Sync with L2JServer Jan 28th 2015.

This commit is contained in:
mobius
2015-01-29 05:18:04 +00:00
parent 59e1db4a68
commit 2cb3a52ed2
224 changed files with 4690 additions and 835 deletions

View File

@@ -23,21 +23,29 @@
<item id="23704" name="Native Taiwanese Top Appearance Stone" additionalName="Modified Set" type="EtcItem">
<!-- Changes the appearance of a top into that of a Native Taiwanese outfit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_stackable" val="true" />
</item>
<item id="23705" name="Native Taiwanese Pants Appearance Stone" additionalName="Modified Set" type="EtcItem">
<!-- Changes the appearance of pants into that of a Native Taiwanese outfit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_stackable" val="true" />
</item>
<item id="23706" name="Native Taiwanese Gloves Appearance Stone" additionalName="Modified Set" type="EtcItem">
<!-- Changes the appearance of gloves into that of a Native Taiwanese outfit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_stackable" val="true" />
</item>
<item id="23707" name="Native Taiwanese Shoes Appearance Stone" additionalName="Modified Set" type="EtcItem">
<!-- Changes the appearance of shoes into that of a Native Taiwanese outfit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_stackable" val="true" />
</item>
<item id="23708" name="Metal Suit Top" additionalName="Modified Set" type="Armor">
@@ -63,21 +71,29 @@
<item id="23712" name="Metal Suit Top Appearance Stone" additionalName="Modified Set" type="EtcItem">
<!-- Changes the appearance of a top into that of a Metal Suit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_stackable" val="true" />
</item>
<item id="23713" name="Metal Suit Pants Appearance Stone" additionalName="Modified Set" type="EtcItem">
<!-- Changes the appearance of pants into that of a Metal Suit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_stackable" val="true" />
</item>
<item id="23714" name="Metal Suit Gloves Appearance Stone" additionalName="Modified Set" type="EtcItem">
<!-- Changes the appearance of gloves into that of a Metal Suit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_stackable" val="true" />
</item>
<item id="23715" name="Metal Suit Shoes Appearance Stone" additionalName="Modified Set" type="EtcItem">
<!-- Changes the appearance of shoes into that of a Metal Suit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_stackable" val="true" />
</item>
<item id="23716" name="Military Top" additionalName="Modified Set" type="Armor">
@@ -103,21 +119,29 @@
<item id="23720" name="Military Top Appearance Stone" additionalName="Modified Set" type="EtcItem">
<!-- Changes the appearance of a top into that of a Military Outfit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_stackable" val="true" />
</item>
<item id="23721" name="Military Pants Appearance Stone" additionalName="Modified Set" type="EtcItem">
<!-- Changes the appearance of pants into that of a Military Outfit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_stackable" val="true" />
</item>
<item id="23722" name="Military Gloves Appearance Stone" additionalName="Modified Set" type="EtcItem">
<!-- Changes the appearance of gloves into that of a Military Outfit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_stackable" val="true" />
</item>
<item id="23723" name="Military Shoes Appearance Stone" additionalName="Modified Set" type="EtcItem">
<!-- Changes the appearance of shoes into that of a Military Outfit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_stackable" val="true" />
</item>
<item id="23724" name="Adenian Tattoo: Wings" additionalName="" type="Armor">