">
|
||||
<!-- School Uniform B. When equipped, armor is removed and cannot be used. Hair accessories, weapons, and magic armor are not removed. -->
|
||||
@@ -324,6 +332,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="26331" name="School Uniform Hair B" type="Armor">
|
||||
<!-- School Uniform B hair accessory. -->
|
||||
@@ -333,6 +342,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="26332" name="Lineage II Baseball Uniform Appearance Stone" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of the Lineage II Baseball Uniform. Tops and one-pieces only. It changes everything, making the appearance of all armor into that of the Lineage II Baseball Uniform. Appearance is restored through the use of a Restoration Stone. -->
|
||||
@@ -595,6 +605,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="26356" name="Pirate Crew Outfit" type="Armor">
|
||||
<!-- Pirate crew member's outfit. When equipped, armor is removed and cannot be used. Hair accessories, weapons, and magic armor are not removed. -->
|
||||
@@ -605,6 +616,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="26357" name="Pirate Captain Appeareance Stone" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Tops and one-pieces only. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. -->
|
||||
@@ -1033,6 +1045,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="26390" name="Mysterious Quick Healing Potion" type="EtcItem">
|
||||
<!-- Magical, liquid medicine that greatly restores HP for 15 seconds. Cannot be used in the Olympiad or the Ceremony of Chaos. -->
|
||||
|
||||
@@ -333,6 +333,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="26435" name="Test Card - Bracelet" type="Armor">
|
||||
<set name="icon" val="icon.card2_event_giyotine" />
|
||||
@@ -341,6 +342,7 @@
|
||||
<set name="weight" val="150" />
|
||||
<set name="price" val="3556000" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="rbracelet" />
|
||||
</item>
|
||||
<item id="26436" name="Test Card - Rune" type="EtcItem">
|
||||
<set name="icon" val="icon.card2_event_giyotine" />
|
||||
|
||||
@@ -262,6 +262,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="26519" name="Pirate Crew Outfit" type="Armor">
|
||||
<!-- Pirate crew member's outfit. When equipped, armor is removed and cannot be used. Hair accessories, weapons, and magic armor are not removed. -->
|
||||
@@ -272,6 +273,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="26520" name="Pirate Captain Appeareance Stone" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Can use Pirate Captain skill after appearance modification. Tops and one-pieces only. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. -->
|
||||
|
||||
@@ -678,6 +678,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="27554" name="Blessed Griffin Egg" additionalName="1-day" type="EtcItem">
|
||||
<!-- This Blessed Griffin Egg will be of great help to you. -->
|
||||
@@ -712,6 +713,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="27558" name="Lineage II Baseball Cap" type="Armor">
|
||||
<!-- Lineage II baseball cap. -->
|
||||
@@ -720,6 +722,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="27559" name="Lineage II Baseball Uniform Appearance Stone" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of the Lineage II Baseball Uniform. Tops and one-pieces only. It changes everything, making the appearance of all armor into that of the Lineage II Baseball Uniform. Appearance is restored through the use of a Restoration Stone. -->
|
||||
|
||||
@@ -826,7 +826,7 @@
|
||||
<!-- A charm that activates the power of the Virgo Agathion. Can enchant up to +10, and depending on the enchant value, additional special and unique abilities are added. Equip it on the Agathion main slot to get both special and unique abilities, or equip it on the sub slot to only get the unique ability. -->
|
||||
<set name="icon" val="icon.agathion_virgo_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="rear;lear" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -840,7 +840,7 @@
|
||||
<set name="icon" val="icon.agathion_capr_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -853,7 +853,7 @@
|
||||
<!-- A charm that activates the power of the Libra Agathion. Can enchant up to +10, and depending on the enchant value, additional special and unique abilities are added. Equip it on the Agathion main slot to get both special and unique abilities, or equip it on the sub slot to only get the unique ability. -->
|
||||
<set name="icon" val="icon.agathion_lib_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="head" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -866,7 +866,7 @@
|
||||
<!-- A charm that activates the power of the Aries Agathion. Can enchant up to +10, and depending on the enchant value, additional special and unique abilities are added. Equip it on the Agathion main slot to get both special and unique abilities, or equip it on the sub slot to only get the unique ability. -->
|
||||
<set name="icon" val="icon.agathion_aries_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -887,6 +887,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<stats>
|
||||
<stat type="maxMp">141</stat>
|
||||
</stats>
|
||||
@@ -896,7 +897,7 @@
|
||||
<set name="icon" val="icon.agathion_leo_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -912,7 +913,7 @@
|
||||
<!-- A charm that activates the power of the Gemini Agathion. Can enchant up to +10, and depending on the enchant value, additional special and unique abilities are added. Equip it on the Agathion main slot to get both special and unique abilities, or equip it on the sub slot to only get the unique ability. -->
|
||||
<set name="icon" val="icon.agathion_gem_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -925,7 +926,7 @@
|
||||
<!-- A charm that activates the power of the Virgo Agathion. Can enchant up to +10, and depending on the enchant value, additional special and unique abilities are added. Equip it on the Agathion main slot to get both special and unique abilities, or equip it on the sub slot to only get the unique ability. -->
|
||||
<set name="icon" val="icon.agathion_sco_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -939,7 +940,7 @@
|
||||
<set name="icon" val="icon.agathion_aqu_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -960,12 +961,13 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
</item>
|
||||
<item id="28755" name="Sagittarius Agathion Charm" additionalName="Not Used" type="Armor">
|
||||
<!-- A charm that activates the power of the Sagittarius Agathion. Can enchant up to +10, and depending on the enchant value, additional special and unique abilities are added. Equip it on the Agathion main slot to get both special and unique abilities, or equip it on the sub slot to only get the unique ability. -->
|
||||
<set name="icon" val="icon.agathion_sag_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -978,7 +980,7 @@
|
||||
<!-- A charm that activates the power of the Cancer Agathion. Can enchant up to +10, and depending on the enchant value, additional special and unique abilities are added. Equip it on the Agathion main slot to get both special and unique abilities, or equip it on the sub slot to only get the unique ability. -->
|
||||
<set name="icon" val="icon.agathion_can_star_1" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="5" />
|
||||
@@ -1063,12 +1065,13 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
</item>
|
||||
<item id="28764" name="Agathion Charm - Freya (30-day)" type="Armor">
|
||||
<!-- A charm that activates the power of the Virgo Agathion. Can enchant up to +10, and depending on the enchant value, additional special and unique abilities are added. Equip it on the Agathion main slot to get both special and unique abilities, or equip it on the sub slot to only get the unique ability. A charm that summons Agathion - Freya. 30-day. Cannot be used in the Olympiad.. <Active Skill>. 1. Freya Agathion Teleport: Town of Aden/ Rune/ Talking Island Village. (Cooldown 30 min). <Item Skills>. 1. Freya's Mind: Mental Attack Resistance +10%, Paralysis Resistance +10%, Water Resistance +10. 2. Freya's Strength: STR/ INT/ CON/ DEX/ WIT/ MEN +1. 3. Freya's Magic: P./ M. Skill MP Consumption - 3%. -->
|
||||
<set name="icon" val="icon.bm_agathion_base" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
|
||||
@@ -1363,6 +1363,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
</item>
|
||||
<item id="29082" name="Dimensional Talisman - Atk. Attribute Pack (30-day)" type="EtcItem">
|
||||
<!-- Double-click to obtain a Dimensional Talisman - Atk. Attribute (30-day). -->
|
||||
|
||||
@@ -533,6 +533,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="29144" name="Freya's Heart-pounding Shopping Bag" type="EtcItem">
|
||||
<!-- Double-click Freya's Heart-pounding Shopping Bag to obtain 1 Freya's Art of Seduction and 2 Freya's Recovery Potion. There is also a chance to additionally obtain one a Freya, Sirra, or Snowman Winter Card or Freya's Ice Crystal. -->
|
||||
@@ -698,7 +699,7 @@
|
||||
<set name="icon" val="icon.accessory_jindo_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="LIGHT" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -713,6 +714,7 @@
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="29161" name="Prestige Rune Pack" additionalName="30-day" type="EtcItem">
|
||||
<!-- Double-click to obtain a Prestige Rune (30-day). -->
|
||||
@@ -905,7 +907,7 @@
|
||||
<set name="icon" val="icon.agathion_base" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="LIGHT" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="120" />
|
||||
@@ -1098,7 +1100,7 @@
|
||||
<set name="icon" val="icon.s_newbie_user_display" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="20160" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<stats>
|
||||
<stat type="maxMp">256</stat>
|
||||
</stats>
|
||||
|
||||
@@ -84,7 +84,8 @@
|
||||
<!-- Antharas Shaper fragment to celebrate the collaboration with Seven Deadly Sins. Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Antharas Shaper - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_dagger_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
@@ -92,6 +93,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1039</stat>
|
||||
<stat type="mAtk">517</stat>
|
||||
@@ -106,7 +108,8 @@
|
||||
<!-- Antharas Slasher fragment to celebrate the collaboration with Seven Deadly Sins. Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Antharas Slasher - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_twohand_sword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -128,7 +131,8 @@
|
||||
<!-- Antharas Thrower fragment to celebrate the collaboration with Seven Deadly Sins. Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Antharas Thrower - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_bow_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="RAPIER" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -151,7 +155,8 @@
|
||||
<!-- Antharas Buster fragment to celebrate the collaboration with Seven Deadly Sins. Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Antharas Buster - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_onehand_magic_sword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
@@ -159,6 +164,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">950</stat>
|
||||
<stat type="mAtk">690</stat>
|
||||
@@ -172,6 +178,7 @@
|
||||
<set name="icon" val="icon.weapon_antaras_onehand_sword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
@@ -179,6 +186,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1188</stat>
|
||||
<stat type="mAtk">517</stat>
|
||||
@@ -192,7 +200,8 @@
|
||||
<!-- Antharas Stormer fragment to celebrate the collaboration with Seven Deadly Sins. Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Antharas Stormer - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_spear_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="BRONZE" />
|
||||
@@ -215,7 +224,8 @@
|
||||
<!-- Antharas Fighter fragment to celebrate the collaboration with Seven Deadly Sins. Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Antharas Fighter - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_fist_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="FISHINGROD" />
|
||||
<set name="weapon_type" val="DUALFIST" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -238,7 +248,8 @@
|
||||
<!-- Antharas Avenger fragment to celebrate the collaboration with Seven Deadly Sins.Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Antharas Avenger - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_onehand_blunt_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="1740" />
|
||||
@@ -246,6 +257,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<skills>
|
||||
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
|
||||
</skills>
|
||||
@@ -262,12 +274,14 @@
|
||||
<!-- Antharas Dual Blunt fragment to celebrate the collaboration with Seven Deadly Sins. Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Antharas Dual Blunt - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_dual_blunt_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="weapon_type" val="DUALBLUNT" />
|
||||
<stats>
|
||||
<stat type="pAtk">1445</stat>
|
||||
<stat type="mAtk">517</stat>
|
||||
@@ -282,7 +296,8 @@
|
||||
<!-- Antharas Dual Sword fragment to celebrate the collaboration with Seven Deadly Sins. Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Antharas Dual Sword - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_dual_sword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ANCIENTSWORD" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -304,7 +319,8 @@
|
||||
<!-- Valakas Shaper fragment to celebrate the collaboration with Seven Deadly Sins. Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Valakas Shaper - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_dagger_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
@@ -312,6 +328,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1039</stat>
|
||||
<stat type="mAtk">517</stat>
|
||||
@@ -327,6 +344,7 @@
|
||||
<set name="icon" val="icon.weapon_valrakas_onehand_sword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
@@ -334,6 +352,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1188</stat>
|
||||
<stat type="mAtk">517</stat>
|
||||
@@ -347,7 +366,8 @@
|
||||
<!-- Valakas Slasher fragment to celebrate the collaboration with Seven Deadly Sins. Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Valakas Slasher - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_twohand_sword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -369,7 +389,8 @@
|
||||
<!-- Valakas Thrower fragment to celebrate the collaboration with Seven Deadly Sins.Thrower Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Valakas Thrower - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_bow_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="RAPIER" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -392,7 +413,8 @@
|
||||
<!-- Valakas Buster fragment to celebrate the collaboration with Seven Deadly Sins. Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Valakas Buster - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_onehand_magic_sword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
@@ -400,6 +422,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">950</stat>
|
||||
<stat type="mAtk">690</stat>
|
||||
@@ -412,7 +435,8 @@
|
||||
<!-- Valakas Caster fragment to celebrate the collaboration with Seven Deadly Sins. Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Valakas Caster - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_onehand_magic_blunt_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="1080" />
|
||||
@@ -420,6 +444,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">950</stat>
|
||||
<stat type="mAtk">690</stat>
|
||||
@@ -434,7 +459,8 @@
|
||||
<!-- Valakas Retributer fragment to celebrate the collaboration with Seven Deadly Sins. Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Valakas Retributer - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_twohand_magic_blunt_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
@@ -457,7 +483,8 @@
|
||||
<!-- Lindvior Shaper fragment to celebrate the collaboration with Seven Deadly Sins. Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Lindvior Shaper - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_dagger_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
@@ -465,6 +492,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1039</stat>
|
||||
<stat type="mAtk">517</stat>
|
||||
@@ -479,7 +507,8 @@
|
||||
<!-- Lindvior Thrower fragment to celebrate the collaboration with Seven Deadly Sins.Thrower Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Lindvior Thrower - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_bow_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="RAPIER" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -502,7 +531,8 @@
|
||||
<!-- Lindvior Slasher fragment to celebrate the collaboration with Seven Deadly Sins. Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Lindvior Slasher - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_twohand_sword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -524,7 +554,8 @@
|
||||
<!-- Lindvior Caster fragment to celebrate the collaboration with Seven Deadly Sins. Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Lindvior Caster - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_onehand_magic_blunt_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
@@ -532,6 +563,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">950</stat>
|
||||
<stat type="mAtk">690</stat>
|
||||
@@ -546,6 +578,7 @@
|
||||
<set name="icon" val="icon.weapon_lind_onehand_sword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
@@ -553,6 +586,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1188</stat>
|
||||
<stat type="mAtk">517</stat>
|
||||
@@ -566,7 +600,8 @@
|
||||
<!-- Lindvior Shooter fragment to celebrate the collaboration with Seven Deadly Sins. Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Lindvior Shooter - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_crossbow_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -588,12 +623,14 @@
|
||||
<!-- Lindvior Dual Dagger fragment to celebrate the collaboration with Seven Deadly Sins. Take it along with a Dragon Claw Coupon to Snake and exchange for 1 Lindvior Dual Dagger - High-grade (1-hr). Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_dual_dagger_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="2050" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="weapon_type" val="DUALDAGGER" />
|
||||
<stats>
|
||||
<stat type="pAtk">1188</stat>
|
||||
<stat type="mAtk">517</stat>
|
||||
@@ -608,7 +645,7 @@
|
||||
<!-- Antharas Shaper High-grade to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Crit Rate +100, P. Skill Crit Rate +30%, P. Skill Crit Damage +30%, Damage to Dragons +100%. Active Skills - Can use Dignity and Antharas Lash. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_dagger_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
@@ -616,6 +653,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">2177</stat>
|
||||
<stat type="mAtk">1084</stat>
|
||||
@@ -630,7 +668,7 @@
|
||||
<!-- Antharas Slasher High-grade to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Crit Rate +100, P. Skill Crit Rate +30%, P. Skill Crit Damage +30%, Damage to Dragons +100%. Active Skills - Can use Dignity and Antharas Lash. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_twohand_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -652,7 +690,7 @@
|
||||
<!-- Antharas Thrower High-grade to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Crit Rate +100, P. Skill Crit Rate +30%, P. Skill Crit Damage +30%, Damage to Dragons +100%. Active Skills - Can use Dignity and Antharas Lash. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_bow_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="RAPIER" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -675,7 +713,7 @@
|
||||
<!-- Antharas Buster High-grade to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Casting Spd. +30%, M. Crit Rate +100, P. Skill Crit Rate +30%, M. Skill Crit Damage +30%, Damage to Dragons +100%. Active Skills - Can use Dignity and Antharas Lash. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_onehand_magic_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
@@ -683,6 +721,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1990</stat>
|
||||
<stat type="mAtk">1446</stat>
|
||||
@@ -703,6 +742,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">2488</stat>
|
||||
<stat type="mAtk">1084</stat>
|
||||
@@ -716,7 +756,7 @@
|
||||
<!-- Antharas Stormer High-grade to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Crit Rate +100, P. Skill Crit Rate +30%, P. Skill Crit Damage +30%, Damage to Dragons +100%. Active Skills - Can use Dignity and Antharas Lash. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_spear_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="BRONZE" />
