Fixed several defense related effect inverted values.
Contributed by Iris.
This commit is contained in:
@@ -2079,7 +2079,7 @@
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</effect>
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<effect name="BlockActions" />
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<effect name="DefenceCriticalRate">
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<amount>-50</amount>
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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@@ -2079,7 +2079,7 @@
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</effect>
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<effect name="BlockActions" />
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<effect name="DefenceCriticalRate">
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<amount>-50</amount>
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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@@ -2079,7 +2079,7 @@
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</effect>
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<effect name="BlockActions" />
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<effect name="DefenceCriticalRate">
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<amount>-50</amount>
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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@@ -1011,8 +1011,8 @@
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</effect>
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<effect name="DefenceCriticalDamage">
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<amount>
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<value level="4">4</value>
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<value level="5">10</value>
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<value level="4">-4</value>
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<value level="5">-10</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -1036,8 +1036,8 @@
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</effect>
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<effect name="DefenceMagicCriticalDamage">
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<amount>
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<value level="4">4</value>
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<value level="5">10</value>
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<value level="4">-4</value>
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<value level="5">-10</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -2079,7 +2079,7 @@
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</effect>
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<effect name="BlockActions" />
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<effect name="DefenceCriticalRate">
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<amount>-50</amount>
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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@@ -412,7 +412,7 @@
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<value level="2">0</value>
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<value level="3">0</value>
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<value level="4">0</value>
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<value level="5">20</value>
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<value level="5">-20</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -83,8 +83,8 @@
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</effect>
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<effect name="DefenceCriticalDamage">
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<amount>
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<value level="4">4</value>
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<value level="5">10</value>
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<value level="4">-4</value>
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<value level="5">-10</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -108,8 +108,8 @@
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</effect>
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<effect name="DefenceMagicCriticalDamage">
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<amount>
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<value level="4">4</value>
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<value level="5">10</value>
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<value level="4">-4</value>
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<value level="5">-10</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -1054,8 +1054,8 @@
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</effect>
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<effect name="DefenceCriticalDamage">
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<amount>
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<value level="4">4</value>
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<value level="5">10</value>
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<value level="4">-4</value>
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<value level="5">-10</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -1079,8 +1079,8 @@
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</effect>
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<effect name="DefenceMagicCriticalDamage">
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<amount>
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<value level="4">4</value>
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<value level="5">10</value>
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<value level="4">-4</value>
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<value level="5">-10</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -2079,7 +2079,7 @@
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</effect>
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<effect name="BlockActions" />
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<effect name="DefenceCriticalRate">
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<amount>-50</amount>
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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@@ -412,7 +412,7 @@
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<value level="2">0</value>
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<value level="3">0</value>
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<value level="4">0</value>
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<value level="5">20</value>
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<value level="5">-20</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -83,8 +83,8 @@
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</effect>
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<effect name="DefenceCriticalDamage">
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<amount>
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<value level="4">4</value>
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<value level="5">10</value>
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<value level="4">-4</value>
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<value level="5">-10</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -108,8 +108,8 @@
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</effect>
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<effect name="DefenceMagicCriticalDamage">
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<amount>
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<value level="4">4</value>
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<value level="5">10</value>
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<value level="4">-4</value>
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<value level="5">-10</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -1054,8 +1054,8 @@
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</effect>
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<effect name="DefenceCriticalDamage">
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<amount>
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<value level="4">4</value>
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<value level="5">10</value>
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<value level="4">-4</value>
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<value level="5">-10</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -1079,8 +1079,8 @@
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</effect>
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<effect name="DefenceMagicCriticalDamage">
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<amount>
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<value level="4">4</value>
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<value level="5">10</value>
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<value level="4">-4</value>
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<value level="5">-10</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -2079,7 +2079,7 @@
