Removed OnPlayerLogout event from Disconnection.

Contributed by nasseka.
This commit is contained in:
MobiusDevelopment
2022-01-29 22:58:19 +00:00
parent e335f011e5
commit 30296c0157
23 changed files with 6 additions and 67 deletions

View File

@@ -21,8 +21,6 @@ import java.util.logging.Logger;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.instancemanager.AntiFeedManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayerLogout;
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
@@ -138,7 +136,6 @@ public class Disconnection
{
if ((_player != null) && _player.isOnline())
{
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerLogout(_player), _player);
_player.deleteMe();
}
}