Code improvements.
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@@ -75,7 +75,7 @@ public final class LinePointIterator3D
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_first = false;
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return true;
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}
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else if ((_dx >= _dy) && (_dx >= _dz))
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if ((_dx >= _dy) && (_dx >= _dz))
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{
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if (_srcX != _dstX)
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{
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