Sync with L2JServer Jan 28th 2015.
This commit is contained in:
39
trunk/dist/game/data/stats/items/22400-22499.xml
vendored
39
trunk/dist/game/data/stats/items/22400-22499.xml
vendored
@@ -14,97 +14,134 @@
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<item id="22402" name="Weapon Appearance Stone (R-grade)" additionalName="" type="EtcItem">
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<!-- Changes the appearance of an R-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. -->
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<set name="icon" val="BranchSys3.icon.g_wp_processing_stone_r" />
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<set name="immediate_effect" val="true" />
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||||
<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22403" name="Weapon Appearance Stone (S-grade)" additionalName="" type="EtcItem">
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<!-- Changes the appearance of an S-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. -->
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<set name="icon" val="BranchSys3.icon.g_wp_processing_stone_s" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ItemAppearance" />
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</item>
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<item id="22404" name="Weapon Appearance Stone (A-grade)" additionalName="" type="EtcItem">
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<!-- Changes the appearance of an A-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. -->
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<set name="icon" val="BranchSys3.icon.g_wp_processing_stone_a" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22405" name="Weapon Appearance Stone (B-grade)" additionalName="" type="EtcItem">
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<!-- Changes the appearance of a B-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. -->
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<set name="icon" val="BranchSys3.icon.g_wp_processing_stone_b" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22406" name="Weapon Appearance Stone (C-grade)" additionalName="" type="EtcItem">
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<!-- Changes the appearance of a C-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. -->
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<set name="icon" val="BranchSys3.icon.g_wp_processing_stone_c" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22407" name="Weapon Appearance Stone (D-grade)" additionalName="" type="EtcItem">
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<!-- Changes the appearance of a D-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. -->
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<set name="icon" val="BranchSys3.icon.g_wp_processing_stone_d" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22408" name="Blessed Weapon Appearance Stone (R-grade)" additionalName="" type="EtcItem">
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<!-- Changes the appearance of an R-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. -->
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<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_r" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22409" name="Blessed Weapon Appearance Stone (S-grade)" additionalName="" type="EtcItem">
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<!-- Changes the appearance of an S-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. -->
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<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_s" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22410" name="Blessed Weapon Appearance Stone (A-grade)" additionalName="" type="EtcItem">
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<!-- Changes the appearance of an A-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. -->
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<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_a" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22411" name="Blessed Weapon Appearance Stone (B-grade)" additionalName="" type="EtcItem">
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<!-- Changes the appearance of a B-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. -->
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<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_b" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22412" name="Blessed Weapon Appearance Stone (C-grade)" additionalName="" type="EtcItem">
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<!-- Changes the appearance of a C-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. -->
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<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_c" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22413" name="Blessed Weapon Appearance Stone (D-grade)" additionalName="" type="EtcItem">
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<!-- Changes the appearance of a D-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. -->
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<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_d" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22414" name="Weapon Restoration Stone (R-grade)" additionalName="" type="EtcItem">
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<!-- It can restore a modified R-grade weapon back to its original appearance. Double-click to use. -->
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<set name="icon" val="BranchSys3.icon.g_wp_restore_stone_r" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22415" name="Weapon Restoration Stone (S-grade)" additionalName="" type="EtcItem">
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<!-- It can restore a modified S-grade weapon back to its original appearance. Double-click to use. -->
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<set name="icon" val="BranchSys3.icon.g_wp_restore_stone_s" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22416" name="Weapon Restoration Stone (A-grade)" additionalName="" type="EtcItem">
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<!-- It can restore a modified A-grade weapon back to its original appearance. Double-click to use. -->
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<set name="icon" val="BranchSys3.icon.g_wp_restore_stone_a" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22417" name="Weapon Restoration Stone (B-grade)" additionalName="" type="EtcItem">
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<!-- It can restore a modified B-grade weapon back to its original appearance. Double-click to use. -->
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<set name="icon" val="BranchSys3.icon.g_wp_restore_stone_b" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22418" name="Weapon Restoration Stone (C-grade)" additionalName="" type="EtcItem">
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<!-- It can restore a modified C-grade weapon back to its original appearance. Double-click to use. -->
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<set name="icon" val="BranchSys3.icon.g_wp_restore_stone_c" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22419" name="Weapon Restoration Stone (D-grade)" additionalName="" type="EtcItem">
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<!-- It can restore a modified D-grade weapon back to its original appearance. Double-click to use. -->
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<set name="icon" val="BranchSys3.icon.g_wp_restore_stone_d" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22420" name="(Test) Emerald Sword Appearance Stone" additionalName="" type="EtcItem">
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<!-- Changes the weapon's appearance to look like an Emerald Sword. Test item. -->
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<set name="icon" val="BranchSys3.icon.g_particular_wp_processing_stone_prim" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22421" name="Holiday Tree - Star Ornament" additionalName="Event" type="EtcItem">
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68
trunk/dist/game/data/stats/items/22600-22699.xml
vendored
68
trunk/dist/game/data/stats/items/22600-22699.xml
vendored
@@ -535,171 +535,239 @@
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<item id="22666" name="Emerald Weapon Appearance Stone: Sword" additionalName="" type="EtcItem">
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<!-- Changes the appearance of a one-handed sword to that of an Emerald weapon. -->
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<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22667" name="Emerald Weapon Appearance Stone: Dagger" additionalName="" type="EtcItem">
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<!-- Changes the appearance of a dagger to that of an Emerald weapon. -->
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<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dagger" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22668" name="Emerald Weapon Appearance Stone: Two-handed Sword" additionalName="" type="EtcItem">
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<!-- Changes the appearance of a two-handed sword to that of an Emerald weapon. -->
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<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_sword" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="Appearance" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="22669" name="Emerald Weapon Appearance Stone: Fist Weapon" additionalName="" type="EtcItem">
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<!-- Changes the appearance of a fist weapon to that of an Emerald weapon. -->
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<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualfist" />
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<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
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</item>
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<item id="22670" name="Emerald Weapon Appearance Stone: Spear" additionalName="" type="EtcItem">
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<!-- Changes the appearance of a spear to that of an Emerald weapon. -->
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<set name="icon" val="BranchSys3.Icon.g_shape_shifting_pole" />
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<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
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</item>
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<item id="22671" name="Emerald Weapon Appearance Stone: Bow" additionalName="" type="EtcItem">
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<!-- Changes the appearance of a bow to that of an Emerald weapon. -->
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<set name="icon" val="BranchSys3.Icon.g_shape_shifting_bow" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
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</item>
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<item id="22672" name="Emerald Weapon Appearance Stone: Crossbow" additionalName="" type="EtcItem">
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<!-- Changes the appearance of a crossbow to that of an Emerald weapon. -->
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<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_crossbow" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
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||||
</item>
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<item id="22673" name="Emerald Weapon Appearance Stone: One-handed Blunt Weapon" additionalName="" type="EtcItem">
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<!-- Changes the appearance of a one-handed blunt to that of an Emerald weapon. -->
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<set name="icon" val="BranchSys3.Icon.g_shape_shifting_blunt" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
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<item id="22674" name="Emerald Weapon Appearance Stone: Two-handed Blunt Weapon" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed blunt to that of an Emerald weapon. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_blunt" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22675" name="Emerald Weapon Appearance Stone: One-handed Magic Blunt Weapon" additionalName="" type="EtcItem">
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<!-- Changes the appearance of a one-handed magic blunt to that of an Emerald weapon. -->
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||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_blunt" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22676" name="Emerald Weapon Appearance Stone: Two-handed Magic Blunt Weapon" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed magic blunt to that of an Emerald weapon. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_twohand_blunt" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22677" name="Emerald Weapon Appearance Stone: Dualsword" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dualsword to that of an Emerald weapon. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22678" name="Emerald Weapon Appearance Stone: Dual Dagger" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual dagger to that of an Emerald weapon. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualdagger" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22679" name="Emerald Weapon Appearance Stone: Dual Blunt Weapon" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual blunt to that of an Emerald weapon. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualblunt" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22680" name="Emerald Weapon Appearance Stone: Shield" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a shield to that of an Emerald weapon. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_shield" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22681" name="Emerald Weapon Appearance Stone: Sigil" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a sigil to that of an Emerald weapon. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22682" name="Armor Appearance Stone (R-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of an R-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 125000 adena. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_am_stone_r" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22683" name="Armor Appearance Stone (S-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of an S-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 50000 adena. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_am_stone_s" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22684" name="Armor Appearance Stone (A-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of an A-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 24000 adena. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_am_stone_a" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22685" name="Armor Appearance Stone (B-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a B-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 8000 adena. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_am_stone_b" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22686" name="Armor Appearance Stone (C-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a C-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 1500 adena. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_am_stone_c" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22687" name="Armor Appearance Stone (D-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a D-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 600 adena. