Quest Start of Fate (10331) rework.

Contributed by gyo.
This commit is contained in:
MobiusDev 2016-04-09 15:48:27 +00:00
parent 0c88432928
commit 2e4f0a9e30
137 changed files with 1582 additions and 378 deletions

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@ -1,7 +1,7 @@
<html><body>Terian:<br>
Lakcis spoke of you.<br>
I am Terian, and I have come to help you through the Labyrinth of Belis.<br>
Now, when we open this door, enemies win rush toward us. We must defeat them and go on to the next room.<br>
Now, when we open this door, enemies will rush toward us. We must defeat them and go on to the next room.<br>
Ready?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest LabyrinthOfBelis room_1">"Yes, I'm ready."</button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest LabyrinthOfBelis room_1">"Yes, I'm ready."</Button>
</body></html>

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@ -2,6 +2,6 @@
You're better than you look!<br>
Now, this is the second room. I've already checked the place out, and I think they did something to the device in the middle of the room.<br>
If we activate it, I'm sure the door will open.<br>
Ready?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest LabyrinthOfBelis room_2">"Yes, I'm ready."</button>
Ready?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest LabyrinthOfBelis room_2">"Yes, I'm ready."</Button>
</body></html>

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@ -1,8 +1,8 @@
<html><body>Terian:<br>
We reached the final room! Excellent!<br>
We reached the final room! Excellent!<br>
This will be the most difficult challenge, and will test us both to our limits.<br>
There is a powerful current flowing through this room, which you cannot pass. I can, but only with special equipment, and even then, I can only last a little while.<br>
I want you to watch over me while I destroy the circuit breaker, ok? As soon as I start, enemies will come pouring in, so keep them off me!<br>
Ready?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest LabyrinthOfBelis room_3">"Ready!"</button>
Ready?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest LabyrinthOfBelis room_3">"Ready!"</Button>
</body></html>

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@ -2,5 +2,5 @@
Alright!<br>
One door left, and I have no idea what's behind it. Good luck, friend.<br>
Are you ready?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest LabyrinthOfBelis room_4">"Let's do this."</button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest LabyrinthOfBelis room_4">"Let's do this."</Button>
</body></html>

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@ -1,6 +1,6 @@
<html><body>Terian:<br>
What happened?<br>
Someone scary has been resurrected. Let's go back to town! I'll move you.<br>
Are you ready?
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest LabyrinthOfBelis exit_instance">"Ready!"</button>
Are you ready?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest LabyrinthOfBelis exit_instance">"Ready!"</Button>
</body></html>

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@ -1,5 +1,5 @@
<html><body>Belis Verification System:<br>
To open the door to the next room, you will need to insert Belis' Mark in order to confirm authorization.<br>
To open the door to the next room, you will need to insert Belis' Mark in order to confirm authorization.<br1>
3 Marks of Belis Required.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest LabyrinthOfBelis insert_belis_marks">"Insert Belis' Marks"</button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest LabyrinthOfBelis insert_belis_marks">Insert Belis' Mark</Button>
</body></html>

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@ -1,3 +1,3 @@
<html><body>Belis Verification System:<br>
3 Belis' Mark required.
%BELISE_MARKS_LEFT% Belis' Marks required.
</body></html>

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@ -0,0 +1,3 @@
<html><body>Belis Verification System:<br>
The hologram has started operating.
</body></html>

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@ -1,3 +1,3 @@
<html><body>Electricity Generator:<br>
-Intrusion Alert-
<html><body>Belis Verification System:<br>
Intruder detected!
</body></html>

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@ -40,7 +40,7 @@ import quests.Q10331_StartOfFate.Q10331_StartOfFate;
/**
* Labyrinth of Belis Instance Zone.
* @author Mobius
* @author Mobius, gyo
*/
public final class LabyrinthOfBelis extends AbstractInstance
{
@ -80,6 +80,8 @@ public final class LabyrinthOfBelis extends AbstractInstance
private static final int DOOR_7 = 16240007;
private static final int DOOR_8 = 16240008;
private static final int DAMAGE_ZONE_ID = 10331;
private static final int REQUIRED_BELIS_MARK = 3;
LOBWorld world = null;
class LOBWorld extends InstanceWorld
{
@ -87,6 +89,7 @@ public final class LabyrinthOfBelis extends AbstractInstance
L2Npc generator = null;
List<L2Npc> savedSpawns = null;
boolean assistPlayer = false;
int insertedBelisMark = 0;
}
public LabyrinthOfBelis()
@ -116,7 +119,7 @@ public final class LabyrinthOfBelis extends AbstractInstance
{
return null;
}
final LOBWorld world = (LOBWorld) tmpworld;
world = (LOBWorld) tmpworld;
switch (event)
{
@ -124,7 +127,7 @@ public final class LabyrinthOfBelis extends AbstractInstance
{
if (world.getStatus() == 1)
{
showOnScreenMsg(player, NpcStringId.LET_ME_KNOW_WHEN_YOU_RE_ALL_READY, ExShowScreenMessage.TOP_CENTER, 4000);
showOnScreenMsg(player, NpcStringId.LET_ME_KNOW_WHEN_YOU_RE_ALL_READY, ExShowScreenMessage.TOP_CENTER, 10000);
broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.LET_ME_KNOW_WHEN_YOU_RE_ALL_READY, 1000);
startQuestTimer("officer_wait_1", 5000, world.terian, player);
}
@ -197,23 +200,29 @@ public final class LabyrinthOfBelis extends AbstractInstance
{
world.setStatus(5);
openDoor(DOOR_4, player.getInstanceId());
showOnScreenMsg(player, NpcStringId.MARK_OF_BELIS_CAN_BE_ACQUIRED_FROM_ENEMIES_NUSE_THEM_IN_THE_BELIS_VERIFICATION_SYSTEM, ExShowScreenMessage.TOP_CENTER, 5000);
showOnScreenMsg(player, NpcStringId.MARK_OF_BELIS_CAN_BE_ACQUIRED_FROM_ENEMIES_NUSE_THEM_IN_THE_BELIS_VERIFICATION_SYSTEM, ExShowScreenMessage.TOP_CENTER, 8000);
world.assistPlayer = true;
startQuestTimer("assist_player", 3000, world.terian, player);
return null;
}
case "insert_belis_marks":
{
if (getQuestItemsCount(player, BELIS_MARK) > 2)
if (getQuestItemsCount(player, BELIS_MARK) > 0)
{
takeItems(player, BELIS_MARK, 3);
openDoor(DOOR_5, player.getInstanceId());
world.assistPlayer = false;
broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.COME_ON_ONTO_THE_NEXT_PLACE, 1000);
startQuestTimer("officer_goto_3", 5000, world.terian, player);
return "33215-02.html";
takeItems(player, BELIS_MARK, 1);
world.insertedBelisMark++;
if (world.insertedBelisMark >= REQUIRED_BELIS_MARK)
{
openDoor(DOOR_5, player.getInstanceId());
world.assistPlayer = false;
broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.COME_ON_ONTO_THE_NEXT_PLACE, 1000);
startQuestTimer("officer_goto_3", 5000, world.terian, player);
return "33215-02.html";
}
}
return "33215-03.html";
String htmltext = getHtm(player.getHtmlPrefix(), "33215-03.html");
htmltext = htmltext.replace("%BELISE_MARKS_LEFT%", String.valueOf(REQUIRED_BELIS_MARK - world.insertedBelisMark));
return htmltext;
}
case "officer_goto_3":
{
@ -263,13 +272,15 @@ public final class LabyrinthOfBelis extends AbstractInstance
}
case "room_3_spawns":
{
showOnScreenMsg(player, NpcStringId.BEHIND_YOU_THE_ENEMY_IS_AMBUSHING_YOU, ExShowScreenMessage.TOP_CENTER, 4000);
broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.DON_T_COME_BACK_HERE, 1000);
// TODO:
/*
* if (getRandomBoolean()) { showOnScreenMsg(player, NpcStringId.IF_TERAIN_DIES_THE_MISSION_WILL_FAIL, ExShowScreenMessage.TOP_CENTER, 4000); }
*/
if (getRandomBoolean())
{
showOnScreenMsg(player, NpcStringId.BEHIND_YOU_THE_ENEMY_IS_AMBUSHING_YOU, ExShowScreenMessage.TOP_CENTER, 10000);
}
else
{
showOnScreenMsg(player, NpcStringId.IF_TERAIN_DIES_THE_MISSION_WILL_FAIL, ExShowScreenMessage.TOP_CENTER, 10000);
}
final L2Npc invader;
if (getRandomBoolean())
{
@ -300,7 +311,7 @@ public final class LabyrinthOfBelis extends AbstractInstance
world.generator.deleteMe();
}
openDoor(DOOR_7, player.getInstanceId());
showOnScreenMsg(player, NpcStringId.ELECTRONIC_DEVICE_HAS_BEEN_DESTROYED, ExShowScreenMessage.TOP_CENTER, 4000);
showOnScreenMsg(player, NpcStringId.ELECTRONIC_DEVICE_HAS_BEEN_DESTROYED, ExShowScreenMessage.TOP_CENTER, 7000);
broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.DEVICE_DESTROYED_LET_S_GO_ONTO_THE_NEXT, 1000);
startQuestTimer("officer_goto_4", 1000, world.terian, player);
}
@ -414,7 +425,16 @@ public final class LabyrinthOfBelis extends AbstractInstance
}
case VERIFICATION_SYSTEM:
{
return "33215-01.html";
String htmltext = null;
if (world.insertedBelisMark < REQUIRED_BELIS_MARK)
{
htmltext = "33215-01.html";
}
else
{
htmltext = "33215-04.html";
}
return htmltext;
}
case ELECTRICITY_GENERATOR:
{

