Initial changes.

This commit is contained in:
MobiusDev
2018-09-11 22:29:39 +00:00
parent c6ff9df76d
commit 2ea60b1bb9
230 changed files with 5030 additions and 7500 deletions

View File

@@ -266,6 +266,20 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="29078" name="Greater Vital Stone" type="Armor">
<!-- Increases Vitality Status Bonus XP by 30% and the Vitality Point Consumption Speed decreases by 15%. XP Gain increases by 10% as well. Can use Vital Wind skill. Effect does not stack with additional jewels of the same type. Equipping various Greater Jewels will grant additional effects. -->
<set name="icon" val="icon.bm_jewel_vital_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="immediate_effect" val="true" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<skills>
<skill id="18568" level="6" />
</skills>
</item>
<item id="29080" name="Wondrous Jewelry Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain 1 of the following types of items randomly: Lv. 1 La Vie En Rose<73>s Jewelry Box, Radiant Gemstone Fragment, La Vie En Rose's Radiant Brooch Chest, or a very small chance to win a Lv. 3 Jewelry Box. -->
<set name="icon" val="icon.bm_sayha_blessed_box" />

View File

@@ -166,16 +166,21 @@
<item id="45415" name="Dandy's Home Run Ball" type="EtcItem">
<!-- For 1 hr., XP/SP gain + 100%, and changes the appearance of your armor into that of a NC Dinos uniform. Cannot be stacked with the Fall of the Dragon or XP Buff 50%. -->
<set name="icon" val="icon.ev_dinos_baseball" />
<set name="handler" val="ItemSkills" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="reuse_delay" val="300" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="commissionItemType" val="POTION" />
<skills>
<skill id="18209" level="1" /> <!-- Dandy's Home Run Ball -->
</skills>
</item>
<item id="45416" name="Blue Save Card (R-grade)" type="EtcItem">
<!-- Enchant success rate + 10% for weapons (R-grade) with a normal enchant scroll. Only for items enchanted between + 3 and + 6. A failed enchant drops the enchant level by 3 instead of crystallizing. -->

View File

@@ -495,14 +495,20 @@
<!-- When used, increases Max HP/MP/CP 10%, P. Atk. 20%, M. Atk. 30%, P. Def/M. Def 10%, and Accuracy by 4, Magic Accuracy by 4, P. Atk./Casting Spd. by 10%, Movement Speed by 10, Attack Attribute by 100, and reduces Skill MP Consumption by 10% for 30 minutes. Additionally Increases XP by 30%, and grants 12% bonus Vitality. Buff effect persists through death. Cooldown Time 5min. Cannot be stacked with 'Art of Seduction'. Cannot be used in the Olympiad. Will be deleted on June 15, 2016 (Wed) after regular maintenance. -->
<set name="icon" val="icon.nshop_bless_of_paagrio" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="immediate_effect" val="true" />
<set name="reuse_delay" val="300000" />
<set name="weight" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18703" level="1" /> <!-- Pa'agrio's Blessing - EXP -->
</skills>
</item>
<item id="47738" name="Test Fishing Rod" type="Weapon">
<!-- Fishing Time Reduction: 60s. A fast fishing rod for test purposes. Fishing Shot: 1 -->

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="48133" name="Agathion - Joon Charm (30-day)" type="Armor">
<!-- Charm that summons an Agathion - Joon. 30-day limited item. Cannot be used in the Olympiad. -->
<set name="icon" val="icon.lbracelet_agathion_charm]" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="weight" val="150" />
<set name="bodypart" val="lbracelet" />
<set name="immediate_effect" val="true" />
<set name="time" val="43200" />
<skills>
<skill id="3267" level="1" /> <!-- Seal Agathion -->
<skill id="18172" level="1" /> <!-- Joon's Magic -->
<skill id="18173" level="1" /> <!-- Joon's Ressurection -->
<skill id="18174" level="1" /> <!-- Agathion - Joon -->
<skill id="18175" level="1" /> <!-- Joon's Cute Trick -->
</skills>
</item>
</list>