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_am_stone_d" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22688" name="Blessed Armor Appearance Stone (R-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of an R-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_r" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22689" name="Blessed Armor Appearance Stone (S-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of an S-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_s" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22690" name="Blessed Armor Appearance Stone (A-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of an A-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_a" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22691" name="Blessed Armor Appearance Stone (B-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a B-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_b" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22692" name="Blessed Armor Appearance Stone (C-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a C-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_c" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22693" name="Blessed Armor Appearance Stone (D-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a D-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_d" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22694" name="Armor Restoration Stone (R-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Restores the original appearance of R-grade armor (no hair accessories) whose appearances have been modified. Double-click to use. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_wp_processing_stone_r" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22695" name="Armor Restoration Stone (S-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Restores the original appearance of S-grade armor (no hair accessories) whose appearances have been modified. Double-click to use. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_wp_processing_stone_s" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22696" name="Armor Restoration Stone (A-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Restores the original appearance of A-grade armor (no hair accessories) whose appearances have been modified. Double-click to use. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_wp_processing_stone_a" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22697" name="Armor Restoration Stone (B-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Restores the original appearance of B-grade armor (no hair accessories) whose appearances have been modified. Double-click to use. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_wp_processing_stone_b" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22698" name="Armor Restoration Stone (C-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Restores the original appearance of C-grade armor (no hair accessories) whose appearances have been modified. Double-click to use. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_wp_processing_stone_c" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22699" name="Armor Restoration Stone (D-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Restores the original appearance of D-grade armor (no hair accessories) whose appearances have been modified. Double-click to use. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_wp_processing_stone_d" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
</list>
|
52
trunk/dist/game/data/stats/items/22700-22799.xml
vendored
52
trunk/dist/game/data/stats/items/22700-22799.xml
vendored
@@ -3,51 +3,71 @@
|
||||
<item id="22700" name="Equipment Restoration Stone (R-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Restores the original appearance of R-grade equipment (only weapons and armor, no hair accessories) whose appearances have been modified. Double-click to use. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_r" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22701" name="Equipment Restoration Stone (S-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Restores the original appearance of S-grade equipment (weapons and armor, no hair accessories) whose appearances have been modified. Double-click to use. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_s" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22702" name="Equipment Restoration Stone (A-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Restores the original appearance of A-grade equipment (weapons and armor, no hair accessories) whose appearances have been modified. Double-click to use. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_a" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22703" name="Equipment Restoration Stone (B-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Restores the original appearance of B-grade equipment (weapons and armor, no hair accessories) whose appearances have been modified. Double-click to use. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_b" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22704" name="Equipment Restoration Stone (C-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Restores the original appearance of C-grade equipment (weapons and armor, no hair accessories) whose appearances have been modified. Double-click to use. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_c" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22705" name="Equipment Restoration Stone (D-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Restores the original appearance of D-grade equipment (weapons and armor, no hair accessories) whose appearances have been modified. Double-click to use. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_d" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22706" name="(Test) Formal Wear Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- For test use. Changes whole outfit to formal wear. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_d" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22707" name="(Test) Immortal Top Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- For test use. Top only. Immortal heavy armor. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_d" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22708" name="Hair Accessory Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 125000 adena for a 1-slot hair accessory and 200000 adena for a 2-slot hair accessory.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2_stone" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="22709" name="Blessed Hair Accessory Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting_hair2_stone" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22710" name="Vitality Suspending Potion" additionalName="" type="EtcItem">
|
||||
@@ -301,81 +321,113 @@
|
||||
<item id="22727" name="Japanese Sword Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed sword to that of a Japanese Sword. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22728" name="Japanese Dagger Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dagger to that of a Japanese Dagger. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dagger" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22729" name="Japanese Long Sword Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed sword to that of a Japanese Long Sword. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_sword" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22730" name="Japanese Fist Weapon Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a fist weapon to that of a Japanese fist weapon. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualfist" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22731" name="Japanese Great Spear Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a spear to that of a Japanese Great Spear. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_pole" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22732" name="Japanese Bow Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a bow to that of a Japanese Bow. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_bow" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22733" name="Japanese Crossbow Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a crossbow to that of a Japanese crossbow. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_crossbow" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22734" name="Japanese Blunt Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed blunt to that of a Japanese blunt. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_blunt" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22735" name="Japanese Giant Blunt Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed blunt to that of a Japanese blunt. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_blunt" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22736" name="Japanese Magic Blunt Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed magic blunt to that of a Japanese magic blunt. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_blunt" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22737" name="Japanese Giant Magic Blunt Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed magic blunt to that of a Japanese giant magic blunt. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_twohand_blunt" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22738" name="Japanese Dualsword Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dualsword to that of a Japanese dualsword. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22739" name="Japanese Double Dagger Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual dagger to that of a Japanese Double Dagger. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualdagger" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22740" name="Japanese Double Blunt Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual blunt to that of a Japanese double blunt. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualblunt" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22741" name="Japanese Shield Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a shield to that of a Japanese shield. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_shield" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22742" name="Japanese Sigil Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a sigil to that of a Japanese sigil. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="22743" name="Transformation Scroll: Fairweather Borna" additionalName="" type="EtcItem">
|
||||
|
22
trunk/dist/game/data/stats/items/23100-23199.xml
vendored
22
trunk/dist/game/data/stats/items/23100-23199.xml
vendored
@@ -653,6 +653,8 @@
|
||||
<item id="23172" name="Beach Swimsuit Appearance Stone" additionalName="Event" type="EtcItem">
|
||||
<!-- Changes the appearance of upper armor into that of a Beach Swimsuit. One pieces are also possible. It modifies everything, making the appearance of all armor into that of swimwear. When changed, the cloak is not visible. Appearance is restored through the use of a Restoration Stone. -->
|
||||
<set name="icon" val="BranchSys3.lcon.g_scrl_change_co_swimsuit_01" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23173" name="Alluring Swimsuit" additionalName="" type="Armor">
|
||||
@@ -744,51 +746,71 @@
|
||||
<item id="23189" name="Ninja Top Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a top to that of a Ninja outfit. Abilities do not change after modification. Can be used regardless of material. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23190" name="Ninja Pants Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a bottom to that of a Ninja outfit. Abilities do not change after modification. Can be used regardless of material. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23191" name="Ninja Gloves Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of gloves to that of a Ninja outfit. Abilities do not change after modification. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23192" name="Ninja Shoes Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of shoes to that of a Ninja outfit. Abilities do not change after modification. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23193" name="Ninja Hair Accessory Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a hair accessory to that of a Ninja outfit. Can only be used on hair accessories that use 2 slots.\n\nWarning: The appearance resets if you bestow a pendant on the appearance-modified hair accessory. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23194" name="Traditional Taiwanese Top Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a top to that of a Traditional Taiwanese outfit. Abilities do not change after modification. Can be used regardless of material. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23195" name="Traditional Taiwanese Pants Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a bottom to that of a Traditional Taiwanese outfit. Abilities do not change after modification. Can be used regardless of material. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23196" name="Traditional Taiwanese Gloves Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of gloves to that of a Traditional Taiwanese outfit. Abilities do not change after modification. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23197" name="Traditional Taiwanese Shoes Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of shoes to that of a Traditional Taiwanese outfit. Abilities do not change after modification. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23198" name="Traditional Taiwanese Hair Accessory Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a hair accessory to that of a Traditional Taiwanese outfit. Can only be used on hair accessories that use 2 slots. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23199" name="Ninja Outfit Appearance Stone Pack" additionalName="" type="EtcItem">
|
||||
|
28
trunk/dist/game/data/stats/items/23200-23299.xml
vendored
28
trunk/dist/game/data/stats/items/23200-23299.xml
vendored
@@ -66,61 +66,85 @@
|
||||
<item id="23211" name="Drake Maul Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed blunt into that of a Drake Maul. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_blunt" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23212" name="Freya's Staff Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed blunt into that of Freya's Staff. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_blunt" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23213" name="Spezion's Claw Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed fist weapon into that of Spezion's Claw. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualfist" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23214" name="Maliss Stormer Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a spear into that of a Maliss Stormer. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_pole" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23215" name="Steregos' Dagger Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed dagger into that of Steregos' Dagger. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dagger" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23216" name="Ron's Dual Blunt Weapon Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual blunt into that of Ron's Dual Blunt. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualblunt" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23217" name="Darion's Hellblade Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed sword into that of Darion's Hellblade. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23218" name="Doll Blader's Butcher Blades Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual dagger into that of a Doll Blader's Butcher Blade. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualdagger" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23219" name="Tiat's Claw of Destruction Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed blunt into that of Tiat's Claw of Destruction. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_blunt" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23220" name="Aenkinel's Blades of Delusion Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dualsword into that of Aenkinel's Blades of Delusion. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23221" name="Yehan Klanikus' Blood Brother Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed sword into that of a Blood Brother. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_sword" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23222" name="Mardil's Fan Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed sword into that of a Mardil's Fan. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23223" name="Monster Weapon Appearance Stone Pack A" additionalName="" type="EtcItem">