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@ -1,5 +0,0 @@
<html><body>Grand Master Valfar:<br>
Considering your skills, I don't believe you're ready to take on missions outside the own yet. However, I would like to awaken your potential so as to accelerate your path to the wider world.<br>
If you're interested, I have a task for you.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32146-02.htm">"Oh?"</button>
</body></html>

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@ -0,0 +1,4 @@
<html><body>Grand Master Valfar:<br>
It seems your soul has a desire to progress and advance beyond the limitations of your physical self. Can you balance this conflict, friend? Ambition is a positive trait, but I've seen more over-ambitious corpses than I care to remember. What do you think? Will you confine your soul, or let it lead you?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32146-02.htm">"I wish to realize my potential."</Button>
</body></html>

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@ -1,5 +1,5 @@
<html><body>Grand Master Valfar:<br>
As you know, the Talking Island changed a great deal after the sky island fell, and the monsters on it awoke. Now it is more dangerous outside of the town than ever before, especially so in and around the giants' relics. We sent a team there to research the site, but I've started to fear for their lives.<br>
This is a big ask, but I would like you to go there and find the team. If you complete the mission, I'll <font color="LEVEL">transfer your class</font>. What do you say?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32146-03.htm">"I say we have a deal."</button>
I will help you as far as I can, but you have to prove your power first. As you may have heard, our investigations at the Ruins of Ye Sagira have slowed considerably since the emergence of the vicious creatures all about the place.<br>
I want you to join the Ruins of Ye Sagira investigators, and help them with their research. If you are successful, I'll complete your <font color="LEVEL">Class Transfer</font> for you. Do we have a deal?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32146-03.html">"I say we have a deal."</Button>
</body></html>

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@ -1,4 +1,4 @@
<html><body>Grand Master Valfar:<br>
<font color="LEVEL">Lakcis</font> is at the <font color="LEVEL">entrance of the Ruins of Ye Sagira</font>. Help him with his relic research. Dusty work, but interesting.<br>
Oh, you can get there by talking to <font color="LEVEL">Gatekeeper Milia</font>.
<font color="LEVEL">Gatekeeper Milia</font> can help you get there.
</body></html>

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@ -1,4 +1,4 @@
<html><body>Grand Master Valfar:<br>
<font color="LEVEL">Lakcis</font> is at the <font color="LEVEL">entrance of the Ruins of Ye Sagira</font>. Help him with his relic research. Dusty work, but interesting.<br>
Oh, you can get there by talking to <font color="LEVEL">Gatekeeper Milia</font>.
<font color="LEVEL">Gatekeeper Milia</font> can help you get there.
</body></html>

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@ -1,8 +1,20 @@
<html><body>Grand Master Valfar:<br>
Are you ready to change to your new class?<br>
<button value="Warder" action="bypass -h Quest Q10331_StartOfFate change_to_126" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: crossbow; Armor: leather<br1>
Specialty: ranged attacker - ranged attack
</font></center></td></tr></table>
You're now strong enough to head out into the world and make a name for yourself. Are you ready to be made a <font color="LEVEL">Warder</font>?<br>
<!-- Beginning of class transfer list -->
<center>
<!-- Class 1 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_warder001.html" value="Warder" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: crossbow/rapier; Armor: light armor<br1>
Specialty: ranged attacker - ranged attack</font>
</td></tr></table>
</center>
<!-- End of class transfer list -->
<br>
</body></html>

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@ -1,8 +1,20 @@
<html><body>Grand Master Valfar:<br>
Are you ready to change to your new class?<br>
<button value="Trooper" action="bypass -h Quest Q10331_StartOfFate change_to_125" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: sword; Armor: leather<br1>
Specialty: melee attacker - physical attack
</font></center></td></tr></table>
You're now strong enough to head out into the world and make a name for yourself. Are you ready to be made a <font color="LEVEL">Trooper</font>?<br>
<!-- Beginning of class transfer list -->
<center>
<!-- Class 1 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_trooper001.html" value="Trooper" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: ancient sword; Armor: light armor<br1>
Specialty: melee attacker - charging attack</font>
</td></tr></table>
</center>
<!-- End of class transfer list -->
<br>
</body></html>

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@ -1,4 +1,4 @@
<html><body>Grand Master Valfar:<br>
Congratulations, new <font color="LEVEL">Warder</font>! Your fate offers you no respite, but the light will continue to watch over you.<br>
<font color="LEVEL">Pa'agrio Lord Kakai</font> is looking for you at the administrative office. Go talk to him, and he'll give you guidance unto your next adventures. May Einhasad watch over you!
Congratulations, <font color="LEVEL">Warder</font>! Go out and make us proud! Show the world the strength of the Kamael spirit!<br>
First you must find <font color="LEVEL">Lord of Flame Kakai</font> in the administration office. He will guide your first steps.
</body></html>

