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@@ -1524,39 +1524,39 @@
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<set name="operateType" val="A1" />
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<set name="targetType" val="ONE" />
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</skill>
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<!-- Cursed body. Recovery is not possible. -->
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<!-- TODO: Implement and use proper effects. -->
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<!-- Attack targets with 6960 Power added to P. Atk. -->
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<!-- Increases your Speed by 100% for 5 seconds. -->
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<!-- Increases your Speed by 66 for 15 seconds. -->
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<!-- Increases Casting Spd. by 30% for 20 minutes. -->
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<!-- For 2 minutes, increases Accuracy by 6, P. Atk. by 199, bow's range by 200 and Critical Rate by 20% when using a bow. The player cannot move while the effect lasts. -->
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<!-- Attack targets with Power 455 added to P. Atk. Stuns the enemy for 9 seconds. -->
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<!-- Shoots an arrow with 1951 Power added to P. Atk. Causes shock for 9 seconds. Also cancels target. -->
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<!-- Supplements the user's M. Atk. with 102 Power to create a powerful vortex of Water that inflicts Water damage on the enemy. -->
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<!-- Supplements the user's M. Atk. with 102 Power to create a powerful hurricane that inflicts Wind damage on the enemy. -->
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<!-- Supplements the user's M. Atk. with 93 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute. -->
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<!-- Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. -->
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<!-- Provokes the target with 7427 power. -->
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<!-- Provokes nearby enemies to attack with 6752 power. -->
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<!-- Causes the enemy to Sleep for 30 seconds. -->
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<!-- Increases party member's P. Atk. by 3% and Atk. Spd. by 3% for 20 minutes. -->
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<!-- Increases P. Atk. by 20% when being attacked. -->
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<!-- Attacks the enemy using a shield with 833 Power added to P. Atk, and provokes the enemy. Requires a shield. -->
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<!-- Challenges and provokes nearby enemies. Increases your P. Def. and M. Def for 15 seconds. -->
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<!-- Attacks the enemy with 833 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible. -->
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<!-- Attacks multiple enemies with 16667 Power added to P. Atk. Over-hit and Critical hit are possible. Requires a bow/crossbow. -->
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<!-- For 2 minutes, increases the user's P. Atk. by 5%, Critical Damage by 5%, and Atk. Spd. by 5%. Increases the additional MP consumption when singing while sing/dance effect lasts. -->
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<!-- <set name="affectRange" val="1000" /> -->
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<!-- For 2 minutes, increases your P. Def. by 25%, Evasion by 3, and M. Def. by 10%. Increases the additional MP consumption when dancing while sing/dance effect lasts. -->
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<!-- <set name="affectRange" val="1000" /> -->
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<!-- Shoots an arrow that is aimed to kill. Attacks the enemy with 24306 Power added to P. Atk. Over-hit possible. Critical hit possible. Requires a bow/crossbow to be equipped. -->
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<!-- Attacks the enemy by throwing a dagger with 3488 Power added to P. Atk. and decreases Speed by 80% for 10 seconds. Requires a dagger to be equipped. -->
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<!-- Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a sword, blunt weapon, or dualsword is equipped. Up to 1 stage of energy can be absorbed. -->
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<!-- Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a hand-to-hand combat weapon is equipped. Up to 1 stage of energy can be absorbed. -->
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<!-- Charges toward the enemy. Cannot be used when a bow/crossbow is equipped. -->
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<!-- Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock for 9 seconds. Cannot be used when a bow/crossbow is equipped. -->
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<!-- Disarms the enemy and prevents him from equipping a weapon for 5 seconds. -->
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<!-- Impacts the enemy with 1041 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible. -->
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<!-- Quickly approaches the enemy. Cannot be used when a bow/crossbow is equipped. -->
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<!-- Cursed body. Recovery is not possible. -->
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<!-- TODO: Implement and use proper effects. -->
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<!-- Attack targets with 6960 Power added to P. Atk. -->
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<!-- Increases your Speed by 100% for 5 seconds. -->
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<!-- Increases your Speed by 66 for 15 seconds. -->
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<!-- Increases Casting Spd. by 30% for 20 minutes. -->
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<!-- For 2 minutes, increases Accuracy by 6, P. Atk. by 199, bow's range by 200 and Critical Rate by 20% when using a bow. The player cannot move while the effect lasts. -->
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<!-- Attack targets with Power 455 added to P. Atk. Stuns the enemy for 9 seconds. -->
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<!-- Shoots an arrow with 1951 Power added to P. Atk. Causes shock for 9 seconds. Also cancels target. -->
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<!-- Supplements the user's M. Atk. with 102 Power to create a powerful vortex of Water that inflicts Water damage on the enemy. -->
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<!-- Supplements the user's M. Atk. with 102 Power to create a powerful hurricane that inflicts Wind damage on the enemy. -->
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<!-- Supplements the user's M. Atk. with 93 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute. -->
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<!-- Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. -->
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<!-- Provokes the target with 7427 power. -->
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<!-- Provokes nearby enemies to attack with 6752 power. -->
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<!-- Causes the enemy to Sleep for 30 seconds. -->
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<!-- Increases party member's P. Atk. by 3% and Atk. Spd. by 3% for 20 minutes. -->
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<!-- Increases P. Atk. by 20% when being attacked. -->
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<!-- Attacks the enemy using a shield with 833 Power added to P. Atk, and provokes the enemy. Requires a shield. -->
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<!-- Challenges and provokes nearby enemies. Increases your P. Def. and M. Def for 15 seconds. -->
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<!-- Attacks the enemy with 833 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible. -->
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<!-- Attacks multiple enemies with 16667 Power added to P. Atk. Over-hit and Critical hit are possible. Requires a bow/crossbow. -->
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<!-- For 2 minutes, increases the user's P. Atk. by 5%, Critical Damage by 5%, and Atk. Spd. by 5%. Increases the additional MP consumption when singing while sing/dance effect lasts. -->
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<!-- <set name="affectRange" val="1000" /> -->
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<!-- For 2 minutes, increases your P. Def. by 25%, Evasion by 3, and M. Def. by 10%. Increases the additional MP consumption when dancing while sing/dance effect lasts. -->
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<!-- <set name="affectRange" val="1000" /> -->
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<!-- Shoots an arrow that is aimed to kill. Attacks the enemy with 24306 Power added to P. Atk. Over-hit possible. Critical hit possible. Requires a bow/crossbow to be equipped. -->
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<!-- Attacks the enemy by throwing a dagger with 3488 Power added to P. Atk. and decreases Speed by 80% for 10 seconds. Requires a dagger to be equipped. -->
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<!-- Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a sword, blunt weapon, or dualsword is equipped. Up to 1 stage of energy can be absorbed. -->
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<!-- Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a hand-to-hand combat weapon is equipped. Up to 1 stage of energy can be absorbed. -->
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<!-- Charges toward the enemy. Cannot be used when a bow/crossbow is equipped. -->
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<!-- Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock for 9 seconds. Cannot be used when a bow/crossbow is equipped. -->
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<!-- Disarms the enemy and prevents him from equipping a weapon for 5 seconds. -->
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<!-- Impacts the enemy with 1041 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible. -->
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<!-- Quickly approaches the enemy. Cannot be used when a bow/crossbow is equipped. -->
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</list>
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