Make sure player and account variables are stored.

This commit is contained in:
MobiusDevelopment
2020-12-17 22:14:47 +00:00
parent f09cc3c499
commit 2d145c44a5
19 changed files with 114 additions and 0 deletions
@@ -10884,6 +10884,12 @@ public class PlayerInstance extends Playable
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}
// Make sure player variables are stored.
getVariables().storeMe();
// Make sure account variables are stored.
getAccountVariables().storeMe();
// Recommendations must be saved before task (timer) is canceled
try
{
@@ -10891,6 +10891,12 @@ public class PlayerInstance extends Playable
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}
// Make sure player variables are stored.
getVariables().storeMe();
// Make sure account variables are stored.
getAccountVariables().storeMe();
// Recommendations must be saved before task (timer) is canceled
try
{
@@ -10893,6 +10893,12 @@ public class PlayerInstance extends Playable
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}
// Make sure player variables are stored.
getVariables().storeMe();
// Make sure account variables are stored.
getAccountVariables().storeMe();
// Recommendations must be saved before task (timer) is canceled
try
{
@@ -10884,6 +10884,12 @@ public class PlayerInstance extends Playable
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}
// Make sure player variables are stored.
getVariables().storeMe();
// Make sure account variables are stored.
getAccountVariables().storeMe();
// Recommendations must be saved before task (timer) is canceled
try
{
@@ -10871,6 +10871,12 @@ public class PlayerInstance extends Playable
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}
// Make sure player variables are stored.
getVariables().storeMe();
// Make sure account variables are stored.
getAccountVariables().storeMe();
// Recommendations must be saved before task (timer) is canceled
try
{
@@ -10874,6 +10874,12 @@ public class PlayerInstance extends Playable
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}
// Make sure player variables are stored.
getVariables().storeMe();
// Make sure account variables are stored.
getAccountVariables().storeMe();
// Recommendations must be saved before task (timer) is canceled
try
{
@@ -10880,6 +10880,12 @@ public class PlayerInstance extends Playable
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}
// Make sure player variables are stored.
getVariables().storeMe();
// Make sure account variables are stored.
getAccountVariables().storeMe();
// Recommendations must be saved before task (timer) is canceled
try
{
@@ -10881,6 +10881,12 @@ public class PlayerInstance extends Playable
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}
// Make sure player variables are stored.
getVariables().storeMe();
// Make sure account variables are stored.
getAccountVariables().storeMe();
// Recommendations must be saved before task (timer) is canceled
try
{
@@ -10884,6 +10884,12 @@ public class PlayerInstance extends Playable
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}
// Make sure player variables are stored.
getVariables().storeMe();
// Make sure account variables are stored.
getAccountVariables().storeMe();
// Recommendations must be saved before task (timer) is canceled
try
{
@@ -11222,6 +11222,12 @@ public class PlayerInstance extends Playable
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}
// Make sure player variables are stored.
getVariables().storeMe();
// Make sure account variables are stored.
getAccountVariables().storeMe();
// Set the online Flag to True or False and update the characters table of the database with online status and lastAccess (called when login and logout)
try
{
@@ -11199,6 +11199,12 @@ public class PlayerInstance extends Playable
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}
// Make sure player variables are stored.
getVariables().storeMe();
// Make sure account variables are stored.
getAccountVariables().storeMe();
// Recommendations must be saved before task (timer) is canceled
try
{
@@ -10767,6 +10767,12 @@ public class PlayerInstance extends Playable
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}
// Make sure player variables are stored.
getVariables().storeMe();
// Make sure account variables are stored.
getAccountVariables().storeMe();
// Recommendations must be saved before task (timer) is canceled
try
{
@@ -10767,6 +10767,12 @@ public class PlayerInstance extends Playable
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}
// Make sure player variables are stored.
getVariables().storeMe();
// Make sure account variables are stored.
getAccountVariables().storeMe();
// Recommendations must be saved before task (timer) is canceled
try
{
@@ -10753,6 +10753,12 @@ public class PlayerInstance extends Playable
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}
// Make sure player variables are stored.
getVariables().storeMe();
// Make sure account variables are stored.
getAccountVariables().storeMe();
// Recommendations must be saved before task (timer) is canceled
try
{
@@ -10783,6 +10783,12 @@ public class PlayerInstance extends Playable
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}
// Make sure player variables are stored.
getVariables().storeMe();
// Make sure account variables are stored.
getAccountVariables().storeMe();
// Recommendations must be saved before task (timer) is canceled
try
{
@@ -10783,6 +10783,12 @@ public class PlayerInstance extends Playable
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}
// Make sure player variables are stored.
getVariables().storeMe();
// Make sure account variables are stored.
getAccountVariables().storeMe();
// Recommendations must be saved before task (timer) is canceled
try
{
@@ -10714,6 +10714,12 @@ public class PlayerInstance extends Playable
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}
// Make sure player variables are stored.
getVariables().storeMe();
// Make sure account variables are stored.
getAccountVariables().storeMe();
// Recommendations must be saved before task (timer) is canceled
try
{
@@ -10788,6 +10788,12 @@ public class PlayerInstance extends Playable
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}
// Make sure player variables are stored.
getVariables().storeMe();
// Make sure account variables are stored.
getAccountVariables().storeMe();
// Recommendations must be saved before task (timer) is canceled
try
{
@@ -10766,6 +10766,12 @@ public class PlayerInstance extends Playable
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}
// Make sure player variables are stored.
getVariables().storeMe();
// Make sure account variables are stored.
getAccountVariables().storeMe();
// Recommendations must be saved before task (timer) is canceled
try
{