Addition of OnItemUse event.
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parent
f7c642df3f
commit
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@ -124,6 +124,7 @@ import org.l2jmobius.gameserver.model.events.impl.instance.OnInstanceStatusChang
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemBypassEvent;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
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import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
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import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
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import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
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@ -179,6 +180,7 @@ public enum EventType
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// Item events
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ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
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ON_ITEM_CREATE(OnItemCreate.class, void.class),
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ON_ITEM_USE(OnItemUse.class, void.class),
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ON_ITEM_TALK(OnItemTalk.class, void.class),
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// NPC events
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@ -0,0 +1,53 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.l2jmobius.gameserver.model.events.impl.item;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.events.EventType;
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import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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/**
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* @author Mobius
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*/
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public class OnItemUse implements IBaseEvent
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{
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private final Player _player;
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private final Item _item;
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public OnItemUse(Player player, Item item)
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{
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_player = player;
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_item = item;
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}
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public Player getPlayer()
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{
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return _player;
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}
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public Item getItem()
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{
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return _item;
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}
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@Override
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public EventType getType()
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{
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return EventType.ON_ITEM_USE;
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}
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}
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@ -35,6 +35,8 @@ import org.l2jmobius.gameserver.model.World;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.effects.EffectType;
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import org.l2jmobius.gameserver.model.events.EventDispatcher;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
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import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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@ -286,6 +288,9 @@ public class UseItem implements IClientIncomingPacket
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player.addTimeStampItem(item, reuseDelay);
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sendSharedGroupUpdate(player, sharedReuseGroup, reuseDelay, reuseDelay);
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}
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// Notify events.
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EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
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}
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}
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}
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@ -124,6 +124,7 @@ import org.l2jmobius.gameserver.model.events.impl.instance.OnInstanceStatusChang
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemBypassEvent;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
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import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
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import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
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import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
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@ -179,6 +180,7 @@ public enum EventType
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// Item events
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ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
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ON_ITEM_CREATE(OnItemCreate.class, void.class),
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ON_ITEM_USE(OnItemUse.class, void.class),
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ON_ITEM_TALK(OnItemTalk.class, void.class),
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// NPC events
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@ -0,0 +1,53 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.l2jmobius.gameserver.model.events.impl.item;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.events.EventType;
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import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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/**
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* @author Mobius
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*/
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public class OnItemUse implements IBaseEvent
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{
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private final Player _player;
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private final Item _item;
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public OnItemUse(Player player, Item item)
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{
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_player = player;
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_item = item;
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}
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public Player getPlayer()
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{
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return _player;
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}
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public Item getItem()
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{
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return _item;
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}
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@Override
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public EventType getType()
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{
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return EventType.ON_ITEM_USE;
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}
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}
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@ -35,6 +35,8 @@ import org.l2jmobius.gameserver.model.World;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.effects.EffectType;
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import org.l2jmobius.gameserver.model.events.EventDispatcher;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
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import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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@ -286,6 +288,9 @@ public class UseItem implements IClientIncomingPacket
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player.addTimeStampItem(item, reuseDelay);
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sendSharedGroupUpdate(player, sharedReuseGroup, reuseDelay, reuseDelay);
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}
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// Notify events.
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EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
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}
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}
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}
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@ -124,6 +124,7 @@ import org.l2jmobius.gameserver.model.events.impl.instance.OnInstanceStatusChang
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemBypassEvent;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
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import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
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import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
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import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
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@ -179,6 +180,7 @@ public enum EventType
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// Item events
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ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
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ON_ITEM_CREATE(OnItemCreate.class, void.class),
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ON_ITEM_USE(OnItemUse.class, void.class),
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ON_ITEM_TALK(OnItemTalk.class, void.class),
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// NPC events
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@ -0,0 +1,53 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.l2jmobius.gameserver.model.events.impl.item;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.events.EventType;
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import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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/**
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* @author Mobius
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*/
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public class OnItemUse implements IBaseEvent
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{
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private final Player _player;
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private final Item _item;
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public OnItemUse(Player player, Item item)
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{
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_player = player;
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_item = item;
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}
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public Player getPlayer()
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{
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return _player;
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}
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public Item getItem()
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{
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return _item;
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}
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@Override
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public EventType getType()
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{
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return EventType.ON_ITEM_USE;
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}
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}
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@ -35,6 +35,8 @@ import org.l2jmobius.gameserver.model.World;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.effects.EffectType;
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import org.l2jmobius.gameserver.model.events.EventDispatcher;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
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import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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@ -286,6 +288,9 @@ public class UseItem implements IClientIncomingPacket
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player.addTimeStampItem(item, reuseDelay);
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sendSharedGroupUpdate(player, sharedReuseGroup, reuseDelay, reuseDelay);
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}
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// Notify events.