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@ -1,4 +1,4 @@
<html><body>Grand Master Valfar:<br>
Congratulations, new <font color="LEVEL">Trooper</font>! Your fate offers you no respite, but the light will continue to watch over you.<br>
<font color="LEVEL">Pa'agrio Lord Kakai</font> is looking for you at the administrative office. Go talk to him, and he'll give you guidance unto your next adventures. May Einhasad watch over you!
Congratulations, <font color="LEVEL">Trooper</font>! Go out and make us proud! Show the world the strength of the Kamael spirit!<br>
First you must find <font color="LEVEL">Lord of Flame Kakai</font> in the administration office. He will guide your first steps.
</body></html>

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@ -0,0 +1,4 @@
<html><body>Grand Master Valfar:<br>
Never rush. There is a time for everything.<br>
(Only characters Level 18 or higher can take on this quest.)
</body></html>

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@ -0,0 +1,5 @@
<html><body>Grand Master Valfar:<br>
It looks like you've nothing left to do on this island. Have you been to Aden or Elmore?<br>
If you have just finished a 1st class transfer, go and find <font color="LEVEL">Kakai</font> in the administration office.<br>
(Your 1st class transfer has been completed.)
</body></html>

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@ -0,0 +1,3 @@
<html><body>Grand Master Valfar:<br>
See the master for your race. I am Kamael. You are not.
</body></html>

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@ -0,0 +1,3 @@
<html><body>Grand Master Valphar:<br>
We are of two different races, friend. Your race master can help you, not I.
</body></html>

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@ -1,5 +0,0 @@
<html><body>Grand Master Rivian:<br>
Considering your skills, I don't believe you're ready to take on missions outside the own yet. However, I would like to awaken your potential so as to accelerate your path to the wider world.<br>
If you're interested, I have a task for you.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32147-02.htm">"Oh?"</button>
</body></html>

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@ -0,0 +1,5 @@
<html><body>Grand Master Rivian:<br>
You are not ready yet. This much is certain. However, I feel a power within you, which I think I may be able to awaken.<br>
The question is... do you want it awoken?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32147-02.htm">"Awaken my potential."</Button>
</body></html>

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@ -1,5 +1,6 @@
<html><body>Grand Master Rivian:<br>
As you know, the Talking Island changed a great deal after the sky island fell, and the monsters on it awoke. Now it is more dangerous outside of the town than ever before, especially so in and around the giants' relics. We sent a team there to research the site, but I've started to fear for their lives.<br>
This is a big ask, but I would like you to go there and find the team. If you complete the mission, I'll <font color="LEVEL">transfer your class</font>. What do you say?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32147-03.htm">"I say we have a deal."</button>
This place, the Talking Island, changed rapidly after the Island in the Sky came crashing down. Monsters from it started roaming the lands, leaving us all in grave danger, especially outside our little village here. The Ruins of Ye Sagira seems to be the most dangerous spot at the moment, and we've only been able to send a small contingent of scouts out there.<br>
I would like you to join them, friend, and help them as best you can. Complete your task, and I'll be more than happy to <font color="LEVEL">transfer your class</font> for you.<br>
What do you say?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32147-03.html">"I say we have a deal."</Button>
</body></html>

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@ -1,4 +0,0 @@
<html><body>Grand Master Rivian:<br>
<font color="LEVEL">Lakcis</font> is at the <font color="LEVEL">entrance of the Ruins of Ye Sagira</font>. Help him with his relic research. Dusty work, but interesting.<br>
Oh, you can get there by talking to <font color="LEVEL">Gatekeeper Milia</font>.
</body></html>

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@ -0,0 +1,4 @@
<html><body>Grand Magister Rivian:<br>
Great! Now go to the <font color="LEVEL">Ruins of Ye Sagira entrance</font> and help <font color="LEVEL">Lakcis</font> investigate the ruins. <br>
You can get there through <font color="LEVEL">Gatekeeper Milia</font>.
</body></html>

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@ -1,4 +1,4 @@
<html><body>Grand Master Rivian:<br>
<font color="LEVEL">Lakcis</font> is at the <font color="LEVEL">entrance of the Ruins of Ye Sagira</font>. Help him with his relic research. Dusty work, but interesting.<br>
Oh, you can get there by talking to <font color="LEVEL">Gatekeeper Milia</font>.
<font color="LEVEL">Gatekeeper Milia</font> can help you get there.
</body></html>

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@ -1,13 +1,31 @@
<html><body>Grand Master Rivian:<br>
Which path interests you?<br>
<button value="Wizard" action="bypass -h Quest Q10331_StartOfFate change_to_26" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: two-handed staff; Armor: robe<br1>
Specialty: magic attacker - water attack
</font></center></td></tr></table><br>
<button value="Oracle" action="bypass -h Quest Q10331_StartOfFate change_to_29" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: two-handed staff; Armor: robe<br1>
Specialty: healer - healing and support magic
</font></center></td></tr></table>
Thank you. Now, let me awaken your dormant powers. <br>Which <font color="LEVEL">class</font> would you like?<br>
<!-- Beginning of class transfer list -->
<center>
<!-- Class 1 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_elven_wizard001.html" value="Elven Wizard" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: two-handed staff; Armor: robe<br1>
Specialty: magic attacker - water attack</font>
</td></tr></table>
<!-- Class 2 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_oracle001.html" value="Oracle" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: two-handed staff; Armor: robe<br1>
Specialty: healer - healing and support magic</font>
</td></tr></table>
</center>
<!-- End of class transfer list -->
<br>
</body></html>

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@ -1,13 +1,32 @@
<html><body>Grand Master Rivian:<br>
Which path interests you?<br>
<button value="Knight" action="bypass -h Quest Q10331_StartOfFate change_to_19" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: sword-shield; Armor: heavy<br1>
Specialty: tank - healing and support magic
</font></center></td></tr></table><br>
<button value="Scout" action="bypass -h Quest Q10331_StartOfFate change_to_22" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: dagger; Armor: leather<br1>
Specialty: melee attacker - physical attack
</font></center></td></tr></table>
Thank you. Now, let me awaken your dormant powers.<br>
Which <font color="LEVEL">class</font> would you like to be?<br>
<!-- Beginning of class transfer list -->
<center>
<!-- Class 1 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_elven_knight001.html" value="Elven Knight" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: one-handed sword/shield; Armor: heavy armor<br1>
Specialty: defensive fighter - great defense</font>
</td></tr></table>
<!-- Class 2 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_elven_scout001.htm" value="Elven Scout" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: dagger/bow; Armor: light armor<br1>
Specialty: ranged attacker - ranged attack</font>
</td></tr></table>
</center>
<!-- End of class transfer list -->
<br>
</body></html>

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<html><body>Grand Master Rivian:<br>
Congratulations, new <font color="LEVEL">Wizard</font>! Your fate offers you no respite, but the light will continue to watch over you.<br>
<font color="LEVEL">Pa'agrio Lord Kakai</font> is looking for you at the administrative office. Go talk to him, and he'll give you guidance unto your next adventures. May Einhasad watch over you!
Congratulations, <font color="LEVEL">Elven Wizard</font>! It seems your destiny is tied closely to fate of us all... and so it is our duty to make sure you are train and helped along as often as possible.<br>
Now, go to the Administration Office, and speak to <font color="LEVEL">Lord of Flame Kakai</font>. He will help you along your first few steps in your new class. Good luck!
</body></html>