|
||||
@@ -739,7 +779,7 @@
|
||||
<!-- Antharas Fighter High-grade to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Crit Rate +100, P. Skill Crit Rate +30%, P. Skill Crit Damage +30%, Damage to Dragons +100%. Active Skills - Can use Dignity and Antharas Lash. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_fist_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="FISHINGROD" />
|
||||
<set name="weapon_type" val="DUALFIST" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -762,7 +802,7 @@
|
||||
<!-- Antharas Avenger High-grade to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Crit Rate +100, P. Skill Crit Rate +30%, P. Skill Crit Damage +30%, Damage to Dragons +100%. Active Skills - Can use Dignity and Antharas Lash. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_onehand_blunt_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="1740" />
|
||||
@@ -770,6 +810,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<skills>
|
||||
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
|
||||
</skills>
|
||||
@@ -792,6 +833,7 @@
|
||||
<set name="weight" val="1740" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="weapon_type" val="DUALBLUNT" />
|
||||
<stats>
|
||||
<stat type="pAtk">3027</stat>
|
||||
<stat type="mAtk">1084</stat>
|
||||
@@ -806,7 +848,7 @@
|
||||
<!-- Antharas Dual Sword High-grade to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Crit Rate +100, P. Skill Crit Rate +30%, P. Skill Crit Damage +30%, Damage to Dragons +100%. Active Skills - Can use Dignity and Antharas Lash. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_antaras_dual_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ANCIENTSWORD" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -828,7 +870,8 @@
|
||||
<!-- Valakas Shaper fragment to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Crit Rate +100, P. Skill Crit Rate +30%, P. Skill Crit Damage +30%, Damage to Dragons +100%. Active Skills - Can use Dignity and Valakas' Bite. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_dagger_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
@@ -836,6 +879,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">2177</stat>
|
||||
<stat type="mAtk">1084</stat>
|
||||
@@ -851,6 +895,7 @@
|
||||
<set name="icon" val="icon.weapon_valrakas_onehand_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
@@ -858,6 +903,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">2488</stat>
|
||||
<stat type="mAtk">1084</stat>
|
||||
@@ -871,7 +917,8 @@
|
||||
<!-- Valakas Slasher fragment to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Crit Rate +100, P. Skill Crit Rate +30%, P. Skill Crit Damage +30%, Damage to Dragons +100%. Active Skills - Can use Dignity and Valakas' Bite. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_twohand_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -893,7 +940,8 @@
|
||||
<!-- Valakas Thrower fragment to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Crit Rate +100, P. Skill Crit Rate +30%, P. Skill Crit Damage +30%, Damage to Dragons +100%. Active Skills - Can use Dignity and Valakas' Bite. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_bow_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="RAPIER" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -916,7 +964,8 @@
|
||||
<!-- Valakas Buster fragment to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Casting Spd. +30%, M. Crit Rate +100, P. Skill Crit Rate +30%, M. Skill Crit Damage +30%, Damage to Dragons +100%. Active Skills - Can use Dignity and Valakas' Bite. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_onehand_magic_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
@@ -924,6 +973,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1990</stat>
|
||||
<stat type="mAtk">1446</stat>
|
||||
@@ -936,7 +986,8 @@
|
||||
<!-- Valakas Caster fragment to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Casting Spd. +30%, M. Crit Rate +100, P. Skill Crit Rate +30%, M. Skill Crit Damage +30%, Damage to Dragons +100%. Active Skills - Can use Dignity and Valakas' Bite. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_onehand_magic_blunt_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="1080" />
|
||||
@@ -944,6 +995,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1990</stat>
|
||||
<stat type="mAtk">1446</stat>
|
||||
@@ -958,7 +1010,8 @@
|
||||
<!-- Valakas Retributer fragment to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Casting Spd. +30%, M. Crit Rate +100, P. Skill Crit Rate +30%, M. Skill Crit Damage +30%, Damage to Dragons +100%. Active Skills - Can use Dignity and Valakas' Bite. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_twohand_magic_blunt_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
@@ -981,7 +1034,8 @@
|
||||
<!-- Lindvior Shaper fragment to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Crit Rate +100, P. Skill Crit Rate +30%, P. Skill Crit Damage +30%, Damage to Dragons +100%.Active Skills - Can use Dignity and Lindvior's Wingbeat. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_dagger_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
@@ -989,6 +1043,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">2177</stat>
|
||||
<stat type="mAtk">1084</stat>
|
||||
@@ -1003,7 +1058,8 @@
|
||||
<!-- Lindvior Thrower fragment to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Crit Rate +100, P. Skill Crit Rate +30%, P. Skill Crit Damage +30%, Damage to Dragons +100%.Active Skills - Can use Dignity and Lindvior's Wingbeat. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_bow_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="RAPIER" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -1026,7 +1082,8 @@
|
||||
<!-- Lindvior Slasher fragment to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Crit Rate +100, P. Skill Crit Rate +30%, P. Skill Crit Damage +30%, Damage to Dragons +100%.Active Skills - Can use Dignity and Lindvior's Wingbeat. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_twohand_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -1048,7 +1105,8 @@
|
||||
<!-- Lindvior Caster fragment to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Casting Spd. +30%, M. Crit Rate +100, P. Skill Crit Rate +30%, M. Skill Crit Damage +30%, Damage to Dragons +100%.Active Skills - Can use Dignity and Lindvior's Wingbeat. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_onehand_magic_blunt_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
@@ -1056,6 +1114,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1990</stat>
|
||||
<stat type="mAtk">1446</stat>
|
||||
@@ -1070,6 +1129,7 @@
|
||||
<set name="icon" val="icon.weapon_lind_onehand_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
@@ -1077,6 +1137,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">2488</stat>
|
||||
<stat type="mAtk">1084</stat>
|
||||
@@ -1090,7 +1151,8 @@
|
||||
<!-- Lindvior Shooter fragment to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Crit Rate +100, P. Skill Crit Rate +30%, P. Skill Crit Damage +30%, Damage to Dragons +100%.Active Skills - Can use Dignity and Lindvior's Wingbeat. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_crossbow_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -1112,12 +1174,14 @@
|
||||
<!-- Lindvior Dual Dagger fragment to celebrate the collaboration with Seven Deadly Sins. PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, P. Crit Rate +100, P. Skill Crit Rate +30%, P. Skill Crit Damage +30%, Damage to Dragons +100%.Active Skills - Can use Dignity and Lindvior's Wingbeat. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, augment, or assign an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_dual_dagger_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="2050" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="weapon_type" val="DUALDAGGER" />
|
||||
<stats>
|
||||
<stat type="pAtk">2488</stat>
|
||||
<stat type="mAtk">1084</stat>
|
||||
|
||||
@@ -496,6 +496,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<skills>
|
||||
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||
<skill id="9783" level="1" /> <!-- Agathion's Gift: Jr. Cocoring -->
|
||||
@@ -511,6 +512,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="36344" name="Male Swimsuit No. 2" additionalName="Event" type="Armor">
|
||||
<!-- Equipping this disables armor. Hair accessories, weapons, and magic armor remain equipped. Male only. -->
|
||||
@@ -520,6 +522,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="36345" name="Female Swimsuit No. 1" additionalName="Event" type="Armor">
|
||||
<!-- Equipping this disables armor. Hair accessories, weapons, and magic armor remain equipped. Female only. -->
|
||||
@@ -529,6 +532,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="36346" name="Female Swimsuit No. 2" additionalName="Event" type="Armor">
|
||||
<!-- Equipping this disables armor. Hair accessories, weapons, and magic armor remain equipped. Female only. -->
|
||||
@@ -538,6 +542,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="36347" name="Scroll: Energy of Glory" additionalName="Event" type="EtcItem">
|
||||
<!-- Increases acquired XP and SP by 30% for 30 min. -->
|
||||
@@ -558,6 +563,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="36349" name="Bracelet of Glory: Glory" additionalName="Event" type="Armor">
|
||||
<!-- Item for the Aden Golden Medal Event. Activates 5 talisman slots when equipped. MP +216, Str +1, Int +1. -->
|
||||
@@ -614,6 +620,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9554" level="1" /> <!-- Hair Accessory: STR -->
|
||||
</skills>
|
||||
@@ -625,6 +632,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9555" level="1" /> <!-- Hair Accessory: DEX -->
|
||||
</skills>
|
||||
@@ -636,6 +644,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9556" level="1" /> <!-- Hair Accessory: CON -->
|
||||
</skills>
|
||||
@@ -647,6 +656,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9557" level="1" /> <!-- Hair Accessory: MEN -->
|
||||
</skills>
|
||||
@@ -658,6 +668,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9558" level="1" /> <!-- Hair Accessory: INT -->
|
||||
</skills>
|
||||
@@ -669,6 +680,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9559" level="1" /> <!-- Hair Accessory: WIT -->
|
||||
</skills>
|
||||
@@ -680,6 +692,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9560" level="1" /> <!-- Hair Accessory: Critical Rate -->
|
||||
</skills>
|
||||
@@ -691,6 +704,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9561" level="1" /> <!-- Hair Accessory: Critical Damage -->
|
||||
</skills>
|
||||
@@ -702,6 +716,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9562" level="1" /> <!-- Hair Accessory Circlet: P. Def. -->
|
||||
</skills>
|
||||
@@ -714,6 +729,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="commissionItemType" val="HAIR_ACCESSORY" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9563" level="1" /> <!-- Hair Accessory: M. Def. -->
|
||||
</skills>
|
||||
@@ -725,6 +741,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9564" level="1" /> <!-- Hair Accessory: Evasion -->
|
||||
</skills>
|
||||
@@ -736,6 +753,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9565" level="1" /> <!-- Hair Accessory: P. Atk. -->
|
||||
</skills>
|
||||
@@ -747,6 +765,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9566" level="1" /> <!-- Hair Accessory: M. Atk. -->
|
||||
</skills>
|
||||
@@ -758,6 +777,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<skills>
|
||||
<skill id="9567" level="1" /> <!-- Hair Accessory: Accuracy -->
|
||||
</skills>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -5,13 +5,17 @@
|
||||
<set name="icon" val="icon.weapon_valrakas_onehand_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="equip_reuse_delay" val="300" />
|
||||
<skills>
|
||||
<skill id="8896" level="1" /> <!-- Valakas' Breath -->
|
||||
<skill id="8890" level="1" /> <!-- Dignity -->
|
||||
@@ -33,13 +37,17 @@
|
||||
<set name="icon" val="icon.weapon_valrakas_twohand_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="equip_reuse_delay" val="300" />
|
||||
<skills>
|
||||
<skill id="8896" level="1" /> <!-- Valakas' Breath -->
|
||||
<skill id="8890" level="1" /> <!-- Dignity -->
|
||||
@@ -61,15 +69,19 @@
|
||||
<set name="icon" val="icon.weapon_valrakas_bow_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="damage_range" val="0;0;10;0" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="mp_consume" val="6" />
|
||||
<set name="reuse_delay" val="1500" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="equip_reuse_delay" val="300" />
|
||||
<skills>
|
||||
<skill id="8896" level="1" /> <!-- Valakas' Breath -->
|
||||
<skill id="8890" level="1" /> <!-- Dignity -->
|
||||
@@ -92,14 +104,18 @@
|
||||
<set name="icon" val="icon.weapon_valrakas_onehand_magic_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_magic_weapon" val="true" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="equip_reuse_delay" val="300" />
|
||||
<skills>
|
||||
<skill id="8890" level="1" /> <!-- Dignity -->
|
||||
<skill id="8903" level="1" /> <!-- Dragon Wizard -->
|
||||
@@ -121,14 +137,18 @@
|
||||
<set name="icon" val="icon.weapon_valrakas_onehand_magic_blunt_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_magic_weapon" val="true" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="equip_reuse_delay" val="300" />
|
||||
<skills>
|
||||
<skill id="8896" level="1" /> <!-- Valakas' Breath -->
|
||||
<skill id="8890" level="1" /> <!-- Dignity -->
|
||||
@@ -151,15 +171,19 @@
|
||||
<set name="icon" val="icon.weapon_valrakas_twohand_magic_blunt_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="commissionItemType" val="TWO_HAND_BLUNT_WEAPON" />
|
||||
<set name="is_magic_weapon" val="true" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="equip_reuse_delay" val="300" />
|
||||
<skills>
|
||||
<skill id="8896" level="1" /> <!-- Valakas' Breath -->
|
||||
<skill id="8890" level="1" /> <!-- Dignity -->
|
||||
@@ -183,13 +207,17 @@
|
||||
<set name="icon" val="icon.weapon_lind_dagger_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="equip_reuse_delay" val="300" />
|
||||
<skills>
|
||||
<skill id="8899" level="1" /> <!-- Lindvior's Wingbeat -->
|
||||
<skill id="8898" level="1" /> <!-- Lindvior's Breath -->
|
||||
@@ -212,15 +240,19 @@
|
||||
<set name="icon" val="icon.weapon_lind_bow_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="damage_range" val="0;0;10;0" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="mp_consume" val="6" />
|
||||
<set name="reuse_delay" val="1500" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="equip_reuse_delay" val="300" />
|
||||
<skills>
|
||||
<skill id="8899" level="1" /> <!-- Lindvior's Wingbeat -->
|
||||
<skill id="8898" level="1" /> <!-- Lindvior's Breath -->
|
||||
@@ -243,13 +275,17 @@
|
||||
<set name="icon" val="icon.weapon_lind_twohand_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="equip_reuse_delay" val="300" />
|
||||
<skills>
|
||||
<skill id="8899" level="1" /> <!-- Lindvior's Wingbeat -->
|
||||
<skill id="8898" level="1" /> <!-- Lindvior's Breath -->
|
||||
@@ -271,14 +307,18 @@
|
||||
<set name="icon" val="icon.weapon_lind_onehand_magic_blunt_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_magic_weapon" val="true" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="equip_reuse_delay" val="300" />
|
||||
<skills>
|
||||
<skill id="8899" level="1" /> <!-- Lindvior's Wingbeat -->
|
||||
<skill id="8898" level="1" /> <!-- Lindvior's Breath -->
|
||||
@@ -301,13 +341,17 @@
|
||||
<set name="icon" val="icon.weapon_lind_onehand_sword_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="equip_reuse_delay" val="300" />
|
||||
<skills>
|
||||
<skill id="8899" level="1" /> <!-- Lindvior's Wingbeat -->
|
||||
<skill id="8898" level="1" /> <!-- Lindvior's Breath -->
|
||||
@@ -329,14 +373,18 @@
|
||||
<set name="icon" val="icon.weapon_lind_crossbow_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="reuse_delay" val="1350" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="equip_reuse_delay" val="300" />
|
||||
<skills>
|
||||
<skill id="8899" level="1" /> <!-- Lindvior's Wingbeat -->
|
||||
<skill id="8898" level="1" /> <!-- Lindvior's Breath -->
|
||||
@@ -359,13 +407,17 @@
|
||||
<set name="icon" val="icon.weapon_lind_dual_dagger_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUALDAGGER" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="damage_range" val="0;0;44;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="2050" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="equip_reuse_delay" val="300" />
|
||||
<skills>
|
||||
<skill id="8899" level="1" /> <!-- Lindvior's Wingbeat -->
|
||||
<skill id="8898" level="1" /> <!-- Lindvior's Breath -->
|
||||
|
||||
@@ -939,6 +939,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
</skills>
|
||||
@@ -950,6 +951,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9554" level="1" /> <!-- Hair Accessory: STR -->
|
||||
@@ -962,6 +964,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9555" level="1" /> <!-- Hair Accessory: DEX -->
|
||||
@@ -974,6 +977,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9556" level="1" /> <!-- Hair Accessory: CON -->
|
||||
@@ -986,6 +990,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9557" level="1" /> <!-- Hair Accessory: MEN -->
|
||||
@@ -998,6 +1003,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9558" level="1" /> <!-- Hair Accessory: INT -->
|
||||
@@ -1010,6 +1016,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9559" level="1" /> <!-- Hair Accessory: WIT -->
|
||||
@@ -1022,6 +1029,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9560" level="1" /> <!-- Hair Accessory: Critical Rate -->
|
||||
@@ -1034,6 +1042,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9561" level="1" /> <!-- Hair Accessory: Critical Damage -->
|
||||
@@ -1046,6 +1055,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9562" level="1" /> <!-- Hair Accessory Circlet: P. Def. -->
|
||||
@@ -1058,6 +1068,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9563" level="1" /> <!-- Hair Accessory: M. Def. -->
|
||||
@@ -1070,6 +1081,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9564" level="1" /> <!-- Hair Accessory: Evasion -->
|
||||
@@ -1082,6 +1094,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9565" level="1" /> <!-- Hair Accessory: P. Atk. -->
|
||||
@@ -1094,6 +1107,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9566" level="1" /> <!-- Hair Accessory: M. Atk. -->
|
||||
@@ -1106,6 +1120,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<skills>
|
||||
<skill id="13493" level="1" /> <!-- Chain Fireworks -->
|
||||
<skill id="9567" level="1" /> <!-- Hair Accessory: Accuracy -->
|
||||
|
||||
@@ -431,7 +431,7 @@
|
||||
<set name="icon" val="icon.armor_t62_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="C" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -678,7 +678,7 @@
|
||||
<set name="icon" val="icon.armor_t71_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -713,7 +713,7 @@
|
||||
<set name="icon" val="icon.armor_t59_ul_i00" />
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -796,7 +796,7 @@
|
||||
<set name="icon" val="icon.armor_t72_ul_i00" />
|
||||
<set name="armor_type" val="LIGHT" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -845,7 +845,7 @@
|
||||
<set name="icon" val="icon.armor_t80_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="A" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -928,7 +928,7 @@
|
||||
<set name="icon" val="icon.armor_t76_ul_i00" />
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="A" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -1177,7 +1177,7 @@
|
||||
<set name="icon" val="icon.armor_t90_ul_i00" />
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="S" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -1260,7 +1260,7 @@
|
||||
<set name="icon" val="icon.armor_t89_ul_i00" />
|
||||
<set name="armor_type" val="LIGHT" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="S" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
|
||||
@@ -298,7 +298,7 @@
|
||||
<!-- <Special Option>. Increases Attack Spd. by 15%. Increases damage inflicted during PvP. No Soul Crystal option. -->
|
||||
<set name="icon" val="icon.weapon_shyayaka_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
|
||||
@@ -424,6 +424,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17059" level="1" /> <!-- Talisman - Escape: Town of Gludio -->
|
||||
</skills>
|
||||
@@ -437,6 +438,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17060" level="1" /> <!-- Talisman - Escape: Town of Dion -->
|
||||
</skills>
|
||||
@@ -450,6 +452,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17061" level="1" /> <!-- Talisman - Escape: Town of Giran -->
|
||||
</skills>
|
||||
@@ -463,6 +466,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17062" level="1" /> <!-- Talisman - Escape: Heine -->