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EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
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}
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}
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}
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@ -124,6 +124,7 @@ import org.l2jmobius.gameserver.model.events.impl.instance.OnInstanceStatusChang
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemBypassEvent;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
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import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
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import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
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import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
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@ -179,6 +180,7 @@ public enum EventType
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// Item events
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ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
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ON_ITEM_CREATE(OnItemCreate.class, void.class),
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ON_ITEM_USE(OnItemUse.class, void.class),
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ON_ITEM_TALK(OnItemTalk.class, void.class),
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// NPC events
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@ -0,0 +1,53 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
|
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.l2jmobius.gameserver.model.events.impl.item;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.events.EventType;
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import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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/**
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* @author Mobius
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*/
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public class OnItemUse implements IBaseEvent
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{
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private final Player _player;
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private final Item _item;
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public OnItemUse(Player player, Item item)
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{
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_player = player;
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_item = item;
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}
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public Player getPlayer()
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{
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return _player;
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}
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public Item getItem()
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{
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return _item;
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}
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@Override
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public EventType getType()
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{
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return EventType.ON_ITEM_USE;
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}
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}
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@ -35,6 +35,8 @@ import org.l2jmobius.gameserver.model.World;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.effects.EffectType;
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import org.l2jmobius.gameserver.model.events.EventDispatcher;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
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import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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@ -286,6 +288,9 @@ public class UseItem implements IClientIncomingPacket
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player.addTimeStampItem(item, reuseDelay);
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sendSharedGroupUpdate(player, sharedReuseGroup, reuseDelay, reuseDelay);
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}
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// Notify events.
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EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
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}
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}
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}
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@ -127,6 +127,7 @@ import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemEnchantAdd;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemSoulCrystalAdd;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
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import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
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import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
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import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
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import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
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@ -182,6 +183,7 @@ public enum EventType
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// Item events
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ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
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ON_ITEM_CREATE(OnItemCreate.class, void.class),
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ON_ITEM_USE(OnItemUse.class, void.class),
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ON_ITEM_TALK(OnItemTalk.class, void.class),
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ON_ITEM_ATTRIBUTE_ADD(OnItemAttributeAdd.class, void.class),
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ON_ITEM_SOUL_CRYSTAL_ADD(OnItemSoulCrystalAdd.class, void.class),
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@ -0,0 +1,53 @@
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/*
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* This file is part of the L2J Mobius project.
|
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*
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
|
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*
|
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* This program is distributed in the hope that it will be useful,
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
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* General Public License for more details.
|
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*
|
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* You should have received a copy of the GNU General Public License
|
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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*/
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package org.l2jmobius.gameserver.model.events.impl.item;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.events.EventType;
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import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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/**
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* @author Mobius
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*/
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public class OnItemUse implements IBaseEvent
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{
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private final Player _player;
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private final Item _item;
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public OnItemUse(Player player, Item item)
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{
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_player = player;
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_item = item;
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}
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public Player getPlayer()
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{
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return _player;
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}
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public Item getItem()
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{
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return _item;
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||||
}
|
||||
|
||||
@Override
|
||||
public EventType getType()
|
||||
{
|
||||
return EventType.ON_ITEM_USE;
|
||||
}
|
||||
}
|
@ -35,6 +35,8 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
@ -283,6 +285,9 @@ public class UseItem implements IClientIncomingPacket
|
||||
player.addTimeStampItem(item, reuseDelay);
|
||||
sendSharedGroupUpdate(player, sharedReuseGroup, reuseDelay, reuseDelay);
|
||||
}
|
||||
|
||||
// Notify events.