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<html><body>Grand Master Rivian:<br>
Congratulations, new <font color="LEVEL">Oracle</font>! Your fate offers you no respite, but the light will continue to watch over you.<br>
<font color="LEVEL">Pa'agrio Lord Kakai</font> is looking for you at the administrative office. Go talk to him, and he'll give you guidance unto your next adventures. May Einhasad watch over you!
Congratulations, <font color="LEVEL">Oracle</font>! It seems your destiny is tied closely to fate of us all... and so it is our duty to make sure you are train and helped along as often as possible.<br>
Now, go to the Administration Office, and speak to <font color="LEVEL">Lord of Flame Kakai</font>. He will help you along your first few steps in your new class. Good luck!
</body></html>

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<html><body>Grand Master Rivian:<br>
Congratulations, new <font color="LEVEL">Knight</font>! Your fate offers you no respite, but the light will continue to watch over you.<br>
<font color="LEVEL">Pa'agrio Lord Kakai</font> is looking for you at the administrative office. Go talk to him, and he'll give you guidance unto your next adventures. May Einhasad watch over you!
Congratulations, <font color="LEVEL">Elven Knight</font>! It seems your destiny is tied closely to fate of us all... and so it is our duty to make sure you are train and helped along as often as possible.<br>
Now, go to the Administration Office, and speak to <font color="LEVEL">Lord of Flame Kakai</font>. He will help you along your first few steps in your new class. Good luck!
</body></html>

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<html><body>Grand Master Rivian:<br>
Congratulations, new <font color="LEVEL">Scout</font>! Your fate offers you no respite, but the light will continue to watch over you.<br>
<font color="LEVEL">Pa'agrio Lord Kakai</font> is looking for you at the administrative office. Go talk to him, and he'll give you guidance unto your next adventures. May Einhasad watch over you!
Congratulations, <font color="LEVEL">Elven Scout</font>! It seems your destiny is tied closely to fate of us all... and so it is our duty to make sure you are train and helped along as often as possible.<br>
Now, go to the Administration Office, and speak to <font color="LEVEL">Lord of Flame Kakai</font>. He will help you along your first few steps in your new class. Good luck!
</body></html>

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<html><body>Grand Master Rivian:<br>
Is there a reason for you being here? I wouldn't advise spending leisure time around here, friend. It's not safe. <br>
(Only characters Level 18 or above can take on this quest.)
</body></html>

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<html><body>Grand Magister Rivian:<br>
May grace lighten your step, and wisdom guide your choices. Our futures are never set, friend, and the path they take may be rough and unsteady. Have faith though, and you will be fine.<br>
If you've just completed your 1st class transfer, go meet the Lord of Flame <font color="LEVEL">Kakai</font> in the administration office.<br>
(You have already completed the first class transfer).
</body></html>

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<html><head><body>Grand Master Rivian:<br>
Well, congratulations on completing your mission, but I'm the Elf instructor, and you don't look much like an Elf.<br>
Report to your race master.
</body></html>

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<html><body>Grand Master Rivian:<br>
Haha. No friend - I only teach Elves. You've come to wrong skill master, I'm afraid.
</body></html>

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<html><body>High Prefect Took:<br>
Considering your skills, I don't believe you're ready to take on missions outside the own yet. However, I would like to awaken your potential so as to accelerate your path to the wider world.<br>
If you're interested, I have a task for you.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32150-02.htm">"Oh?"</button>
</body></html>

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<html><body>High Prefect Took:<br>
You contain great potential, young one. The spark of Pa'agrio's flame burns bright within you. You didn't know? Ah... come closer... let me help you awaken it.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32150-02.htm">"Please go ahead."</Button>
</body></html>

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<html><body>High Prefect Took:<br>
As you know, the Talking Island changed a great deal after the sky island fell, and the monsters on it awoke. Now it is more dangerous outside of the town than ever before, especially so in and around the giants' relics. We sent a team there to research the site, but I've started to fear for their lives.<br>
This is a big ask, but I would like you to go there and find the team. If you complete the mission, I'll <font color="LEVEL">transfer your class</font>. What do you say?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32150-03.htm">"I say we have a deal."</button>
A task? You want a task? Hmm. Well, all right. You know the island underwent huge changes after the giants' island of sky crashed down? The landscape changed, new types of plants sprouted, new varieties of monsters appeared.<br>
That's the task. The monsters. They're a hazard. We haven't yet finished researching the Ruins of Ye Sagira, and with the distraction of constant monster attacks, we're not likely to any time soon. Go join the research team. Protect them.<br>
Get rid of those blasted monsters and in turn, I'll help you with your <font color="LEVEL">class transfer</font>. What do you think? Interested?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32150-03.html">"I say we have a deal."</Button>
</body></html>

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<html><body>High Prefect Took:<br>
Are you ready to change to your new class?<br>
<button value="Shaman" action="bypass -h Quest Q10331_StartOfFate change_to_50" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: two-handed blunt; Armor: leather<br1>
Specialty: buffer - spells and support magic
</font></center></td></tr></table>
I knew you'd say yes! Well well, let's work on that class transfer of yours, shall we? <font color="LEVEL">Orc Shaman</font>, was it?<br>
< !-- Beginning of class transfer list -->
<center>
< !-- Class 1 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_orc_shaman001.html" value="Orc Shaman" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: two-handed blunt weapon; Armor: light armor<br1>
Specialty: group attack buffer - recovery and support magic</font>
</td></tr></table>
</center>
< !-- End of class transfer list -->
<br>
</body></html>

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<html><body>High Prefect Took:<br>
Which path interests you?<br>
<button value="Raider" action="bypass -h Quest Q10331_StartOfFate change_to_45" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: two-handed sword; Armor: heavy<br1>
Specialty: melee attacker - physical attack
</font></center></td></tr></table><br>
<button value="Monk" action="bypass -h Quest Q10331_StartOfFate change_to_47" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: fists; Armor: leather<br1>
Specialty: melee attacker - physical attack
</font></center></td></tr></table>
Haha, I knew you would say yes! Now, as promised, let's do the class transfer!Which <font color="LEVEL">class</font> you do you prefer? <br>
<!-- Beginning of class transfer list -->
<center>
<!-- Class 1 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_orc_raider001.html" value="Orc Raider" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: one-handed sword/blunt weapon/spear; Armor: heavy armor<br1>
Specialty: melee attacker - great attack power</font>
</td></tr></table>
<!-- Class 2 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_orc_monk001.html" value="Orc Monk" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: fist; Armor: light armor<br1>
Specialty: melee attacker - fast attack speed</font>
</td></tr></table>
</center>
<!-- End of class transfer list -->
<br>
</body></html>

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<html><body>High Prefect Took:<br>
Congratulations, new <font color="LEVEL">Shaman</font>! Your fate offers you no respite, but the light will continue to watch over you.<br>
<font color="LEVEL">Pa'agrio Lord Kakai</font> is looking for you at the administrative office. Go talk to him, and he'll give you guidance unto your next adventures. May Einhasad watch over you!
Congratulations on your transfer to <font color="LEVEL">Orc Shaman</font>. Stand tall, be proud. The flame of your soul is burning bright! It requires effort to keep that flame alive and make it grow, but it is worth the cost. May the glory of Pa'agrio always be with you.<br>
Go check-in with <font color="LEVEL">Lord of Flame Kakai</font>. He's over in the administrative office. He'll help set you on your path.
</body></html>