|
||||
</skills>
|
||||
@@ -476,6 +480,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17063" level="1" /> <!-- Talisman - Escape: Town of Oren -->
|
||||
</skills>
|
||||
@@ -489,6 +494,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17064" level="1" /> <!-- Talisman - Escape: Town of Aden -->
|
||||
</skills>
|
||||
@@ -502,6 +508,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17065" level="1" /> <!-- Talisman - Escape: Town of Goddard -->
|
||||
</skills>
|
||||
@@ -515,6 +522,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17066" level="1" /> <!-- Talisman - Escape: Town of Rune -->
|
||||
</skills>
|
||||
@@ -528,6 +536,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17067" level="1" /> <!-- Talisman - Escape: Town of Schuttgart -->
|
||||
</skills>
|
||||
@@ -541,6 +550,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17068" level="1" /> <!-- Talisman - Escape: Talking Island Village -->
|
||||
</skills>
|
||||
@@ -554,6 +564,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17069" level="1" /> <!-- Talisman - Escape: Elven Village -->
|
||||
</skills>
|
||||
@@ -567,6 +578,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17070" level="1" /> <!-- Talisman - Escape: Dark Elf Village -->
|
||||
</skills>
|
||||
@@ -580,6 +592,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17071" level="1" /> <!-- Talisman - Escape: Orc Village -->
|
||||
</skills>
|
||||
@@ -593,6 +606,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17072" level="1" /> <!-- Talisman - Escape: Dwarven Village -->
|
||||
</skills>
|
||||
@@ -606,6 +620,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17073" level="1" /> <!-- Talisman - Escape: Floran Village -->
|
||||
</skills>
|
||||
@@ -619,6 +634,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17074" level="1" /> <!-- Talisman - Escape: Hardin's Academy -->
|
||||
</skills>
|
||||
@@ -632,6 +648,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17075" level="1" /> <!-- Talisman - Escape: Ivory Tower -->
|
||||
</skills>
|
||||
@@ -645,6 +662,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17076" level="1" /> <!-- Talisman - Escape: Hunters' Village -->
|
||||
</skills>
|
||||
@@ -658,6 +676,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17077" level="1" /> <!-- Talisman - Escape: Ketra Orc Village -->
|
||||
</skills>
|
||||
@@ -671,6 +690,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17078" level="1" /> <!-- Talisman - Escape: Varka Silenos Village -->
|
||||
</skills>
|
||||
@@ -684,6 +704,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
<skills>
|
||||
<skill id="17079" level="1" /> <!-- Talisman - Escape: Kamael Village -->
|
||||
</skills>
|
||||
@@ -1304,6 +1325,7 @@
|
||||
<set name="price" val="500000" />
|
||||
<set name="commissionItemType" val="HAIR_ACCESSORY" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37498" name="Energy of Dimensions" type="EtcItem">
|
||||
<!-- Buff for people who share a world with the victorious clan in a dimensional siege. Atk. Spd. +10%, Casting Spd. +10%, Speed +10, and Max HP/ MP/ CP +10%. Cooldown is 60 min. Cannot be used in the Olympiad. -->
|
||||
|
||||
@@ -412,6 +412,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="129600" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<skills>
|
||||
<skill id="17088" level="1" /> <!-- Kisung's Emote 2 -->
|
||||
<skill id="17089" level="1" /> <!-- Kisung's Cuteness -->
|
||||
|
||||
@@ -1431,6 +1431,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37662" name="Refined Romantic Chapeau: Gold" type="Armor">
|
||||
<!-- Refined gold romantic chapeau. Uses 2 hair accessory slots. -->
|
||||
@@ -1442,6 +1443,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37663" name="Refined Romantic Chapeau: Green" type="Armor">
|
||||
<!-- Refined green romantic chapeau. Uses 2 hair accessory slots. -->
|
||||
@@ -1453,6 +1455,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37664" name="Refined Romantic Chapeau: Red" type="Armor">
|
||||
<!-- Refined red romantic chapeau. Uses 2 hair accessory slots. -->
|
||||
@@ -1464,6 +1467,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37665" name="Refined Romantic Chapeau: Yellow" type="Armor">
|
||||
<!-- Refined yellow romantic chapeau. Uses 2 hair accessory slots. -->
|
||||
@@ -1475,6 +1479,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37666" name="Rare Accessory Pack" type="EtcItem">
|
||||
<!-- Double click to acquire 30-day Blessed Antharas's Earring, Blessed Valakas's Necklace, Tauti's Ring, and Earth Wyrm Heart Ring. -->
|
||||
@@ -1594,6 +1599,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="37673" name="Mysterious Friend Summon Bracelet Pack (30-day)" type="EtcItem">
|
||||
<!-- Double click to obtain 1 Mysterious Friend Summon Bracelet (30-day). -->
|
||||
@@ -1699,6 +1705,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="37682" name="Theamo's Rune" additionalName="Not in Use" type="EtcItem">
|
||||
<!-- Test Item -->
|
||||
|
||||
@@ -413,12 +413,14 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="37726" name="NC Dinos Shortstop Cap" type="Armor">
|
||||
<!-- NC Dinos Defense Hat. -->
|
||||
<set name="icon" val="icon.accessory_mining_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37727" name="Dandy's Gift Box" type="EtcItem">
|
||||
<!-- Double-click to obtain Blessed Antharas' Earring, Blessed Valakas' Necklace, Tauti's Ring, Earth Wyrm Heart Ring, Blessed Zaken's Earring, and Ruler's Authority Belt, all with 7-day limit. Will be deleted after the event. -->
|
||||
|
||||
@@ -144,30 +144,35 @@
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_sf_hair" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37811" name="Metal Suit Breastplate" type="Armor">
|
||||
<!-- Metal Suit Breastplate. Part of a costume. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_sf_u" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="37812" name="Metal Suit Gaiters" type="Armor">
|
||||
<!-- Metal Suit Gaiters. Part of a costume. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_sf_l" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="37813" name="Metal Suit Gloves" type="Armor">
|
||||
<!-- Metal Suit Gloves. Part of a costume. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_sf_g" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="37814" name="Metal Suit Boots" type="Armor">
|
||||
<!-- Metal Suit Boots. Part of a costume. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_sf_b" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="37815" name="Metal Suit Pack" type="EtcItem">
|
||||
<!-- Mysterious box containing 30-day limit appearance stone for Metal Shoot hair accessory, breastplate, gaiters, boots, and gloves. -->
|
||||
@@ -779,6 +784,8 @@
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="is_coc_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<skills>
|
||||
<skill id="17220" level="1" /> <!-- Valiant Scroll -->
|
||||
@@ -1270,6 +1277,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="37889" name="Herb of Growth" type="EtcItem">
|
||||
<!-- For 10 min., Acquired XP/ SP +50%. -->
|
||||
|
||||
@@ -600,7 +600,7 @@
|
||||
<!-- STR +3. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -614,7 +614,7 @@
|
||||
<!-- DEX +3. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -628,7 +628,7 @@
|
||||
<!-- CON +3. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -642,7 +642,7 @@
|
||||
<!-- MEN +3. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -656,7 +656,7 @@
|
||||
<!-- INT +3. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -670,7 +670,7 @@
|
||||
<!-- WIT +3. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -684,7 +684,7 @@
|
||||
<!-- Critical Rate +50. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -698,7 +698,7 @@
|
||||
<!-- Critical Damage +90, M. Critical Damage +68. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -712,7 +712,7 @@
|
||||
<!-- P. Def. +5%. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -726,7 +726,7 @@
|
||||
<!-- M. Def. +5%. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -740,7 +740,7 @@
|
||||
<!-- Evasion +5. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -754,7 +754,7 @@
|
||||
<!-- P. Atk. +5%. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -768,7 +768,7 @@
|
||||
<!-- M. Atk. +10%. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -782,7 +782,7 @@
|
||||
<!-- Accuracy +5. -->
|
||||
<set name="icon" val="icon.accessory_archer_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
|
||||
@@ -863,8 +863,8 @@
|
||||
<!-- Monster weapon. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_beam_dualblunt" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="crystal_type" val="D" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
@@ -913,6 +913,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="rbracelet" />
|
||||
</item>
|
||||
<item id="38562" name="Legendary Bumjoon Bracelet" type="Armor">
|
||||
<!-- TBD -->
|
||||
@@ -924,6 +925,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="rbracelet" />
|
||||
</item>
|
||||
<item id="38563" name="Legendary Junghyun Bracelet" type="Armor">
|
||||
<!-- TBD -->
|
||||
@@ -935,6 +937,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="rbracelet" />
|
||||
</item>
|
||||
<item id="38564" name="Monster Weapon: Invisible Dagger" type="Weapon">
|
||||
<!-- Monster weapon. -->
|
||||
@@ -1281,6 +1284,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="38588" name="Puffer Hat" type="Armor">
|
||||
<!-- Puffer-shaped hair accessory. Uses 2 hair accessory slots. -->
|
||||
@@ -1288,6 +1292,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="38589" name="Shark Hat" type="Armor">
|
||||
<!-- Shark-shaped hair accessory. Uses 2 hair accessory slots. -->
|
||||
@@ -1295,6 +1300,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="38590" name="Turtle Hat" type="Armor">
|
||||
<!-- Turtle-shaped hair accessory. Uses 2 hair accessory slots. -->
|
||||
@@ -1302,6 +1308,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="38591" name="Tiat's Belt" type="Armor">
|
||||
<!-- Belt instilled with Tiat's power. Max HP/ CP +398, Max MP +176, weight gauge +12800, additional damage +5%, Inventory Slots +18. Received damage -6%. -->
|
||||
@@ -1357,6 +1364,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="38595" name="Steel Keshanberk" type="Weapon">
|
||||
<!-- <Special Option>. Critical +68. Cannot augment or bestow a Soul Crystal option. -->
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
<!-- Steel Full Plate Armor. -->
|
||||
<set name="icon" val="icon.armor_t62_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="crystal_type" val="C" />
|
||||
<set name="is_tradable" val="false" />
|
||||
@@ -272,7 +272,7 @@
|
||||
<set name="icon" val="icon.armor_t71_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -305,7 +305,7 @@
|
||||
<set name="icon" val="icon.armor_t59_ul_i00" />
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -383,7 +383,7 @@
|
||||
<set name="icon" val="icon.armor_t72_ul_i00" />
|
||||
<set name="armor_type" val="LIGHT" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -429,7 +429,7 @@
|
||||
<set name="icon" val="icon.armor_t80_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="A" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -507,7 +507,7 @@
|
||||
<set name="icon" val="icon.armor_t76_ul_i00" />
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="A" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -741,7 +741,7 @@
|
||||
<set name="icon" val="icon.armor_t90_ul_i00" />
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="S" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -819,7 +819,7 @@
|
||||
<set name="icon" val="icon.armor_t89_ul_i00" />
|
||||
<set name="armor_type" val="LIGHT" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="fullarmor" />
|
||||
<set name="bodypart" val="onepiece" />
|
||||
<set name="crystal_type" val="S" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
|
||||
@@ -1524,6 +1524,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38770" name="Test: Jewel Lv.2" additionalName="1" type="Armor">
|
||||
<!-- Test Jewel -->
|
||||
@@ -1532,6 +1533,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38771" name="Test: Jewel Lv.1" additionalName="2" type="Armor">
|
||||
<!-- Test Jewel -->
|
||||
@@ -1540,6 +1542,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38772" name="Test: Jewel Lv.2" additionalName="2" type="Armor">
|
||||
<!-- Test Jewel -->
|
||||
@@ -1548,6 +1551,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38773" name="Test: Jewel Lv.1" additionalName="3" type="Armor">
|
||||
<!-- Test Jewel -->
|
||||
@@ -1556,6 +1560,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38774" name="Test: Jewel Lv.2" additionalName="3" type="Armor">
|
||||
<!-- Test Jewel -->
|
||||
@@ -1564,6 +1569,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38775" name="Sealed Antharas Shaper Borrowed by Dandy" type="Weapon">
|
||||
<!-- Dragon weapon that Antharas lent to Dandy. Use the Dandy's Breath skill while possessing Dandy's Scroll: Release Seal to acquire Dandy's borrowed dragon weapon. Bring Dandy the Dragon Scroll: Boost Weapon to exchange it for a Genuine dragon weapon. No-grade Soulshot, Spiritshot, and Blessed Spiritshot must be used. <Passive: Dandy's Strength>. PvP damage +5%, Max HP +15%, Atk. Spd. +15%. Cannot be used in the Olympiad or Ceremony of of Chaos. Cannot enchant, crystallize, modify, or assign an attribute. -->
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38901" name="Brooch (2-slot)" type="Armor">
|
||||
<!-- Test Brooch -->
|
||||
@@ -13,6 +14,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38902" name="Brooch (3-slot)" type="Armor">
|
||||
<!-- Test Brooch -->
|
||||
@@ -20,6 +22,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38903" name="Brooch (4-slot)" type="Armor">
|
||||
<!-- Test Brooch -->
|
||||
@@ -27,6 +30,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38904" name="Brooch (5-slot)" type="Armor">
|
||||
<!-- Test Brooch -->
|
||||
@@ -34,6 +38,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38905" name="Brooch (6-slot)" type="Armor">
|
||||
<!-- Test Brooch -->
|
||||
@@ -41,6 +46,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="38906" name="10th Anniversary Item" type="EtcItem">
|
||||
<!-- Lineage II 10th Anniversary item. It is exchanged for items needed to participate in the events through the Chaotic Chronicle, Chaotic Throne, and Goddess of Destruction event NPC's in the village. -->
|
||||
@@ -512,6 +518,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="220" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">50</stat>
|
||||
<stat type="mDef">40</stat>
|
||||
@@ -526,6 +533,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="220" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">50</stat>
|
||||
<stat type="mDef">40</stat>
|
||||
@@ -540,6 +548,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="220" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">50</stat>
|
||||
<stat type="mDef">40</stat>
|
||||
@@ -622,7 +631,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -644,7 +653,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -690,6 +699,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="38968" name="+ 4 Helios Buster Coupon" type="Weapon">
|
||||
<!-- Take it to Yogi's Staff Manager "Goddess of Destruction" to exchange it for a +4 Enchanted Helios Buster. Will be deleted after the event. -->
|
||||
@@ -698,7 +708,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -709,7 +719,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -776,7 +786,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -798,7 +808,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -844,6 +854,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="38982" name="+ 5 Helios Buster Coupon" type="Weapon">
|
||||
<!-- Take it to Yogi's Staff Manager "Goddess of Destruction" to exchange it for a +5 Enchanted Helios Buster. Will be deleted after the event. -->
|
||||
@@ -852,7 +863,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -863,7 +874,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -930,7 +941,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -952,7 +963,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -998,6 +1009,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="38996" name="+ 6 Helios Buster Coupon" type="Weapon">
|
||||
<!-- Take it to Yogi's Staff Manager "Goddess of Destruction" to exchange it for a +6 Enchanted Helios Buster. Will be deleted after the event. -->
|
||||
@@ -1006,7 +1018,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -1017,7 +1029,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -63,7 +63,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -109,6 +109,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39010" name="+ 7 Helios Buster Coupon" type="Weapon">
|
||||
<!-- Take it to Yogi's Staff Manager "Goddess of Destruction" to exchange it for a +7 Enchanted Helios Buster. Will be deleted after the event. -->
|
||||
@@ -117,7 +118,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -128,7 +129,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -195,7 +196,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -217,7 +218,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -263,6 +264,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39024" name="+ 8 Helios Buster Coupon" type="Weapon">
|
||||
<!-- Take it to Yogi's Staff Manager "Goddess of Destruction" to exchange it for a +8 Enchanted Helios Buster. Will be deleted after the event. -->
|
||||
@@ -271,7 +273,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -282,7 +284,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -348,7 +350,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -370,7 +372,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -416,6 +418,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39038" name="+ 4 Specter Buster Coupon" type="Weapon">
|
||||
<!-- Take it to Yogi's Staff Manager "Goddess of Destruction" to exchange it for a +4 Enchanted Specter Buster. Will be deleted after the event. -->
|
||||
@@ -424,7 +427,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -435,7 +438,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -501,7 +504,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -523,7 +526,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -569,6 +572,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39052" name="+ 5 Specter Buster Coupon" type="Weapon">
|
||||
<!-- Take it to Yogi's Staff Manager "Goddess of Destruction" to exchange it for a +5 Enchanted Specter Buster. Will be deleted after the event. -->
|
||||
@@ -577,7 +581,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -588,7 +592,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -654,7 +658,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -676,7 +680,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -722,6 +726,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39066" name="+ 6 Specter Buster Coupon" type="Weapon">
|
||||
<!-- Take it to Yogi's Staff Manager "Goddess of Destruction" to exchange it for a +6 Enchanted Specter Buster. Will be deleted after the event. -->
|
||||
@@ -730,7 +735,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -741,7 +746,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -807,7 +812,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -829,7 +834,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -875,6 +880,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39080" name="+ 7 Specter Buster Coupon" type="Weapon">
|
||||
<!-- Take it to Yogi's Staff Manager "Goddess of Destruction" to exchange it for a +7 Enchanted Specter Buster. Will be deleted after the event. -->
|
||||
@@ -883,7 +889,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -894,7 +900,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -960,7 +966,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -982,7 +988,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -1028,6 +1034,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39094" name="+ 8 Specter Buster Coupon" type="Weapon">
|
||||
<!-- Take it to Yogi's Staff Manager "Goddess of Destruction" to exchange it for a +8 Enchanted Specter Buster. Will be deleted after the event. -->
|
||||
@@ -1036,7 +1043,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -1047,7 +1054,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -40,7 +40,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -86,6 +86,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39108" name="+ 4 Apocalypse Buster Coupon" type="Weapon">
|
||||
<!-- Take it to Yogi's Staff Manager "Goddess of Destruction" to exchange it for a +4 Enchanted Apocalypse Buster. Will be deleted after the event. -->
|
||||