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -127,6 +127,7 @@ import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemEnchantAdd;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemSoulCrystalAdd;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
|
||||
@ -182,6 +183,7 @@ public enum EventType
|
||||
// Item events
|
||||
ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
|
||||
ON_ITEM_CREATE(OnItemCreate.class, void.class),
|
||||
ON_ITEM_USE(OnItemUse.class, void.class),
|
||||
ON_ITEM_TALK(OnItemTalk.class, void.class),
|
||||
ON_ITEM_ATTRIBUTE_ADD(OnItemAttributeAdd.class, void.class),
|
||||
ON_ITEM_SOUL_CRYSTAL_ADD(OnItemSoulCrystalAdd.class, void.class),
|
||||
|
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.events.impl.item;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.events.EventType;
|
||||
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class OnItemUse implements IBaseEvent
|
||||
{
|
||||
private final Player _player;
|
||||
private final Item _item;
|
||||
|
||||
public OnItemUse(Player player, Item item)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItem()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EventType getType()
|
||||
{
|
||||
return EventType.ON_ITEM_USE;
|
||||
}
|
||||
}
|
@ -35,6 +35,8 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
@ -292,6 +294,9 @@ public class UseItem implements IClientIncomingPacket
|
||||
player.addTimeStampItem(item, reuseDelay);
|
||||
sendSharedGroupUpdate(player, sharedReuseGroup, reuseDelay, reuseDelay);
|
||||
}
|
||||
|
||||
// Notify events.
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -127,6 +127,7 @@ import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemEnchantAdd;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemSoulCrystalAdd;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
|
||||
@ -182,6 +183,7 @@ public enum EventType
|
||||
// Item events
|
||||
ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
|
||||
ON_ITEM_CREATE(OnItemCreate.class, void.class),
|
||||
ON_ITEM_USE(OnItemUse.class, void.class),
|
||||
ON_ITEM_TALK(OnItemTalk.class, void.class),
|
||||
ON_ITEM_ATTRIBUTE_ADD(OnItemAttributeAdd.class, void.class),
|
||||
ON_ITEM_SOUL_CRYSTAL_ADD(OnItemSoulCrystalAdd.class, void.class),
|
||||
|
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.events.impl.item;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.events.EventType;
|
||||
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class OnItemUse implements IBaseEvent
|
||||
{
|
||||
private final Player _player;
|
||||
private final Item _item;
|
||||
|
||||
public OnItemUse(Player player, Item item)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItem()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EventType getType()
|
||||
{
|
||||
return EventType.ON_ITEM_USE;
|
||||
}
|
||||
}
|
@ -35,6 +35,8 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
@ -292,6 +294,9 @@ public class UseItem implements IClientIncomingPacket
|
||||
player.addTimeStampItem(item, reuseDelay);
|
||||
sendSharedGroupUpdate(player, sharedReuseGroup, reuseDelay, reuseDelay);
|
||||
}
|
||||
|
||||
// Notify events.
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -127,6 +127,7 @@ import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemEnchantAdd;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemSoulCrystalAdd;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
|
||||
@ -182,6 +183,7 @@ public enum EventType
|
||||
// Item events
|
||||
ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
|
||||
ON_ITEM_CREATE(OnItemCreate.class, void.class),
|
||||
ON_ITEM_USE(OnItemUse.class, void.class),
|
||||
ON_ITEM_TALK(OnItemTalk.class, void.class),
|
||||
ON_ITEM_ATTRIBUTE_ADD(OnItemAttributeAdd.class, void.class),
|
||||
ON_ITEM_SOUL_CRYSTAL_ADD(OnItemSoulCrystalAdd.class, void.class),
|
||||
|
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.events.impl.item;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.events.EventType;
|
||||
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class OnItemUse implements IBaseEvent
|
||||
{
|
||||
private final Player _player;
|
||||
private final Item _item;
|
||||
|
||||
public OnItemUse(Player player, Item item)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItem()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EventType getType()
|
||||
{
|
||||
return EventType.ON_ITEM_USE;
|
||||
}
|
||||
}
|
@ -35,6 +35,8 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
@ -292,6 +294,9 @@ public class UseItem implements IClientIncomingPacket
|
||||
player.addTimeStampItem(item, reuseDelay);
|
||||
sendSharedGroupUpdate(player, sharedReuseGroup, reuseDelay, reuseDelay);
|
||||
}
|
||||
|
||||
// Notify events.