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</effect>
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<effect name="BlockActions" />
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<effect name="DefenceCriticalRate">
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<amount>-50</amount>
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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@@ -412,7 +412,7 @@
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<value level="2">0</value>
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<value level="3">0</value>
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<value level="4">0</value>
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<value level="5">20</value>
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<value level="5">-20</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -83,8 +83,8 @@
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</effect>
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<effect name="DefenceCriticalDamage">
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<amount>
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<value level="4">4</value>
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||||
<value level="5">10</value>
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<value level="4">-4</value>
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<value level="5">-10</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -108,8 +108,8 @@
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</effect>
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<effect name="DefenceMagicCriticalDamage">
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<amount>
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<value level="4">4</value>
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<value level="5">10</value>
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<value level="4">-4</value>
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<value level="5">-10</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -1054,8 +1054,8 @@
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</effect>
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<effect name="DefenceCriticalDamage">
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<amount>
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<value level="4">4</value>
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<value level="5">10</value>
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<value level="4">-4</value>
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<value level="5">-10</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -1079,8 +1079,8 @@
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</effect>
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<effect name="DefenceMagicCriticalDamage">
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<amount>
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<value level="4">4</value>
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<value level="5">10</value>
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<value level="4">-4</value>
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<value level="5">-10</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -5760,15 +5760,15 @@
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<effects>
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<effect name="DefenceCriticalRate">
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<amount>
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<value level="1">5</value>
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<value level="2">10</value>
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<value level="1">-5</value>
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<value level="2">-10</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="DefenceMagicCriticalRate">
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<amount>
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<value level="1">5</value>
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<value level="2">10</value>
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<value level="1">-5</value>
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<value level="2">-10</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -2079,7 +2079,7 @@
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</effect>
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<effect name="BlockActions" />
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<effect name="DefenceCriticalRate">
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<amount>-50</amount>
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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@@ -412,7 +412,7 @@
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<value level="2">0</value>
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<value level="3">0</value>
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<value level="4">0</value>
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<value level="5">20</value>
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<value level="5">-20</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -158,7 +158,6 @@
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</skill>
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<skill id="17708" toLevel="10" name="Diamond">
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<!-- P. Def. +$s1. -->
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<!-- TODO: on level 10 add chance of receiving P. critical attack -20% -->
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<icon>
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<value level="1">icon.etc_bm_jewel_diamond_i00</value>
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<value level="2">icon.etc_bm_jewel_diamond_i00</value>
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@@ -191,13 +190,13 @@
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</effect>
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<effect name="DefenceCriticalDamage">
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<amount>
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<value level="4">4</value>
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<value level="5">10</value>
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<value level="6">11</value>
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<value level="7">12</value>
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<value level="8">14</value>
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<value level="9">16</value>
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<value level="10">10</value>
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<value level="4">-4</value>
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<value level="5">-10</value>
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<value level="6">-11</value>
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<value level="7">-12</value>
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<value level="8">-14</value>
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<value level="9">-16</value>
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<value level="10">-20</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -238,13 +237,13 @@
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</effect>
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<effect name="DefenceMagicCriticalDamage">
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<amount>
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<value level="4">4</value>
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<value level="5">10</value>
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<value level="6">11</value>
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<value level="7">12</value>
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<value level="8">14</value>
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<value level="9">16</value>
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<value level="10">10</value>
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<value level="4">-4</value>
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<value level="5">-10</value>
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<value level="6">-11</value>
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<value level="7">-12</value>
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<value level="8">-14</value>
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<value level="9">-16</value>
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<value level="10">-20</value>
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</amount>
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<mode>PER</mode>
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</effect>
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|
@@ -118,6 +118,16 @@
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="FatalBlowRateDefence">
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<amount>