|
||||
@@ -183,11 +207,15 @@
|
||||
<item id="23234" name="Alluring Swimsuit Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of upper armor into that of an Alluring Swimsuit. One pieces are also possible. It modifies everything, making the appearance of all armor into that of swimwear. When changed, the cloak is not visible. Appearance is restored through the use of a Restoration Stone. -->
|
||||
<set name="icon" val="BranchSys3.lcon.g_scrl_change_co_swimsuit_01" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23235" name="Seductive Swimsuit Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of upper armor into that of a Seductive Swimsuit. One pieces are also possible. It modifies everything, making the appearance of all armor into that of swimwear. When changed, the cloak is not visible. Appearance is restored through the use of a Restoration Stone. -->
|
||||
<set name="icon" val="BranchSys3.lcon.g_scrl_change_co_swimsuit_01" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23236" name="Scroll of Escape: Uthanka's Tomb" additionalName="" type="EtcItem">
|
||||
|
28
trunk/dist/game/data/stats/items/23300-23399.xml
vendored
28
trunk/dist/game/data/stats/items/23300-23399.xml
vendored
@@ -270,31 +270,43 @@
|
||||
<item id="23351" name="Weapon Appearance Stone (R-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of an R-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 800000 adena. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_wp_stone_r" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23352" name="Weapon Appearance Stone (S-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of an S-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 250000 adena. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_wp_stone_s" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23353" name="Weapon Appearance Stone (A-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of an A-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 90000 adena. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_wp_stone_a" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23354" name="Blessed Weapon Appearance Stone (R-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of an R-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__wp_stone_r" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23355" name="Blessed Weapon Appearance Stone (S-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of an S-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__wp_stone_s" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23356" name="Blessed Weapon Appearance Stone (A-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of an A-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__wp_stone_a" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23357" name="Weapon Restoration Stone (R-grade)" additionalName="" type="EtcItem">
|
||||
@@ -315,31 +327,43 @@
|
||||
<item id="23360" name="Armor Appearance Stone (R-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of an R-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 125000 adena. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_am_stone_r" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23361" name="Armor Appearance Stone (S-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of an S-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 50000 adena. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_am_stone_s" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23362" name="Armor Appearance Stone (A-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of an A-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 24000 adena. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_am_stone_a" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23363" name="Blessed Armor Appearance Stone (R-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of an R-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_r" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23364" name="Blessed Armor Appearance Stone (S-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of an S-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_s" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23365" name="Blessed Armor Appearance Stone (A-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of an A-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_a" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23366" name="Armor Restoration Stone (R-grade)" additionalName="" type="EtcItem">
|
||||
@@ -360,11 +384,15 @@
|
||||
<item id="23369" name="Hair Accessory Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 125000 adena for a 1-slot hair accessory and 200000 adena for a 2-slot hair accessory.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2_stone" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23370" name="Blessed Hair Accessory Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting_hair2_stone" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23371" name="Hair Accessory Restoration Stone" additionalName="" type="EtcItem">
|
||||
|
14
trunk/dist/game/data/stats/items/23400-23499.xml
vendored
14
trunk/dist/game/data/stats/items/23400-23499.xml
vendored
@@ -443,11 +443,15 @@
|
||||
<!-- Appearance stone that modifies into a Santa outfit. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Santa outfit. Appearance is restored through the use of a Restoration Stone. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1209600" />
|
||||
</item>
|
||||
<item id="23487" name="Santa Outfit Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Appearance stone that modifies into a Santa outfit. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Santa outfit. Appearance is restored through the use of a Restoration Stone. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23488" name="Santa Outfit Appearance Stone Pack (14-day)" additionalName="" type="EtcItem">
|
||||
@@ -478,26 +482,36 @@
|
||||
<item id="23493" name="Metal Suit Top Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a top into that of a Metal Suit. An appearance-modified item has no change in abilities. All armor types. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23494" name="Metal Suit Pants Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of pants into that of a Metal Suit. An appearance-modified item has no change in abilities. All armor types. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23495" name="Metal Suit Gloves Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of gloves into that of a Metal Suit. An appearance-modified item has no change in abilities. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23496" name="Metal Suit Shoes Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of shoes into that of a Metal Suit. An appearance-modified item has no change in abilities. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23497" name="Metal Suit Hair Accessory Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a hair accessory into that of a Metal Suit. Can be used only on hair accessories that take up 2 slots. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
</list>
|
100
trunk/dist/game/data/stats/items/23500-23599.xml
vendored
100
trunk/dist/game/data/stats/items/23500-23599.xml
vendored
@@ -3,36 +3,50 @@
|
||||
<item id="23503" name="Military Top Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a top into that of a Military look. An appearance-modified item has no change in abilities. All armor types. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23504" name="Military Pants Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of pants into that of a Military look. An appearance-modified item has no change in abilities. All armor types. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23505" name="Military Gloves Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of gloves into that of a Military look. An appearance-modified item has no change in abilities. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23506" name="Military Shoes Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of shoes into that of a Military look. An appearance-modified item has no change in abilities. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23507" name="Military Hair Accessory Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a hair accessory into that of a Military look. Can be used only on hair accessories that take up 2 slots. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23513" name="Maid Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. Female only. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid_stone" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23514" name="Maid Hair Accessory Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a hair accessory into that of a Maid Costume. Can be used only on hair accessories that take up 2 slots. Female only. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23529" name="Fantasy Isle Instant Camera" additionalName="Event" type="Armor">
|
||||
@@ -44,11 +58,15 @@
|
||||
<item id="23530" name="Automatic Appearance Stone: Emerald Weapon" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of all weapons into those of Emerald Weapons of corresponding types. Can be used on shields and sigils. Double-click to use.\n\nNote: Appearance may reset when the Change Weapon skill is used. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_auto_shape_shift_stone" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23531" name="Automatic Appearance Stone: Japanese Weapon" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of all weapons into those of Japanese Weapons of corresponding types. Can be used on shields and sigils. Double-click to use.\n\nNote: Appearance may reset when the Change Weapon skill is used. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_auto_shape_shift_stone" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23532" name="Contender's Mark" additionalName="Event" type="EtcItem">
|
||||
@@ -69,80 +87,110 @@
|
||||
<item id="23535" name="Hellblade Appearance Stone" additionalName="Event" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed sword into that of a Hellblade. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23536" name="Claw of Destruction Appearance Stone" additionalName="Event" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed blunt into that of a Claw of Destruction. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_blunt" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23537" name="Butcher Blades Appearance Stone" additionalName="Event" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual dagger into that of a Butcher Blade. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualdagger" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23538" name="Blades of Delusion Appearance Stone" additionalName="Event" type="EtcItem">
|
||||
<!-- Changes the appearance of a dualsword into that of Blades of Delusion. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23539" name="Blood Brother Appearance Stone" additionalName="Event" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed sword into that of Blood Brother. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_sword" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23540" name="Mardil's Fan Appearance Stone" additionalName="Event" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed sword into that of a Mardil's Fan. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23541" name="Vesper Noble Light Armor Appearance Stone Set" additionalName="Event" type="EtcItem">
|
||||
<!-- Box that contains a Vesper Noble Light Armor Appearance Stone Set. -->
|
||||
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23542" name="Vesper Noble Light Armor Top Appearance Stone" additionalName="Event" type="EtcItem">
|
||||
<!-- Changes the appearance of a top into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23543" name="Vesper Noble Light Armor Pants Appearance Stone" additionalName="Event" type="EtcItem">
|
||||
<!-- Changes the appearance of pants into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23544" name="Vesper Noble Light Armor Gloves Appearance Stone" additionalName="Event" type="EtcItem">
|
||||
<!-- Changes the appearance of gloves into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23545" name="Vesper Noble Light Armor Shoes Appearance Stone" additionalName="Event" type="EtcItem">
|
||||
<!-- Changes the appearance of shoes into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23546" name="Vesper Noble Light Armor Top Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
||||
<!-- Changes the appearance of a top into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23547" name="Vesper Noble Light Armor Pants Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
||||
<!-- Changes the appearance of pants into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23548" name="Vesper Noble Light Armor Gloves Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
||||
<!-- Changes the appearance of gloves into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23549" name="Vesper Noble Light Armor Shoes Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
||||
<!-- Changes the appearance of shoes into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23550" name="Mysterious Soulshot Small Pack (R-grade)" additionalName="Event" type="EtcItem">
|
||||
@@ -221,51 +269,71 @@
|
||||
<!-- Changes the appearance of a top into that of a Ninja Outfit. An appearance-modified item has no change in abilities. All armor types. Gives you active skills upon modification. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23565" name="Ninja Pants Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
||||
<!-- Changes the appearance of pants into that of a Ninja Outfit. An appearance-modified item has no change in abilities. All armor types. Gives you active skills upon modification. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23566" name="Ninja Gloves Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
||||
<!-- Changes the appearance of gloves into that of a Ninja Outfit. An appearance-modified item has no change in abilities. Gives you active skills upon modification. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23567" name="Ninja Shoes Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
||||
<!-- Changes the appearance of shoes into that of a Ninja Outfit. An appearance-modified item has no change in abilities. Gives you active skills upon modification. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23568" name="Ninja Hair Accessory Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
||||
<!-- Changes the appearance of a hair accessory into that of a Ninja Outfit. Can be used only on hair accessories that take up 2 slots. Gives you active skills upon modification. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23569" name="Ninja Top Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
||||
<!-- Changes the appearance of a top into that of a Ninja Outfit. An appearance-modified item has no change in abilities. All armor types. Gives you passive skills upon modification. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23570" name="Ninja Pants Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
||||
<!-- Changes the appearance of pants into that of a Ninja Outfit. An appearance-modified item has no change in abilities. All armor types. Gives you passive skills upon modification. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23571" name="Ninja Gloves Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
||||
