Removed OnPlayerLogout event from Disconnection.

Contributed by nasseka.
This commit is contained in:
MobiusDevelopment
2022-01-29 22:58:19 +00:00
parent e335f011e5
commit 30296c0157
23 changed files with 6 additions and 67 deletions

View File

@@ -285,6 +285,7 @@ import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.variables.AccountVariables;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.model.zone.ZoneType;
import org.l2jmobius.gameserver.model.zone.type.WaterZone;
import org.l2jmobius.gameserver.network.Disconnection;
@@ -11183,7 +11184,11 @@ public class Player extends Playable
getEffectList().stopAllToggles();
// Remove from world regions zones
ZoneManager.getInstance().getRegion(this).removeFromZones(this);
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
// If a Party is in progress, leave it (and festival party)
if (isInParty())