Code improvements.
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@@ -68,13 +68,10 @@ final class BlackJudge extends AbstractNpcAI
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{
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if (player.getShilensBreathDebuffLevel() > 0)
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{
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final int cost = COSTS[level];
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if (player.getAdena() >= cost)
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if (player.getAdena() >= COSTS[level])
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{
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takeItems(player, Inventory.ADENA_ID, cost);
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takeItems(player, Inventory.ADENA_ID, COSTS[level]);
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final int nextLv = player.getShilensBreathDebuffLevel() - 1;
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if (nextLv > 0)
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{
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final Skill skill = SkillData.getInstance().getSkill(CommonSkill.SHILENS_BREATH.getId(), nextLv);
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