<!-- Changes the appearance of gloves into that of a Ninja Outfit. An appearance-modified item has no change in abilities. Gives you passive skills upon modification. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23572" name="Ninja Shoes Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
||||
<!-- Changes the appearance of shoes into that of a Ninja Outfit. An appearance-modified item has no change in abilities. Gives you passive skills upon modification. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23573" name="Ninja Hair Accessory Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
||||
<!-- Changes the appearance of a hair accessory into that of a Ninja Outfit. Can be used only on hair accessories that take up 2 slots. Gives you passive skills upon modification. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23574" name="Agathion - Hussar (Poland)" additionalName="Test Agathion" type="Armor">
|
||||
<!-- Can summon Hussar when equipped. -->
|
||||
@@ -302,90 +370,122 @@
|
||||
<!-- Box that contains a Vorpal Light Armor Appearance Stone Set. -->
|
||||
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23581" name="Vorpal Light Armor Top Appearance Stone" additionalName="Event" type="EtcItem">
|
||||
<!-- Changes the appearance of a top into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23582" name="Vorpal Light Armor Pants Appearance Stone" additionalName="Event" type="EtcItem">
|
||||
<!-- Changes the appearance of pants into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23583" name="Vorpal Light Armor Gloves Appearance Stone" additionalName="Event" type="EtcItem">
|
||||
<!-- Changes the appearance of gloves into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23584" name="Vorpal Light Armor Shoes Appearance Stone" additionalName="Event" type="EtcItem">
|
||||
<!-- Changes the appearance of shoes into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23585" name="Vorpal Light Armor Top Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
||||
<!-- Changes the appearance of a top into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23586" name="Vorpal Light Armor Pants Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
||||
<!-- Changes the appearance of pants into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23587" name="Vorpal Light Armor Gloves Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
||||
<!-- Changes the appearance of gloves into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23588" name="Vorpal Light Armor Shoes Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
||||
<!-- Changes the appearance of shoes into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23589" name="Monster Weapon Appearance Stone Pack (7-day)" additionalName="Event" type="EtcItem">
|
||||
<!-- Wrapped Pack containing Appearance Stone for either Hellblade (7-day), Claw of Destruction (7-day), Butcher Blade (7-day), Blades of Delusion (7-day), Blood Brother (7-day), or Mardil's Fan (7-day). -->
|
||||
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23590" name="Hellblade Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed sword into that of a Hellblade. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23591" name="Claw of Destruction Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed blunt weapon into that of a Claw of Destruction. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_blunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23592" name="Butcher Blades Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual dagger into that of a Butcher Blade. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualdagger" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23593" name="Blades of Delusion Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
||||
<!-- Changes the appearance of a dualsword into that of Blades of Delusion. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23594" name="Blood Brother Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed sword into that of Blood Brother. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_sword" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23595" name="Mardil's Fan Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed sword into that of a Mardil's Fan. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23596" name="Blessed Scroll: Enchant Weapon (R-grade)" additionalName="Event" type="EtcItem">
|
||||
|
80
trunk/dist/game/data/stats/items/23600-23699.xml
vendored
80
trunk/dist/game/data/stats/items/23600-23699.xml
vendored
@@ -308,216 +308,288 @@
|
||||
<!-- Changes the appearance of an R-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 1-day. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_r" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="86400" />
|
||||
</item>
|
||||
<item id="23651" name="Blessed Weapon Appearance Stone (S-grade)" additionalName="1-day" type="EtcItem">
|
||||
<!-- Changes the appearance of an S-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 1-day. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_s" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="86400" />
|
||||
</item>
|
||||
<item id="23652" name="Blessed Weapon Appearance Stone (A-grade)" additionalName="1-day" type="EtcItem">
|
||||
<!-- Changes the appearance of an A-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 1-day. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_a" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="86400" />
|
||||
</item>
|
||||
<item id="23653" name="Blessed Weapon Appearance Stone (B-grade)" additionalName="1-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a B-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 1-day. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_b" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="86400" />
|
||||
</item>
|
||||
<item id="23654" name="Blessed Weapon Appearance Stone (C-grade)" additionalName="1-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a C-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 1-day. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_c" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="86400" />
|
||||
</item>
|
||||
<item id="23655" name="Blessed Weapon Appearance Stone (D-grade)" additionalName="1-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a D-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 1-day. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_d" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="86400" />
|
||||
</item>
|
||||
<item id="23656" name="Blessed Weapon Appearance Stone (R-grade)" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of an R-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_r" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23657" name="Blessed Weapon Appearance Stone (S-grade)" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of an S-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_s" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23658" name="Blessed Weapon Appearance Stone (A-grade)" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of an A-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_a" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23659" name="Blessed Weapon Appearance Stone (B-grade)" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a B-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_b" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23660" name="Blessed Weapon Appearance Stone (C-grade)" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a C-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_c" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23661" name="Blessed Weapon Appearance Stone (D-grade)" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a D-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_d" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23662" name="Blessed Weapon Appearance Stone (R-grade)" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of an R-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_r" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="23663" name="Blessed Weapon Appearance Stone (S-grade)" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of an S-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_s" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="23664" name="Blessed Weapon Appearance Stone (A-grade)" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of an A-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_a" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="23665" name="Blessed Weapon Appearance Stone (B-grade)" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a B-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_b" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="23666" name="Blessed Weapon Appearance Stone (C-grade)" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a C-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_c" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="23667" name="Blessed Weapon Appearance Stone (D-grade)" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a D-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_bless_wp_processing_stone_d" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="23668" name="Blessed Armor Appearance Stone (R-grade)" additionalName="1-day" type="EtcItem">
|
||||
<!-- Changes the appearance of R-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 1-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_r" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="86400" />
|
||||
</item>
|
||||
<item id="23669" name="Blessed Armor Appearance Stone (S-grade)" additionalName="1-day" type="EtcItem">
|
||||
<!-- Changes the appearance of S-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 1-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_s" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="86400" />
|
||||
</item>
|
||||
<item id="23670" name="Blessed Armor Appearance Stone (A-grade)" additionalName="1-day" type="EtcItem">
|
||||
<!-- Changes the appearance of A-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 1-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_a" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="86400" />
|
||||
</item>
|
||||
<item id="23671" name="Blessed Armor Appearance Stone (B-grade)" additionalName="1-day" type="EtcItem">
|
||||
<!-- Changes the appearance of B-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 1-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_b" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="86400" />
|
||||
</item>
|
||||
<item id="23672" name="Blessed Armor Appearance Stone (C-grade)" additionalName="1-day" type="EtcItem">
|
||||
<!-- Changes the appearance of C-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 1-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_c" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="86400" />
|
||||
</item>
|
||||
<item id="23673" name="Blessed Armor Appearance Stone (D-grade)" additionalName="1-day" type="EtcItem">
|
||||
<!-- Changes the appearance of D-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 1-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_d" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="86400" />
|
||||
</item>
|
||||
<item id="23674" name="Blessed Armor Appearance Stone (R-grade)" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of R-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_r" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23675" name="Blessed Armor Appearance Stone (S-grade)" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of S-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_s" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23676" name="Blessed Armor Appearance Stone (A-grade)" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of A-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_a" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23677" name="Blessed Armor Appearance Stone (B-grade)" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of B-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_b" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23678" name="Blessed Armor Appearance Stone (C-grade)" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of C-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_c" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23679" name="Blessed Armor Appearance Stone (D-grade)" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of D-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_d" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23680" name="Blessed Armor Appearance Stone (R-grade)" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of R-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_r" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="23681" name="Blessed Armor Appearance Stone (S-grade)" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of S-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_s" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="23682" name="Blessed Armor Appearance Stone (A-grade)" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of A-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_a" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="23683" name="Blessed Armor Appearance Stone (B-grade)" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of B-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_b" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="23684" name="Blessed Armor Appearance Stone (C-grade)" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of C-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_c" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="23685" name="Blessed Armor Appearance Stone (D-grade)" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of D-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting__am_stone_d" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="23686" name="Dimension Traveler's Red Vitality Potion" additionalName="" type="EtcItem">
|
||||
@@ -573,21 +645,29 @@
|
||||
<item id="23696" name="Ninja Top Appearance Stone" additionalName="Modified Set" type="EtcItem">
|
||||
<!-- Changes the appearance of a top to that of a Ninja outfit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23697" name="Ninja Pants Appearance Stone" additionalName="Modified Set" type="EtcItem">
|
||||
<!-- Changes the appearance of pants to that of a Ninja outfit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23698" name="Ninja Gloves Appearance Stone" additionalName="Modified Set" type="EtcItem">
|
||||
<!-- Changes the appearance of gloves to that of a Ninja outfit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23699" name="Ninja Shoes Appearance Stone" additionalName="Modified Set" type="EtcItem">
|
||||
<!-- Changes the appearance of shoes to that of a Ninja outfit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
</list>
|
24
trunk/dist/game/data/stats/items/23700-23799.xml
vendored
24
trunk/dist/game/data/stats/items/23700-23799.xml
vendored
@@ -23,21 +23,29 @@
|
||||
<item id="23704" name="Native Taiwanese Top Appearance Stone" additionalName="Modified Set" type="EtcItem">
|
||||
<!-- Changes the appearance of a top into that of a Native Taiwanese outfit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23705" name="Native Taiwanese Pants Appearance Stone" additionalName="Modified Set" type="EtcItem">
|
||||
<!-- Changes the appearance of pants into that of a Native Taiwanese outfit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23706" name="Native Taiwanese Gloves Appearance Stone" additionalName="Modified Set" type="EtcItem">
|
||||
<!-- Changes the appearance of gloves into that of a Native Taiwanese outfit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23707" name="Native Taiwanese Shoes Appearance Stone" additionalName="Modified Set" type="EtcItem">
|
||||
<!-- Changes the appearance of shoes into that of a Native Taiwanese outfit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23708" name="Metal Suit Top" additionalName="Modified Set" type="Armor">
|
||||
@@ -63,21 +71,29 @@
|
||||
<item id="23712" name="Metal Suit Top Appearance Stone" additionalName="Modified Set" type="EtcItem">
|
||||