@@ -94,7 +95,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -105,7 +106,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -171,7 +172,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -193,7 +194,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -239,6 +240,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39122" name="+ 5 Apocalypse Buster Coupon" type="Weapon">
|
||||
<!-- Take it to Yogi's Staff Manager "Goddess of Destruction" to exchange it for a +5 Enchanted Apocalypse Buster. Will be deleted after the event. -->
|
||||
@@ -247,7 +249,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -258,7 +260,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -324,7 +326,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -346,7 +348,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -392,6 +394,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39136" name="+ 6 Apocalypse Buster Coupon" type="Weapon">
|
||||
<!-- Take it to Yogi's Staff Manager "Goddess of Destruction" to exchange it for a +6 Enchanted Apocalypse Buster. Will be deleted after the event. -->
|
||||
@@ -400,7 +403,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -411,7 +414,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -477,7 +480,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -499,7 +502,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -545,6 +548,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39150" name="+ 7 Apocalypse Buster Coupon" type="Weapon">
|
||||
<!-- Take it to Yogi's Staff Manager "Goddess of Destruction" to exchange it for a +7 Enchanted Apocalypse Buster. Will be deleted after the event. -->
|
||||
@@ -553,7 +557,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -564,7 +568,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -630,7 +634,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -652,7 +656,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
</item>
|
||||
@@ -698,6 +702,7 @@
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="weight" val="1580" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
</item>
|
||||
<item id="39164" name="+ 8 Apocalypse Buster Coupon" type="Weapon">
|
||||
<!-- Take it to Yogi's Staff Manager "Goddess of Destruction" to exchange it for a +8 Enchanted Apocalypse Buster. Will be deleted after the event. -->
|
||||
@@ -706,7 +711,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="material" val="STEEL" />
|
||||
</item>
|
||||
@@ -717,7 +722,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="material" val="WOOD" />
|
||||
</item>
|
||||
@@ -771,6 +776,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39171" name="+ 5 Eternal Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +5 Enchanted Eternal Breastplate. Will be deleted after the event. -->
|
||||
@@ -779,6 +785,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39172" name="+ 5 Eternal Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Eternal Gaiters. Will be deleted after the event. -->
|
||||
@@ -787,6 +794,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39173" name="+ 5 Eternal Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Eternal Gauntlets. Will be deleted after the event. -->
|
||||
@@ -794,6 +802,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39174" name="+ 5 Eternal Boots Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Eternal Boots. Will be deleted after the event. -->
|
||||
@@ -801,6 +810,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39175" name="+5 Eternal Shield Coupon" additionalName="Heavy Armor" type="Weapon">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +5 Eternal Shield. Deleted after event. -->
|
||||
@@ -808,6 +818,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1130" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39176" name="+ 5 Eternal Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +5 Enchanted Eternal Leather Helmet. Will be deleted after the event. -->
|
||||
@@ -815,6 +826,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39177" name="+ 5 Eternal Leather Armor Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Eternal Leather Armor. Will be deleted after the event. -->
|
||||
@@ -823,6 +835,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39178" name="+ 5 Eternal Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Eternal Leather Leggings. Will be deleted after the event. -->
|
||||
@@ -831,6 +844,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39179" name="+ 5 Eternal Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Eternal Leather Gloves. Will be deleted after the event. -->
|
||||
@@ -838,6 +852,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39180" name="+ 5 Eternal Leather Boots Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Eternal Leather Boots. Will be deleted after the event. -->
|
||||
@@ -845,6 +860,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39181" name="+ 5 Eternal Circlet Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +5 Enchanted Eternal Circlet. Will be deleted after the event. -->
|
||||
@@ -852,6 +868,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39182" name="+ 5 Eternal Tunic Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +5 Enchanted Eternal Tunic. Will be deleted after the event. -->
|
||||
@@ -860,6 +877,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39183" name="+ 5 Eternal Stockings Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Eternal Stockings. Will be deleted after the event. -->
|
||||
@@ -868,6 +886,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39184" name="+ 5 Eternal Gloves Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Eternal Gloves. Will be deleted after the event. -->
|
||||
@@ -875,6 +894,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39185" name="+ 5 Eternal Shoes Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Eternal Shoes. Will be deleted after the event. -->
|
||||
@@ -882,6 +902,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39186" name="+5 Eternal Sigil Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +5 Eternal Sigil. Deleted after event. -->
|
||||
@@ -890,6 +911,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="920" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39187" name="+ 6 Eternal Helmet Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +6 Enchanted Eternal Helmet. Will be deleted after the event. -->
|
||||
@@ -897,6 +919,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39188" name="+ 6 Eternal Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +6 Enchanted Eternal Breastplate. Will be deleted after the event. -->
|
||||
@@ -905,6 +928,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39189" name="+ 6 Eternal Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Eternal Gaiters. Will be deleted after the event. -->
|
||||
@@ -913,6 +937,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39190" name="+ 6 Eternal Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Eternal Gauntlets. Will be deleted after the event. -->
|
||||
@@ -920,6 +945,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39191" name="+ 6 Eternal Boots Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Eternal Boots. Will be deleted after the event. -->
|
||||
@@ -927,6 +953,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39192" name="+6 Eternal Shield Coupon" additionalName="Heavy Armor" type="Weapon">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +6 Eternal Shield. Deleted after event. -->
|
||||
@@ -934,6 +961,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1130" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39193" name="+ 6 Eternal Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +6 Enchanted Eternal Leather Helmet. Will be deleted after the event. -->
|
||||
@@ -941,6 +969,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39194" name="+ 6 Eternal Leather Armor Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Eternal Leather Armor. Will be deleted after the event. -->
|
||||
@@ -949,6 +978,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39195" name="+ 6 Eternal Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Eternal Leather Leggings. Will be deleted after the event. -->
|
||||
@@ -957,6 +987,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39196" name="+ 6 Eternal Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Eternal Leather Gloves. Will be deleted after the event. -->
|
||||
@@ -964,6 +995,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39197" name="+ 6 Eternal Leather Boots Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Eternal Leather Boots. Will be deleted after the event. -->
|
||||
@@ -971,6 +1003,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39198" name="+ 6 Eternal Circlet Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +6 Enchanted Eternal Circlet. Will be deleted after the event. -->
|
||||
@@ -978,6 +1011,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39199" name="+ 6 Eternal Tunic Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +6 Enchanted Eternal Tunic. Will be deleted after the event. -->
|
||||
@@ -986,5 +1020,6 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
</list>
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39201" name="+ 6 Eternal Gloves Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Eternal Gloves. Will be deleted after the event. -->
|
||||
@@ -14,6 +15,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39202" name="+ 6 Eternal Shoes Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Eternal Shoes. Will be deleted after the event. -->
|
||||
@@ -21,6 +23,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39203" name="+6 Eternal Sigil Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +6 Eternal Sigil. Deleted after event. -->
|
||||
@@ -29,6 +32,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="920" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39204" name="+ 8 Eternal Helmet Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +8 Enchanted Eternal Helmet. Will be deleted after the event. -->
|
||||
@@ -36,6 +40,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39205" name="+ 8 Eternal Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +8 Enchanted Eternal Breastplate. Will be deleted after the event. -->
|
||||
@@ -44,6 +49,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39206" name="+ 8 Eternal Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Eternal Gaiters. Will be deleted after the event. -->
|
||||
@@ -52,6 +58,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39207" name="+ 8 Eternal Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Eternal Gauntlets. Will be deleted after the event. -->
|
||||
@@ -59,6 +66,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39208" name="+ 8 Eternal Boots Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Eternal Boots. Will be deleted after the event. -->
|
||||
@@ -66,6 +74,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39209" name="+8 Eternal Shield Coupon" additionalName="Heavy Armor" type="Weapon">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +8 Eternal Shield. Deleted after event. -->
|
||||
@@ -73,6 +82,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1130" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39210" name="+ 8 Eternal Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +8 Enchanted Eternal Leather Helmet. Will be deleted after the event. -->
|
||||
@@ -80,6 +90,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39211" name="+ 8 Eternal Leather Armor Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Eternal Leather Armor. Will be deleted after the event. -->
|
||||
@@ -88,6 +99,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39212" name="+ 8 Eternal Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Eternal Leather Leggings. Will be deleted after the event. -->
|
||||
@@ -96,6 +108,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39213" name="+ 8 Eternal Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Eternal Leather Gloves. Will be deleted after the event. -->
|
||||
@@ -103,6 +116,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39214" name="+ 8 Eternal Leather Boots Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Eternal Leather Boots. Will be deleted after the event. -->
|
||||
@@ -110,6 +124,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39215" name="+ 8 Eternal Circlet Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +8 Enchanted Eternal Circlet. Will be deleted after the event. -->
|
||||
@@ -117,6 +132,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39216" name="+ 8 Eternal Tunic Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +8 Enchanted Eternal Tunic. Will be deleted after the event. -->
|
||||
@@ -125,6 +141,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39217" name="+ 8 Eternal Stockings Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Eternal Stockings. Will be deleted after the event. -->
|
||||
@@ -133,6 +150,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39218" name="+ 8 Eternal Gloves Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Eternal Gloves. Will be deleted after the event. -->
|
||||
@@ -140,6 +158,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39219" name="+ 8 Eternal Shoes Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Eternal Shoes. Will be deleted after the event. -->
|
||||
@@ -147,6 +166,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39220" name="+8 Eternal Sigil Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +8 Eternal Sigil. Deleted after event. -->
|
||||
@@ -155,6 +175,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="920" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39221" name="+ 5 Seraph Helmet Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +5 Enchanted Seraph Helmet. Will be deleted after the event. -->
|
||||
@@ -162,6 +183,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39222" name="+ 5 Seraph Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +5 Enchanted Seraph Breastplate. Will be deleted after the event. -->
|
||||
@@ -170,6 +192,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39223" name="+ 5 Seraph Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Seraph Gaiters. Will be deleted after the event. -->
|
||||
@@ -178,6 +201,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39224" name="+ 5 Seraph Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Seraph Gauntlets. Will be deleted after the event. -->
|
||||
@@ -185,6 +209,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39225" name="+ 5 Seraph Boots Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Seraph Boots. Will be deleted after the event. -->
|
||||
@@ -192,6 +217,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39226" name="+5 Seraph Shield Coupon" additionalName="Heavy Armor" type="Weapon">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +5 Seraph Shield. Deleted after event. -->
|
||||
@@ -199,6 +225,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1130" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39227" name="+ 5 Seraph Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +5 Enchanted Seraph Leather Helmet. Will be deleted after the event. -->
|
||||
@@ -206,6 +233,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39228" name="+ 5 Seraph Leather Armor Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Seraph Leather Armor. Will be deleted after the event. -->
|
||||
@@ -214,6 +242,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39229" name="+ 5 Seraph Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Seraph Leather Leggings. Will be deleted after the event. -->
|
||||
@@ -222,6 +251,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39230" name="+ 5 Seraph Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Seraph Leather Gloves. Will be deleted after the event. -->
|
||||
@@ -229,6 +259,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39231" name="+ 5 Seraph Leather Boots Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Seraph Leather Boots. Will be deleted after the event. -->
|
||||
@@ -236,6 +267,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39232" name="+ 5 Seraph Circlet Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +5 Enchanted Seraph Circlet. Will be deleted after the event. -->
|
||||
@@ -243,6 +275,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39233" name="+ 5 Seraph Tunic Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +5 Enchanted Seraph Tunic. Will be deleted after the event. -->
|
||||
@@ -251,6 +284,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39234" name="+ 5 Seraph Stockings Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Seraph Stockings. Will be deleted after the event. -->
|
||||
@@ -259,6 +293,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39235" name="+ 5 Seraph Gloves Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Seraph Gloves. Will be deleted after the event. -->
|
||||
@@ -266,6 +301,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39236" name="+ 5 Seraph Shoes Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Seraph Shoes Will be deleted after the event. -->
|
||||
@@ -273,6 +309,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39237" name="+5 Seraph Sigil Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +5 Seraph Sigil. Deleted after event. -->
|
||||
@@ -281,6 +318,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="920" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39238" name="+ 6 Seraph Helmet Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +6 Enchanted Seraph Helmet. Will be deleted after the event. -->
|
||||
@@ -288,6 +326,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39239" name="+ 6 Seraph Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +6 Enchanted Seraph Breastplate. Will be deleted after the event. -->
|
||||
@@ -296,6 +335,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39240" name="+ 6 Seraph Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Seraph Gaiters. Will be deleted after the event. -->
|
||||
@@ -304,6 +344,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39241" name="+ 6 Seraph Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Seraph Gauntlets. Will be deleted after the event. -->
|
||||
@@ -311,6 +352,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39242" name="+ 6 Seraph Boots Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Seraph Boots. Will be deleted after the event. -->
|
||||
@@ -318,6 +360,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39243" name="+6 Seraph Shield Coupon" additionalName="Heavy Armor" type="Weapon">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +6 Seraph Shield. Deleted after event. -->
|
||||
@@ -325,6 +368,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1130" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39244" name="+ 6 Seraph Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +6 Enchanted Seraph Leather Helmet. Will be deleted after the event. -->
|
||||
@@ -332,6 +376,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39245" name="+ 6 Seraph Leather Armor Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Seraph Leather Armor. Will be deleted after the event. -->
|
||||
@@ -340,6 +385,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39246" name="+ 6 Seraph Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Seraph Leather Leggings. Will be deleted after the event. -->
|
||||
@@ -348,6 +394,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39247" name="+ 6 Seraph Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Seraph Leather Gloves. Will be deleted after the event. -->
|
||||
@@ -355,6 +402,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39248" name="+ 6 Seraph Leather Boots Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Seraph Leather Boots. Will be deleted after the event. -->
|
||||
@@ -362,6 +410,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39249" name="+ 6 Seraph Circlet Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +6 Enchanted Seraph Circlet. Will be deleted after the event. -->
|
||||
@@ -369,6 +418,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39250" name="+ 6 Seraph Tunic Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +6 Enchanted Seraph Tunic. Will be deleted after the event. -->
|
||||
@@ -377,6 +427,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39251" name="+ 6 Seraph Stockings Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Seraph Stockings. Will be deleted after the event. -->
|
||||
@@ -385,6 +436,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39252" name="+ 6 Seraph Gloves Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Seraph Gloves. Will be deleted after the event. -->
|
||||
@@ -392,6 +444,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39253" name="+ 6 Seraph Shoes Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Seraph Shoes Will be deleted after the event. -->
|
||||
@@ -399,6 +452,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39254" name="+6 Seraph Sigil Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +6 Seraph Sigil. Deleted after event. -->