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<html><body>High Prefect Took:<br>
Congratulations, new <font color="LEVEL">Raider</font>! Your fate offers you no respite, but the light will continue to watch over you.<br>
<font color="LEVEL">Pa'agrio Lord Kakai</font> is looking for you at the administrative office. Go talk to him, and he'll give you guidance unto your next adventures. May Einhasad watch over you!
Congratulations on your transfer to <font color="LEVEL">Orc Raider</font>. Stand tall, be proud. The flame of your soul is burning bright! It requires effort to keep that flame alive and make it grow, but it is worth the cost. May the glory of Pa'agrio always be with you.<br>
Go check-in with <font color="LEVEL">Lord of Flame Kakai</font>. He's over in the administrative office. He'll help set you on your path.
</body></html>

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<html><body>High Prefect Took:<br>
Congratulations, new <font color="LEVEL">Monk</font>! Your fate offers you no respite, but the light will continue to watch over you.<br>
<font color="LEVEL">Pa'agrio Lord Kakai</font> is looking for you at the administrative office. Go talk to him, and he'll give you guidance unto your next adventures. May Einhasad watch over you!
Congratulations on your transfer to <font color="LEVEL">Orc Monk</font>. Stand tall, be proud. The flame of your soul is burning bright! It requires effort to keep that flame alive and make it grow, but it is worth the cost. May the glory of Pa'agrio always be with you.<br>
Go check-in with <font color="LEVEL">Lord of Flame Kakai</font>. He's over in the administrative office. He'll help set you on your path.
</body></html>

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<html><body>High Prefect Took:<br>
No, don't go out there. It's dangerous outside of the town.<br>
(This quest can only be fulfilled by characters level 18 or above.)
</body></html>

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<html><body>High Prefect Took:<br>
Ha! This island is too small to contain the likes of you. You need to taste of the wider world.<br>
If you've just completed the 1st class transfer, visit Lord of Flame <font color="LEVEL">Kakai</font>. He's in the administrative office.<br>
(You have already completed the 1st class transfer.)
</body></html>

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<html><body>High Prefect Took:<br>
Stop! I don't think you want to report to me. I'm only in charge of Orcs. Umm, you're not an Orc.
</body></html>

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<html><body>High Prefect Took:<br>
Unless you're one of mine, of the race of flame, I can not help you.
</body></html>

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<html><body>High Priest Franco:<br>
Considering your skills, I don't believe you're ready to take on missions outside the own yet. However, I would like to awaken your potential so as to accelerate your path to the wider world.<br>
Considering your skills, I don't believe you're ready to take on missions outside the town yet. However, I would like to awaken your potential so as to accelerate your path to the wider world.<br>
If you're interested, I have a task for you.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32153-02.htm">"Oh?"</button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32153-02.htm">"Oh?"</Button>
</body></html>

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<html><body>High Priest Franco:<br>
As you know, the Talking Island changed a great deal after the sky island fell, and the monsters on it awoke. Now it is more dangerous outside of the town than ever before, especially so in and around the giants' relics. We sent a team there to research the site, but I've started to fear for their lives.<br>
This is a big ask, but I would like you to go there and find the team. If you complete the mission, I'll <font color="LEVEL">transfer your class</font>. What do you say?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32153-03.htm">"I say we have a deal."</button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32153-03.htm">"I say we have a deal."</Button>
</body></html>

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<html><body>High Priest Franco:<br>
Which path interests you?<br>
<button value="Wizard" action="bypass -h Quest Q10331_StartOfFate change_to_11" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: two-handed staff; Armor: robe<br1>
Specialty: magic attacker - fire attack
</font></center></td></tr></table><br>
<button value="Cleric" action="bypass -h Quest Q10331_StartOfFate change_to_15" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: two-handed staff; Armor: robe<br1>
Specialty: healer - healing and support magic
</font></center></td></tr></table>
<!-- Beginning of class transfer list -->
<center>
<!-- Class 1 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_wizard001.html" value="Wizard" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: two-handed staff; Armor: robe<br1>
Specialty: magic attacker - fire attack</font>
</td></tr></table>
<!-- Class 2 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_cleric001.html" value="Cleric" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: two-handed staff; Armor: robe<br1>
Specialty: healer - healing and support magic</font>
</td></tr></table>
</center>
<!-- End of class transfer list -->
<br>
</body></html>

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<html><body>High Priest Franco:<br>
Which path interests you?<br>
<button value="Warrior" action="bypass -h Quest Q10331_StartOfFate change_to_1" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: two-handed sword; Armor: heavy<br1>
Specialty: melee attacker - physical attack
</font></center></td></tr></table><br>
<button value="Knight" action="bypass -h Quest Q10331_StartOfFate change_to_4" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: sword-shield; Armor: heavy<br1>
Specialty: tank - healing and support magic
</font></center></td></tr></table><br>
<button value="Rogue" action="bypass -h Quest Q10331_StartOfFate change_to_7" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: dagger; Armor: leather<br1>
Specialty: melee attacker - physical attack
</font></center></td></tr></table>
Which path interests you? <br>
<!-- Beginning of class transfer list -->
<center>
<!-- Class 1 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_warrior001.html" value="Warrior" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: one-handed sword/blunt weapon/spear; Armor: heavy armor<br1>Specialty: melee attacker - physical attack</font>
</td></tr></table>
<!-- Class 2 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_knight001.html" value="Human Knight" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: one-handed sword/shield; Armor: heavy armor<br1>Specialty: defensive fighter - great defense</font>
</td></tr></table>
<!-- Class 3 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_rogue001.html" value="Rogue" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: dagger/bow; Armor: light armor<br1>Specialty: melee attacker - critical attack</font>
</td></tr></table>
</center>
<!-- End of class transfer list -->
<br>
</body></html>

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<html><body>High Priest Franco:<br>
Congratulations, new <font color="LEVEL">Warrior</font>! Your fate offers you no respite, but the light will continue to watch over you.<br>
<font color="LEVEL">Pa'agrio Lord Kakai</font> is looking for you at the administrative office. Go talk to him, and he'll give you guidance unto your next adventures. May Einhasad watch over you!
Congratulations on your class transfer to <font color="LEVEL">Warrior</font>! Your fate will be a continuous motivation for you, and will present challenges to your future. But... do not worry. The sacred lights will always watch over you and stand by your side.<br>
<font color="LEVEL">Lord of Flame Kakai</font> is looking for you in the administrative office. See him so that he can tell you what to do next.<br1>
May the blessings of Einhasad always be with you.
</body></html>

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<html><body>High Priest Franco:<br>
Congratulations, new <font color="LEVEL">Knight</font>! Your fate offers you no respite, but the light will continue to watch over you.<br>
<font color="LEVEL">Pa'agrio Lord Kakai</font> is looking for you at the administrative office. Go talk to him, and he'll give you guidance unto your next adventures. May Einhasad watch over you!
Congratulations on your class transfer to <font color="LEVEL">Knight</font>! Your fate will be a continuous motivation for you, and will present challenges to your future. But... do not worry. The sacred lights will always watch over you and stand by your side.<br>
<font color="LEVEL">Lord of Flame Kakai</font> is looking for you in the administrative office. See him so that he can tell you what to do next.<br1>
May the blessings of Einhasad always be with you.
</body></html>