<!-- Changes the appearance of a top into that of a Metal Suit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23713" name="Metal Suit Pants Appearance Stone" additionalName="Modified Set" type="EtcItem">
|
||||
<!-- Changes the appearance of pants into that of a Metal Suit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23714" name="Metal Suit Gloves Appearance Stone" additionalName="Modified Set" type="EtcItem">
|
||||
<!-- Changes the appearance of gloves into that of a Metal Suit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23715" name="Metal Suit Shoes Appearance Stone" additionalName="Modified Set" type="EtcItem">
|
||||
<!-- Changes the appearance of shoes into that of a Metal Suit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23716" name="Military Top" additionalName="Modified Set" type="Armor">
|
||||
@@ -103,21 +119,29 @@
|
||||
<item id="23720" name="Military Top Appearance Stone" additionalName="Modified Set" type="EtcItem">
|
||||
<!-- Changes the appearance of a top into that of a Military Outfit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23721" name="Military Pants Appearance Stone" additionalName="Modified Set" type="EtcItem">
|
||||
<!-- Changes the appearance of pants into that of a Military Outfit. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23722" name="Military Gloves Appearance Stone" additionalName="Modified Set" type="EtcItem">
|
||||
<!-- Changes the appearance of gloves into that of a Military Outfit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23723" name="Military Shoes Appearance Stone" additionalName="Modified Set" type="EtcItem">
|
||||
<!-- Changes the appearance of shoes into that of a Military Outfit. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23724" name="Adenian Tattoo: Wings" additionalName="" type="Armor">
|
||||
|
18
trunk/dist/game/data/stats/items/23800-23899.xml
vendored
18
trunk/dist/game/data/stats/items/23800-23899.xml
vendored
@@ -310,6 +310,8 @@
|
||||
<!-- Transparent armor appearance stone. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23854" name="XP Rune II (Lv. 1-95) 100% Pack (3-hour)" additionalName="" type="EtcItem">
|
||||
<!-- Wrapped Pack containing XP Rune II (Lv. 1-95) 100% (3-hour). -->
|
||||
@@ -440,6 +442,8 @@
|
||||
<item id="23878" name="Samurai Hair Accessory Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Modifies the appearance of a hair accessory into that of a Samurai Outfit. Only for 2-slot hair accessories.\n\nNote: Bestowing a pendant on a modified hair accessory wil reset the appearance. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="23879" name="Samurai Outfit" additionalName="" type="Armor">
|
||||
@@ -451,6 +455,8 @@
|
||||
<!-- Modifies the appearance of armor into that of a Samurai. Works on one-piece armor. Changes the entire armor set's appearance. Can be undone with a Restoration Stone.\n\nNote: Upgrading or bestowing options on modified armor will reset the appearance. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23881" name="Anakim Outfit" additionalName="" type="Armor">
|
||||
<!-- Anakim's look. -->
|
||||
@@ -461,6 +467,8 @@
|
||||
<!-- Modifies the appearance of armor into that of Anakim. Works on one-piece armor. Changes the entire armor set's appearance. Can be undone with a Restoration Stone.\n\nNote: Upgrading or bestowing options on modified armor will reset the appearance. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23883" name="Vampire Top" additionalName="" type="Armor">
|
||||
<!-- Vampiric wear. -->
|
||||
@@ -491,26 +499,36 @@
|
||||
<!-- Modifies the appearance of armor into that of a Vampire Outfit. No change in stats. All armor types. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23889" name="Vampire Pants Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Modifies the appearance of armor into that of a Vampire Outfit. No change in stats. All armor types. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23890" name="Vampire Gloves Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Modifies the appearance of armor into that of a Vampire Outfit. No change in stats. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23891" name="Vampire Shoes Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Modifies the appearance of armor into that of a Vampire Outfit. No change in stats. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23892" name="Vampire Hair Accessory Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Modifies the appearance of a hair accessory into that of a Vampire Outfit. Only for 2-slot hair accessories. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23893" name="Life Stone Pack" additionalName="" type="EtcItem">
|
||||
<!-- Wrapped Pack containing various Life Stones. Double-click to obtain either a Life Stone Instilled with Giants' Power, Top-grade Life Stone (R-grade), High-grade Life Stone (R-grade), Mid-grade Life Stone (R-grade), or Life Stone (R-grade). -->
|
||||
|
42
trunk/dist/game/data/stats/items/23900-23999.xml
vendored
42
trunk/dist/game/data/stats/items/23900-23999.xml
vendored
@@ -317,96 +317,128 @@
|
||||
<!-- Changes the appearance of a one-handed sword to that of a Tears One-handed Sword. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23930" name="Tears Dagger Appearance Stone" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dagger to that of a Tears Dagger. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dagger" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23931" name="Tears Two-handed Sword Appearance Stone" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed sword to that of a Tears Two-handed Sword. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_sword" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23932" name="Tears Fist Weapon Appearance Stone" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a fist weapon to that of a Tears Fist Weapon. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualfist" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23933" name="Tears Spear Appearance Stone" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a spear to that of a Tears Spear. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_pole" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23934" name="Tears Bow Appearance Stone" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a bow to that of a Tears Bow. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_bow" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23935" name="Tears Crossbow Appearance Stone" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a crossbow to that of a Tears Crossbow. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_crossbow" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23936" name="Tears One-handed Blunt Weapon Appearance Stone" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed blunt weapon to that of a Tears One-handed Blunt Weapon. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_blunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23937" name="Tears Magic Sword Appearance Stone" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed blunt weapon to that of a Tears Two-handed Blunt Weapon. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_blunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23938" name="Tears One-handed Magic Blunt Weapon Appearance Stone" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed blunt weapon to that of a Tears Magic Blunt Weapon. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_blunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23939" name="Tears Two-handed Magic Blunt Weapon Appearance Stone" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed blunt weapon to that of a Tears Two-handed Magic Blunt Weapon. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_twohand_blunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23940" name="Tears Dualsword Appearance Stone" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dualsword to that of a Tears Dualsword. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23941" name="Tears Dual Dagger Appearance Stone" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual dagger to that of a Tears Dual Dagger. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualdagger" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23942" name="Tears Dual Blunt Weapon Appearance Stone" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual blunt weapon to that of a Tears Dual Blunt Weapon. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualblunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23943" name="Tears Shield Appearance Stone" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a shield to that of a Tears Shield. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_shield" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23944" name="Tears Sigil Appearance Stone" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a sigil to that of a Tears Sigil. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="23945" name="Prestige Rune 100% Pack" additionalName="3-hour" type="EtcItem">
|
||||
@@ -568,26 +600,36 @@
|
||||
<!-- Changes the appearance of a top to that of a Vampire Outfit. Abilities do not change after modification. Can be used regardless of material. Can be stored in the clan warehouse. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23980" name="Vampire Pants Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of pants to those of a Vampire Outfit. Abilities do not change after modification. Can be used regardless of material. Can be stored in the clan warehouse. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23981" name="Vampire Gloves Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of gloves to those of a Vampire Outfit. Abilities do not change after modification. Can be stored in the clan warehouse. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23982" name="Vampire Shoes Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of shoes to those of a Vampire Outfit. Abilities do not change after modification. Can be stored in the clan warehouse. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23983" name="Vampire Hair Accessory Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a hair accessory into that of a Vampire Outfit. Can be used only on hair accessories that take up 2 slots. Can be stored in the clan warehouse. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="23984" name="Traces of Ancient Kartia's Labyrinth" additionalName="" type="EtcItem">
|
||||
<!-- Maybe the Kartia Researcher can tell you more about it. Cannot be exchanged, dropped, or sold. Can be stored in the private warehouse. Deleted after event. -->
|
||||
|
@@ -309,6 +309,8 @@
|
||||
<!-- Changes the appearance of your appearance into that of a Dark Assassin Suit. Can use Dark Assassin's Move after appearance modification. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="24135" name="Dark Assassin Top" additionalName="" type="EtcItem">
|
||||
<!-- Take 4 parts to the Assassin Suit (top, pants, gloves, boots) to the Dimensional Merchant to trade in for an Appearance Stone: Dark Assassin Suit. -->
|
||||
|
@@ -514,6 +514,8 @@
|
||||
<!-- Changes the appearance of your appearance into that of a Dark Assassin Suit. Can use Dark Assassin's Move after appearance modification. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="24366" name="Luck Box 1" additionalName="Gemini" type="EtcItem">
|
||||
<!-- Has a chance of obtaining either a Sealed Talisman - Longing, Immortal Scroll, Talisman - Abundance, Elycum, Energy of Destruction 20-unit Pack, Giant's Energy, Top-grade Augmentation Pack (R95-grade), Top-grade Augmentation Pack (R99-grade), or Agathion - Gemini. -->
|
||||
|
40
trunk/dist/game/data/stats/items/36600-36699.xml
vendored
40
trunk/dist/game/data/stats/items/36600-36699.xml
vendored
@@ -28,11 +28,15 @@
|
||||
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 125000 adena for a 1-slot hair accessory and 200000 adena for a 2-slot hair accessory.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2_stone" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="36605" name="Blessed Hair Accessory Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting_hair2_stone" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="36606" name="Scroll: Modify Weapon (R-grade)" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of an R-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
@@ -182,12 +186,16 @@
|
||||
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 125000 adena for a 1-slot hair accessory and 200000 adena for a 2-slot hair accessory.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2_stone" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="36631" name="Blessed Hair Accessory Appearance Stone" additionalName="7-day" type="EtcItem">
|
||||
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting_hair2_stone" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="36632" name="Emerald Weapon: One-handed Sword" additionalName="" type="Weapon">
|
||||
@@ -429,96 +437,128 @@
|
||||
<!-- Changes the appearance of a one-handed sword to that of an Emerald one-handed sword. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="36649" name="Emerald Weapon Appearance Stone: Dagger" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dagger to that of an Emerald dagger. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dagger" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="36650" name="Emerald Weapon Appearance Stone: Two-handed Sword" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed sword to that of an Emerald two-handed sword. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_sword" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="36651" name="Emerald Weapon Appearance Stone: Fist Weapon" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a fist weapon to that of an Emerald fist weapon. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualfist" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="36652" name="Emerald Weapon Appearance Stone: Spear" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a spear to that of an Emerald spear. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_pole" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="36653" name="Emerald Weapon Appearance Stone: Bow" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a bow to that of an Emerald bow. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_bow" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="36654" name="Emerald Weapon Appearance Stone: Crossbow" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a crossbow to that of an Emerald crossbow. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_crossbow" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="36655" name="Emerald Weapon Appearance Stone: One-handed Blunt Weapon" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed blunt to that of an Emerald one-handed blunt. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_blunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="36656" name="Emerald Weapon Appearance Stone: Two-handed Blunt Weapon" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed blunt to that of an Emerald two-handed blunt. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_blunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="36657" name="Emerald Weapon Appearance Stone: One-handed Magic Blunt Weapon" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed blunt to that of an Emerald magic blunt. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_blunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="36658" name="Emerald Weapon Appearance Stone: Two-handed Magic Blunt Weapon" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed blunt to that of an Emerald two-handed magic blunt. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_twohand_blunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="36659" name="Emerald Weapon Appearance Stone: Dualsword" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dualsword to that of an Emerald dualsword. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="36660" name="Emerald Weapon Appearance Stone: Dual Dagger" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual dagger to that of an Emerald dual dagger. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualdagger" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="36661" name="Emerald Weapon Appearance Stone: Dual Blunt Weapon" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual blunt to that of an Emerald dual blunt. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualblunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="36662" name="Emerald Weapon Appearance Stone: Shield" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a shield to that of an Emerald shield. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_shield" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="36663" name="Emerald Weapon Appearance Stone: Sigil" additionalName="7-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a sigil to that of an Emerald sigil. 7-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="604800" />