|
||||
@@ -407,6 +461,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="920" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39255" name="+ 8 Seraph Helmet Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +8 Enchanted Seraph Helmet. Will be deleted after the event. -->
|
||||
@@ -414,6 +469,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39256" name="+ 8 Seraph Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +8 Enchanted Seraph Breastplate. Will be deleted after the event. -->
|
||||
@@ -422,6 +478,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39257" name="+ 8 Seraph Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Seraph Gaiters. Will be deleted after the event. -->
|
||||
@@ -430,6 +487,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39258" name="+ 8 Seraph Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Seraph Gauntlets. Will be deleted after the event. -->
|
||||
@@ -437,6 +495,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39259" name="+ 8 Seraph Boots Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Seraph Boots. Will be deleted after the event. -->
|
||||
@@ -444,6 +503,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39260" name="+8 Seraph Shield Coupon" additionalName="Heavy Armor" type="Weapon">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +8 Seraph Shield. Deleted after event. -->
|
||||
@@ -451,6 +511,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1130" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39261" name="+ 8 Seraph Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +8 Enchanted Seraph Leather Helmet. Will be deleted after the event. -->
|
||||
@@ -458,6 +519,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39262" name="+ 8 Seraph Leather Armor Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Seraph Leather Armor. Will be deleted after the event. -->
|
||||
@@ -466,6 +528,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39263" name="+ 8 Seraph Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Seraph Leather Leggings. Will be deleted after the event. -->
|
||||
@@ -474,6 +537,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39264" name="+ 8 Seraph Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Seraph Leather Gloves. Will be deleted after the event. -->
|
||||
@@ -481,6 +545,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39265" name="+ 8 Seraph Leather Boots Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Seraph Leather Boots. Will be deleted after the event. -->
|
||||
@@ -488,6 +553,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39266" name="+ 8 Seraph Circlet Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +8 Enchanted Seraph Circlet. Will be deleted after the event. -->
|
||||
@@ -495,6 +561,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39267" name="+ 8 Seraph Tunic Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +8 Enchanted Seraph Tunic. Will be deleted after the event. -->
|
||||
@@ -503,6 +570,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39268" name="+ 8 Seraph Stockings Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Seraph Stockings. Will be deleted after the event. -->
|
||||
@@ -511,6 +579,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39269" name="+ 8 Seraph Gloves Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Seraph Gloves. Will be deleted after the event. -->
|
||||
@@ -518,6 +587,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39270" name="+ 8 Seraph Shoes Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Seraph Shoes Will be deleted after the event. -->
|
||||
@@ -525,6 +595,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39271" name="+8 Seraph Sigil Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +8 Seraph Sigil. Deleted after event. -->
|
||||
@@ -533,6 +604,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="920" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39272" name="+ 5 Twilight Helmet Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +5 Enchanted Twilight Helmet. Will be deleted after the event. -->
|
||||
@@ -540,6 +612,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39273" name="+ 5 Twilight Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +5 Enchanted Twilight Breastplate. Will be deleted after the event. -->
|
||||
@@ -548,6 +621,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39274" name="+ 5 Twilight Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Twilight Gaiters. Will be deleted after the event. -->
|
||||
@@ -556,6 +630,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39275" name="+ 5 Twilight Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Twilight Gauntlets. Will be deleted after the event. -->
|
||||
@@ -563,6 +638,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39276" name="+ 5 Twilight Boots Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Twilight Boots. Will be deleted after the event. -->
|
||||
@@ -570,6 +646,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39277" name="+5 Twilight Shield Coupon" additionalName="Heavy Armor" type="Weapon">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +5 Twilight Shield. Deleted after event. -->
|
||||
@@ -577,6 +654,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1130" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39278" name="+ 5 Twilight Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +5 Enchanted Twilight Leather Helmet. Will be deleted after the event. -->
|
||||
@@ -584,6 +662,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39279" name="+ 5 Twilight Leather Armor Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Twilight Leather Armor. Will be deleted after the event. -->
|
||||
@@ -592,6 +671,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39280" name="+ 5 Twilight Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Twilight Leather Leggings. Will be deleted after the event. -->
|
||||
@@ -600,6 +680,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39281" name="+ 5 Twilight Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Twilight Leather Gloves. Will be deleted after the event. -->
|
||||
@@ -607,6 +688,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39282" name="+ 5 Twilight Leather Boots Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Twilight Leather Boots. Will be deleted after the event. -->
|
||||
@@ -614,6 +696,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39283" name="+ 5 Twilight Circlet Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +5 Enchanted Twilight Circlet. Will be deleted after the event. -->
|
||||
@@ -621,6 +704,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39284" name="+ 5 Twilight Tunic Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +5 Enchanted Twilight Tunic. Will be deleted after the event. -->
|
||||
@@ -629,6 +713,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39285" name="+ 5 Twilight Stockings Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Twilight Stockings. Will be deleted after the event. -->
|
||||
@@ -637,6 +722,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39286" name="+ 5 Twilight Gloves Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Twilight Gloves. Will be deleted after the event. -->
|
||||
@@ -644,6 +730,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39287" name="+ 5 Twilight Shoes Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +5 Enchanted Twilight Shoes. Will be deleted after the event. -->
|
||||
@@ -651,6 +738,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39288" name="+5 Twilight Sigil Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +5 Twilight Sigil. Deleted after event. -->
|
||||
@@ -659,6 +747,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="920" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39289" name="+ 6 Twilight Helmet Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +6 Enchanted Twilight Helmet. Will be deleted after the event. -->
|
||||
@@ -666,6 +755,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39290" name="+ 6 Twilight Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +6 Enchanted Twilight Breastplate. Will be deleted after the event. -->
|
||||
@@ -674,6 +764,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39291" name="+ 6 Twilight Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Twilight Gaiters. Will be deleted after the event. -->
|
||||
@@ -682,6 +773,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39292" name="+ 6 Twilight Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Twilight Gauntlets. Will be deleted after the event. -->
|
||||
@@ -689,6 +781,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39293" name="+ 6 Twilight Boots Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Twilight Boots. Will be deleted after the event. -->
|
||||
@@ -696,6 +789,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39294" name="+6 Twilight Shield Coupon" additionalName="Heavy Armor" type="Weapon">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +6 Twilight Shield. Deleted after event. -->
|
||||
@@ -703,6 +797,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1130" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39295" name="+ 6 Twilight Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +6 Enchanted Twilight Leather Helmet. Will be deleted after the event. -->
|
||||
@@ -710,6 +805,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39296" name="+ 6 Twilight Leather Armor Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Twilight Leather Armor. Will be deleted after the event. -->
|
||||
@@ -718,6 +814,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39297" name="+ 6 Twilight Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Twilight Leather Leggings. Will be deleted after the event. -->
|
||||
@@ -726,6 +823,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39298" name="+ 6 Twilight Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Twilight Leather Gloves. Will be deleted after the event. -->
|
||||
@@ -733,6 +831,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39299" name="+ 6 Twilight Leather Boots Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Twilight Leather Boots. Will be deleted after the event. -->
|
||||
@@ -740,5 +839,6 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
</list>
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39301" name="+ 6 Twilight Tunic Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +6 Enchanted Twilight Tunic. Will be deleted after the event. -->
|
||||
@@ -14,6 +15,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39302" name="+ 6 Twilight Stockings Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Twilight Stockings. Will be deleted after the event. -->
|
||||
@@ -22,6 +24,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39303" name="+ 6 Twilight Gloves Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Twilight Gloves. Will be deleted after the event. -->
|
||||
@@ -29,6 +32,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39304" name="+ 6 Twilight Shoes Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +6 Enchanted Twilight Shoes. Will be deleted after the event. -->
|
||||
@@ -36,6 +40,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39305" name="+6 Twilight Sigil Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +6 Twilight Sigil. Deleted after event. -->
|
||||
@@ -44,6 +49,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="920" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39306" name="+ 8 Twilight Helmet Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +8 Enchanted Twilight Helmet. Will be deleted after the event. -->
|
||||
@@ -51,6 +57,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39307" name="+ 8 Twilight Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +8 Enchanted Twilight Breastplate. Will be deleted after the event. -->
|
||||
@@ -59,6 +66,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39308" name="+ 8 Twilight Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Twilight Gaiters. Will be deleted after the event. -->
|
||||
@@ -67,6 +75,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39309" name="+ 8 Twilight Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Twilight Gauntlets. Will be deleted after the event. -->
|
||||
@@ -74,6 +83,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39310" name="+ 8 Twilight Boots Coupon" additionalName="Heavy Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Twilight Boots. Will be deleted after the event. -->
|
||||
@@ -81,6 +91,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39311" name="+8 Twilight Shield Coupon" additionalName="Heavy Armor" type="Weapon">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +8 Twilight Shield. Deleted after event. -->
|
||||
@@ -88,6 +99,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1130" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39312" name="+ 8 Twilight Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +8 Enchanted Twilight Leather Helmet. Will be deleted after the event. -->
|
||||
@@ -95,6 +107,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39313" name="+ 8 Twilight Leather Armor Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Twilight Leather Armor. Will be deleted after the event. -->
|
||||
@@ -103,6 +116,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39314" name="+ 8 Twilight Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Twilight Leather Leggings. Will be deleted after the event. -->
|
||||
@@ -111,6 +125,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39315" name="+ 8 Twilight Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Twilight Leather Gloves. Will be deleted after the event. -->
|
||||
@@ -118,6 +133,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39316" name="+ 8 Twilight Leather Boots Coupon" additionalName="Light Armor" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Twilight Leather Boots. Will be deleted after the event. -->
|
||||
@@ -125,6 +141,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39317" name="+ 8 Twilight Circlet Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +8 Enchanted Twilight Circlet. Will be deleted after the event. -->
|
||||
@@ -132,6 +149,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
</item>
|
||||
<item id="39318" name="+ 8 Twilight Tunic Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for a +8 Enchanted Twilight Tunic. Will be deleted after the event. -->
|
||||
@@ -140,6 +158,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
</item>
|
||||
<item id="39319" name="+ 8 Twilight Stockings Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Twilight Stockings. Will be deleted after the event. -->
|
||||
@@ -148,6 +167,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
</item>
|
||||
<item id="39320" name="+ 8 Twilight Gloves Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Twilight Gloves. Will be deleted after the event. -->
|
||||
@@ -155,6 +175,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
</item>
|
||||
<item id="39321" name="+ 8 Twilight Shoes Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Take it to Memory Fragment Manager "Chaotic Chronicle" to exchange it for +8 Enchanted Twilight Shoes. Will be deleted after the event. -->
|
||||
@@ -162,6 +183,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
</item>
|
||||
<item id="39322" name="+8 Twilight Sigil Coupon" additionalName="Robe" type="Armor">
|
||||
<!-- Bring this to the Memory Fragment Manager Chaotic Chronicle to exchange it for a +8 Twilight Sigil. Deleted after event. -->
|
||||
@@ -170,6 +192,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="920" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
</item>
|
||||
<item id="39323" name="Designer Eternal Armor Pack" type="EtcItem">
|
||||
<!-- Double-click to acquire one of the following: Eternal Armor Crafting Pack, Eternal Armor Pack, or Eternal Armor Pack with an item enchanted to 5, 6, or 8. -->
|
||||
@@ -658,6 +681,8 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="material" val="PAPER" />
|
||||
<skills>
|
||||
<skill id="17856" level="1" /> <!-- Apocalypse Pack -->
|
||||
@@ -888,6 +913,7 @@
|
||||
<set name="weight" val="1000" />
|
||||
<set name="price" val="5000000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="39380" name="NC Dinos Uniform" type="Armor">
|
||||
<!-- Appears in an NC Dinos Uniform when equipped. -->
|
||||
@@ -896,6 +922,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="39381" name="Lv. 1 Windy CHA Dye" additionalName="CHA +1" type="EtcItem">
|
||||
<!-- Lv. 1 Windy CHA Dye (CHA +1). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
||||
|
||||
@@ -317,6 +317,7 @@
|
||||
<!-- Top-grade Dragon Weapon. <Passive Skill>. PvP Damage +30%, HP/ MP +100%, CP +200%, Atk. Spd. +1500, P. Critical Rate +500, Damage against dragons +300%. <Active Skill>. 1. Protection: For 2 min., Speed +100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min. 2. Valakas' Breath: Decreases nearby enemies' Atk. Spd./ Casting Spd and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min. 3. Valakas' Meteor: Destroys nearby enemies' CP. Cooldown is 5 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_dagger_i01" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -347,6 +348,7 @@
|
||||
<!-- Top-grade Dragon Weapon. <Passive Skill>. PvP Damage +30%, HP/ MP +100%, CP +200%, Atk. Spd. +1500, P. Critical Rate +500, Damage against dragons +300%. <Active Skill>. 1. Protection: For 2 min., Speed +100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min. 2. Valakas' Breath: Decreases nearby enemies' Atk. Spd./ Casting Spd and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min. 3. Valakas' Meteor: Destroys nearby enemies' CP. Cooldown is 5 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_onehand_sword_i01" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -376,6 +378,7 @@
|
||||
<!-- Top-grade Dragon Weapon. <Passive Skill>. PvP Damage +30%, HP/ MP +100%, CP +200%, Atk. Spd. +1500, P. Critical Rate +500, Damage against dragons +300%. <Active Skill>. 1. Protection: For 2 min., Speed +100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min. 2. Valakas' Breath: Decreases nearby enemies' Atk. Spd./ Casting Spd and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min. 3. Valakas' Meteor: Destroys nearby enemies' CP. Cooldown is 5 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_twohand_sword_i01" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -405,6 +408,7 @@
|
||||
<!-- Top-grade Dragon Weapon. <Passive Skill>. PvP Damage +30%, HP/ MP +100%, CP +200%, Atk. Spd. +1500, P. Critical Rate +500, Damage against dragons +300%. <Active Skill>. 1. Protection: For 2 min., Speed +100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min. 2. Valakas' Breath: Decreases nearby enemies' Atk. Spd./ Casting Spd and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min. 3. Valakas' Meteor: Destroys nearby enemies' CP. Cooldown is 5 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_bow_i01" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -435,6 +439,7 @@
|
||||
<!-- Top-grade Dragon Weapon. <Passive Skill>. PvP Damage +30%, HP/ MP +100%, CP +200%, Casting Spd. +1999, M. Critical Rate +500, Damage against dragons +300%. <Active Skill>. 1. Protection: For 2 min., Speed +100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min. 2. Valakas' Breath: Decreases nearby enemies' Atk. Spd./ Casting Spd and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min. 3. Valakas' Meteor: Destroys nearby enemies' CP. Cooldown is 5 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_onehand_magic_sword_i01" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -464,6 +469,7 @@
|
||||
<!-- Top-grade Dragon Weapon. <Passive Skill>. PvP Damage +30%, HP/ MP +100%, CP +200%, Casting Spd. +1999, M. Critical Rate +500, Damage against dragons +300%. <Active Skill>. 1. Protection: For 2 min., Speed +100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min. 2. Valakas' Breath: Decreases nearby enemies' Atk. Spd./ Casting Spd and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min. 3. Valakas' Meteor: Destroys nearby enemies' CP. Cooldown is 5 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_onehand_magic_blunt_i01" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -494,6 +500,7 @@
|
||||
<!-- Top-grade Dragon Weapon. <Passive Skill>. PvP Damage +30%, HP/ MP +100%, CP +200%, Casting Spd. +1999, M. Critical Rate +500, Damage against dragons +300%. <Active Skill>. 1. Protection: For 2 min., Speed +100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min. 2. Valakas' Breath: Decreases nearby enemies' Atk. Spd./ Casting Spd and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min. 3. Valakas' Meteor: Destroys nearby enemies' CP. Cooldown is 5 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_valrakas_twohand_magic_blunt_i01" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -525,6 +532,7 @@
