More typo corrections.

This commit is contained in:
MobiusDevelopment
2019-10-15 03:49:23 +00:00
parent 9a74d78555
commit 2eb1dc75df
20 changed files with 22 additions and 22 deletions

View File

@@ -985,7 +985,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
// Check for a bow
if ((weaponItem != null) && (weaponItem.getItemType() == WeaponType.BOW))
{
// Equip arrows needed in left hand and send a Server->Client packet ItemList to the NcINstance then return True
// Equip arrows needed in left hand and send a Server->Client packet ItemList to the PlayerInstance then return True
if (!checkAndEquipArrows())
{
// Cancel the action because the PlayerInstance have no arrow

View File

@@ -8230,7 +8230,7 @@ public class PlayerInstance extends Playable
}
/**
* Equip arrows needed in left hand and send a Server->Client packet ItemList to the NcINstance then return True.<BR>
* Equip arrows needed in left hand and send a Server->Client packet ItemList to the PlayerInstance then return True.<BR>
* <BR>
* @return true, if successful
*/
@@ -8250,7 +8250,7 @@ public class PlayerInstance extends Playable
// Equip arrows needed in left hand
getInventory().setPaperdollItem(Inventory.PAPERDOLL_LHAND, _arrowItem);
// Send a Server->Client packet ItemList to this NcINstance to update left hand equipement
// Send a Server->Client packet ItemList to this PlayerInstance to update left hand equipement
final ItemList il = new ItemList(this, false);
sendPacket(il);
}
@@ -14160,7 +14160,7 @@ public class PlayerInstance extends Playable
@Override
public boolean updatePosition(int gameTicks)
{
// Disables custom movement for NCInstance when Old Synchronization is selected
// Disables custom movement for PlayerInstance when Old Synchronization is selected
if (Config.COORD_SYNCHRONIZE == -1)
{
return super.updatePosition(gameTicks);

View File

@@ -1075,7 +1075,7 @@ public class Quest extends ManagedScript
}
/**
* Add quests to the NCInstance of the player.<BR>
* Add quests to the PlayerInstance of the player.<BR>
* <BR>
* <U><I>Action : </U></I><BR>
* Add state of quests, drops and variables for quests in the HashMap _quest of PlayerInstance

View File

@@ -675,7 +675,7 @@ public class UseItem extends GameClientPacket
{
player.getInventory().setPaperdollItem(Inventory.PAPERDOLL_LHAND, item);
player.broadcastUserInfo();
// Send a Server->Client packet ItemList to this NcINstance to update left hand equipement
// Send a Server->Client packet ItemList to this PlayerInstance to update left hand equipement
final ItemList il = new ItemList(player, false);
sendPacket(il);
return;