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<html><body>High Priest Franco:<br>
Congratulations, new <font color="LEVEL">Rogue</font>! Your fate offers you no respite, but the light will continue to watch over you.<br>
<font color="LEVEL">Pa'agrio Lord Kakai</font> is looking for you at the administrative office. Go talk to him, and he'll give you guidance unto your next adventures. May Einhasad watch over you!
Congratulations on your class transfer to <font color="LEVEL">Rogue</font>! Your fate will be a continuous motivation for you, and will present challenges to your future. But... do not worry. The sacred lights will always watch over you and stand by your side.<br>
<font color="LEVEL">Lord of Flame Kakai</font> is looking for you in the administrative office. See him so that he can tell you what to do next.<br1>
May the blessings of Einhasad always be with you.
</body></html>

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<html><body>High Priest Franco:<br>
Is something wrong? Don't go outside without a good reason. <br>
(This quest can only be fulfilled by characters level 18 or above.)
</body></html>

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<html><body>High Priest Franco:<br>
There will be many obstacles ahead of you, but the light is always on your side. Remember that.<br>
If you've just completed the 1st class transfer, see Lord of Flame <font color="LEVEL">Kakai</font> inside the administrative office. <br>(You have already completed your 1st class transfer.)
</body></html>

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<html><body>High Priest Franco:<br>
You completed your mission? Ahh.. Then report to your race's master. I'm in charge of the Humans!
</body></html>

