diff --git a/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java index b5ebf49ce8..030f35710a 100644 --- a/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java +++ b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java @@ -54,7 +54,7 @@ public class RealDamage extends AbstractEffect // Calculate resistance. final double damage = _power - (_power * (Math.min(effected.getStat().getValue(Stat.REAL_DAMAGE_RESIST, 1), 1.8) - 1)); - effected.reduceCurrentHp(damage, effector, skill, false, false, false, false); + effected.reduceCurrentHp(damage, effector, skill, false, true, false, false); if (effector.isPlayer()) { effector.sendDamageMessage(effected, skill, (int) damage, false, false); diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java index b5ebf49ce8..030f35710a 100644 --- a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java +++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java @@ -54,7 +54,7 @@ public class RealDamage extends AbstractEffect // Calculate resistance. final double damage = _power - (_power * (Math.min(effected.getStat().getValue(Stat.REAL_DAMAGE_RESIST, 1), 1.8) - 1)); - effected.reduceCurrentHp(damage, effector, skill, false, false, false, false); + effected.reduceCurrentHp(damage, effector, skill, false, true, false, false); if (effector.isPlayer()) { effector.sendDamageMessage(effected, skill, (int) damage, false, false); diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java index b5ebf49ce8..030f35710a 100644 --- a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java +++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java @@ -54,7 +54,7 @@ public class RealDamage extends AbstractEffect // Calculate resistance. final double damage = _power - (_power * (Math.min(effected.getStat().getValue(Stat.REAL_DAMAGE_RESIST, 1), 1.8) - 1)); - effected.reduceCurrentHp(damage, effector, skill, false, false, false, false); + effected.reduceCurrentHp(damage, effector, skill, false, true, false, false); if (effector.isPlayer()) { effector.sendDamageMessage(effected, skill, (int) damage, false, false); diff --git a/L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java b/L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java index b5ebf49ce8..030f35710a 100644 --- a/L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java +++ b/L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java @@ -54,7 +54,7 @@ public class RealDamage extends AbstractEffect // Calculate resistance. final double damage = _power - (_power * (Math.min(effected.getStat().getValue(Stat.REAL_DAMAGE_RESIST, 1), 1.8) - 1)); - effected.reduceCurrentHp(damage, effector, skill, false, false, false, false); + effected.reduceCurrentHp(damage, effector, skill, false, true, false, false); if (effector.isPlayer()) { effector.sendDamageMessage(effected, skill, (int) damage, false, false); diff --git a/L2J_Mobius_5.0_Salvation/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java b/L2J_Mobius_5.0_Salvation/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java index b5ebf49ce8..030f35710a 100644 --- a/L2J_Mobius_5.0_Salvation/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java +++ b/L2J_Mobius_5.0_Salvation/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java @@ -54,7 +54,7 @@ public class RealDamage extends AbstractEffect // Calculate resistance. final double damage = _power - (_power * (Math.min(effected.getStat().getValue(Stat.REAL_DAMAGE_RESIST, 1), 1.8) - 1)); - effected.reduceCurrentHp(damage, effector, skill, false, false, false, false); + effected.reduceCurrentHp(damage, effector, skill, false, true, false, false); if (effector.isPlayer()) { effector.sendDamageMessage(effected, skill, (int) damage, false, false); diff --git a/L2J_Mobius_5.5_EtinasFate/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java b/L2J_Mobius_5.5_EtinasFate/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java index b5ebf49ce8..030f35710a 100644 --- a/L2J_Mobius_5.5_EtinasFate/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java +++ b/L2J_Mobius_5.5_EtinasFate/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java @@ -54,7 +54,7 @@ public class RealDamage extends AbstractEffect // Calculate resistance. final double damage = _power - (_power * (Math.min(effected.getStat().getValue(Stat.REAL_DAMAGE_RESIST, 1), 1.8) - 1)); - effected.reduceCurrentHp(damage, effector, skill, false, false, false, false); + effected.reduceCurrentHp(damage, effector, skill, false, true, false, false); if (effector.isPlayer()) { effector.sendDamageMessage(effected, skill, (int) damage, false, false); diff --git a/L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java b/L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java index b5ebf49ce8..030f35710a 100644 --- a/L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java +++ b/L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java @@ -54,7 +54,7 @@ public class RealDamage extends AbstractEffect // Calculate resistance. final double damage = _power - (_power * (Math.min(effected.getStat().getValue(Stat.REAL_DAMAGE_RESIST, 1), 1.8) - 1)); - effected.reduceCurrentHp(damage, effector, skill, false, false, false, false); + effected.reduceCurrentHp(damage, effector, skill, false, true, false, false); if (effector.isPlayer()) { effector.sendDamageMessage(effected, skill, (int) damage, false, false); diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java index b5ebf49ce8..030f35710a 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java @@ -54,7 +54,7 @@ public class RealDamage extends AbstractEffect // Calculate resistance. final double damage = _power - (_power * (Math.min(effected.getStat().getValue(Stat.REAL_DAMAGE_RESIST, 1), 1.8) - 1)); - effected.reduceCurrentHp(damage, effector, skill, false, false, false, false); + effected.reduceCurrentHp(damage, effector, skill, false, true, false, false); if (effector.isPlayer()) { effector.sendDamageMessage(effected, skill, (int) damage, false, false); diff --git a/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java b/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java index b5ebf49ce8..030f35710a 100644 --- a/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java +++ b/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java @@ -54,7 +54,7 @@ public class RealDamage extends AbstractEffect // Calculate resistance. final double damage = _power - (_power * (Math.min(effected.getStat().getValue(Stat.REAL_DAMAGE_RESIST, 1), 1.8) - 1)); - effected.reduceCurrentHp(damage, effector, skill, false, false, false, false); + effected.reduceCurrentHp(damage, effector, skill, false, true, false, false); if (effector.isPlayer()) { effector.sendDamageMessage(effected, skill, (int) damage, false, false); diff --git a/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java b/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java index b5ebf49ce8..030f35710a 100644 --- a/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java +++ b/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java @@ -54,7 +54,7 @@ public class RealDamage extends AbstractEffect // Calculate resistance. final double damage = _power - (_power * (Math.min(effected.getStat().getValue(Stat.REAL_DAMAGE_RESIST, 1), 1.8) - 1)); - effected.reduceCurrentHp(damage, effector, skill, false, false, false, false); + effected.reduceCurrentHp(damage, effector, skill, false, true, false, false); if (effector.isPlayer()) { effector.sendDamageMessage(effected, skill, (int) damage, false, false); diff --git a/L2J_Mobius_Classic_2.2_Antharas/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java b/L2J_Mobius_Classic_2.2_Antharas/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java index b5ebf49ce8..030f35710a 100644 --- a/L2J_Mobius_Classic_2.2_Antharas/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java +++ b/L2J_Mobius_Classic_2.2_Antharas/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java @@ -54,7 +54,7 @@ public class RealDamage extends AbstractEffect // Calculate resistance. final double damage = _power - (_power * (Math.min(effected.getStat().getValue(Stat.REAL_DAMAGE_RESIST, 1), 1.8) - 1)); - effected.reduceCurrentHp(damage, effector, skill, false, false, false, false); + effected.reduceCurrentHp(damage, effector, skill, false, true, false, false); if (effector.isPlayer()) { effector.sendDamageMessage(effected, skill, (int) damage, false, false); diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java b/L2J_Mobius_Classic_2.3_SevenSigns/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java index cf069bb584..041c4d6253 100644 --- a/L2J_Mobius_Classic_2.3_SevenSigns/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java +++ b/L2J_Mobius_Classic_2.3_SevenSigns/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java @@ -54,7 +54,7 @@ public class RealDamage extends AbstractEffect // Calculate resistance. final double damage = _power - (_power * (Math.min(effected.getStat().getValue(Stat.REAL_DAMAGE_RESIST, 1), 1.8) - 1)); - effected.reduceCurrentHp(damage, effector, skill, false, false, false, false); + effected.reduceCurrentHp(damage, effector, skill, false, true, false, false); if (effector.isPlayer()) { effector.sendDamageMessage(effected, skill, (int) damage, 0, false, false); diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java b/L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java index cf069bb584..041c4d6253 100644 --- a/L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java +++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java @@ -54,7 +54,7 @@ public class RealDamage extends AbstractEffect // Calculate resistance. final double damage = _power - (_power * (Math.min(effected.getStat().getValue(Stat.REAL_DAMAGE_RESIST, 1), 1.8) - 1)); - effected.reduceCurrentHp(damage, effector, skill, false, false, false, false); + effected.reduceCurrentHp(damage, effector, skill, false, true, false, false); if (effector.isPlayer()) { effector.sendDamageMessage(effected, skill, (int) damage, 0, false, false); diff --git a/L2J_Mobius_Classic_3.0_TheKamael/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java b/L2J_Mobius_Classic_3.0_TheKamael/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java index cf069bb584..041c4d6253 100644 --- a/L2J_Mobius_Classic_3.0_TheKamael/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java +++ b/L2J_Mobius_Classic_3.0_TheKamael/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java @@ -54,7 +54,7 @@ public class RealDamage extends AbstractEffect // Calculate resistance. final double damage = _power - (_power * (Math.min(effected.getStat().getValue(Stat.REAL_DAMAGE_RESIST, 1), 1.8) - 1)); - effected.reduceCurrentHp(damage, effector, skill, false, false, false, false); + effected.reduceCurrentHp(damage, effector, skill, false, true, false, false); if (effector.isPlayer()) { effector.sendDamageMessage(effected, skill, (int) damage, 0, false, false); diff --git a/L2J_Mobius_Classic_Interlude/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java b/L2J_Mobius_Classic_Interlude/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java index b5ebf49ce8..030f35710a 100644 --- a/L2J_Mobius_Classic_Interlude/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java +++ b/L2J_Mobius_Classic_Interlude/dist/game/data/scripts/handlers/effecthandlers/RealDamage.java @@ -54,7 +54,7 @@ public class RealDamage extends AbstractEffect // Calculate resistance. final double damage = _power - (_power * (Math.min(effected.getStat().getValue(Stat.REAL_DAMAGE_RESIST, 1), 1.8) - 1)); - effected.reduceCurrentHp(damage, effector, skill, false, false, false, false); + effected.reduceCurrentHp(damage, effector, skill, false, true, false, false); if (effector.isPlayer()) { effector.sendDamageMessage(effected, skill, (int) damage, false, false);