|
||||
<!-- Top-grade Dragon Weapon. <Passive Skill>. PvP Damage +30%, HP/ MP +100%, CP +200%, Atk. Spd. +1500, P. Critical Rate +500, Damage against dragons +300%. <Active Skill>. 1. Protection: For 2 min., Speed +100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min. 2. Lindvior's Breath: Decreases nearby enemies' Atk. Spd./ Casting Spd and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min. 3. Lindvior's Wingbeat: Destroys nearby enemies' CP. Cooldown is 5 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_dagger_i01" />
|
||||
<set name="weapon_type" val="DAGGER" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -555,6 +563,7 @@
|
||||
<!-- Top-grade Dragon Weapon. <Passive Skill>. PvP Damage +30%, HP/ MP +100%, CP +200%, Atk. Spd. +1500, P. Critical Rate +500, Damage against dragons +300%. <Active Skill>. 1. Protection: For 2 min., Speed +100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min. 2. Lindvior's Breath: Decreases nearby enemies' Atk. Spd./ Casting Spd and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min. 3. Lindvior's Wingbeat: Destroys nearby enemies' CP. Cooldown is 5 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_bow_i01" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -585,6 +594,7 @@
|
||||
<!-- Top-grade Dragon Weapon. <Passive Skill>. PvP Damage +30%, HP/ MP +100%, CP +200%, Atk. Spd. +1500, P. Critical Rate +500, Damage against dragons +300%. <Active Skill>. 1. Protection: For 2 min., Speed +100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min. 2. Lindvior's Breath: Decreases nearby enemies' Atk. Spd./ Casting Spd and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min. 3. Lindvior's Wingbeat: Destroys nearby enemies' CP. Cooldown is 5 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_twohand_sword_i01" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -614,6 +624,7 @@
|
||||
<!-- Top-grade Dragon Weapon. <Passive Skill>. PvP Damage +30%, HP/ MP +100%, CP +200%, Casting Spd. +1999, M. Critical Rate +500, Damage against dragons +300%. <Active Skill>. 1. Protection: For 2 min., Speed +100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min. 2. Lindvior's Breath: Decreases nearby enemies' Atk. Spd./ Casting Spd and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min. 3. Lindvior's Wingbeat: Destroys nearby enemies' CP. Cooldown is 5 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_onehand_magic_blunt_i01" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -643,6 +654,7 @@
|
||||
<!-- Top-grade Dragon Weapon. <Passive Skill>. PvP Damage +30%, HP/ MP +100%, CP +200%, Atk. Spd. +1500, P. Critical Rate +500, Damage against dragons +300%. <Active Skill>. 1. Protection: For 2 min., Speed +100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min. 2. Lindvior's Breath: Decreases nearby enemies' Atk. Spd./ Casting Spd and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min. 3. Lindvior's Wingbeat: Destroys nearby enemies' CP. Cooldown is 5 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_onehand_sword_i01" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -671,7 +683,8 @@
|
||||
<item id="39627" name="Dimensional Lindvior Shooter" type="Weapon">
|
||||
<!-- Top-grade Dragon Weapon. <Passive Skill>. PvP Damage +30%, HP/ MP +100%, CP +200%, Atk. Spd. +1500, P. Critical Rate +500, Damage against dragons +300%. <Active Skill>. 1. Protection: For 2 min., Speed +100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min. 2. Lindvior's Breath: Decreases nearby enemies' Atk. Spd./ Casting Spd and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min. 3. Lindvior's Wingbeat: Destroys nearby enemies' CP. Cooldown is 5 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_crossbow_i01" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -702,6 +715,7 @@
|
||||
<!-- Top-grade Dragon Weapon. <Passive Skill>. PvP Damage +30%, HP/ MP +100%, CP +200%, Atk. Spd. +1500, P. Critical Rate +500, Damage against dragons +300%. <Active Skill>. 1. Protection: For 2 min., Speed +100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min. 2. Lindvior's Breath: Decreases nearby enemies' Atk. Spd./ Casting Spd and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min. 3. Lindvior's Wingbeat: Destroys nearby enemies' CP. Cooldown is 5 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
|
||||
<set name="icon" val="icon.weapon_lind_dual_dagger_i01" />
|
||||
<set name="weapon_type" val="DUALDAGGER" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
@@ -1139,6 +1153,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39661" name="Rabbit Ears" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1146,6 +1161,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39662" name="Raccoon Ears" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1153,6 +1169,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39663" name="Raccoon Ears" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1160,6 +1177,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39664" name="Cat Ears" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1167,6 +1185,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39665" name="Cat Ears" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1174,6 +1193,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39666" name="Romantic Chapeau" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1181,6 +1201,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39667" name="Romantic Chapeau" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1188,6 +1209,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39668" name="Angel Circlet" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1195,6 +1217,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39669" name="Angel Circlet" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1202,6 +1225,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39670" name="Demon Circlet" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1209,6 +1233,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39671" name="Demon Circlet" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1216,6 +1241,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39672" name="Pirate's Eyepatch" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1223,6 +1249,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39673" name="Pirate's Eyepatch" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1230,6 +1257,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39674" name="Outlaw's Eyepatch" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1237,6 +1265,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39675" name="Outlaw's Eyepatch" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1244,6 +1273,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39676" name="Eyepatch" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1251,6 +1281,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39677" name="Eyepatch" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1258,6 +1289,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39678" name="Party Hat" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1265,6 +1297,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39679" name="Party Hat" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1272,6 +1305,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39680" name="Refined Angel Ring" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1279,6 +1313,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39681" name="Refined Angel Ring" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1286,6 +1321,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39682" name="Refined Devil Horn" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1293,6 +1329,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39683" name="Refined Devil Horn" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1300,6 +1337,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39684" name="Red Horns" additionalName="LUC (Event)" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1308,6 +1346,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39685" name="Red Horns" additionalName="CHA (Event)" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1316,6 +1355,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39686" name="9th Anniversary Rocket Gun Hat: Chain Fireworks" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1324,6 +1364,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39687" name="9th Anniversary Rocket Gun Hat: Chain Fireworks" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1332,6 +1373,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39688" name="Lady's Hairpin" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1340,6 +1382,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39689" name="Lady's Hairpin" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1348,6 +1391,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39690" name="Party Mask" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1356,6 +1400,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39691" name="Party Mask" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1364,6 +1409,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39692" name="Monocle" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1372,6 +1418,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39693" name="Monocle" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1380,6 +1427,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="39694" name="Maiden's Hairpin" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1388,6 +1436,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39695" name="Maiden's Hairpin" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1396,6 +1445,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39696" name="Forget-me-not Hairpin" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1404,6 +1454,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39697" name="Forget-me-not Hairpin" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1412,6 +1463,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39698" name="Daisy Hairpin" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -1420,6 +1472,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39699" name="Daisy Hairpin" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -1428,5 +1481,6 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
</list>
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39701" name="Little Angel Wings" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -15,6 +16,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39702" name="Fairy Antennae" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -23,6 +25,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39703" name="Fairy Antennae" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -31,6 +34,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="50000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
</item>
|
||||
<item id="39704" name="Chapeau" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -39,6 +43,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="200000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39705" name="Chapeau" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -47,6 +52,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="200000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39706" name="Artisan's Goggles" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -55,6 +61,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="200000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39707" name="Artisan's Goggles" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -63,6 +70,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="200000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39708" name="Arrow-pierced Apple" additionalName="LUC" type="Armor">
|
||||
<!-- LUC +3 when equipped. -->
|
||||
@@ -71,6 +79,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="200000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39709" name="Arrow-pierced Apple" additionalName="CHA" type="Armor">
|
||||
<!-- CHA +3 when equipped. -->
|
||||
@@ -79,6 +88,7 @@
|
||||
<set name="weight" val="10" />
|
||||
<set name="price" val="200000" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="39710" name="Irene's Brooch" type="Armor">
|
||||
<!-- Made by Shadai, who was inspired by Moon Voice Irene. Activates 5 Jewel Slots. -->
|
||||
|
||||
@@ -493,7 +493,7 @@
|
||||
<!-- Dark Assassin Suit. Equipping this disables armor. Hair accessories, weapons, and magic armor remain equipped. -->
|
||||
<set name="icon" val="icon.dark_assassin" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<!-- UNCONFIRMED -->
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
@@ -1106,6 +1106,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40275" name="Buff Helmet" additionalName="STR" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. STR +3. -->
|
||||
@@ -1114,6 +1115,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40276" name="Buff Helmet" additionalName="DEX" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. DEX +3. -->
|
||||
@@ -1122,6 +1124,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40277" name="Buff Helmet" additionalName="CON" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. CON +3. -->
|
||||
@@ -1130,6 +1133,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40278" name="Buff Helmet" additionalName="MEN" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. MEN +3. -->
|
||||
@@ -1138,6 +1142,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40279" name="Buff Helmet" additionalName="INT" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. INT +3. -->
|
||||
@@ -1146,6 +1151,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40280" name="Buff Helmet" additionalName="WIT" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. WIT +3. -->
|
||||
@@ -1154,6 +1160,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40281" name="Buff Helmet" additionalName="Critical Rate" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. Critical Rate +50. -->
|
||||
@@ -1162,6 +1169,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40282" name="Buff Helmet" additionalName="Critical Damage" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. P. Critical Damage +90, M. Critical Damage +68. -->
|
||||
@@ -1170,6 +1178,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40283" name="Buff Helmet" additionalName="P. Def." type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. P. Def. +5%. -->
|
||||
@@ -1178,6 +1187,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40284" name="Buff Helmet" additionalName="M. Def." type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. M. Def. +5%. -->
|
||||
@@ -1186,6 +1196,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40285" name="Buff Helmet" additionalName="Evasion" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. Evasion +5. -->
|
||||
@@ -1194,6 +1205,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40286" name="Buff Helmet" additionalName="P. Atk." type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. P. Atk. +5%. -->
|
||||
@@ -1202,6 +1214,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40287" name="Buff Helmet" additionalName="M. Atk." type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. M. Atk. +10%. -->
|
||||
@@ -1210,6 +1223,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40288" name="Buff Helmet" additionalName="Accuracy" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. Accuracy +5. -->
|
||||
@@ -1218,6 +1232,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40289" name="NC Magazine" additionalName="Event" type="EtcItem">
|
||||
<!-- Go to Tiffany in town for a special gift. -->
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40302" name="Buff Helmet" additionalName="CHA" type="Armor">
|
||||
<!-- Uses 2 Hair Accessory slots. CHA +3. -->
|
||||
@@ -30,6 +31,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40303" name="Entrance Pass: Spezion (Normal)" type="EtcItem">
|
||||
<!-- Double-click to reset cooldown to Spezion's (normal) dungeon. Usable once a day outside instances while on a cooldown. -->
|
||||
@@ -1006,6 +1008,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="40363" name="Carrot" type="EtcItem">
|
||||
<!-- Give some of these to High Horse Galup and you might get a special gift. -->
|
||||
@@ -1110,6 +1113,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="40370" name="Sweet Cheese Hat" additionalName="30-day" type="Armor">
|
||||
<!-- A delicious cheese hat. There might be a pink rat hiding in there somewhere. -->
|
||||
@@ -1122,6 +1126,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40371" name="Vigilante Hat" additionalName="30-day" type="Armor">
|
||||
<!-- A swashbuckler's hat. -->
|
||||
@@ -1134,6 +1139,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="40372" name="Agathion - Three-headed Dragon" additionalName="30-day" type="Armor">
|
||||
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Agathion Teleport: teleports you to Heine, or town of Aden/Rune/Giran. (Cooldown is 30 min.)\n\n(Passive Skill)\n1. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1.\n2. Attribute Enchant: Attribute Attck/Resistance + 30. -->
|
||||
|
||||
@@ -149,6 +149,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="21600" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="45383" name="Maid Hairband" additionalName="15-day" type="Armor">
|
||||
<!-- Cute hairband. Female only. Uses 2 hair accessory slots. -->
|
||||
@@ -160,6 +161,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="21600" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="45384" name="Laborer Hat" additionalName="15-day" type="Armor">
|
||||
<!-- Hat worn by Lei Feng. Uses 1 hair accessory slot. -->
|
||||
@@ -171,6 +173,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="21600" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="45385" name="Ruthless Tribe Mask" additionalName="15-day" type="Armor">
|
||||
<!-- Mask worn by a ruthless tribe. Uses 1 hair accessory slot. -->
|
||||
@@ -182,6 +185,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="21600" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="45386" name="Drop Rate Setting Comparison Purpose" additionalName="Test" type="EtcItem">
|
||||
<set name="icon" val="icon.etc_bead_gold_i00" />
|
||||
|
||||
@@ -414,6 +414,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="1440" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="45441" name="Agathion - Alien Celebrity Pack" additionalName="Event" type="EtcItem">
|
||||
<!-- Double-click to obtain a Kisung. -->
|
||||
@@ -657,6 +658,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="45465" name="Ruthless Tribe Mask" type="Armor">
|
||||
<!-- Mask worn by a ruthless tribe. Uses 1 hair accessory slot. -->
|
||||
@@ -667,6 +669,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="45466" name="Damaged PK Pack" type="EtcItem">
|
||||
<!-- Obtained from Ancient Literature Caravaner Budenka for helping the Hellbound monsters that were brainwashed by Beleth. There is a very low chance of acquiring a Scroll: PK. -->
|
||||
|
||||
@@ -220,6 +220,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
<set name="time" val="1440" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
@@ -232,6 +233,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
<set name="time" val="4320" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
@@ -244,6 +246,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
@@ -256,6 +259,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
<set name="time" val="1440" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
@@ -268,6 +272,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
<set name="time" val="4320" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
@@ -280,6 +285,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
@@ -292,6 +298,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
<set name="time" val="1440" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
@@ -304,6 +311,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
<set name="time" val="4320" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
@@ -316,6 +324,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
@@ -638,6 +647,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="45649" name="Kokko's Talisman" additionalName="Event" type="Armor">
|
||||
<!-- Talisman to summon Kokko. Will be deleted once the event ends. -->
|
||||
@@ -648,6 +658,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="45650" name="Pippi's Fortune Pocket - Stage 1" additionalName="Event" type="EtcItem">
|
||||
<!-- Use to obtain 400000 XP. Cannot be combined. Under Lv. 85 only. Will be deleted once the event ends. -->
|
||||
@@ -726,6 +737,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">226</stat>
|
||||
</stats>
|
||||
