Code improvements.
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@@ -60,20 +60,13 @@ public final class ChatShout implements IChatHandler
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final int region = MapRegionManager.getInstance().getMapRegionLocId(activeChar);
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for (L2PcInstance player : L2World.getInstance().getPlayers())
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{
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if ((region == MapRegionManager.getInstance().getMapRegionLocId(player)) && !BlockList.isBlocked(player, activeChar) && (player.getInstanceId() == activeChar.getInstanceId()))
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if ((region == MapRegionManager.getInstance().getMapRegionLocId(player)) && !BlockList.isBlocked(player, activeChar) && (player.getInstanceId() == activeChar.getInstanceId()) && !BlockList.isBlocked(player, activeChar))
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{
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if (!BlockList.isBlocked(player, activeChar))
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if (Config.FACTION_SYSTEM_ENABLED)
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{
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if (Config.FACTION_SYSTEM_ENABLED)
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if (Config.FACTION_SPECIFIC_CHAT)
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{
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if (Config.FACTION_SPECIFIC_CHAT)
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{
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if ((activeChar.isGood() && player.isGood()) || (activeChar.isEvil() && player.isEvil()))
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{
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player.sendPacket(cs);
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}
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}
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else
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if ((activeChar.isGood() && player.isGood()) || (activeChar.isEvil() && player.isEvil()))
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{
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player.sendPacket(cs);
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}
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@@ -83,6 +76,10 @@ public final class ChatShout implements IChatHandler
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player.sendPacket(cs);
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}
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}
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else
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{
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player.sendPacket(cs);
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}
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}
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}
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}
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