XML indentation cleanup.

This commit is contained in:
MobiusDevelopment
2022-10-04 12:31:51 +00:00
parent 0b6260a5d4
commit 303d46dc91
4299 changed files with 185880 additions and 185935 deletions

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@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skillTrees.xsd">
<!-- Bishop -->
<!-- Bishop -->
<skillTree type="classSkillTree" classId="16" parentClassId="15">
<!-- Confirmed CT2.4 (By Topaz) -->
<skill skillName="Anti Magic" skillId="146" skillLevel="13" getLevel="40" levelUpSp="12000" learnedByNpc="true" />

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@@ -909,10 +909,10 @@
<skill id="419" levels="4" name="Summon Treasure Key">
<!-- Creates 1 Maestro's Key. Consumes 2 Thief Keys. -->
<table name="#extractableItems">
6669,1,100 <!-- Epilogue Modification -->
6669,1,50;6670,2,50 <!-- Epilogue Modification -->
6669,1,34;6670,2,33;6671,3,33 <!-- Epilogue Modification -->
6669,1,25;6670,2,25;6671,3,25;6672,4,25 <!-- Epilogue Modification -->
6669,1,100 <!-- Epilogue Modification -->
6669,1,50;6670,2,50 <!-- Epilogue Modification -->
6669,1,34;6670,2,33;6671,3,33 <!-- Epilogue Modification -->
6669,1,25;6670,2,25;6671,3,25;6672,4,25 <!-- Epilogue Modification -->
</table>
<table name="#magicLevel">46 58 66 74</table>
<table name="#mpConsume">122 159 183 204</table>

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@@ -1866,7 +1866,7 @@
<set name="affectLimit" val="5-12" />
<set name="affectRange" val="100" /> <!-- Epilogue Modification -->
<set name="baseCritRate" val="15" />
<set name="castRange" val="900" />
<set name="castRange" val="900" />
<set name="coolTime" val="1000" />
<set name="effectPoint" val="-686" />
<set name="effectRange" val="1400" />

