ItemTable slot variable refactor, plus other minor code changes.
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@@ -84,7 +84,7 @@ public class AppearanceStone
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addTargetType(targetType);
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}
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final int bodyPart = ItemTable._slots.get(set.getString("bodyPart", "none"));
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final int bodyPart = ItemTable.SLOTS.get(set.getString("bodyPart", "none"));
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if (bodyPart != L2Item.SLOT_NONE)
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{
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addBodyPart(bodyPart);
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