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -127,6 +127,7 @@ import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemEnchantAdd;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemSoulCrystalAdd;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
|
||||
@ -182,6 +183,7 @@ public enum EventType
|
||||
// Item events
|
||||
ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
|
||||
ON_ITEM_CREATE(OnItemCreate.class, void.class),
|
||||
ON_ITEM_USE(OnItemUse.class, void.class),
|
||||
ON_ITEM_TALK(OnItemTalk.class, void.class),
|
||||
ON_ITEM_ATTRIBUTE_ADD(OnItemAttributeAdd.class, void.class),
|
||||
ON_ITEM_SOUL_CRYSTAL_ADD(OnItemSoulCrystalAdd.class, void.class),
|
||||
|
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.events.impl.item;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.events.EventType;
|
||||
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class OnItemUse implements IBaseEvent
|
||||
{
|
||||
private final Player _player;
|
||||
private final Item _item;
|
||||
|
||||
public OnItemUse(Player player, Item item)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItem()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EventType getType()
|
||||
{
|
||||
return EventType.ON_ITEM_USE;
|
||||
}
|
||||
}
|
@ -36,6 +36,8 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
@ -294,6 +296,9 @@ public class UseItem implements IClientIncomingPacket
|
||||
player.addTimeStampItem(item, reuseDelay);
|
||||
sendSharedGroupUpdate(player, sharedReuseGroup, reuseDelay, reuseDelay);
|
||||
}
|
||||
|
||||
// Notify events.
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
|
||||
}
|
||||
// TODO: New item handler for minerals.
|
||||
if (VariationData.getInstance().getVariation(_itemId) != null)
|
||||
|
@ -127,6 +127,7 @@ import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemEnchantAdd;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemSoulCrystalAdd;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
|
||||
@ -182,6 +183,7 @@ public enum EventType
|
||||
// Item events
|
||||
ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
|
||||
ON_ITEM_CREATE(OnItemCreate.class, void.class),
|
||||
ON_ITEM_USE(OnItemUse.class, void.class),
|
||||
ON_ITEM_TALK(OnItemTalk.class, void.class),
|
||||
ON_ITEM_ATTRIBUTE_ADD(OnItemAttributeAdd.class, void.class),
|
||||
ON_ITEM_SOUL_CRYSTAL_ADD(OnItemSoulCrystalAdd.class, void.class),
|
||||
|
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.events.impl.item;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.events.EventType;
|
||||
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class OnItemUse implements IBaseEvent
|
||||
{
|
||||
private final Player _player;
|
||||
private final Item _item;
|
||||
|
||||
public OnItemUse(Player player, Item item)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItem()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EventType getType()
|
||||
{
|
||||
return EventType.ON_ITEM_USE;
|
||||
}
|
||||
}
|
@ -36,6 +36,8 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
@ -294,6 +296,9 @@ public class UseItem implements IClientIncomingPacket
|
||||
player.addTimeStampItem(item, reuseDelay);
|
||||
sendSharedGroupUpdate(player, sharedReuseGroup, reuseDelay, reuseDelay);
|
||||
}
|
||||
|
||||
// Notify events.
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
|
||||
}
|
||||
// TODO: New item handler for minerals.
|
||||
if (VariationData.getInstance().getVariation(_itemId) != null)
|
||||
|
@ -127,6 +127,7 @@ import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemEnchantAdd;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemSoulCrystalAdd;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
|
||||
@ -182,6 +183,7 @@ public enum EventType
|
||||
// Item events
|
||||
ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
|
||||
ON_ITEM_CREATE(OnItemCreate.class, void.class),
|
||||
ON_ITEM_USE(OnItemUse.class, void.class),
|
||||
ON_ITEM_TALK(OnItemTalk.class, void.class),
|
||||
ON_ITEM_ATTRIBUTE_ADD(OnItemAttributeAdd.class, void.class),
|
||||
ON_ITEM_SOUL_CRYSTAL_ADD(OnItemSoulCrystalAdd.class, void.class),
|
||||
|
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.events.impl.item;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.events.EventType;
|
||||
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class OnItemUse implements IBaseEvent
|
||||
{
|
||||
private final Player _player;
|
||||
private final Item _item;
|
||||
|
||||
public OnItemUse(Player player, Item item)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItem()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EventType getType()
|
||||
{
|
||||
return EventType.ON_ITEM_USE;
|
||||
}
|
||||
}
|
@ -36,6 +36,8 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
@ -294,6 +296,9 @@ public class UseItem implements IClientIncomingPacket
|
||||
player.addTimeStampItem(item, reuseDelay);
|
||||
sendSharedGroupUpdate(player, sharedReuseGroup, reuseDelay, reuseDelay);
|
||||
}
|
||||
|
||||
// Notify events.