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@@ -1524,39 +1524,39 @@
<set name="operateType" val="A1" />
<set name="targetType" val="ONE" />
</skill>
<!-- Cursed body. Recovery is not possible. -->
<!-- TODO: Implement and use proper effects. -->
<!-- Attack targets with 6960 Power added to P. Atk. -->
<!-- Increases your Speed by 100% for 5 seconds. -->
<!-- Increases your Speed by 66 for 15 seconds. -->
<!-- Increases Casting Spd. by 30% for 20 minutes. -->
<!-- For 2 minutes, increases Accuracy by 6, P. Atk. by 199, bow's range by 200 and Critical Rate by 20% when using a bow. The player cannot move while the effect lasts. -->
<!-- Attack targets with Power 455 added to P. Atk. Stuns the enemy for 9 seconds. -->
<!-- Shoots an arrow with 1951 Power added to P. Atk. Causes shock for 9 seconds. Also cancels target. -->
<!-- Supplements the user's M. Atk. with 102 Power to create a powerful vortex of Water that inflicts Water damage on the enemy. -->
<!-- Supplements the user's M. Atk. with 102 Power to create a powerful hurricane that inflicts Wind damage on the enemy. -->
<!-- Supplements the user's M. Atk. with 93 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute. -->
<!-- Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. -->
<!-- Provokes the target with 7427 power. -->
<!-- Provokes nearby enemies to attack with 6752 power. -->
<!-- Causes the enemy to Sleep for 30 seconds. -->
<!-- Increases party member's P. Atk. by 3% and Atk. Spd. by 3% for 20 minutes. -->
<!-- Increases P. Atk. by 20% when being attacked. -->
<!-- Attacks the enemy using a shield with 833 Power added to P. Atk, and provokes the enemy. Requires a shield. -->
<!-- Challenges and provokes nearby enemies. Increases your P. Def. and M. Def for 15 seconds. -->
<!-- Attacks the enemy with 833 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible. -->
<!-- Attacks multiple enemies with 16667 Power added to P. Atk. Over-hit and Critical hit are possible. Requires a bow/crossbow. -->
<!-- For 2 minutes, increases the user's P. Atk. by 5%, Critical Damage by 5%, and Atk. Spd. by 5%. Increases the additional MP consumption when singing while sing/dance effect lasts. -->
<!-- <set name="affectRange" val="1000" /> -->
<!-- For 2 minutes, increases your P. Def. by 25%, Evasion by 3, and M. Def. by 10%. Increases the additional MP consumption when dancing while sing/dance effect lasts. -->
<!-- <set name="affectRange" val="1000" /> -->
<!-- Shoots an arrow that is aimed to kill. Attacks the enemy with 24306 Power added to P. Atk. Over-hit possible. Critical hit possible. Requires a bow/crossbow to be equipped. -->
<!-- Attacks the enemy by throwing a dagger with 3488 Power added to P. Atk. and decreases Speed by 80% for 10 seconds. Requires a dagger to be equipped. -->
<!-- Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a sword, blunt weapon, or dualsword is equipped. Up to 1 stage of energy can be absorbed. -->
<!-- Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a hand-to-hand combat weapon is equipped. Up to 1 stage of energy can be absorbed. -->
<!-- Charges toward the enemy. Cannot be used when a bow/crossbow is equipped. -->
<!-- Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock for 9 seconds. Cannot be used when a bow/crossbow is equipped. -->
<!-- Disarms the enemy and prevents him from equipping a weapon for 5 seconds. -->
<!-- Impacts the enemy with 1041 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible. -->
<!-- Quickly approaches the enemy. Cannot be used when a bow/crossbow is equipped. -->
<!-- Cursed body. Recovery is not possible. -->
<!-- TODO: Implement and use proper effects. -->
<!-- Attack targets with 6960 Power added to P. Atk. -->
<!-- Increases your Speed by 100% for 5 seconds. -->
<!-- Increases your Speed by 66 for 15 seconds. -->
<!-- Increases Casting Spd. by 30% for 20 minutes. -->
<!-- For 2 minutes, increases Accuracy by 6, P. Atk. by 199, bow's range by 200 and Critical Rate by 20% when using a bow. The player cannot move while the effect lasts. -->
<!-- Attack targets with Power 455 added to P. Atk. Stuns the enemy for 9 seconds. -->
<!-- Shoots an arrow with 1951 Power added to P. Atk. Causes shock for 9 seconds. Also cancels target. -->
<!-- Supplements the user's M. Atk. with 102 Power to create a powerful vortex of Water that inflicts Water damage on the enemy. -->
<!-- Supplements the user's M. Atk. with 102 Power to create a powerful hurricane that inflicts Wind damage on the enemy. -->
<!-- Supplements the user's M. Atk. with 93 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute. -->
<!-- Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. -->
<!-- Provokes the target with 7427 power. -->
<!-- Provokes nearby enemies to attack with 6752 power. -->
<!-- Causes the enemy to Sleep for 30 seconds. -->
<!-- Increases party member's P. Atk. by 3% and Atk. Spd. by 3% for 20 minutes. -->
<!-- Increases P. Atk. by 20% when being attacked. -->
<!-- Attacks the enemy using a shield with 833 Power added to P. Atk, and provokes the enemy. Requires a shield. -->
<!-- Challenges and provokes nearby enemies. Increases your P. Def. and M. Def for 15 seconds. -->
<!-- Attacks the enemy with 833 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible. -->
<!-- Attacks multiple enemies with 16667 Power added to P. Atk. Over-hit and Critical hit are possible. Requires a bow/crossbow. -->
<!-- For 2 minutes, increases the user's P. Atk. by 5%, Critical Damage by 5%, and Atk. Spd. by 5%. Increases the additional MP consumption when singing while sing/dance effect lasts. -->
<!-- <set name="affectRange" val="1000" /> -->
<!-- For 2 minutes, increases your P. Def. by 25%, Evasion by 3, and M. Def. by 10%. Increases the additional MP consumption when dancing while sing/dance effect lasts. -->
<!-- <set name="affectRange" val="1000" /> -->
<!-- Shoots an arrow that is aimed to kill. Attacks the enemy with 24306 Power added to P. Atk. Over-hit possible. Critical hit possible. Requires a bow/crossbow to be equipped. -->
<!-- Attacks the enemy by throwing a dagger with 3488 Power added to P. Atk. and decreases Speed by 80% for 10 seconds. Requires a dagger to be equipped. -->
<!-- Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a sword, blunt weapon, or dualsword is equipped. Up to 1 stage of energy can be absorbed. -->
<!-- Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a hand-to-hand combat weapon is equipped. Up to 1 stage of energy can be absorbed. -->
<!-- Charges toward the enemy. Cannot be used when a bow/crossbow is equipped. -->
<!-- Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock for 9 seconds. Cannot be used when a bow/crossbow is equipped. -->
<!-- Disarms the enemy and prevents him from equipping a weapon for 5 seconds. -->
<!-- Impacts the enemy with 1041 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible. -->
<!-- Quickly approaches the enemy. Cannot be used when a bow/crossbow is equipped. -->
</list>