|
||||
</item>
|
||||
<item id="36664" name="9th Anniversary Hat" additionalName="" type="Armor">
|
||||
|
40
trunk/dist/game/data/stats/items/37000-37099.xml
vendored
40
trunk/dist/game/data/stats/items/37000-37099.xml
vendored
@@ -594,101 +594,141 @@
|
||||
<!-- Changes the appearance of a one-handed sword to that of Theor's Sword. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_sword_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37068" name="Monster Weapon Appearance Stone: Sword of Corruption" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed sword to that of a Sword of Corruption. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_sword_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37069" name="Monster Weapon Appearance Stone: Octavis' Sword" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed sword to that of Octavis's Sword. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_sword_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37070" name="Monster Weapon Appearance Stone: Tegaffe's Dualsword" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dualsword to that of Tegaffe's Dualsword. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_dual_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37071" name="Monster Weapon Appearance Stone: Seknus' One-handed Magic Sword" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed magic sword to that of Seknus's Sword. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_sword_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37072" name="Monster Weapon Appearance Stone: Tebot's Axe" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed blunt to that of Tebot's Axe. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_blunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37073" name="Monster Weapon Appearance Stone: Glakias' Hammer" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed blunt to that of Glakias' Hammer. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_blunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37074" name="Monster Weapon Appearance Stone: Tebot's Dual Blunt Weapon" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual blunt to that of Tebot's Dual Blunt. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_dualblunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37075" name="Monster Weapon Appearance Stone: Drakos' Dagger" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dagger to that of Drakos' Dagger. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_dagger_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37076" name="Monster Weapon Appearance Stone: Drakos' Dual Dagger" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual dagger to that of Drakos' Dual Dagger. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_dualdagger_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37077" name="Monster Weapon Appearance Stone: Guillotine's Greatsword" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed sword to that of Guillotine's Greatsword. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_twohand_sword_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37078" name="Monster Weapon Appearance Stone: Thesakar's Spear" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a spear to that of Thesakar's Spear. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_pole_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37079" name="Monster Weapon Appearance Stone: Mimilead's Staff" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed blunt to that of Mimilead's Staff. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_magic_twohand_blunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37080" name="Monster Weapon Appearance Stone: Satyr's Staff" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed blunt to that of Satyr's Staff. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_magic_twohand_blunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37081" name="Monster Weapon Appearance Stone: Kanadis' Hand" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a fist weapon to that of Kanadis' Hand. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_dualfist_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37082" name="Monster Weapon Appearance Stone: Kanadis' Bow" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a bow to that of Kanadis' Bow. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_bow_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37083" name="Monster Weapon Appearance Stone: Centaur's Bow" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a bow to that of Centaur's Bow. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_twohand_crossbow_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37084" name="Monster Weapon Appearance Stone: Spicula's Crossbow" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a crossbow to that of Spicula's Crossbow. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_twohand_crossbow_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37085" name="Monster Weapon Appearance Stone: Theor's Shield" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a shield to that of Theor's Shield. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_shield_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37086" name="Monster Weapon Appearance Stone: Shield of Corruption" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a shield to that of a Shield of Corruption. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
<set name="icon" val="icon.shape_shifting_shield_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37087" name="Dimensional Energy - Stage 1" additionalName="" type="EtcItem">
|
||||
<!-- Energy with the power of dimension. Required to receive a reward or increase the stage level through Mermoden. If you use it to increase the stage level, you can later receive more rewards. To increase the level to Stage 2, you have to succeed in defense in the next cycle. 15-day. -->
|
||||
|
@@ -604,6 +604,8 @@
|
||||
<item id="37378" name="Emerald Weapon Appearance Stone" additionalName="" type="EtcItem">
|
||||
<set name="icon" val="BranchSys.Icon.br_spirit_skill_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37379" name="Blessed Scroll: Modify Weapon (R-grade)" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of an R-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
|
||||
|
64
trunk/dist/game/data/stats/items/37400-37499.xml
vendored
64
trunk/dist/game/data/stats/items/37400-37499.xml
vendored
@@ -4,177 +4,241 @@
|
||||
<!-- Changes the appearance of a one-handed sword to that of an Emerald one-handed sword. 15-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_sword_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37401" name="Emerald Weapon Appearance Stone: Dagger" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dagger to that of an Emerald dagger. 15-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_dagger_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37402" name="Emerald Weapon Appearance Stone: Two-handed Sword" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed sword to that of an Emerald two-handed sword. 15-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_twohand_sword_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37403" name="Emerald Weapon Appearance Stone: Fist Weapon" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a fist weapon to that of an Emerald fist weapon. 15-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_dualfist_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37404" name="Emerald Weapon Appearance Stone: Spear" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a spear to that of an Emerald spear. 15-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_pole_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37405" name="Emerald Weapon Appearance Stone: Bow" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a bow to that of an Emerald bow. 15-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_bow_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37406" name="Emerald Weapon Appearance Stone: Crossbow" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a crossbow to that of an Emerald crossbow. 15-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_twohand_crossbow_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37407" name="Emerald Weapon Appearance Stone: One-handed Blunt Weapon" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed blunt to that of an Emerald one-handed blunt. 15-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_blunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37408" name="Emerald Weapon Appearance Stone: Two-handed Blunt Weapon" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed blunt to that of an Emerald two-handed blunt. 15-day. -->
|
||||
<set name="icon" val="Icon.shape_shifting_twohand_blunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37409" name="Emerald Weapon Appearance Stone: One-handed Magic Blunt Weapon" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed blunt to that of an Emerald magic blunt. 15-day. -->
|
||||
<set name="icon" val="Icon.shape_shifting_magic_blunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37410" name="Emerald Weapon Appearance Stone: Two-handed Magic Blunt Weapon" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed blunt to that of an Emerald two-handed magic blunt. 15-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_magic_twohand_blunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37411" name="Emerald Weapon Appearance Stone: Dualsword" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dualsword to that of an Emerald dualsword. 15-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_dual_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37412" name="Emerald Weapon Appearance Stone: Dual Dagger" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual dagger to that of an Emerald dual dagger. 15-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_dualdagger_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37413" name="Emerald Weapon Appearance Stone: Dual Blunt Weapon" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual blunt to that of an Emerald dual blunt. 15-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_dualblunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37414" name="Emerald Weapon Appearance Stone: Shield" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a shield to that of an Emerald shield. 15-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_shield_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37415" name="Emerald Weapon Appearance Stone: Sigil" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a sigil to that of an Emerald sigil. 15-day. -->
|
||||
<set name="icon" val="Icon.shape_shifting_sigil_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37416" name="Emerald Weapon Appearance Stone: Sword" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed sword to that of an Emerald one-handed sword. -->
|
||||
<set name="icon" val="icon.shape_shifting_sword_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37417" name="Emerald Weapon Appearance Stone: Dagger" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dagger to that of an Emerald dagger. -->
|
||||
<set name="icon" val="icon.shape_shifting_dagger_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37418" name="Emerald Weapon Appearance Stone: Two-handed Sword" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed sword to that of an Emerald two-handed sword. -->
|
||||
<set name="icon" val="icon.shape_shifting_twohand_sword_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37419" name="Emerald Weapon Appearance Stone: Fist Weapon" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a fist weapon to that of an Emerald fist weapon. -->
|
||||
<set name="icon" val="icon.shape_shifting_dualfist_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37420" name="Emerald Weapon Appearance Stone: Spear" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a spear to that of an Emerald spear. -->
|
||||
<set name="icon" val="icon.shape_shifting_pole_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37421" name="Emerald Weapon Appearance Stone: Bow" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a bow to that of an Emerald bow. -->
|
||||
<set name="icon" val="icon.shape_shifting_bow_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37422" name="Emerald Weapon Appearance Stone: Crossbow" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a crossbow to that of an Emerald crossbow. -->
|
||||
<set name="icon" val="icon.shape_shifting_twohand_crossbow_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37423" name="Emerald Weapon Appearance Stone: One-handed Blunt Weapon" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed blunt to that of an Emerald one-handed blunt. -->
|
||||
<set name="icon" val="icon.shape_shifting_blunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37424" name="Emerald Weapon Appearance Stone: Two-handed Blunt Weapon" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed blunt to that of an Emerald two-handed blunt. -->
|
||||
<set name="icon" val="Icon.shape_shifting_twohand_blunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37425" name="Emerald Weapon Appearance Stone: One-handed Magic Blunt Weapon" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed blunt to that of an Emerald magic blunt. -->
|
||||
<set name="icon" val="Icon.shape_shifting_magic_blunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37426" name="Emerald Weapon Appearance Stone: Two-handed Magic Blunt Weapon" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed blunt to that of an Emerald two-handed magic blunt. -->
|
||||
<set name="icon" val="icon.shape_shifting_magic_twohand_blunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37427" name="Emerald Weapon Appearance Stone: Dualsword" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dualsword to that of an Emerald dualsword. -->
|
||||
<set name="icon" val="icon.shape_shifting_dual_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37428" name="Emerald Weapon Appearance Stone: Dual Dagger" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual dagger to that of an Emerald dual dagger. -->
|
||||
<set name="icon" val="icon.shape_shifting_dualdagger_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37429" name="Emerald Weapon Appearance Stone: Dual Blunt Weapon" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual blunt to that of an Emerald dual blunt. -->
|
||||
<set name="icon" val="icon.shape_shifting_dualblunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37430" name="Emerald Weapon Appearance Stone: Shield" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a shield to that of an Emerald shield. -->
|
||||
<set name="icon" val="icon.shape_shifting_shield_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37431" name="Emerald Weapon Appearance Stone: Sigil" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a sigil to that of an Emerald sigil. -->
|
||||
<set name="icon" val="Icon.shape_shifting_sigil_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37432" name="Scroll: Modify Emerald Weapon Ticket (Expiratory)" additionalName="" type="EtcItem">
|
||||