@@ -741,6 +753,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">141</stat>
|
||||
</stats>
|
||||
@@ -755,6 +768,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">61</stat>
|
||||
</stats>
|
||||
@@ -769,6 +783,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">61</stat>
|
||||
</stats>
|
||||
@@ -783,6 +798,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">92</stat>
|
||||
</stats>
|
||||
@@ -797,6 +813,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="sDef">321</stat>
|
||||
<stat type="rShld">20</stat>
|
||||
@@ -814,6 +831,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">170</stat>
|
||||
</stats>
|
||||
@@ -829,6 +847,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">106</stat>
|
||||
</stats>
|
||||
@@ -843,6 +862,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">92</stat>
|
||||
</stats>
|
||||
@@ -857,6 +877,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">61</stat>
|
||||
</stats>
|
||||
@@ -871,6 +892,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">61</stat>
|
||||
</stats>
|
||||
@@ -886,6 +908,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">113</stat>
|
||||
</stats>
|
||||
@@ -901,6 +924,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">71</stat>
|
||||
</stats>
|
||||
@@ -915,6 +939,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">92</stat>
|
||||
</stats>
|
||||
@@ -929,6 +954,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">61</stat>
|
||||
</stats>
|
||||
@@ -943,6 +969,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">61</stat>
|
||||
</stats>
|
||||
@@ -958,6 +985,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">15</stat>
|
||||
<stat type="rEvas">-8</stat>
|
||||
@@ -973,6 +1001,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="rear;lear" />
|
||||
<stats>
|
||||
<stat type="mDef">79</stat>
|
||||
</stats>
|
||||
@@ -987,6 +1016,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="neck" />
|
||||
<stats>
|
||||
<stat type="mDef">106</stat>
|
||||
</stats>
|
||||
@@ -1001,6 +1031,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="rfinger;lfinger" />
|
||||
<stats>
|
||||
<stat type="mDef">60</stat>
|
||||
</stats>
|
||||
@@ -1069,6 +1100,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">128</stat>
|
||||
</stats>
|
||||
@@ -1085,6 +1117,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">341</stat>
|
||||
</stats>
|
||||
@@ -1100,6 +1133,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">213</stat>
|
||||
</stats>
|
||||
@@ -1114,6 +1148,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -1128,6 +1163,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -1143,6 +1179,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="sDef">466</stat>
|
||||
<stat type="rShld">20</stat>
|
||||
@@ -1159,6 +1196,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">128</stat>
|
||||
</stats>
|
||||
@@ -1175,6 +1213,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">341</stat>
|
||||
</stats>
|
||||
@@ -1190,6 +1229,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">213</stat>
|
||||
</stats>
|
||||
@@ -1204,6 +1244,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -1218,6 +1259,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -1233,6 +1275,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="sDef">466</stat>
|
||||
<stat type="rShld">20</stat>
|
||||
@@ -1249,6 +1292,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">128</stat>
|
||||
</stats>
|
||||
@@ -1265,6 +1309,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">272</stat>
|
||||
<stat type="rEvas">5</stat>
|
||||
@@ -1282,6 +1327,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">170</stat>
|
||||
<stat type="rEvas">3</stat>
|
||||
@@ -1298,6 +1344,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -1312,6 +1359,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">128</stat>
|
||||
</stats>
|
||||
@@ -26,6 +27,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">272</stat>
|
||||
<stat type="rEvas">5</stat>
|
||||
@@ -43,6 +45,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">170</stat>
|
||||
<stat type="rEvas">3</stat>
|
||||
@@ -59,6 +62,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -73,6 +77,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -87,6 +92,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">128</stat>
|
||||
</stats>
|
||||
@@ -103,6 +109,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<skills>
|
||||
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
|
||||
<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Robe Upper Special Ability -->
|
||||
@@ -124,6 +131,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">117</stat>
|
||||
<stat type="mDef">27</stat>
|
||||
@@ -140,6 +148,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -154,6 +163,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -169,6 +179,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">42</stat>
|
||||
<stat type="rEvas">-8</stat>
|
||||
@@ -184,6 +195,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">128</stat>
|
||||
</stats>
|
||||
@@ -200,6 +212,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<skills>
|
||||
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
|
||||
<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Robe Upper Special Ability -->
|
||||
@@ -221,6 +234,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">117</stat>
|
||||
<stat type="mDef">27</stat>
|
||||
@@ -237,6 +251,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -251,6 +266,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">85</stat>
|
||||
</stats>
|
||||
@@ -329,6 +345,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">150</stat>
|
||||
</stats>
|
||||
@@ -345,6 +362,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -360,6 +378,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">250</stat>
|
||||
</stats>
|
||||
@@ -374,6 +393,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -388,6 +408,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -403,6 +424,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="sDef">546</stat>
|
||||
<stat type="rShld">20</stat>
|
||||
@@ -419,6 +441,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">150</stat>
|
||||
</stats>
|
||||
@@ -435,6 +458,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -450,6 +474,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">250</stat>
|
||||
</stats>
|
||||
@@ -464,6 +489,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -478,6 +504,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -493,6 +520,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="sDef">546</stat>
|
||||
<stat type="rShld">20</stat>
|
||||
@@ -509,6 +537,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">150</stat>
|
||||
</stats>
|
||||
@@ -525,6 +554,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">320</stat>
|
||||
<stat type="rEvas">5</stat>
|
||||
@@ -542,6 +572,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">200</stat>
|
||||
<stat type="rEvas">3</stat>
|
||||
@@ -558,6 +589,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -572,6 +604,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -586,6 +619,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">150</stat>
|
||||
</stats>
|
||||
@@ -602,6 +636,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">320</stat>
|
||||
<stat type="rEvas">5</stat>
|
||||
@@ -619,6 +654,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">200</stat>
|
||||
<stat type="rEvas">3</stat>
|
||||
@@ -635,6 +671,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -649,6 +686,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -663,6 +701,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">150</stat>
|
||||
</stats>
|
||||
@@ -679,6 +718,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<skills>
|
||||
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
|
||||
<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Robe Upper Special Ability -->
|
||||
@@ -700,6 +740,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">137</stat>
|
||||
<stat type="mDef">33</stat>
|
||||
@@ -716,6 +757,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -730,6 +772,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -745,6 +788,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">50</stat>
|
||||
<stat type="rEvas">-8</stat>
|
||||
@@ -760,6 +804,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">150</stat>
|
||||
</stats>
|
||||
@@ -776,6 +821,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<skills>
|
||||
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
|
||||
<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Robe Upper Special Ability -->
|
||||
@@ -797,6 +843,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">137</stat>
|
||||
<stat type="mDef">33</stat>
|
||||
@@ -813,6 +860,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -827,6 +875,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">100</stat>
|
||||
</stats>
|
||||
@@ -842,6 +891,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">50</stat>
|
||||
<stat type="rEvas">-8</stat>
|
||||
@@ -911,6 +961,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">141</stat>
|
||||
</stats>
|
||||
@@ -927,6 +978,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">377</stat>
|
||||
</stats>
|
||||
@@ -942,6 +994,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">235</stat>
|
||||
</stats>
|
||||
@@ -956,6 +1009,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -970,6 +1024,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -985,6 +1040,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="sDef">515</stat>
|
||||
<stat type="rShld">20</stat>
|
||||
@@ -1001,6 +1057,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">141</stat>
|
||||
</stats>
|
||||
@@ -1017,6 +1074,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">377</stat>
|
||||
</stats>
|
||||
@@ -1032,6 +1090,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">235</stat>
|
||||
</stats>
|
||||
@@ -1046,6 +1105,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1060,6 +1120,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1075,6 +1136,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="sDef">515</stat>
|
||||
<stat type="rShld">20</stat>
|
||||
@@ -1091,6 +1153,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">141</stat>
|
||||
</stats>
|
||||
@@ -1107,6 +1170,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">301</stat>
|
||||
<stat type="rEvas">5</stat>
|
||||
@@ -1124,6 +1188,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">188</stat>
|
||||
<stat type="rEvas">3</stat>
|
||||
@@ -1140,6 +1205,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1154,6 +1220,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1168,6 +1235,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">141</stat>
|
||||
</stats>
|
||||
@@ -1184,6 +1252,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">301</stat>
|
||||
<stat type="rEvas">5</stat>
|
||||
@@ -1201,6 +1270,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">188</stat>
|
||||
<stat type="rEvas">3</stat>
|
||||
@@ -1217,6 +1287,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1231,6 +1302,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1245,6 +1317,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">141</stat>
|
||||
</stats>
|
||||
@@ -1261,6 +1334,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<skills>
|
||||
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
|
||||
<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Robe Upper Special Ability -->
|
||||
@@ -1282,6 +1356,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">129</stat>
|
||||
<stat type="mDef">31</stat>
|
||||
@@ -1298,6 +1373,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1312,6 +1388,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1327,6 +1404,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">47</stat>
|
||||
<stat type="rEvas">-8</stat>
|
||||
@@ -1342,6 +1420,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">141</stat>
|
||||
</stats>
|
||||
@@ -1358,6 +1437,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<skills>
|
||||
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
|
||||
<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Robe Upper Special Ability -->
|
||||
@@ -1379,6 +1459,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">129</stat>
|
||||
<stat type="mDef">31</stat>
|
||||
@@ -1395,6 +1476,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1409,6 +1491,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">94</stat>
|
||||
</stats>
|
||||
@@ -1424,6 +1507,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">47</stat>
|
||||
<stat type="rEvas">-8</stat>
|
||||
|
||||
@@ -580,7 +580,7 @@
|
||||
<item id="45830" name="Apocalypse Shooter - Focus" additionalName="30-day" type="Weapon">
|
||||
<!-- <Special Option>. Critical +79.2. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to +4. No Soul Crystal option. -->
|
||||
<set name="icon" val="icon.weapon_medianox_i01" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
@@ -1095,7 +1095,7 @@
|
||||
<item id="45858" name="Specter Shooter - Focus" additionalName="30-day" type="Weapon">
|
||||
<!-- <Special Option>. Critical +78.9. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to +4. No Soul Crystal option. -->
|
||||
<set name="icon" val="icon.weapon_lapis_i01" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
@@ -1597,7 +1597,7 @@
|
||||
<item id="45886" name="Helios Shooter - Focus" additionalName="30-day" type="Weapon">
|
||||
<!-- <Special Option>. Critical +78.7. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to +4. No Soul Crystal option. -->
|
||||
<set name="icon" val="icon.weapon_stilla_i01" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
|
||||
@@ -885,6 +885,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="46180" name="Male Swimwear No.2" type="Armor">
|
||||
<!-- Swimwear for male characters. -->
|
||||
@@ -894,6 +895,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="46181" name="Bikini No.1" type="Armor">
|
||||
<!-- Bikini for female characters. -->
|
||||
@@ -903,6 +905,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="46182" name="Bikini No.2" type="Armor">
|
||||
<!-- Bikini for female characters. -->
|
||||
@@ -912,6 +915,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="46183" name="Joyful Birthday Pack" type="EtcItem">
|
||||
<!-- A gift from Alegria for your character's birthday. Double-click to get 10 Happy Birthday Potions and a Birthday Hat. -->
|
||||
@@ -1040,6 +1044,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="46193" name="Physical Reflect Shirt" type="Armor">
|
||||
<!-- Magic shirt for P. Def. Can be enchanted to +10 using Elemental Shirt Enchant Scrolls. When enchanted to +4 or more, passive and stats are increased. When enchanted to +5 or more, a P. Def. effect is given. -->
|
||||
|
||||
@@ -40,6 +40,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
</item>
|
||||
<item id="46204" name="Halloween Shaper" type="Weapon">
|
||||
<set name="icon" val="icon.ev_wp_halloween" />
|
||||
@@ -198,7 +199,7 @@
|
||||
</item>
|
||||
<item id="46211" name="Halloween Shooter" type="Weapon">
|
||||
<set name="icon" val="icon.ev_wp_halloween" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
@@ -788,7 +789,7 @@
|
||||
<!-- Dark Knight suit. -->
|
||||
<set name="icon" val="icon.dark_kninght" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<stats>
|
||||
@@ -799,7 +800,7 @@
|
||||
<!-- Ninja outfit. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_ninja_u" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<stats>
|
||||
@@ -810,7 +811,7 @@
|
||||
<!-- Metal suit. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_sf_u" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<stats>
|
||||
|
||||
@@ -729,6 +729,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -742,6 +743,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -755,6 +757,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -768,6 +771,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -781,6 +785,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -794,6 +799,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -807,6 +813,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -820,6 +827,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400</stat>
|
||||
</stats>
|
||||
@@ -1592,7 +1600,7 @@
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="soulshots" val="3" />
|
||||
<set name="spiritshots" val="3" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weight" val="101" />
|
||||
<set name="material" val="STEEL" />
|
||||
<stats>
|
||||
@@ -1760,6 +1768,7 @@
|
||||
<set name="icon" val="icon.armor_back04" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">7</stat>
|
||||
</stats>
|
||||
@@ -1768,6 +1777,7 @@
|
||||
<set name="icon" val="icon.etc_party_mask_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hair" />
|
||||
</item>
|
||||
<item id="46395" name="Shadow Ingot" type="EtcItem">
|
||||
<!-- Item needed to craft a Shadow Weapon. Take a +10 Shadow Weapon and 10 Shadow Ingots to Neti in Gludio to get an improved Shadow weapon. -->
|
||||
@@ -1780,6 +1790,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="240" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">7</stat>
|
||||
</stats>
|
||||
@@ -1789,6 +1800,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="240" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">7</stat>
|
||||
</stats>
|
||||
@@ -1798,6 +1810,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="240" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">7</stat>
|
||||
</stats>
|
||||
@@ -1807,6 +1820,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="240" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">7</stat>
|
||||
</stats>
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="240" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">7</stat>
|
||||
</stats>
|
||||
@@ -14,6 +15,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="240" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">7</stat>
|
||||
</stats>
|
||||
@@ -23,6 +25,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="240" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">7</stat>
|
||||
</stats>
|
||||
@@ -32,6 +35,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="240" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="pDef">7</stat>
|
||||
</stats>
|
||||
@@ -154,6 +158,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="10080" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="46415" name="Sheep Hat - Magic" additionalName="7-day" type="Armor">
|
||||
<!-- INT +3, M. Atk. +5% when equipped. Uses 2 hair accessory slots. Deleted after event. -->
|
||||
@@ -165,6 +170,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="10080" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="46416" name="Sheep Hat - Defense" additionalName="7-day" type="Armor">
|
||||
<!-- CON +3, P./ M. Def +3% when equipped. Uses 2 hair accessory slots. Deleted after event. -->
|
||||
@@ -176,6 +182,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="10080" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="46417" name="Gutenhagen's Weapon Recipe Coupon" type="EtcItem">
|
||||
<!-- Coupon received from Collector Gutenhagen in the Pavel Ruins. Exchange it for a Weapon Recipe through Gutenhagen. -->
|
||||
@@ -204,6 +211,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="46420" name="Sheep Bait" type="EtcItem">
|
||||
<!-- Fishing bait. Fishing with this bait catches the same item as fishing with normal bait but rewards greater XP. Available for characters below level 85. Will be deleted after the event. -->
|
||||
@@ -263,6 +271,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="20160" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="46425" name="Sheep Bait Coupon" type="EtcItem">
|
||||
<!-- Can be exchanged for 30 Sheep Bait of your level through the Fishing Guild Member in each town. Will be deleted after the event. -->
|
||||
@@ -336,6 +345,8 @@
|
||||
<set name="soulshots" val="2" />
|
||||
<set name="spiritshots" val="2" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pAtk">31.0</stat>
|
||||
<stat type="mAtk">21.0</stat>
|
||||
@@ -352,6 +363,8 @@
|
||||
<set name="soulshots" val="2" />
|
||||
<set name="spiritshots" val="2" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pAtk">31.0</stat>
|
||||
<stat type="mAtk">21.0</stat>
|
||||
|
||||
@@ -209,6 +209,7 @@
|
||||
<set name="weight" val="30" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
</item>
|
||||
<item id="46528" name="Server Keeper's Magic Pencil" type="Weapon">
|
||||
<!-- A magic pen with a sharp tip that never goes dry. Can mount a Magic Broom when equipped. Provided to and only used by Server Keepers. -->
|
||||
@@ -242,6 +243,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
</item>
|
||||
<item id="46530" name="Top-grade Love Potion - Party" type="EtcItem">
|
||||
