Addition of Enchanted Valley area spawns.
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@ -1026,4 +1026,8 @@ INSERT INTO `teleport` VALUES
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('Monastic Fortress -> Valley of Saints',20177,65307,-71445,-3696,500,0,57), -- retail
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('Monastic Fortress -> Den of Evil',20178,68693,-110438,-1946,500,0,57), -- retail
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('Monastic Fortress -> Ice Merchant Cabin',20179,113903,-108752,-860,500,0,57), -- retail
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('Monastic Fortress -> Shyeed\'s Cavern',20180,76911,-55295,-5824,500,0,57); -- retail
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('Monastic Fortress -> Shyeed\'s Cavern',20180,76911,-55295,-5824,500,0,57); -- retail
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-- Enchnated Valley
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UPDATE `teleport` SET `Description`='Hunters -> Enchanted Valley',`loc_x`=114681,`loc_y`=48255,`loc_z`=4576 WHERE `Id`=100;
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INSERT INTO `teleport` VALUES ('Herb Collector -> Enchanted Valley ', '3408701', '116703', '53018', '-3632', '0', '0', '57');
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8
trunk/dist/game/data/html/teleporter/34087.htm
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trunk/dist/game/data/html/teleporter/34087.htm
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@ -0,0 +1,8 @@
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<html><head><body>Herb Collector:<br>
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Ah! Don't surprise me like that! I thought it was the Nymphs.<br>
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Did you know that Nymphs have appeared in the Enchanted Valley? It hasn't been easy collecting herbs ever since parts of the valley transformed. <br>
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And then the Nymphs are so violent... I've been doing this for 10 years, and were it not for the secret passageways I created, I would have died. <br>
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Please let me know if you are going up the valley. I can show you where the passageways are.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_goto 3408701">"I would like to go up the valley."</button>
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<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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</body></html>
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1245
trunk/dist/game/data/spawns/Hunters/EnchantedValley.xml
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trunk/dist/game/data/spawns/Hunters/EnchantedValley.xml
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File diff suppressed because it is too large
Load Diff
38
trunk/dist/game/data/stats/npcs/19600-19699.xml
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trunk/dist/game/data/stats/npcs/19600-19699.xml
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@ -1,21 +1,39 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
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<npc id="19600" level="85" type="L2Monster" name="Flower Bud" title="">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<race>HUMAN</race>
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<sex>FEMALE</sex>
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<npc id="19600" level="101" type="L2Monster" name="Flower Bud">
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<!-- GUESSED BASED OTHER NPC's in AREA - FIXME -->
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<race>PLANT</race>
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<acquire exp="37812025" sp="90748" />
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<stats str="70" int="28" dex="40" wit="65" con="74" men="20">
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<vitals hp="58233" hpRegen="7.5" mp="24308" mpRegen="2.7" />
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<vitals hp="60447" hpRegen="11.5" mp="24308" mpRegen="3.9" />
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<speed>
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<walk ground="60" />
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<run ground="180" />
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<walk ground="60" /> <!-- Need retail value -->
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<run ground="120" /> <!-- Need retail value -->
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</speed>
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</stats>
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<status attackable="false" />
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<status attackable="true" />
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<skill_list>
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<skill id="4416" level="5" /> <!-- Plants -->
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<skill id="5465" level="1" /> <!-- Earth Attack -->
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</skill_list>
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<collision>
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<radius normal="30" />
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<height normal="78" />
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<radius normal="16" /> <!-- Need retail value -->
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<height normal="13.25" /> <!-- Need retail value -->
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</collision>
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<drop_lists>
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<death>
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<item id="57" min="6507" max="15209" chance="30" /> <!-- Adena -->
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<item id="36530" min="1" max="1" chance="0.075" /> <!-- Exquisite Fiber -->
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<item id="35473" min="1" max="1" chance="0.03" /> <!-- Recipe: Eternal Circlet (60%) -->
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<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
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</death>
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<corpse>
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<item id="36565" min="1" max="1" chance="0.03" /> <!-- Exquisite Synthetic Cokes -->
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</corpse>
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<lucky_corpse>
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<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
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</lucky_corpse>
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</drop_lists>
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</npc>
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<npc id="19601" level="85" type="L2Npc" name="" title="">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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