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@@ -2772,8 +2772,8 @@
</effect>
</enchant1for>
</skill>
<!-- Summons Soulless, a servitor. Requires 1 Spirit Ore and consumes 2 Spirit Ore at regular intervals up to 14 times. -->
<!-- H5 hitTime -->
<!-- Summons Soulless, a servitor. Requires 1 Spirit Ore and consumes 2 Spirit Ore at regular intervals up to 14 times. -->
<!-- H5 hitTime -->
<skill id="1279" levels="9" name="Summon Binding Cubic" enchantGroup1="2">
<!-- Summons Binding Cubic. Binding Cubic uses magic that paralyzes a targeted enemy. Requires 4 Spirit Ore. -->
<table name="#cubicPower">282 377 497 644 820 1026 1264 1530 1822</table>

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@@ -173,7 +173,7 @@
</skill>
<skill id="2510" levels="1" name="Wondrous Cubic">
<table name="#extractableItems">
10633,1,35;10642,1,25;10634,1,20;10643,1,10;10635,1,4;10644,1,3;10636,1,1.2;10645,1,0.8;10637,1,0.6;10646,1,0.4 <!-- Epilogue Modification -->
10633,1,35;10642,1,25;10634,1,20;10643,1,10;10635,1,4;10644,1,3;10636,1,1.2;10645,1,0.8;10637,1,0.6;10646,1,0.4 <!-- Epilogue Modification -->
</table>
<set name="capsuled_items_skill" val="#extractableItems" />
<set name="isMagic" val="2" /> <!-- Static Skill -->

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@@ -61,11 +61,11 @@
<node X="229176" Y="-98508" />
<node X="196880" Y="-98498" />
</zone>
<zone name="Frintezza Boss" id="12011" type="BossZone" shape="Cuboid" minZ="-5140" maxZ="-4000"> <!-- Not Verified -->
<stat name="InvadeTime" val="1800000" />
<node X="172176" Y="-74106" />
<node X="176284" Y="-90033" />
</zone>
<zone name="Frintezza Boss" id="12011" type="BossZone" shape="Cuboid" minZ="-5140" maxZ="-4000"> <!-- Not Verified -->
<stat name="InvadeTime" val="1800000" />
<node X="172176" Y="-74106" />
<node X="176284" Y="-90033" />
</zone>
<zone name="Queen Ant Boss" id="12012" type="BossZone" shape="NPoly" minZ="-5947" maxZ="-5547"> <!-- Not Verified -->
<stat name="default_enabled" val="false" />
<node X="-21490" Y="178613" />