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<html><body>High Priest Franco:<br>
I train Humans. I think you are confused.
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<html><body>Head Blacksmith Moka:<br>
Considering your skills, I don't believe you're ready to take on missions outside the own yet. However, I would like to awaken your potential so as to accelerate your path to the wider world.<br>
If you're interested, I have a task for you.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32157-02.htm">"Oh?"</button>
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<html><body>Head Blacksmith Moka:<br>
You, my friend, have some extraordinary abilities, which should be allowed to flourish. I've been giving it some though, and I think we need to get you off this island and out into the wider world, so you can spread your wings and let that potential blossom. I propose a test. If you pass, you'll have more opportunities to travel and grow.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32157-02.htm">"Tell me about this test."</Button>
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<html><body>Head Blacksmith Moka:<br>
As you know, the Talking Island changed a great deal after the sky island fell, and the monsters on it awoke. Now it is more dangerous outside of the town than ever before, especially so in and around the giants' relics. We sent a team there to research the site, but I've started to fear for their lives.<br>
This is a big ask, but I would like you to go there and find the team. If you complete the mission, I'll <font color="LEVEL">transfer your class</font>. What do you say?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32157-03.htm">"I say we have a deal."</button>
The test is simple. As you know, this island underwent a rather sudden change after the giants' island crashed. We've been sending seekers out to research the ruins and study the relics they are able to salvage from the rubble, but... they are full of evil creatures. Seekers have been getting injured at an alarming rate.<br>
I'd like you to go hang out with the seekers. Give them what help you can, and keep them safe. What do you think? If you agree, I'll consider this your <font color="LEVEL">class transfer</font> task.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32157-03.html">"I say we have a deal."</Button>
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<html><body>Head Blacksmith Moka:<br>
<font color="LEVEL">Lakcis</font> is at the <font color="LEVEL">entrance of the Ruins of Ye Sagira</font>. Help him with his relic research. Dusty work, but interesting.<br>
Oh, you can get there by talking to <font color="LEVEL">Gatekeeper Milia</font>.
Oh, you can get there through <font color="LEVEL">Gatekeeper Milia</font>.
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<html><body>Head Blacksmith Moka:<br>
<font color="LEVEL">Lakcis</font> is at the <font color="LEVEL">entrance of the Ruins of Ye Sagira</font>. Help him with his relic research. Dusty work, but interesting.<br>
Oh, you can get there by talking to <font color="LEVEL">Gatekeeper Milia</font>.
Oh, you can get there through <font color="LEVEL">Gatekeeper Milia</font>.
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<html><body>Head Blacksmith Moka:<br>
Which path interests you?<br>
<button value="Scavenger" action="bypass -h Quest Q10331_StartOfFate change_to_54" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: blunt-shield; Armor: heavy<br1>
Specialty: spoiler - physical attack
</font></center></td></tr></table><br>
<button value="Artisan" action="bypass -h Quest Q10331_StartOfFate change_to_56" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: blunt-shield; Armor: heavy<br1>
Specialty: crafter - physical attack
</font></center></td></tr></table>
I knew you would give it a try. Well then, let's start working on your <font color="LEVEL">class transfer</font>. Which path would you like to take?<br>
<!-- Beginning of class transfer list -->
<center>
<!-- Class 1 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_scavenger001.html" value="Scavenger" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: blunt weapon/spear; Armor: heavy armor<br1>
Specialty: melee attacker - critical attack</font>
</td></tr></table>
<!-- Class 2 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_artisan001.html" value="Artisan" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: blunt weapon/spear; Armor: heavy armor<br1>
Specialty: melee attacker - summon Mechanic Golem</font>
</td></tr></table>
</center>
<!-- End of class transfer list -->
<br>
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<html><body>Head Blacksmith Moka:<br>
Congratulations, new <font color="LEVEL">Scavenger</font>! Your fate offers you no respite, but the light will continue to watch over you.<br>
<font color="LEVEL">Pa'agrio Lord Kakai</font> is looking for you at the administrative office. Go talk to him, and he'll give you guidance unto your next adventures. May Einhasad watch over you!
Congratulations on your class transfer to <font color="LEVEL">Scavenger</font>. I see plenty of challenges and obstacles for you to test yourself against in your future! Knowing your penchant for a good fight, I'm betting you'll enjoy yourself immensely! Hahaha!<br>
Now, scoot! Go see <font color="LEVEL">Lord of Flame Kakai</font>. He's over in the administrative office. He can help guide you onwards. Have fun!
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<html><body>Head Blacksmith Moka:<br>
Congratulations, new <font color="LEVEL">Artisan</font>! Your fate offers you no respite, but the light will continue to watch over you.<br>
<font color="LEVEL">Pa'agrio Lord Kakai</font> is looking for you at the administrative office. Go talk to him, and he'll give you guidance unto your next adventures. May Einhasad watch over you!
Congratulations on your class transfer to <font color="LEVEL">Artisan</font>. I see plenty of challenges and obstacles for you to test yourself against in your future! Knowing your penchant for a good fight, I'm betting you'll enjoy yourself immensely! Hahaha!<br>
Now, scoot! Go see <font color="LEVEL">Lord of Flame Kakai</font>. He's over in the administrative office. He can help guide you onwards. Have fun!
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<html><body>Head Blacksmith Moka:<br>
I don't talk to youngsters. Come back when you've grown up a bit more.<br>
(This quest can only be taken by a character of level 18 or above.)
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<html><body>Head Blacksmith Moka:<br>
You want me to tell you... again? I HATE repeating myself! Harumph!<br>
If you finished the 1st class transfer, go to the Administrative Office and talk to <font color="LEVEL">Kakai</font>, the Lord of Flame.<br>
(You have already completed the 1st class transfer.)
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<html><body>Head Blacksmith Moka:<br>
Huh? You completed a task? That's great, but why are you telling me about it?<br>
I'm a Dwarf, not of your race. I've run across folk who can't tell an Elf from a Kamael, but I rarely run into problems with people thinking Dwarfs are anything but Dwarfs. We do have fairly distinct characteristics. You may want to consider getting an eye exam. Or, perhaps you got hit in the think box one too many times in the last battle? Hmm? A little R and R might be called for.
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<html><body>Head Blacksmith Moka:<br>
You are a wandering soul... which I approve of. But, I am a Dwarf. I have no reason to help you. You'll need to find a master of your own kind.
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<html><body>Grand Magister Devon:<br>
Considering your skills, I don't believe you're ready to take on missions outside the own yet. However, I would like to awaken your potential so as to accelerate your path to the wider world.<br>
If you're interested, I have a task for you.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32160-02.htm">"Oh?"</button>
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<html><body>Grand Magister Devon:<br>
I see a suspicious light dancing through your future, but I cannot tell if it's a good or evil source...<br1>
Hmm... No... Ah! It is a beneficial light! Excellent!<br>
I've decided to let you go out to the world a little quicker. What are your thought on this? You have a destiny to unravel, friend. No sense in wallowing away here, eh?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32160-02.htm">"I will go, Devon."</Button>
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<html><body>Grand Magister Devon:<br>
As you know, the Talking Island changed a great deal after the sky island fell, and the monsters on it awoke. Now it is more dangerous outside of the town than ever before, especially so in and around the giants' relics. We sent a team there to research the site, but I've started to fear for their lives.<br>
This is a big ask, but I would like you to go there and find the team. If you complete the mission, I'll <font color="LEVEL">transfer your class</font>. What do you say?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32160-03.htm">"I say we have a deal."</button>
This island changed rapidly after the Island in the Sky fell. Plants, vegetation, and monsters from the time of Giants have been found everywhere. Of course, plants and vegetation can do little harm, but the monsters are something else... especially in the Ruins of Ye Sagira.<br>
I know this is a dangerous task, but I was hoping you could look into the incident in the Ruins of Ye Sagira, and become a member of the Rangers.<br>
What do you think? Why don't you test yourself here? If you complete the mission, I will let you undergo a <font color="LEVEL">Class Transfer</font> so that you can awaken the potential ability inside you.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate 32160-03.html">"I say we have a deal."</Button>
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<html><body>Grand Magister Devon:<br>
<font color="LEVEL">Lakcis</font> is at the <font color="LEVEL">entrance of the Ruins of Ye Sagira</font>. Help him with his relic research. Dusty work, but interesting.<br>
Oh, you can get there by talking to <font color="LEVEL">Gatekeeper Milia</font>.
<font color="LEVEL">Gatekeeper Milia</font> can help you get there.
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<html><body>Grand Magister Devon:<br>
<font color="LEVEL">Lakcis</font> is at the <font color="LEVEL">entrance of the Ruins of Ye Sagira</font>. Help him with his relic research. Dusty work, but interesting.<br>
Oh, you can get there by talking to <font color="LEVEL">Gatekeeper Milia</font>.
If you go to the <font color="LEVEL">entrance of the Ruins of Ye Sagira</font>, you will meet <font color="LEVEL">Lakcis</font>. Investigate the Giant's Ruins with him.<br>
Go to <font color="LEVEL">Gatekeeper Milia</font> for help getting there.
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<html><body>Grand Magister Devon:<br>
Which path interests you?<br>
<button value="Wizard" action="bypass -h Quest Q10331_StartOfFate change_to_39" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: two-handed staff; Armor: robe<br1>
Specialty: magic attacker - wind attack
</font></center></td></tr></table><br>
<button value="Oracle" action="bypass -h Quest Q10331_StartOfFate change_to_42" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: two-handed staff; Armor: robe<br1>
Specialty: healer - healing and support magic
</font></center></td></tr></table>
Thank you for your help. Now, let me awaken your dormant powers as promised. Which new <font color="LEVEL">class</font> would you like?<br>
<!-- Beginning of class transfer list -->
<center>
<!-- Class 1 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_dark_wizard001.html" value="Elven Wizard" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: two-handed staff; Armor: robe<br1>
Specialty: magic attacker - wind attack</font>
</td></tr></table>
<!-- Class 2 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_shillien_oracle001.html" value="Shillien Oracle" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: two-handed staff; Armor: robe<br1>
Specialty: healer - healing and support magic</font>
</td></tr></table>
</center>
<!-- End of class transfer list -->
<br>
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<html><body>Grand Magister Devon:<br>
Which path interests you?<br>
<button value="Knight" action="bypass -h Quest Q10331_StartOfFate change_to_32" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: sword-shield; Armor: heavy<br1>
Specialty: tank - buffs and support magic
</font></center></td></tr></table><br>
<button value="Assassin" action="bypass -h Quest Q10331_StartOfFate change_to_35" width=180 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"><br1>
<table width=280 align=center border=0 bgcolor="111111"><tr><td><center><font color="CC8400">
Main weapon: dagger; Armor: leather<br1>
Specialty: melee attacker - physical attack
</font></center></td></tr></table>
Thank you for your help. Now, let me awaken your dormant powers as promised. On which path do you wish to pursue your destiny? Pick a <font color="LEVEL">class</font>.<br>
<!-- Beginning of class transfer list -->
<center>
<!-- Class 1 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_palus_knight001.html" value="Palus Knight" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: one-handed sword/shield; Armor: heavy armor<br1>
Specialty: defensive fighter - great defense</font>
</td></tr></table>
<!-- Class 2 -->
<table width=296 cellpadding=1>
<tr><td>
<button width=174 height=31 textoffsetx=22 textalign=left action="bypass -h Quest Q10331_StartOfFate class_preview_assassin001.html" value="Assassin" back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level">
</td></tr></table>
<table width=265 height=50 cellpadding="3" background="L2UI_CT1.GroupBox.GroupBox_DF">
<tr><td align=center><font color=ffa500>Main weapon: dagger; Armor: light armor<br1>
Specialty: melee attacker - critical attack</font>
</td></tr></table>
</center>
<!-- End of class transfer list -->
<br>
</body></html>

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<html><body>Grand Magister Devon:<br>
Congratulations, new <font color="LEVEL">Wizard</font>! Your fate offers you no respite, but the light will continue to watch over you.<br>
<font color="LEVEL">Pa'agrio Lord Kakai</font> is looking for you at the administrative office. Go talk to him, and he'll give you guidance unto your next adventures. May Einhasad watch over you!
Congratulations on your Class Transfer to <font color="LEVEL">Dark Wizard</font>! The destiny that I see in you is shaped by light, but edged in shadows... whether that light belongs to the moon or the sun depends on the choices you make. Now go to the administration office and find the <font color="LEVEL">Lord of Flame Kakai</font>. He will help you onward.
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<html><body>Grand Magister Devon:<br>
Congratulations, new <font color="LEVEL">Oracle</font>! Your fate offers you no respite, but the light will continue to watch over you.<br>
<font color="LEVEL">Pa'agrio Lord Kakai</font> is looking for you at the administrative office. Go talk to him, and he'll give you guidance unto your next adventures. May Einhasad watch over you!
Congratulations on your Class Transfer to <font color="LEVEL">Shillien Oracle</font>! The destiny that I see in you is shaped by light, but edged in shadows... whether that light belongs to the moon or the sun depends on the choices you make. Now go to the administration office and find the <font color="LEVEL">Lord of Flame Kakai</font>. He will help you onward.
</body></html>