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
|
||||
}
|
||||
// TODO: New item handler for minerals.
|
||||
if (VariationData.getInstance().getVariation(_itemId) != null)
|
||||
|
@ -127,6 +127,7 @@ import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemEnchantAdd;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemSoulCrystalAdd;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
|
||||
@ -182,6 +183,7 @@ public enum EventType
|
||||
// Item events
|
||||
ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
|
||||
ON_ITEM_CREATE(OnItemCreate.class, void.class),
|
||||
ON_ITEM_USE(OnItemUse.class, void.class),
|
||||
ON_ITEM_TALK(OnItemTalk.class, void.class),
|
||||
ON_ITEM_ATTRIBUTE_ADD(OnItemAttributeAdd.class, void.class),
|
||||
ON_ITEM_SOUL_CRYSTAL_ADD(OnItemSoulCrystalAdd.class, void.class),
|
||||
|
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.events.impl.item;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.events.EventType;
|
||||
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class OnItemUse implements IBaseEvent
|
||||
{
|
||||
private final Player _player;
|
||||
private final Item _item;
|
||||
|
||||
public OnItemUse(Player player, Item item)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItem()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EventType getType()
|
||||
{
|
||||
return EventType.ON_ITEM_USE;
|
||||
}
|
||||
}
|
@ -36,6 +36,8 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
@ -294,6 +296,9 @@ public class UseItem implements IClientIncomingPacket
|
||||
player.addTimeStampItem(item, reuseDelay);
|
||||
sendSharedGroupUpdate(player, sharedReuseGroup, reuseDelay, reuseDelay);
|
||||
}
|
||||
|
||||
// Notify events.
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
|
||||
}
|
||||
// TODO: New item handler for minerals.
|
||||
if (VariationData.getInstance().getVariation(_itemId) != null)
|
||||
|
@ -124,6 +124,7 @@ import org.l2jmobius.gameserver.model.events.impl.instance.OnInstanceStatusChang
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemBypassEvent;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
|
||||
@ -179,6 +180,7 @@ public enum EventType
|
||||
// Item events
|
||||
ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
|
||||
ON_ITEM_CREATE(OnItemCreate.class, void.class),
|
||||
ON_ITEM_USE(OnItemUse.class, void.class),
|
||||
ON_ITEM_TALK(OnItemTalk.class, void.class),
|
||||
|
||||
// NPC events
|
||||
|
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.events.impl.item;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.events.EventType;
|
||||
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class OnItemUse implements IBaseEvent
|
||||
{
|
||||
private final Player _player;
|
||||
private final Item _item;
|
||||
|
||||
public OnItemUse(Player player, Item item)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItem()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EventType getType()
|
||||
{
|
||||
return EventType.ON_ITEM_USE;
|
||||
}
|
||||
}
|
@ -35,6 +35,8 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
@ -286,6 +288,9 @@ public class UseItem implements IClientIncomingPacket
|
||||
player.addTimeStampItem(item, reuseDelay);
|
||||
sendSharedGroupUpdate(player, sharedReuseGroup, reuseDelay, reuseDelay);
|
||||
}
|
||||
|
||||
// Notify events.
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -124,6 +124,7 @@ import org.l2jmobius.gameserver.model.events.impl.instance.OnInstanceStatusChang
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemBypassEvent;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
|
||||
@ -179,6 +180,7 @@ public enum EventType
|
||||
// Item events
|
||||
ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
|
||||
ON_ITEM_CREATE(OnItemCreate.class, void.class),
|
||||
ON_ITEM_USE(OnItemUse.class, void.class),
|
||||
ON_ITEM_TALK(OnItemTalk.class, void.class),
|
||||
|
||||
// NPC events
|
||||
|
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.events.impl.item;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.events.EventType;
|
||||
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class OnItemUse implements IBaseEvent
|
||||
{
|
||||
private final Player _player;
|
||||
private final Item _item;
|
||||
|
||||
public OnItemUse(Player player, Item item)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItem()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EventType getType()
|
||||
{
|
||||
return EventType.ON_ITEM_USE;
|
||||
}
|
||||
}
|
@ -35,6 +35,8 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
@ -286,6 +288,9 @@ public class UseItem implements IClientIncomingPacket
|
||||
player.addTimeStampItem(item, reuseDelay);
|
||||
sendSharedGroupUpdate(player, sharedReuseGroup, reuseDelay, reuseDelay);
|
||||
}
|
||||
|
||||
// Notify events.