<!-- Can be exchanged for an Emerald Weapon Appearance Scroll Ticket (Expiratory) through an Aden Reconstruction Society Member. -->
|
||||
|
90
trunk/dist/game/data/stats/items/37800-37899.xml
vendored
90
trunk/dist/game/data/stats/items/37800-37899.xml
vendored
@@ -129,30 +129,40 @@
|
||||
<!-- Changes the appearance of a hair accessory to that of Metal Shoot hair for 30 days. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37817" name="Metal Suit Breastplate Appearance Stone" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a top to that of a Metal Shoot breastplate for 30 days. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37818" name="Metal Suit Gaiters Appearance Stone" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a bottom to that of Metal Shoot gaiters for 30 days. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37819" name="Metal Suit Gloves Appearance Stone" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of gloves to that of Metal Shoot gloves for 30 days. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37820" name="Metal Suit Boots Appearance Stone" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of boots to that of Metal Shoot boots for 30 days. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37821" name="Transformation Potion: Metal Suit" additionalName="" type="EtcItem">
|
||||
@@ -177,240 +187,320 @@
|
||||
<!-- Item that can be exchanged for a special appearance hair accessory appearance stone (15-day limited). The exchange can be done through the Adventurers' Guide. -->
|
||||
<set name="icon" val="icon..etc_level_bustup_ticket_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37825" name="Hair Accessory Appearance Stone Coupon" additionalName="30-day" type="EtcItem">
|
||||
<!-- Item that can be exchanged for a special appearance hair accessory appearance stone (30-day limited). The exchange can be done through the Adventurers' Guide. -->
|
||||
<set name="icon" val="icon..etc_level_bustup_ticket_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37826" name="NC Dinos Hat Appearance Stone" additionalName="15-day" type="EtcItem">
|
||||
<!-- Item that changes the appearance of a hair accessory to that of an NC Dinos Hat (15-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair1" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37827" name="NC Dinos Hat Appearance Stone" additionalName="30-day" type="EtcItem">
|
||||
<!-- Item that changes the appearance of a hair accessory to that of an NC Dinos Hat (30-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair1" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37828" name="Vigilante Hat Appearance Stone" additionalName="15-day" type="EtcItem">
|
||||
<!-- Item that changes the appearance of a hair accessory to that of a Vigilante Hat (15-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37829" name="Vigilante Hat Appearance Stone" additionalName="30-day" type="EtcItem">
|
||||
<!-- Item that changes the appearance of a hair accessory to that of a Vigilante Hat (30-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37830" name="Valentine Appearance Stone Coupon: Weapon" additionalName="15-day" type="EtcItem">
|
||||
<!-- Item that can be exchanged for a special appearance weapon appearance stone (15-day limited). The exchange can be done through the Adventurers' Guide. -->
|
||||
<set name="icon" val="icon.etc_level_bustup_ticket_i01" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37831" name="Valentine Appearance Stone Coupon: Weapon" additionalName="30-day" type="EtcItem">
|
||||
<!-- Item that can be exchanged for a special weapon appearance stone (30-day). The exchange can be done through the Adventurers' Guide. -->
|
||||
<set name="icon" val="icon.etc_level_bustup_ticket_i01" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37832" name="Valentine Appearance Stone: Dagger" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dagger to that of a Valentine's Day weapon.15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dagger" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37833" name="Valentine Appearance Stone: One-handed Sword" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed sword to that of a Valentine's Day weapon.15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37834" name="Valentine Appearance Stone: Two-handed Sword" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed sword to that of a Valentine's Day weapon.15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_sword" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37835" name="Valentine Appearance Stone: One-handed Blunt Weapon" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed blunt to that of a Valentine's Day weapon.15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_blunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37836" name="Valentine Appearance Stone: Fist Weapon" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a fist weapon to that of a Valentine's Day weapon.15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualfist" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37837" name="Valentine Appearance Stone: Spear" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a spear to that of a Valentine's Day weapon.15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_pole" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37838" name="Valentine Appearance Stone: Bow" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a bow to that of a Valentine's Day weapon.15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_bow" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37839" name="Valentine Appearance Stone: Crossbow" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a crossbow to that of a Valentine's Day weapon.15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_crossbow" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37840" name="Valentine Appearance Stone: One-handed Magic Sword" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed magic sword to that of a Valentine's Day weapon.15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37841" name="Valentine Appearance Stone: One-handed Magic Blunt Weapon" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed magic blunt to that of a Valentine's Day weapon.15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_blunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37842" name="Valentine Appearance Stone: Two-handed Magic Blunt Weapon" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed magic blunt to that of a Valentine's Day weapon.15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_twohand_blunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37843" name="Valentine Appearance Stone: Dualsword" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dualsword to that of a Valentine's Day weapon.15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37844" name="Valentine Appearance Stone: Dual Dagger" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual dagger to that of a Valentine's Day weapon.15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualdagger" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37845" name="Valentine Appearance Stone: Dual Blunt Weapon" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual blunt to that of a Valentine's Day weapon.15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualblunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37846" name="Valentine Appearance Stone: Shield" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a shield to that of a Valentine's Day shield.15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_shield" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37847" name="Valentine Appearance Stone: Sigil" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a sigil to that of a Valentine's Day sigil.15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37848" name="Valentine Appearance Stone: Dagger" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dagger to that of a Valentine's Day weapon.30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dagger" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37849" name="Valentine Appearance Stone: One-handed Sword" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed sword to that of a Valentine's Day weapon.30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37850" name="Valentine Appearance Stone: Two-handed Sword" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed sword to that of a Valentine's Day weapon.30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_sword" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37851" name="Valentine Appearance Stone: One-handed Blunt Weapon" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed blunt to that of a Valentine's Day weapon.30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_blunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37852" name="Valentine Appearance Stone: Fist Weapon" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a fist weapon to that of a Valentine's Day weapon.30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualfist" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37853" name="Valentine Appearance Stone: Spear" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a spear to that of a Valentine's Day weapon.30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_pole" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37854" name="Valentine Appearance Stone: Bow" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a bow to that of a Valentine's Day weapon.30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_bow" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37855" name="Valentine Appearance Stone: Crossbow" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a crossbow to that of a Valentine's Day weapon 30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_crossbow" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37856" name="Valentine Appearance Stone: One-handed Magic Sword" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed magic sword to that of a Valentine's Day weapon. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37857" name="Valentine Appearance Stone: One-handed Magic Blunt Weapon" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed magic blunt to that of a Valentine's Day weapon. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_blunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37858" name="Valentine Appearance Stone: Two-handed Magic Blunt Weapon" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed magic blunt to that of a Valentine's Day weapon. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_twohand_blunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37859" name="Valentine Appearance Stone: Dualsword" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dualsword to that of a Valentine's Day weapon. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37860" name="Valentine Appearance Stone: Dual Dagger" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual dagger to that of a Valentine's Day weapon. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualdagger" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37861" name="Valentine Appearance Stone: Dual Blunt Weapon" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual blunt to that of a Valentine's Day weapon. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualblunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37862" name="Valentine Appearance Stone: Shield" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a shield to that of a Valentine's Day shield. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_shield" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37863" name="Valentine Appearance Stone: Sigil" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a sigil to that of a Valentine's Day sigil. 30-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="37864" name="Hero's SP Scroll (Novice)" additionalName="" type="EtcItem">
|
||||
|
36
trunk/dist/game/data/stats/items/37900-37999.xml
vendored
36
trunk/dist/game/data/stats/items/37900-37999.xml
vendored
@@ -40,46 +40,64 @@
|
||||
<!-- Changes the appearance of a one-handed sword into that of a Pig Lollipop. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37908" name="Chrono Cithara Appearance Stone: One-handed Sword" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed sword into that of a Chrono Cithara. It has been retouched by Celdion, the master of the Black Anvil Guild. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37909" name="Chrono Unitus Appearance Stone: Fist Weapon" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a fist weapon into that of a Chrono Unitus. It has been retouched by Celdion, the master of the Black Anvil Guild. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualfist" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37910" name="Chrono Campana Appearance Stone: Spear" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a spear into that of a Chrono Campana. It has been retouched by Celdion, the master of the Black Anvil Guild. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_pole" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37911" name="Chrono Darbuka Appearance Stone: Two-handed Blunt Weapon" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a two-handed blunt weapon into that of a Chrono Darbuka. It has been retouched by Celdion, the master of the Black Anvil Guild. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_blunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37912" name="Chrono Maracas Appearance Stone: Dualsword" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dualsword into that of a Chrono Maracas. It has been retouched by Celdion, the master of the Black Anvil Guild. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37913" name="Pumpkin Dagger Appearance Stone: Dagger" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dagger into that of a Pumpkin Dagger. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dagger" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37914" name="Pumpkin Dual Dagger Appearance Stone: Dual Dagger" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual dagger into that of a Pumpkin Dual Dagger. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualdagger" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37915" name="Scarecrow Sword Appearance Stone: One-handed Magic Sword" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed magic sword into that of a Scarecrow Sword. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="37916" name="Pumpkin Dagger" additionalName="" type="Weapon">
|
||||
<!-- Cute, pumpkin-shaped dagger. -->
|
||||
@@ -122,54 +140,72 @@
|
||||
<!-- Changes the appearance of a one-handed sword into that of a Pig Lollipop. 15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37920" name="Chrono Cithara Appearance Stone: One-handed Sword" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed sword into that of a Chrono Cithara. It has been retouched by Celdion, the master of the Black Anvil Guild. 15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37921" name="Chrono Unitus Appearance Stone: Fist Weapon" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed sword into that of a Chrono Unitus. It has been retouched by Celdion, the master of the Black Anvil Guild. 15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualfist" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37922" name="Chrono Campana Appearance Stone: Spear" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed sword into that of a Chrono Campana. It has been retouched by Celdion, the master of the Black Anvil Guild. 15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_pole" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37923" name="Chrono Darbuka Appearance Stone: Two-handed Blunt Weapon" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed sword into that of a Chrono Darbuka. It has been retouched by Celdion, the master of the Black Anvil Guild. 15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_blunt" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37924" name="Chrono Maracas Appearance Stone: Dualsword" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed sword into that of a Chrono Maracas. It has been retouched by Celdion, the master of the Black Anvil Guild. 15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37925" name="Pumpkin Dagger Appearance Stone: Dagger" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dagger into that of a Pumpkin Dagger. 15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dagger" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37926" name="Pumpkin Dual Dagger Appearance Stone: Dual Dagger" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a dual dagger into that of a Pumpkin Dual Dagger. 15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualdagger" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37927" name="Scarecrow Sword Appearance Stone: One-handed Magic Sword" additionalName="15-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a one-handed magic sword into that of a Scarecrow Sword. 15-day. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="1296000" />