<!-- For 15 sec., P./ M. Atk. and Atk. Spd./ Casting Spd of party members are increased. A strange power changes the appearance of your weapon. Does not stack with Battle Rhapsody. Cannot be used in the Olympiad. -->
|
||||
@@ -347,6 +349,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="7520" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">400.0</stat>
|
||||
</stats>
|
||||
@@ -357,6 +360,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="3170" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">250.0</stat>
|
||||
</stats>
|
||||
@@ -366,6 +370,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">100.0</stat>
|
||||
</stats>
|
||||
@@ -375,6 +380,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">100.0</stat>
|
||||
</stats>
|
||||
@@ -384,6 +390,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">150.0</stat>
|
||||
</stats>
|
||||
@@ -394,6 +401,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="4140" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">320.0</stat>
|
||||
<stat type="rEvas">5.0</stat>
|
||||
@@ -406,6 +414,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1320" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">200.0</stat>
|
||||
<stat type="rEvas">3.0</stat>
|
||||
@@ -417,6 +426,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">100.0</stat>
|
||||
</stats>
|
||||
@@ -426,6 +436,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">100.0</stat>
|
||||
</stats>
|
||||
@@ -435,6 +446,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="530" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="bodypart" val="head" />
|
||||
<stats>
|
||||
<stat type="pDef">150.0</stat>
|
||||
</stats>
|
||||
@@ -445,6 +457,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1750" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">220.0</stat>
|
||||
<stat type="mDef">49.0</stat>
|
||||
@@ -456,6 +469,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="850" />
|
||||
<set name="material" val="SCALE_OF_DRAGON" />
|
||||
<set name="bodypart" val="legs" />
|
||||
<stats>
|
||||
<stat type="pDef">137.0</stat>
|
||||
<stat type="mDef">33.0</stat>
|
||||
@@ -466,6 +480,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="510" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<stats>
|
||||
<stat type="pDef">100.0</stat>
|
||||
</stats>
|
||||
@@ -475,6 +490,7 @@
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="1070" />
|
||||
<set name="material" val="LEATHER" />
|
||||
<set name="bodypart" val="feet" />
|
||||
<stats>
|
||||
<stat type="pDef">100.0</stat>
|
||||
</stats>
|
||||
@@ -658,6 +674,8 @@
|
||||
<set name="soulshots" val="2" />
|
||||
<set name="spiritshots" val="2" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pAtk">31.0</stat>
|
||||
<stat type="mAtk">21.0</stat>
|
||||
@@ -905,6 +923,7 @@
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400.0</stat>
|
||||
</stats>
|
||||
@@ -914,6 +933,7 @@
|
||||
<set name="armor_type" val="LIGHT" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400.0</stat>
|
||||
</stats>
|
||||
@@ -923,6 +943,7 @@
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400.0</stat>
|
||||
</stats>
|
||||
@@ -932,6 +953,7 @@
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400.0</stat>
|
||||
</stats>
|
||||
@@ -941,6 +963,7 @@
|
||||
<set name="armor_type" val="LIGHT" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400.0</stat>
|
||||
</stats>
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
<set name="armor_type" val="MAGIC" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<stats>
|
||||
<stat type="pDef">400.0</stat>
|
||||
</stats>
|
||||
@@ -13,7 +14,7 @@
|
||||
<set name="icon" val="icon.skill1802" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<stats>
|
||||
<stat type="pDef">400.0</stat>
|
||||
@@ -74,7 +75,7 @@
|
||||
<item id="46606" name="Blue Dynasty Circlet" type="Armor">
|
||||
<!-- Blue Dynasty Circlet. Uses 2 Hair Accessory slots. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -83,7 +84,7 @@
|
||||
<item id="46607" name="Blue Dynasty Circlet" additionalName="STR" type="Armor">
|
||||
<!-- Blue Dynasty Circlet. Uses 2 Hair Accessory slots. STR +3 when equipped. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -95,7 +96,7 @@
|
||||
<item id="46608" name="Blue Dynasty Circlet" additionalName="DEX" type="Armor">
|
||||
<!-- Blue Dynasty Circlet. Uses 2 Hair Accessory slots. DEX +3 when equipped. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -107,7 +108,7 @@
|
||||
<item id="46609" name="Blue Dynasty Circlet" additionalName="CON" type="Armor">
|
||||
<!-- Blue Dynasty Circlet. Uses 2 Hair Accessory slots. CON +3 when equipped. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -119,7 +120,7 @@
|
||||
<item id="46610" name="Blue Dynasty Circlet" additionalName="MEN" type="Armor">
|
||||
<!-- Blue Dynasty Circlet. Uses 2 Hair Accessory slots. MEN +3 when equipped. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -131,7 +132,7 @@
|
||||
<item id="46611" name="Blue Dynasty Circlet" additionalName="INT" type="Armor">
|
||||
<!-- Blue Dynasty Circlet. Uses 2 Hair Accessory slots. INT +3 when equipped. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -143,7 +144,7 @@
|
||||
<item id="46612" name="Blue Dynasty Circlet" additionalName="WIT" type="Armor">
|
||||
<!-- Blue Dynasty Circlet. Uses 2 Hair Accessory slots. WIT +3 when equipped. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -155,7 +156,7 @@
|
||||
<item id="46613" name="Blue Dynasty Circlet" additionalName="Critical Rate" type="Armor">
|
||||
<!-- Blue Dynasty Circlet. Uses 2 Hair Accessory slots. Critical Rate +50 when equipped. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -167,7 +168,7 @@
|
||||
<item id="46614" name="Blue Dynasty Circlet" additionalName="Critical Damage" type="Armor">
|
||||
<!-- Blue Dynasty Circlet. Uses 2 Hair Accessory slots. P. Critical Damage +90 and M. Critical Damage +68 when equipped. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -179,7 +180,7 @@
|
||||
<item id="46615" name="Blue Dynasty Circlet" additionalName="P. Def." type="Armor">
|
||||
<!-- Blue Dynasty Circlet. Uses 2 Hair Accessory slots. P. Def. +5% when equipped. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -191,7 +192,7 @@
|
||||
<item id="46616" name="Blue Dynasty Circlet" additionalName="M. Def." type="Armor">
|
||||
<!-- Blue Dynasty Circlet. Uses 2 Hair Accessory slots. M. Def. +5% when equipped. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -203,7 +204,7 @@
|
||||
<item id="46617" name="Blue Dynasty Circlet" additionalName="Evasion" type="Armor">
|
||||
<!-- Blue Dynasty Circlet. Uses 2 Hair Accessory slots. Evasion +5 when equipped. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -215,7 +216,7 @@
|
||||
<item id="46618" name="Blue Dynasty Circlet" additionalName="P. Atk." type="Armor">
|
||||
<!-- Blue Dynasty Circlet. Uses 2 Hair Accessory slots. P. Atk. +5% when equipped. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -227,7 +228,7 @@
|
||||
<item id="46619" name="Blue Dynasty Circlet" additionalName="M. Atk." type="Armor">
|
||||
<!-- Blue Dynasty Circlet. Uses 2 Hair Accessory slots. M. Atk. +10% when equipped. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -239,7 +240,7 @@
|
||||
<item id="46620" name="Blue Dynasty Circlet" additionalName="Accuracy" type="Armor">
|
||||
<!-- Blue Dynasty Circlet. Uses 2 Hair Accessory slots. Accuracy +5 when equipped. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -315,7 +316,7 @@
|
||||
<item id="46627" name="Blue Dynasty Circlet" additionalName="LUC" type="Armor">
|
||||
<!-- Blue Dynasty Circlet. Uses 2 Hair Accessory slots. LUC +3 when equipped. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -327,7 +328,7 @@
|
||||
<item id="46628" name="Blue Dynasty Circlet" additionalName="CHA" type="Armor">
|
||||
<!-- Blue Dynasty Circlet. Uses 2 Hair Accessory slots. CHA +3 when equipped. -->
|
||||
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
|
||||
<set name="bodypart" val="hair2" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weight" val="10" />
|
||||
@@ -378,6 +379,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="neck" />
|
||||
<stats>
|
||||
<stat type="mDef">142.0</stat>
|
||||
<stat type="maxMp">58</stat>
|
||||
@@ -394,6 +396,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="rear;lear" />
|
||||
<stats>
|
||||
<stat type="mDef">107.0</stat>
|
||||
<stat type="maxMp">43</stat>
|
||||
@@ -410,6 +413,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="rfinger;lfinger" />
|
||||
<stats>
|
||||
<stat type="mDef">71.0</stat>
|
||||
<stat type="maxMp">29</stat>
|
||||
@@ -426,6 +430,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="neck" />
|
||||
<stats>
|
||||
<stat type="mDef">161.0</stat>
|
||||
<stat type="maxMp">62</stat>
|
||||
@@ -442,6 +447,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="rear;lear" />
|
||||
<stats>
|
||||
<stat type="mDef">121.0</stat>
|
||||
<stat type="maxMp">46</stat>
|
||||
@@ -458,6 +464,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="rfinger;lfinger" />
|
||||
<stats>
|
||||
<stat type="mDef">80.0</stat>
|
||||
<stat type="maxMp">31</stat>
|
||||
@@ -474,6 +481,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="neck" />
|
||||
<stats>
|
||||
<stat type="mDef">174.0</stat>
|
||||
<stat type="maxMp">65</stat>
|
||||
@@ -490,6 +498,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="bodypart" val="rear;lear" />
|
||||
<stats>
|
||||
<stat type="mDef">130.0</stat>
|
||||
<stat type="maxMp">49</stat>
|
||||
@@ -506,6 +515,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="rfinger;lfinger" />
|
||||
<stats>
|
||||
<stat type="mDef">87.0</stat>
|
||||
<stat type="maxMp">33</stat>
|
||||
@@ -599,6 +609,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
</item>
|
||||
<item id="46649" name="Red Libra Talisman - Restoration" additionalName="Event" type="Armor">
|
||||
<!-- Red Libra-exclusive item. When used, it restores all party members' HP/ MP/ CP completely and has a chance to remove debuffs from them. Cannot be used in Olympiad.Will be deleted after the event. -->
|
||||
@@ -608,6 +619,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
</item>
|
||||
<item id="46650" name="Red Libra Talisman - Purge" additionalName="Event" type="Armor">
|
||||
<!-- Red Libra-exclusive item. When used, it removes debuffs from all party members and makes them immune to debuffs for 7 sec. Cannot be used in Olympiad.Will be deleted after the event. -->
|
||||
@@ -617,6 +629,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
</item>
|
||||
<item id="46651" name="Red Libra Talisman - Speed" additionalName="Event" type="Armor">
|
||||
<!-- Red Libra-exclusive item. When used, it increases all party members' Speed by 70 for 10 sec. Cannot be used in Olympiad.Will be deleted after the event. -->
|
||||
@@ -626,6 +639,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
</item>
|
||||
<item id="46652" name="Red Libra Talisman - Resistance" additionalName="Event" type="Armor">
|
||||
<!-- Red Libra-exclusive item. When equipped, it decreases damage received by 10%. Cannot be used in Olympiad.Will be deleted after the event. -->
|
||||
@@ -635,6 +649,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="150" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
</item>
|
||||
<item id="46653" name="Elysium Shaper" additionalName="Event" type="Weapon">
|
||||
<!-- Red Libra-exclusive item. A weapon widely used in Elysium. However, it cannot be enchanted in Aden. Cannot be used in Olympiad. Will be deleted after the event. -->
|
||||
@@ -801,7 +816,7 @@
|
||||
<!-- Red Libra-exclusive item. A weapon widely used in Elysium. However, it cannot be enchanted in Aden. Cannot be used in Olympiad. Will be deleted after the event. -->
|
||||
<set name="icon" val="icon.weapon_infinity_shooter_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
|
||||
@@ -1585,7 +1585,7 @@
|
||||
<!-- Dimensional Item. A Specter Shooter that can be equipped from Lv. 85 onwards, thanks to Paulina's blessing. <Special Option>. Atk. Spd. +5%, P. Critical Damage +10%. Enchantment, Augment, Soul Crystal, Crystallization, Appearance Modification, Attribute Assignment not possible. -->
|
||||
<set name="icon" val="icon.bm_weapon_lapis_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
@@ -2302,7 +2302,7 @@
|
||||
<!-- A Specter Shooter that can be equipped from Lv. 85 onwards, thanks to Paulina's blessing. <Special Option>. Atk. Spd. +5%, P. Critical Damage +10%. Enchantment, Augment, Soul Crystal, Crystallization, Appearance Modification, Attribute Assignment not possible. -->
|
||||
<set name="icon" val="icon.weapon_lapis_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
|
||||
@@ -314,7 +314,7 @@
|
||||
<!-- An Apocalypse Shooter imbued with the energy of Paulina. <Special Option>. Atk. Spd. +5%, P. Skill Critical Damage +10%. Enchantment, Augment, Soul Crystal, Crystallization, Appearance Modification, Attribute Assignment not possible. -->
|
||||
<set name="icon" val="icon.weapon_medianox_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="CROSSBOW" />
|
||||
<set name="weapon_type" val="TWOHANDCROSSBOW" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
|
||||
@@ -612,7 +612,7 @@
|
||||
<set name="icon" val="icon.bm_the_two_handed_sword_of_hero_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
@@ -1030,7 +1030,7 @@
|
||||
<set name="icon" val="icon.bm_the_two_handed_sword_of_hero_i02" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
|
||||
@@ -351,7 +351,7 @@
|
||||
<item id="48033" name="Test - Agathion Items" type="Armor">
|
||||
<set name="icon" val="BranchIcon.accessary_lbracelet_sign_agathion_sep_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="bodypart" val="agathion" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
|
||||
@@ -1200,6 +1200,7 @@
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1877</stat>
|
||||
<stat type="mAtk">935</stat>
|
||||
@@ -1278,6 +1279,7 @@
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">1716</stat>
|
||||
<stat type="mAtk">1247</stat>
|
||||
@@ -1303,6 +1305,7 @@
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_depositable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">2146</stat>
|
||||
<stat type="mAtk">935</stat>
|
||||
|
||||
@@ -508,6 +508,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">92</stat>
|
||||
<stat type="mAtk">54</stat>
|
||||
@@ -843,7 +844,7 @@
|
||||
<!-- Bracelet received after completing Herphah's mission. MP +187. Activates 5 Talisman slots when equipped. -->
|
||||
<set name="icon" val="icon.dimension_bracelet_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="gloves" />
|
||||
<set name="bodypart" val="rbracelet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="150" />
|
||||
@@ -1124,6 +1125,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="mDef">40</stat>
|
||||
<stat type="pDef">50</stat>
|
||||
@@ -1139,6 +1141,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="mDef">40</stat>
|
||||
<stat type="pDef">50</stat>
|
||||
@@ -1154,6 +1157,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="mDef">40</stat>
|
||||
<stat type="pDef">50</stat>
|
||||
@@ -1169,6 +1173,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="back" />
|
||||
<stats>
|
||||
<stat type="mDef">40</stat>
|
||||
<stat type="pDef">50</stat>
|
||||
|
||||
@@ -299,6 +299,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -313,6 +314,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -327,6 +329,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -341,6 +344,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -355,6 +359,8 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -369,6 +375,8 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -383,6 +391,8 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -397,6 +407,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -411,6 +422,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -425,6 +437,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -439,6 +452,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -453,6 +467,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -467,6 +482,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -481,6 +497,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -495,6 +512,8 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -509,6 +528,8 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -523,6 +544,8 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -684,6 +707,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="bodypart" val="underwear" />
|
||||
</item>
|
||||
<item id="48362" name="Adventure Guild Completion Box" type="EtcItem">
|
||||
<!-- Adventure Guild Completion Box -->
|
||||
@@ -1009,6 +1033,7 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
|
||||
@@ -55,6 +55,8 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -69,6 +71,8 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -83,6 +87,8 @@
|
||||
<set name="weight" val="200" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="weapon_type" val="FIST" />
|
||||
<stats>
|
||||
<stat type="pDef">25</stat>
|
||||
</stats>
|
||||
@@ -1112,6 +1118,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="1440" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
@@ -1127,6 +1134,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="1440" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<stats>
|
||||
<stat type="pDef">28</stat>
|
||||
</stats>
|
||||
@@ -1135,7 +1143,7 @@
|
||||
<!-- A magical Shirt specialized for magical defense. <Item Skill>. M. Def. +15. Movement Speed +7. Max HP +536. Max MP +536. Water, Fire, Wind, Earth, Holy, Dark Attack Resistance +24. STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3. M. Def. +8%, Received M. Critical Damage -12%, 7% chance to reflect magical skill debuffs. Will be deleted on Wednesday, May 17, 2017, after regular maintenance. Cannot be enchanted. -->
|
||||
<set name="icon" val="icon.reflect_magic_shirt" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="bodypart" val="chest" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CRYSTAL" />
|
||||
<set name="weight" val="130" />
|
||||
@@ -1151,7 +1159,7 @@
|
||||
<!-- When equipped, Sayha's power increases P. Def. by 1126, M. Def. by 736, and Acquired XP/ SPed by 10%. Equipping it with Venir Talisman Stage 10 or higher increases Skill Power by 3% and reduces cooldown by 3%. <Active Skills>. Sayha's Protection Lv. 1. Sayha's Encouragement Lv. 1. When identical Talismans are equipped, only the effect of the highest level Talisman is applies. Will be deleted on Wednesday, May 17, 2017, after regular maintenance. -->
|
||||
<set name="icon" val="icon.bm_sayhas_talisman" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="GOLD" />
|
||||
<set name="weight" val="150" />
|
||||
|
||||
@@ -131,6 +131,7 @@
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<stats>
|
||||
<stat type="pAtk">24</stat>
|
||||
<stat type="mAtk">17</stat>
|
||||
@@ -647,7 +648,7 @@
|
||||
<set name="icon" val="icon.weapon_the_two_handed_sword_of_hero_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="STEEL" />
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
<item id="48765" name="Cat Outfit" type="Armor">
|
||||
<set name="icon" val="icon.sayha2017_cat" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="is_sellable" val="false" />
|
||||
@@ -11,7 +11,7 @@
|
||||
<item id="48766" name="Panda Outfit" type="Armor">
|
||||
<set name="icon" val="icon.sayha2017_panda" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="rbracelet" />
|
||||
<set name="bodypart" val="alldress" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="BRONZE" />
|
||||
<set name="is_sellable" val="false" />
|
||||
|
||||
@@ -313,7 +313,7 @@
|
||||
<!-- Freya's Ice Staff. Enchant it to draw out its power. If you successfully enchant it to a high level, you can exchange it for a special reward through Event NPC Freya. Will be deleted when the event ends. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_glacierin_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="ETC" />
|
||||
<set name="weapon_type" val="POLE" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
@@ -391,7 +391,7 @@
|
||||
<set name="reuse_delay" val="300000" />
|
||||
<set name="weight" val="1" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="is_coc_restricted" val="true" />
|
||||
@@ -618,7 +618,7 @@
|
||||
<set name="reuse_delay" val="300000" />
|
||||
<set name="weight" val="1" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="etcitem_type" val="SCROLL" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="is_coc_restricted" val="true" />
|
||||
@@ -768,6 +768,7 @@
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
<set name="bodypart" val="deco1" />
|
||||
</item>
|
||||
<item id="48860" name="Fallen Angel's Ring Box" type="EtcItem">
|
||||
<!-- Double-click to obtain 1 Fallen Angel's Ring and 10 Scrolls: Enchant Fallen Angel Accessory. -->
|
||||
|
||||
Reference in New Issue
Block a user