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -124,6 +124,7 @@ import org.l2jmobius.gameserver.model.events.impl.instance.OnInstanceStatusChang
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemBypassEvent;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
|
||||
@ -179,6 +180,7 @@ public enum EventType
|
||||
// Item events
|
||||
ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
|
||||
ON_ITEM_CREATE(OnItemCreate.class, void.class),
|
||||
ON_ITEM_USE(OnItemUse.class, void.class),
|
||||
ON_ITEM_TALK(OnItemTalk.class, void.class),
|
||||
|
||||
// NPC events
|
||||
|
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.events.impl.item;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.events.EventType;
|
||||
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class OnItemUse implements IBaseEvent
|
||||
{
|
||||
private final Player _player;
|
||||
private final Item _item;
|
||||
|
||||
public OnItemUse(Player player, Item item)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItem()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EventType getType()
|
||||
{
|
||||
return EventType.ON_ITEM_USE;
|
||||
}
|
||||
}
|
@ -35,6 +35,8 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
@ -283,6 +285,9 @@ public class UseItem implements IClientIncomingPacket
|
||||
player.addTimeStampItem(item, reuseDelay);
|
||||
sendSharedGroupUpdate(player, sharedReuseGroup, reuseDelay, reuseDelay);
|
||||
}
|
||||
|
||||
// Notify events.
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -126,6 +126,7 @@ import org.l2jmobius.gameserver.model.events.impl.instance.OnInstanceStatusChang
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemBypassEvent;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
|
||||
@ -181,6 +182,7 @@ public enum EventType
|
||||
// Item events
|
||||
ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
|
||||
ON_ITEM_CREATE(OnItemCreate.class, void.class),
|
||||
ON_ITEM_USE(OnItemUse.class, void.class),
|
||||
ON_ITEM_TALK(OnItemTalk.class, void.class),
|
||||
|
||||
// NPC events
|
||||
|
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.events.impl.item;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.events.EventType;
|
||||
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class OnItemUse implements IBaseEvent
|
||||
{
|
||||
private final Player _player;
|
||||
private final Item _item;
|
||||
|
||||
public OnItemUse(Player player, Item item)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItem()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EventType getType()
|
||||
{
|
||||
return EventType.ON_ITEM_USE;
|
||||
}
|
||||
}
|
@ -35,6 +35,8 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
@ -292,6 +294,9 @@ public class UseItem implements IClientIncomingPacket
|
||||
player.addTimeStampItem(item, reuseDelay);
|
||||
sendSharedGroupUpdate(player, sharedReuseGroup, reuseDelay, reuseDelay);
|
||||
}
|
||||
|
||||
// Notify events.
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -126,6 +126,7 @@ import org.l2jmobius.gameserver.model.events.impl.instance.OnInstanceStatusChang
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemBypassEvent;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
|
||||
@ -181,6 +182,7 @@ public enum EventType
|
||||
// Item events
|
||||
ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
|
||||
ON_ITEM_CREATE(OnItemCreate.class, void.class),
|
||||
ON_ITEM_USE(OnItemUse.class, void.class),
|
||||
ON_ITEM_TALK(OnItemTalk.class, void.class),
|
||||
|
||||
// NPC events
|
||||
|
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.events.impl.item;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.events.EventType;
|
||||
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class OnItemUse implements IBaseEvent
|
||||
{
|
||||
private final Player _player;
|
||||
private final Item _item;
|
||||
|
||||
public OnItemUse(Player player, Item item)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItem()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EventType getType()
|
||||
{
|
||||
return EventType.ON_ITEM_USE;
|
||||
}
|
||||
}
|
@ -35,6 +35,8 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
@ -292,6 +294,9 @@ public class UseItem implements IClientIncomingPacket
|
||||
player.addTimeStampItem(item, reuseDelay);
|
||||
sendSharedGroupUpdate(player, sharedReuseGroup, reuseDelay, reuseDelay);
|
||||
}
|
||||
|
||||
// Notify events.