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<html><body>Grand Magister Devon:<br>
Congratulations, new <font color="LEVEL">Knight</font>! Your fate offers you no respite, but the light will continue to watch over you.<br>
<font color="LEVEL">Pa'agrio Lord Kakai</font> is looking for you at the administrative office. Go talk to him, and he'll give you guidance unto your next adventures. May Einhasad watch over you!
Congratulations on your Class Transfer to <font color="LEVEL">Palus Knight</font>! The destiny that I see in you is shaped by light, but edged in shadows... whether that light belongs to the moon or the sun depends on the choices you make. Now go to the administration office and find the <font color="LEVEL">Lord of Flame Kakai</font>. He will help you onward.
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<html><body>Grand Magister Devon:<br>
Congratulations, new <font color="LEVEL">Assassin</font>! Your fate offers you no respite, but the light will continue to watch over you.<br>
<font color="LEVEL">Pa'agrio Lord Kakai</font> is looking for you at the administrative office. Go talk to him, and he'll give you guidance unto your next adventures. May Einhasad watch over you!
Congratulations on your Class Transfer to <font color="LEVEL">Assassin</font>! The destiny that I see in you is shaped by light, but edged in shadows... whether that light belongs to the moon or the sun depends on the choices you make. Now go to the administration office and find the <font color="LEVEL">Lord of Flame Kakai</font>. He will help you onward.
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<html><body>Grand Magister Devon:<br>
The shadow is powerless in the darkness. The only safe place is darkness. Please keep this in mind.<br>
(Only a character with level 18 or above can take on this quest.)
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<html><body>Grand Magister Devon:<br>
It seems like this island is too small for you. Experience the world!<br>
If you just finished a 1st class transfer, go find <font color="LEVEL">Kakai</font> in the administration office.<br>
(1st class transfer has been completed already.)
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<html><body>Grand Magister Devon:<br>
Did you complete all the missions? Well done! Sadly, there's nothing I can do except applaud you - you're not a Dark Elf!<br>
Please go to your race master.
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<html><body>Grand Magister Devon:<br>
I am the Magister who educates Dark Elves. I think you came to the wrong place.
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<html><body>Pantheon:<br>
Thank you for defeating those that were trying to hatch the Evil Fragment. You have saved the town from a terrible danger. Sadly, our work is never done, and we have another threat to deal with now.<br>
Thank you for defeating those that were trying to hatch the Evil Fragment. You have saved the town from a terrible danger. Sadly, our work is never done, and we have another threat to deal with now.<br1>
We've been tracking the warped monster, and it seems to have left the island... we think it's headed to the continent now. We must report this to Amadeo.<br>
Hey you're holding...<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate pantheon_send_to_master">"Saril's Necklace. It's for you."</button>
Hey! You're holding...<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10331_StartOfFate pantheon_send_to_master">"Saril's Necklace. It's for you."</Button>
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<html><body>Pantheon:<br>
This... this is the necklace I gave to Saril many months ago. Oh... Saril...
This... this is the necklace I gave to Saril many months ago. Oh... Saril...<br>
Thank you for giving me this. It may not seem like much, but now that my daughter is dead, anything that belonged to her means a great deal to me.<br>
You should find <font color="LEVEL">High Priest Franco</font> in the <font color="LEVEL">Administration Office</font>. I think your work on this island is done. I think it's time you were prepared for the world.
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<html><body>Pantheon:<br>
This... this is the necklace I gave to Saril many months ago. Oh... Saril...
Thank you for giving me this. It may not seem like much, but now that my daughter is dead, anything that belonged to her means a great deal to me.<br>
This... this is the necklace I gave to Saril many months ago. Oh... Saril...<br>
Thank you for giving me this. It may not seem like much, but now that my son is dead, anything that belonged to him means a great deal to me. Sigh...<br>
You should find <font color="LEVEL">Grand Master Rivian</font> in the <font color="LEVEL">Administration Office</font>. I think your work on this island is done. I think it's time you were prepared for the world.
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<html><body>Pantheon:<br>
This... this is the necklace I gave to Saril many months ago. Oh... Saril...
Thank you for giving me this. It may not seem like much, but now that my daughter is dead, anything that belonged to her means a great deal to me.<br>
This... this is the necklace I gave to Saril many months ago. Oh... Saril...<br>
Thank you for giving me this. It may not seem like much, but now that my son is dead, anything that belonged to him means a great deal to me. Sigh...<br>
You should find <font color="LEVEL">Grand Magister Devon</font> in the <font color="LEVEL">Administration Office</font>. I think your work on this island is done. I think it's time you were prepared for the world.
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<html><body>Pantheon:<br>
This... this is the necklace I gave to Saril many months ago. Oh... Saril...
Thank you for giving me this. It may not seem like much, but now that my daughter is dead, anything that belonged to her means a great deal to me.<br>
This... this is the necklace I gave to Saril many months ago. Oh... Saril...<br>
Thank you for giving me this. It may not seem like much, but now that my son is dead, anything that belonged to him means a great deal to me. Sigh...<br>
You should find <font color="LEVEL">High Prefect Took</font> in the <font color="LEVEL">Administration Office</font>. I think your work on this island is done. I think it's time you were prepared for the world.
</body></html>

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<html><body>Pantheon:<br>
This... this is the necklace I gave to Saril many months ago. Oh... Saril...
Thank you for giving me this. It may not seem like much, but now that my daughter is dead, anything that belonged to her means a great deal to me.<br>
This... this is the necklace I gave to Saril many months ago. Oh... Saril...<br1>
Thank you for giving me this. It may not seem like much, but now that my son is dead, anything that belonged to him means a great deal to me. Sigh...<br>
You should find <font color="LEVEL">Head Blacksmith Moka</font> in the <font color="LEVEL">Administration Office</font>. I think your work on this island is done. I think it's time you were prepared for the world.
</body></html>

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<html><body>Pantheon:<br>
This... this is the necklace I gave to Saril many months ago. Oh... Saril...
Thank you for giving me this. It may not seem like much, but now that my daughter is dead, anything that belonged to her means a great deal to me.<br>
This... this is the necklace I gave to Saril many months ago. Oh... Saril...<br>
Thank you for giving me this. It may not seem like much, but now that my son is dead, anything that belonged to him means a great deal to me. Sigh...<br>
You should find <font color="LEVEL">Grand Master Valfar</font> in the <font color="LEVEL">Administration Office</font>. I think your work on this island is done. I think it's time you were prepared for the world.
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<html><body>Pantheon:<br>
Meet <font color="LEVEL">High Priest Franco</font> in the <font color="LEVEL">Administration Officer</font>. I think your work on this island is done. I think it's time you were prepared for the world.
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<html><body>Pantheon:<br>
You should find <font color="LEVEL">Grand Master Rivian</font> in the <font color="LEVEL">Administration Office</font>. I think your work on this island is done. I think it's time you were prepared for the world.
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<html><body>Pantheon:<br>
You should find <font color="LEVEL">Grand Magister Devon</font> in the <font color="LEVEL">Administration Office</font>. I think your work on this island is done. I think it's time you were prepared for the world.
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