Sync with L2JServer Jan 28th 2015.
This commit is contained in:
24
trunk/dist/game/data/stats/items/23700-23799.xml
vendored
24
trunk/dist/game/data/stats/items/23700-23799.xml
vendored
@@ -23,21 +23,29 @@
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<item id="23704" name="Native Taiwanese Top Appearance Stone" additionalName="Modified Set" type="EtcItem">
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<!-- Changes the appearance of a top into that of a Native Taiwanese outfit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23705" name="Native Taiwanese Pants Appearance Stone" additionalName="Modified Set" type="EtcItem">
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<!-- Changes the appearance of pants into that of a Native Taiwanese outfit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23706" name="Native Taiwanese Gloves Appearance Stone" additionalName="Modified Set" type="EtcItem">
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<!-- Changes the appearance of gloves into that of a Native Taiwanese outfit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23707" name="Native Taiwanese Shoes Appearance Stone" additionalName="Modified Set" type="EtcItem">
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<!-- Changes the appearance of shoes into that of a Native Taiwanese outfit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23708" name="Metal Suit Top" additionalName="Modified Set" type="Armor">
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@@ -63,21 +71,29 @@
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<item id="23712" name="Metal Suit Top Appearance Stone" additionalName="Modified Set" type="EtcItem">
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<!-- Changes the appearance of a top into that of a Metal Suit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23713" name="Metal Suit Pants Appearance Stone" additionalName="Modified Set" type="EtcItem">
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<!-- Changes the appearance of pants into that of a Metal Suit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23714" name="Metal Suit Gloves Appearance Stone" additionalName="Modified Set" type="EtcItem">
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<!-- Changes the appearance of gloves into that of a Metal Suit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23715" name="Metal Suit Shoes Appearance Stone" additionalName="Modified Set" type="EtcItem">
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<!-- Changes the appearance of shoes into that of a Metal Suit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23716" name="Military Top" additionalName="Modified Set" type="Armor">
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@@ -103,21 +119,29 @@
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<item id="23720" name="Military Top Appearance Stone" additionalName="Modified Set" type="EtcItem">
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<!-- Changes the appearance of a top into that of a Military Outfit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23721" name="Military Pants Appearance Stone" additionalName="Modified Set" type="EtcItem">
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<!-- Changes the appearance of pants into that of a Military Outfit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23722" name="Military Gloves Appearance Stone" additionalName="Modified Set" type="EtcItem">
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<!-- Changes the appearance of gloves into that of a Military Outfit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23723" name="Military Shoes Appearance Stone" additionalName="Modified Set" type="EtcItem">
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<!-- Changes the appearance of shoes into that of a Military Outfit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23724" name="Adenian Tattoo: Wings" additionalName="" type="Armor">
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