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -126,6 +126,7 @@ import org.l2jmobius.gameserver.model.events.impl.instance.OnInstanceStatusChang
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemBypassEvent;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
|
||||
@ -181,6 +182,7 @@ public enum EventType
|
||||
// Item events
|
||||
ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
|
||||
ON_ITEM_CREATE(OnItemCreate.class, void.class),
|
||||
ON_ITEM_USE(OnItemUse.class, void.class),
|
||||
ON_ITEM_TALK(OnItemTalk.class, void.class),
|
||||
|
||||
// NPC events
|
||||
|
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.events.impl.item;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.events.EventType;
|
||||
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class OnItemUse implements IBaseEvent
|
||||
{
|
||||
private final Player _player;
|
||||
private final Item _item;
|
||||
|
||||
public OnItemUse(Player player, Item item)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItem()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EventType getType()
|
||||
{
|
||||
return EventType.ON_ITEM_USE;
|
||||
}
|
||||
}
|
@ -35,6 +35,8 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
@ -292,6 +294,9 @@ public class UseItem implements IClientIncomingPacket
|
||||
player.addTimeStampItem(item, reuseDelay);
|
||||
sendSharedGroupUpdate(player, sharedReuseGroup, reuseDelay, reuseDelay);
|
||||
}
|
||||
|
||||
// Notify events.
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -123,6 +123,7 @@ import org.l2jmobius.gameserver.model.events.impl.instance.OnInstanceStatusChang
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemBypassEvent;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
|
||||
@ -178,6 +179,7 @@ public enum EventType
|
||||
// Item events
|
||||
ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
|
||||
ON_ITEM_CREATE(OnItemCreate.class, void.class),
|
||||
ON_ITEM_USE(OnItemUse.class, void.class),
|
||||
ON_ITEM_TALK(OnItemTalk.class, void.class),
|
||||
|
||||
// NPC events
|
||||
|
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.events.impl.item;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.events.EventType;
|
||||
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class OnItemUse implements IBaseEvent
|
||||
{
|
||||
private final Player _player;
|
||||
private final Item _item;
|
||||
|
||||
public OnItemUse(Player player, Item item)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItem()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EventType getType()
|
||||
{
|
||||
return EventType.ON_ITEM_USE;
|
||||
}
|
||||
}
|
@ -35,6 +35,8 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
@ -284,6 +286,9 @@ public class UseItem implements IClientIncomingPacket
|
||||
{
|
||||
PacketLogger.warning("Unmanaged Item handler: " + etcItem.getHandlerName() + " for Item Id: " + _itemId + "!");
|
||||
}
|
||||
|
||||
// Notify events.
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
|
||||
}
|
||||
else if (handler.useItem(player, item, _ctrlPressed))
|
||||
{
|
||||
|
@ -126,6 +126,7 @@ import org.l2jmobius.gameserver.model.events.impl.instance.OnInstanceStatusChang
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemBypassEvent;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
|
||||
@ -181,6 +182,7 @@ public enum EventType
|
||||
// Item events
|
||||
ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
|
||||
ON_ITEM_CREATE(OnItemCreate.class, void.class),
|
||||
ON_ITEM_USE(OnItemUse.class, void.class),
|
||||
ON_ITEM_TALK(OnItemTalk.class, void.class),
|
||||
|
||||
// NPC events
|
||||
|
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.events.impl.item;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.events.EventType;
|
||||
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class OnItemUse implements IBaseEvent
|
||||
{
|
||||
private final Player _player;
|
||||
private final Item _item;
|
||||
|
||||
public OnItemUse(Player player, Item item)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItem()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EventType getType()
|
||||
{
|
||||
return EventType.ON_ITEM_USE;
|
||||
}
|
||||
}
|
@ -38,6 +38,8 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
@ -295,6 +297,9 @@ public class UseItem implements IClientIncomingPacket
|
||||
{
|
||||
PacketLogger.warning("Unmanaged Item handler: " + etcItem.getHandlerName() + " for Item Id: " + _itemId + "!");
|
||||
}
|
||||
|
||||
// Notify events.
