Fixed Talking Island and Faeron Village scrolls of escape.

Dropped Batalion Zone due to lack of further development.
Added Various missing syncs from L2jServer Ertheia.
This commit is contained in:
MobiusDev
2015-04-22 16:48:31 +00:00
parent 2bc6b7a553
commit 2cf52bad9b
342 changed files with 5639 additions and 3430 deletions

View File

@@ -11,6 +11,7 @@
<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="35802" name="Romantic Chapeau" additionalName="WIT" type="Armor">
<!-- WIT + 3 when equipped. -->
@@ -191,6 +192,7 @@
<set name="icon" val="icon.accessory_eye_bandage_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="35832" name="Pirate's Eyepatch" additionalName="MEN" type="Armor">
<!-- MEN + 3 when equipped. -->
@@ -203,18 +205,21 @@
<set name="icon" val="icon.accessory_eye_bandage_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="35834" name="Pirate's Eyepatch" additionalName="WIT" type="Armor">
<!-- WIT + 3 when equipped. -->
<set name="icon" val="icon.accessory_eye_bandage_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="35835" name="Pirate's Eyepatch" additionalName="Critical Rate" type="Armor">
<!-- P. Critical Rate + 50 when equipped. -->
<set name="icon" val="icon.accessory_eye_bandage_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="35836" name="Pirate's Eyepatch" additionalName="Critical Damage" type="Armor">
<!-- P. Critical Damage + 90 and M. Critical Damage + 68 when equipped. -->
@@ -233,6 +238,7 @@
<set name="icon" val="icon.accessory_eye_bandage_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="35839" name="Pirate's Eyepatch" additionalName="Evasion" type="Armor">
<!-- Evasion + 5 when equipped. -->
@@ -245,12 +251,14 @@
<set name="icon" val="icon.accessory_eye_bandage_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="35841" name="Pirate's Eyepatch" additionalName="M. Atk." type="Armor">
<!-- M. Atk. + 10% when equipped. -->
<set name="icon" val="icon.accessory_eye_bandage_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="35842" name="Pirate's Eyepatch" additionalName="Accuracy" type="Armor">
<!-- Accuracy + 5 when equipped. -->
@@ -263,12 +271,14 @@
<set name="icon" val="icon.accessory_outlaw_eyepatch_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="35844" name="Outlaw's Eyepatch" additionalName="DEX" type="Armor">
<!-- DEX + 3 when equipped. -->
<set name="icon" val="icon.accessory_outlaw_eyepatch_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="35845" name="Outlaw's Eyepatch" additionalName="INT" type="Armor">
<!-- INT + 3 when equipped. -->
@@ -281,6 +291,7 @@
<set name="icon" val="icon.accessory_outlaw_eyepatch_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="35847" name="Outlaw's Eyepatch" additionalName="Critical Rate" type="Armor">
<!-- P. Critical Rate + 50 when equipped. -->
@@ -299,6 +310,7 @@
<set name="icon" val="icon.accessory_outlaw_eyepatch_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="35850" name="Outlaw's Eyepatch" additionalName="M. Def." type="Armor">
<!-- M. Def. + 5% when equipped. -->
@@ -323,6 +335,7 @@
<set name="icon" val="icon.accessory_outlaw_eyepatch_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="35854" name="Outlaw's Eyepatch" additionalName="Accuracy" type="Armor">
<!-- Accuracy + 5 when equipped. -->
@@ -335,6 +348,7 @@
<set name="icon" val="icon.Accessary_one_eye_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="35856" name="Eyepatch" additionalName="DEX" type="Armor">
<!-- DEX + 3 when equipped. -->
@@ -359,6 +373,7 @@
<set name="icon" val="icon.Accessary_one_eye_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="35860" name="Eyepatch" additionalName="Critical Damage" type="Armor">
<!-- P. Critical Damage + 90 and M. Critical Damage + 68 when equipped. -->
@@ -407,12 +422,14 @@
<set name="icon" val="icon.accessory_party_hat_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="35868" name="Party Hat" additionalName="DEX" type="Armor">
<!-- DEX + 3 when equipped. -->
<set name="icon" val="icon.accessory_party_hat_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="35869" name="Party Hat" additionalName="CON" type="Armor">
<!-- CON + 3 when equipped. -->
@@ -539,6 +556,7 @@
<set name="icon" val="icon.accessory_angel_ring_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="35890" name="Refined Devil Horn" additionalName="STR" type="Armor">
<!-- STR + 3 when equipped. -->