View File

@@ -198,4 +198,251 @@
<set name="is_stackable" val="true" />
<set name="is_private_storeable" val="false" />
</item>
<item id="48282" name="Party Scroll of Escape" type="EtcItem">
<!-- A magical scroll that teleports the entire party to the nearest village. -->
<set name="icon" val="icon.etc_scroll_of_return_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<skills>
<skill id="39172" level="1" /> <!-- Party Scroll of Escape -->
</skills>
</item>
<item id="48283" name="Stealth Detector" type="EtcItem">
<!-- Salvation : Use it to fire a flash bang that reveals hidden targets around you. -->
<set name="icon" val="icon.etc_unholy_crystal_1_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<skills>
<skill id="39173" level="1" /> <!-- Stealth Detector -->
</skills>
</item>
<item id="48285" name="Scroll PK" type="EtcItem">
<!-- Double-click to lower PK value by 1. -->
<set name="icon" val="icon.etc_ev_draco_pk_count_down" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<skills>
<skill id="39175" level="1" /> <!-- Scroll: PK -->
</skills>
</item>
<item id="48286" name="Scroll: Reputation" type="EtcItem">
<!-- Double-click to increase reputation points by 30000.Cannot be used when equipped with Demonic Sword Zariche or Blood Sword Akamanah. -->
<set name="icon" val="icon.etc_ev_draco_karma_down" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="handler" val="ItemSkills" />
<set name="is_stackable" val="true" />
<skills>
<skill id="22754" level="1" /> <!-- Scroll: Reputation -->
</skills>
</item>
<item id="48287" name="Snow Kung Transformation Stick" additionalName="15-day" type="Weapon">
<!-- Transformation stick that turns you into Snow Kung. 15-day. -->
<set name="icon" val="icon.weapon_snowman_stick_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_premium" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="21600" />
<set name="is_destroyable" val="false" />
<skills>
<skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount -->
<skill id="8263" level="1" /> <!-- Transform Snow Kung -->
</skills>
<stats>
<stat type="pAtk">1</stat>
<stat type="mAtk">1</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="48288" name="Scarecrow Jack Transformation Stick" additionalName="15-day" type="Weapon">
<!-- Transformation stick that turns you into a Scarecrow Jack. 15-day. -->
<set name="icon" val="icon.weapon_scarescow_stick_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_premium" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="21600" />
<set name="is_destroyable" val="false" />
<skills>
<skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount -->
<skill id="8264" level="1" /> <!-- Transform Scarecrow Jack -->
</skills>
<stats>
<stat type="pAtk">1</stat>
<stat type="mAtk">1</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="48289" name="Tin Golem Transformation Stick" additionalName="15-day" type="Weapon">
<!-- Transformation stick that turns you into a Tin Golem. 15-day. -->
<set name="icon" val="icon.weapon_tin_golem_stick_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_premium" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="41600" />
<set name="is_destroyable" val="false" />
<skills>
<skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount -->
<skill id="8265" level="1" /> <!-- Transform Tin Golem -->
</skills>
<stats>
<stat type="pAtk">1</stat>
<stat type="mAtk">1</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="48290" name="Gatekeeper Transformation Stick" additionalName="15-day" type="Weapon">
<!-- Allows you to transform into a Gatekeeper for 15-day. -->
<set name="icon" val="icon.etc_gateleeper_stick_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="41600" />
<set name="useSkillDisTime" val="1" />
<skills>
<skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount -->
<skill id="8244" level="1" /> <!-- Transform Gatekeeper -->
</skills>
<stats>
<stat type="pAtk">1</stat>
<stat type="mAtk">1</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="48291" name="Aqua Elf Transformation Harp" additionalName="15-day" type="Weapon">
<!-- Transformation stick that turns you into an Aqua Elf. 15 days. -->
<set name="icon" val="icon.harp_of_transform_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_premium" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="41600" />
<set name="is_destroyable" val="false" />
<skills>
<skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount -->
<skill id="2994" level="1" /> <!-- Transformation Harp: Aqua Elf -->
</skills>
<stats>
<stat type="pAtk">1</stat>
<stat type="mAtk">1</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
</list>

View File

@@ -46,12 +46,42 @@
<operateType>A1</operateType>
</skill>
<skill id="18209" toLevel="1" name="Dandy's Home Run Ball">
<!-- AUTO GENERATED SKILL -->
<!-- Increases XP and SP by 100% for 1 hr. The appearace of the armor will change to NC Dinos' uniform. Cannot be stacked with Fall of the Dragon. -->
<icon>icon.ev_dinos_baseball</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<abnormalVisualEffect>CHANGE_DINOS</abnormalVisualEffect>
<operateType>A2</operateType>
<reuseDelay>15000</reuseDelay>
<isMagic>4</isMagic>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<irreplacableBuff>true</irreplacableBuff>
<isMagic>2</isMagic>
<hitTime>1000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelayType>S</reuseDelayType>
<effects>
<effect name="ExpModify">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="SpModify">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="DispelBySlot">
<dispel>
<value level="1">CHANGEBODY,-1</value>
<value level="2">TURN_STONE,-1</value>
<value level="3">BUFF_SPECIAL_MULTI,-1</value>
</dispel>
</effect>
</effects>
</skill>
<skill id="18210" toLevel="1" name="Alien Power">
<!-- AUTO GENERATED SKILL -->