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
|
||||
}
|
||||
else if (handler.useItem(player, item, _ctrlPressed))
|
||||
{
|
||||
|
@ -126,6 +126,7 @@ import org.l2jmobius.gameserver.model.events.impl.instance.OnInstanceStatusChang
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemBypassEvent;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
|
||||
@ -181,6 +182,7 @@ public enum EventType
|
||||
// Item events
|
||||
ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
|
||||
ON_ITEM_CREATE(OnItemCreate.class, void.class),
|
||||
ON_ITEM_USE(OnItemUse.class, void.class),
|
||||
ON_ITEM_TALK(OnItemTalk.class, void.class),
|
||||
|
||||
// NPC events
|
||||
|
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.events.impl.item;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.events.EventType;
|
||||
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class OnItemUse implements IBaseEvent
|
||||
{
|
||||
private final Player _player;
|
||||
private final Item _item;
|
||||
|
||||
public OnItemUse(Player player, Item item)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItem()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EventType getType()
|
||||
{
|
||||
return EventType.ON_ITEM_USE;
|
||||
}
|
||||
}
|
@ -39,6 +39,8 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
@ -278,6 +280,9 @@ public class UseItem implements IClientIncomingPacket
|
||||
player.sendPacket(sm);
|
||||
return;
|
||||
}
|
||||
|
||||
// Notify events.
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
|
||||
}
|
||||
if (player.isCastingNow())
|
||||
{
|
||||
|
@ -126,6 +126,7 @@ import org.l2jmobius.gameserver.model.events.impl.instance.OnInstanceStatusChang
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemBypassEvent;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
|
||||
@ -181,6 +182,7 @@ public enum EventType
|
||||
// Item events
|
||||
ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
|
||||
ON_ITEM_CREATE(OnItemCreate.class, void.class),
|
||||
ON_ITEM_USE(OnItemUse.class, void.class),
|
||||
ON_ITEM_TALK(OnItemTalk.class, void.class),
|
||||
|
||||
// NPC events
|
||||
|
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.events.impl.item;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.events.EventType;
|
||||
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class OnItemUse implements IBaseEvent
|
||||
{
|
||||
private final Player _player;
|
||||
private final Item _item;
|
||||
|
||||
public OnItemUse(Player player, Item item)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItem()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EventType getType()
|
||||
{
|
||||
return EventType.ON_ITEM_USE;
|
||||
}
|
||||
}
|
@ -39,6 +39,8 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
@ -278,6 +280,9 @@ public class UseItem implements IClientIncomingPacket
|
||||
player.sendPacket(sm);
|
||||
return;
|
||||
}
|
||||
|
||||
// Notify events.
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
|
||||
}
|
||||
if (player.isCastingNow())
|
||||
{
|
||||
|
@ -126,6 +126,7 @@ import org.l2jmobius.gameserver.model.events.impl.instance.OnInstanceStatusChang
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemBypassEvent;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeFinish;
|
||||
import org.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeOwnerChange;
|
||||
@ -181,6 +182,7 @@ public enum EventType
|
||||
// Item events
|
||||
ON_ITEM_BYPASS_EVENT(OnItemBypassEvent.class, void.class),
|
||||
ON_ITEM_CREATE(OnItemCreate.class, void.class),
|
||||
ON_ITEM_USE(OnItemUse.class, void.class),
|
||||
ON_ITEM_TALK(OnItemTalk.class, void.class),
|
||||
|
||||
// NPC events
|
||||
|
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.events.impl.item;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.events.EventType;
|
||||
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class OnItemUse implements IBaseEvent
|
||||
{
|
||||
private final Player _player;
|
||||
private final Item _item;
|
||||
|
||||
public OnItemUse(Player player, Item item)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItem()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EventType getType()
|
||||
{
|
||||
return EventType.ON_ITEM_USE;
|
||||
}
|
||||
}
|
@ -39,6 +39,8 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import org.l2jmobius.gameserver.model.events.impl.item.OnItemUse;
|
||||
import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
@ -278,6 +280,9 @@ public class UseItem implements IClientIncomingPacket
|
||||
player.sendPacket(sm);
|
||||
return;
|
||||
}
|
||||
|
||||
// Notify events.
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemUse(player, item), item.getTemplate());
|
||||
}
|
||||
if (player.isCastingNow())
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user