Fixed SummonEffectTable concurrency problem.
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@@ -16,12 +16,10 @@
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*/
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package org.l2jmobius.gameserver.data.sql.impl;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.CopyOnWriteArrayList;
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import java.util.concurrent.ConcurrentHashMap;
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import org.l2jmobius.gameserver.model.actor.Summon;
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import org.l2jmobius.gameserver.model.actor.instance.PetInstance;
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@@ -39,11 +37,11 @@ public class SummonEffectsTable
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// -> key: charObjectId, value: classIndex Map
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// --> key: classIndex, value: servitors Map
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// ---> key: servitorSkillId, value: Effects list
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private final Map<Integer, Map<Integer, Map<Integer, List<SummonEffect>>>> _servitorEffects = new HashMap<>();
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private final Map<Integer, Map<Integer, Map<Integer, Collection<SummonEffect>>>> _servitorEffects = new ConcurrentHashMap<>();
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private Map<Integer, List<SummonEffect>> getServitorEffects(PlayerInstance owner)
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private Map<Integer, Collection<SummonEffect>> getServitorEffects(PlayerInstance owner)
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{
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final Map<Integer, Map<Integer, List<SummonEffect>>> servitorMap = _servitorEffects.get(owner.getObjectId());
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final Map<Integer, Map<Integer, Collection<SummonEffect>>> servitorMap = _servitorEffects.get(owner.getObjectId());
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if (servitorMap == null)
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{
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return null;
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@@ -51,7 +49,7 @@ public class SummonEffectsTable
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return servitorMap.get(owner.getClassIndex());
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}
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private List<SummonEffect> getServitorEffects(PlayerInstance owner, int referenceSkill)
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private Collection<SummonEffect> getServitorEffects(PlayerInstance owner, int referenceSkill)
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{
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return containsOwner(owner) ? getServitorEffects(owner).get(referenceSkill) : null;
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}
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@@ -61,7 +59,7 @@ public class SummonEffectsTable
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return _servitorEffects.getOrDefault(owner.getObjectId(), Collections.emptyMap()).containsKey(owner.getClassIndex());
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}
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private void removeEffects(List<SummonEffect> effects, int skillId)
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private void removeEffects(Collection<SummonEffect> effects, int skillId)
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{
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if ((effects != null) && !effects.isEmpty())
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{
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@@ -76,7 +74,7 @@ public class SummonEffectsTable
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}
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}
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private void applyEffects(Summon summon, List<SummonEffect> summonEffects)
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private void applyEffects(Summon summon, Collection<SummonEffect> summonEffects)
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{
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if (summonEffects == null)
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{
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@@ -107,9 +105,9 @@ public class SummonEffectsTable
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public void addServitorEffect(PlayerInstance owner, int referenceSkill, Skill skill, int effectCurTime)
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{
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_servitorEffects.putIfAbsent(owner.getObjectId(), new HashMap<>());
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_servitorEffects.get(owner.getObjectId()).putIfAbsent(owner.getClassIndex(), new HashMap<>());
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getServitorEffects(owner).putIfAbsent(referenceSkill, new CopyOnWriteArrayList<>());
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_servitorEffects.putIfAbsent(owner.getObjectId(), new ConcurrentHashMap<>());
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_servitorEffects.get(owner.getObjectId()).putIfAbsent(owner.getClassIndex(), new ConcurrentHashMap<>());
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getServitorEffects(owner).putIfAbsent(referenceSkill, ConcurrentHashMap.newKeySet());
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getServitorEffects(owner).get(referenceSkill).add(new SummonEffect(skill, effectCurTime));
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}
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@@ -124,11 +122,11 @@ public class SummonEffectsTable
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}
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/** Pets **/
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private final Map<Integer, List<SummonEffect>> _petEffects = new HashMap<>(); // key: petItemObjectId, value: Effects list
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private final Map<Integer, Collection<SummonEffect>> _petEffects = new ConcurrentHashMap<>(); // key: petItemObjectId, value: Effects list
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public void addPetEffect(int controlObjectId, Skill skill, int effectCurTime)
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{
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_petEffects.computeIfAbsent(controlObjectId, k -> new ArrayList<>()).add(new SummonEffect(skill, effectCurTime));
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_petEffects.computeIfAbsent(controlObjectId, k -> ConcurrentHashMap.newKeySet()).add(new SummonEffect(skill, effectCurTime));
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}
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public boolean containsPetId(int controlObjectId)
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