View File

@@ -552,14 +552,211 @@
</effects>
</skill>
<skill id="18727" toLevel="1" name="Pa??agrio??s Blessing - Might">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<hitTime>3000</hitTime>
<coolTime>3000</coolTime>
<reuseDelay>300000</reuseDelay>
<effectPoint>1</effectPoint>
<isMagic>2</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicAccuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalSkillPower">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="AttackAttribute">
<amount>100</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="AttackAttribute">
<amount>100</amount>
<attribute>WATER</attribute>
</effect>
<effect name="AttackAttribute">
<amount>100</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="AttackAttribute">
<amount>100</amount>
<attribute>WIND</attribute>
</effect>
<effect name="AttackAttribute">
<amount>100</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="AttackAttribute">
<amount>100</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill>
<skill id="18728" toLevel="1" name="Pa??agrio??s Blessing - EXP">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<hitTime>3000</hitTime>
<coolTime>3000</coolTime>
<reuseDelay>300000</reuseDelay>
<effectPoint>1</effectPoint>
<isMagic>2</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="MaxHp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicAccuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="ExpModify">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="VitalityPointsRate">
<amount>-12</amount>
<mode>DIFF</mode>
</effect>
<effect name="AttackAttribute">
<amount>100</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="AttackAttribute">
<amount>100</amount>
<attribute>WATER</attribute>
</effect>
<effect name="AttackAttribute">
<amount>100</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="AttackAttribute">
<amount>100</amount>
<attribute>WIND</attribute>
</effect>
<effect name="AttackAttribute">
<amount>100</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="AttackAttribute">
<amount>100</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill>
<skill id="18729" toLevel="1" name="Treat Wounded Soldier">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
@@ -1068,14 +1265,180 @@
</effects>
</skill>
<skill id="18743" toLevel="1" name="Pa??agrio??s Blessing - Might">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<hitTime>3000</hitTime>
<coolTime>3000</coolTime>
<reuseDelay>300000</reuseDelay>
<effectPoint>1</effectPoint>
<isMagic>2</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicAccuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalSkillPower">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="AttackAttribute">
<amount>100</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="AttackAttribute">
<amount>100</amount>
<attribute>WATER</attribute>
</effect>
<effect name="AttackAttribute">
<amount>100</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="AttackAttribute">
<amount>100</amount>
<attribute>WIND</attribute>
</effect>
<effect name="AttackAttribute">
<amount>100</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="AttackAttribute">
<amount>100</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill>
<skill id="18744" toLevel="1" name="Pa??agrio??s Blessing - EXP">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<hitTime>3000</hitTime>
<coolTime>3000</coolTime>
<reuseDelay>300000</reuseDelay>
<effectPoint>1</effectPoint>
<isMagic>2</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="MaxHp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicAccuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="ExpModify">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="VitalityPointsRate">
<amount>-12</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="18745" toLevel="3" name="Dragon??s Treasure Chest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->

View File

@@ -63,8 +63,8 @@
<affectScope>SINGLE</affectScope>
<passiveConditions>
<condition name="CheckLevel">
<minLevel>20</minLevel>
<maxLevel>85</maxLevel>
<minLevel>85</minLevel>
<maxLevel>127</maxLevel>
<affectType>CASTER</affectType>
</condition>
</passiveConditions>
@@ -79,4 +79,45 @@
</effect>
</effects>
</skill>
<skill id="39172" toLevel="1" name="Party Scroll of Escape">
<!-- Salvation -->
<hitTime>200</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>48282</itemConsumeId>
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<conditions>
<condition name="OpCanEscape" />
</conditions>
<effects>
<effect name="Escape">
<escapeType>TOWN</escapeType>
</effect>
</effects>
</skill>
<skill id="39173" toLevel="1" name="Detection">
<affectRange>300</affectRange>
<effectPoint>-1</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0470</icon>
<magicLvl>74</magicLvl>
<mpConsume>67</mpConsume>
<operateType>A1</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>INVISIBLE</affectObject>
<effects>
<effect name="Detection" />
</effects>
</skill>
</list>

View File

@@ -8,6 +8,7 @@ Accuracy: P. Accuracy stat.
AddHate: Instant effect that increases target's hate towards you.
AddSkillBySkill: Add skill when other skill already exists. (l2jmobius)
AddTeleportBookmarkSlot: Instant effect that increases the amount of My Teleport slots.
AgathionSlot: Agathion slot modifier. (l2jmobius)
AirBind: Used by airbind chain skills. (l2jmobius)
AreaDamage: Topography (Danger Zone) resistance stat.
AttackAttribute: Stat that increases specific attack attribute.