|
||||
</item>
|
||||
<item id="37928" name="Player Commendation - Art of Seduction" additionalName="" type="EtcItem">
|
||||
|
50
trunk/dist/game/data/stats/items/38100-38199.xml
vendored
50
trunk/dist/game/data/stats/items/38100-38199.xml
vendored
@@ -424,72 +424,98 @@
|
||||
<!-- Turns the appearance of a one-handed sword into that of a Samurai Long Sword . -->
|
||||
<set name="icon" val="icon.shape_shifting_sword_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38175" name="Apprentice's Spellbook Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a one-handed magic sword into that of an Apprentice's Spellbook . -->
|
||||
<set name="icon" val="Icon.special_look_change_book" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38176" name="Crystal Dagger Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a one-handed dagger into that of a Crystal Dagger . -->
|
||||
<set name="icon" val="icon.shape_shifting_dagger_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38177" name="Hellblade Appearance Stone" additionalName="30-day" type="EtcItem">
|
||||
<!-- Turns the appearance of a one-handed sword into that of a Hellblade . 30-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_sword_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="38178" name="Butcher Blades Appearance Stone" additionalName="30-day" type="EtcItem">
|
||||
<!-- Turns the appearance of a dual dagger into that of a Butcher Blades . 30-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_dualdagger_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="38179" name="Claw of Destruction Appearance Stone" additionalName="30-day" type="EtcItem">
|
||||
<!-- Turns the appearance of a one-handed blunt weapon into that of a Claw of Destruction . 30-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_blunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="38180" name="Blades of Delusion Appearance Stone" additionalName="30-day" type="EtcItem">
|
||||
<!-- Turns the appearance of a dualsword into that of a Blades of Delusion . 30-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_dual_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="38181" name="Blood Brother Appearance Stone" additionalName="30-day" type="EtcItem">
|
||||
<!-- Turns the appearance of a two-handed sword into that of a Blood Brother . 30-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_twohand_sword_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="38182" name="Mardil's Fan Appearance Stone" additionalName="30-day" type="EtcItem">
|
||||
<!-- Turns the appearance of a one-handed magic sword into that of a Mardil's Fan . 30-day. -->
|
||||
<set name="icon" val="Icon.shape_shifting_magic_blunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="38183" name="Hellblade Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a one-handed sword into that of a Hellblade . -->
|
||||
<set name="icon" val="icon.shape_shifting_sword_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38184" name="Butcher Blades Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a dual dagger into that of a Butcher Blades . -->
|
||||
<set name="icon" val="icon.shape_shifting_dualdagger_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38185" name="Claw of Destruction Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a one-handed blunt weapon into that of a Claw of Destruction . -->
|
||||
<set name="icon" val="icon.shape_shifting_blunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38186" name="Blades of Delusion Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a dualsword into that of a Blades of Delusion . -->
|
||||
<set name="icon" val="icon.shape_shifting_dual_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38187" name="Blood Brother Appearance Stone" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a two-handed sword into that of a Blood Brother . -->
|
||||
@@ -500,71 +526,95 @@
|
||||
<!-- Turns the appearance of a one-handed magic sword into that of a Mardil's Fan . -->
|
||||
<set name="icon" val="Icon.shape_shifting_magic_blunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38189" name="Blue Mackerel Appearance Stone: One-handed Sword" additionalName="30-day" type="EtcItem">
|
||||
<!-- Turns the appearance of a one-handed sword into that of a Blue Mackerel . 30-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_sword_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="38190" name="Trumpetfish Appearance Stone: Dagger" additionalName="30-day" type="EtcItem">
|
||||
<!-- Turns the appearance of a one-handed dagger into that of a Trumpetfish . 30-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_dagger_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="38191" name="Shark Appearance Stone: Two-handed Sword" additionalName="30-day" type="EtcItem">
|
||||
<!-- Turns the appearance of a two-handed sword into that of a Shark . 30-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_twohand_sword_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="38192" name="Squid Appearance Stone: Spear" additionalName="30-day" type="EtcItem">
|
||||
<!-- Turns the appearance of a spear into that of a Squid . 30-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_pole_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="38193" name="Sea Horse Appearance Stone: Two-handed Magic Blunt Weapon" additionalName="30-day" type="EtcItem">
|
||||
<!-- Turns the appearance of a two-handed blunt weapon into that of a Sea Horse . 30-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_magic_twohand_blunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="38194" name="Lobster Appearance Stone: Fist Weapon" additionalName="30-day" type="EtcItem">
|
||||
<!-- Turns the appearance of a fist weapon into that of a Lobster . 30-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_dualfist_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="38195" name="Giant Crab Appearance Stone: Bow" additionalName="30-day" type="EtcItem">
|
||||
<!-- Turns the appearance of a bow into that of a Giant Crab . 30-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_bow_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="38196" name="Crayfish Appearance Stone: Crossbow" additionalName="30-day" type="EtcItem">
|
||||
<!-- Turns the appearance of a crossbow into that of a Crayfish . 30-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_twohand_crossbow_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="38197" name="Starfish Appearance Stone: Sigil" additionalName="30-day" type="EtcItem">
|
||||
<!-- Turns the appearance of a sigil into that of a Starfish . 30-day. -->
|
||||
<set name="icon" val="Icon.shape_shifting_sigil_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="38198" name="Turtle Appearance Stone: Shield" additionalName="30-day" type="EtcItem">
|
||||
<!-- Turns the appearance of a shield into that of a Turtle . 30-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_shield_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="38199" name="Blue Mackerel Appearance Stone: Dualsword" additionalName="30-day" type="EtcItem">
|
||||
<!-- Turns the appearance of a dualsword into that of a Blue Mackerel . 30-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_dual_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
</list>
|
22
trunk/dist/game/data/stats/items/38200-38299.xml
vendored
22
trunk/dist/game/data/stats/items/38200-38299.xml
vendored
@@ -4,56 +4,78 @@
|
||||
<!-- Turns the appearance of a one-handed sword into that of a Blue Mackerel . -->
|
||||
<set name="icon" val="icon.shape_shifting_sword_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38201" name="Trumpetfish Appearance Stone: Dagger" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a one-handed dagger into that of a Trumpetfish . -->
|
||||
<set name="icon" val="icon.shape_shifting_dagger_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38202" name="Shark Appearance Stone: Two-handed Sword" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a two-handed sword into that of a Shark . -->
|
||||
<set name="icon" val="icon.shape_shifting_twohand_sword_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38203" name="Squid Appearance Stone: Spear" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a spear into that of a Squid . -->
|
||||
<set name="icon" val="icon.shape_shifting_pole_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38204" name="Sea Horse Appearance Stone: Two-handed Magic Blunt Weapon" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a two-handed blunt weapon into that of a Sea Horse . -->
|
||||
<set name="icon" val="icon.shape_shifting_magic_twohand_blunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38205" name="Lobster Appearance Stone: Fist Weapon" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a fist weapon into that of a Lobster . -->
|
||||
<set name="icon" val="icon.shape_shifting_dualfist_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38206" name="Giant Crab Appearance Stone: Bow" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a bow into that of a Giant Crab . -->
|
||||
<set name="icon" val="icon.shape_shifting_bow_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38207" name="Crayfish Appearance Stone: Crossbow" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a crossbow into that of a Crayfish . -->
|
||||
<set name="icon" val="icon.shape_shifting_twohand_crossbow_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38208" name="Starfish Appearance Stone: Sigil" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a sigil into that of a Starfish . -->
|
||||
<set name="icon" val="Icon.shape_shifting_sigil_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38209" name="Turtle Appearance Stone: Shield" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a shield into that of a Turtle . -->
|
||||
<set name="icon" val="icon.shape_shifting_shield_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38210" name="Blue Mackerel Appearance Stone: Dualsword" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a dualsword into that of a Blue Mackerel . -->
|
||||
<set name="icon" val="icon.shape_shifting_dual_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38211" name="Blue Mackerel: One-handed Sword" additionalName="" type="Weapon">
|
||||
<!-- Blue Mackerel-shaped weapon. One-handed sword. -->
|
||||
|
12
trunk/dist/game/data/stats/items/38400-38499.xml
vendored
12
trunk/dist/game/data/stats/items/38400-38499.xml
vendored
@@ -87,34 +87,46 @@
|
||||
<!-- Turns the appearance of a dual blunt weapon into that of a Blue Mackerel. 30-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_dualblunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="38416" name="Trumpetfish Appearance Stone: Dual Dagger" additionalName="30-day" type="EtcItem">
|
||||
<!-- Turns the appearance of a dual dagger into that of a Trumpetfish. 30-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_dualblunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="38417" name="Blue Mackerel Appearance Stone: Dual Blunt Weapon" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a dual blunt weapon into that of a Blue Mackerel. -->
|
||||
<set name="icon" val="icon.shape_shifting_dualblunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38418" name="Trumpetfish Appearance Stone: Dual Dagger" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a dual dagger into that of a Trumpetfish. -->
|
||||
<set name="icon" val="icon.shape_shifting_dualblunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38419" name="Blue Mackerel Appearance Stone: One-handed Blunt Weapon" additionalName="30-day" type="EtcItem">
|
||||
<!-- Turns the appearance of a one-handed blunt weapon into that of a Blue Mackerel. 30-day. -->
|
||||
<set name="icon" val="icon.shape_shifting_dualblunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="38420" name="Blue Mackerel Appearance Stone: One-handed Blunt Weapon" additionalName="" type="EtcItem">
|
||||
<!-- Turns the appearance of a one-handed blunt weapon into that of a Blue Mackerel. -->
|
||||
<set name="icon" val="icon.shape_shifting_dualblunt_i00" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38421" name="Blue Mackerel: One-handed Blunt Weapon" additionalName="" type="Weapon">
|
||||
<!-- Blue Mackerel-shaped weapon. One-handed blunt weapon. -->
|
||||
|
10
trunk/dist/game/data/stats/items/38900-38999.xml
vendored
10
trunk/dist/game/data/stats/items/38900-38999.xml
vendored
@@ -328,26 +328,36 @@
|
||||
<!-- Appearance stone that changes an armor's appearance for 100 days. Can be used as a top or a one piece. It modifies everything, making the appearance of all armor into that of formalwear. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38956" name="NC Dinos Appearance Stone (100-day)" additionalName="" type="EtcItem">
|
||||
<!-- Appearance stone that changes an armor's appearance in an NPC Dinos Uniform for 100 days. Can be used as a top or a one piece. It modifies everything, making the appearance of all armor into that of an NC Dinos Uniform. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38957" name="Wedding Veil Appearance Stone (100-day)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a hair accessory to that of a wedding veil for 100 days. Can only be used on hair accessories that use 2 slots. When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38958" name="Black Phantom Mask Appearance Stone (100-day)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a hair accessory to that of a Black Phantom Mask for 100 days. Can only be used on hair accessories that use 2 slots. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38959" name="NC Dinos Hat Appearance Stone (100-day)" additionalName="" type="EtcItem">
|
||||
<!-- Changes the appearance of a hair accessory to that of an NC Dinos Hat for 100 days. Can only be used on hair accessories that use 2 slots. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
</item>
|
||||
<item id="38960" name="+ 4 Amaranthine Shaper Coupon" additionalName="" type="Weapon">
|
||||
<!-- Bring this to the Master Yogi's Staff manager Goddess of Destruction to exchange it for a + 4 Amaranthine Shaper. Deleted after event. -->
|
||||
|
@@ -176,6 +176,8 @@
|
||||
<item id="45433" name="NC Dinos Hat Appearance Stone" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of a hair accessory into that of an NC Dinos Hat (30-day). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
|
||||
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair1" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="45434" name="NC Dinos Hat Appearance Stone Pack (30-day)" additionalName="" type="EtcItem">
|
||||
@@ -186,6 +188,8 @@
|
||||
<item id="45435" name="NC Dinos Uniform Appearance Stone" additionalName="30-day" type="EtcItem">
|
||||
<!-- Changes the appearance of your armor into that of an NC Dinos Uniform. 30-day. Tops and one-pieces only. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="handler" val="Appearance" />
|
||||
<set name="time" val="2592000" />
|
||||
</item>
|
||||
<item id="45436" name="NC Dinos Uniform Appearance Stone Pack (30-day)" additionalName="" type="EtcItem">
|
||||
|
Reference in New Issue
Block a user