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<value level="1">-20</value>
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<value level="2">-25</value>
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<value level="3">-30</value>
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<value level="4">-35</value>
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<value level="5">-40</value>
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</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="53005" toLevel="1" name="Detect Darkness">
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@@ -1113,7 +1113,6 @@
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</skill>
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<skill id="55475" toLevel="10" name="Diamond">
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<!-- P. Def. +$s1. -->
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<!-- TODO: on level 10 add chance of receiving P. critical attack -20% -->
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<icon>
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<value level="1">icon.etc_bm_jewel_diamond_i00</value>
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<value level="2">icon.etc_bm_jewel_diamond_i00</value>
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@@ -1146,13 +1145,13 @@
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</effect>
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<effect name="DefenceCriticalDamage">
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<amount>
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<value level="4">4</value>
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<value level="5">10</value>
|
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<value level="6">11</value>
|
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<value level="7">12</value>
|
||||
<value level="8">14</value>
|
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<value level="9">16</value>
|
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<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
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<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
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<value level="10">-20</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -1160,7 +1159,6 @@
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</skill>
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<skill id="55476" toLevel="10" name="Pearl">
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<!-- M. Def. +$s1. -->
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<!-- TODO: on level 10 add Chance of receiving M. Critical Attack -20% -->
|
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<icon>
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<value level="1">icon.etc_bm_jewel_pearl_i00</value>
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<value level="2">icon.etc_bm_jewel_pearl_i00</value>
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@@ -1193,13 +1191,13 @@
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</effect>
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<effect name="DefenceMagicCriticalDamage">
|
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<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -5760,15 +5760,15 @@
|
||||
<effects>
|
||||
<effect name="DefenceCriticalRate">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">10</value>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalRate">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">10</value>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -2079,7 +2079,7 @@
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="DefenceCriticalRate">
|
||||
<amount>-50</amount>
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
|
@@ -412,7 +412,7 @@
|
||||
<value level="2">0</value>
|
||||
<value level="3">0</value>
|
||||
<value level="4">0</value>
|
||||
<value level="5">20</value>
|
||||
<value level="5">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -158,7 +158,6 @@
|
||||
</skill>
|
||||
<skill id="17708" toLevel="10" name="Diamond">
|
||||
<!-- P. Def. +$s1. -->
|
||||
<!-- TODO: on level 10 add chance of receiving P. critical attack -20% -->
|
||||
<icon>
|
||||
<value level="1">icon.etc_bm_jewel_diamond_i00</value>
|
||||
<value level="2">icon.etc_bm_jewel_diamond_i00</value>
|
||||
@@ -191,13 +190,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -238,13 +237,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -117,6 +117,16 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="FatalBlowRateDefence">
|
||||
<amount>
|
||||
<value level="1">-20</value>
|
||||
<value level="2">-25</value>
|
||||
<value level="3">-30</value>
|
||||
<value level="4">-35</value>
|
||||
<value level="5">-40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="53005" toLevel="1" name="Detect Darkness">
|
||||
|
@@ -1113,7 +1113,6 @@
|
||||
</skill>
|
||||
<skill id="55475" toLevel="10" name="Diamond">
|
||||
<!-- P. Def. +$s1. -->
|
||||
<!-- TODO: on level 10 add chance of receiving P. critical attack -20% -->
|
||||
<icon>
|
||||
<value level="1">icon.etc_bm_jewel_diamond_i00</value>
|
||||
<value level="2">icon.etc_bm_jewel_diamond_i00</value>
|
||||
@@ -1146,13 +1145,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -1160,7 +1159,6 @@
|
||||
</skill>
|
||||
<skill id="55476" toLevel="10" name="Pearl">
|
||||
<!-- M. Def. +$s1. -->
|
||||
<!-- TODO: on level 10 add Chance of receiving M. Critical Attack -20% -->
|
||||
<icon>
|
||||
<value level="1">icon.etc_bm_jewel_pearl_i00</value>
|
||||
<value level="2">icon.etc_bm_jewel_pearl_i00</value>
|
||||
@@ -1193,13 +1191,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -6183,15 +6183,15 @@
|
||||
<effects>
|
||||
<effect name="DefenceCriticalRate">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">10</value>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalRate">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">10</value>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -2079,7 +2079,7 @@
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="DefenceCriticalRate">
|
||||
<amount>-50</amount>
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
|
@@ -412,7 +412,7 @@
|
||||
<value level="2">0</value>
|
||||
<value level="3">0</value>
|
||||
<value level="4">0</value>
|
||||
<value level="5">20</value>
|
||||
<value level="5">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -191,13 +191,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -238,13 +238,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -280,21 +280,21 @@
|
||||
</effect>
|
||||
<effect name="DefencePhysicalSkillCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">7</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-7</value>
|
||||
<value level="6">-10</value>
|
||||
<value level="7">-15</value>
|
||||
<value level="8">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">7</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-7</value>
|
||||
<value level="6">-10</value>
|
||||
<value level="7">-15</value>
|
||||
<value level="8">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -120,31 +120,31 @@
|
||||
<effect name="DefenceCriticalDamage">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">1</value>
|
||||
<value level="3">2</value>
|
||||
<value level="4">3</value>
|
||||
<value level="5">4</value>
|
||||
<value level="6">5</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">9</value>
|
||||
<value level="9">11</value>
|
||||
<value level="10">13</value>
|
||||
<value level="11">15</value>
|
||||
<value level="2">-1</value>
|
||||
<value level="3">-2</value>
|
||||
<value level="4">-3</value>
|
||||
<value level="5">-4</value>
|
||||
<value level="6">-5</value>
|
||||
<value level="7">-7</value>
|
||||
<value level="8">-9</value>
|
||||
<value level="9">-11</value>
|
||||
<value level="10">-13</value>
|
||||
<value level="11">-15</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalDamage">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">1</value>
|
||||
<value level="3">2</value>
|
||||
<value level="4">3</value>
|
||||
<value level="5">4</value>
|
||||
<value level="6">5</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">9</value>
|
||||
<value level="9">11</value>
|
||||
<value level="10">13</value>
|
||||
<value level="2">-1</value>
|
||||
<value level="3">-2</value>
|
||||
<value level="4">-3</value>
|
||||
<value level="5">-4</value>
|
||||
<value level="6">-5</value>
|
||||
<value level="7">-7</value>
|
||||
<value level="8">-9</value>
|
||||
<value level="9">-11</value>
|
||||
<value level="10">-13</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -118,6 +118,16 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="FatalBlowRateDefence">
|
||||
<amount>
|
||||
<value level="1">-20</value>
|
||||
<value level="2">-25</value>
|
||||
<value level="3">-30</value>
|
||||
<value level="4">-35</value>
|
||||
<value level="5">-40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="53005" toLevel="1" name="Detect Darkness">
|
||||
|
@@ -1146,13 +1146,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -1160,7 +1160,6 @@
|
||||
</skill>
|
||||
<skill id="55476" toLevel="10" name="Pearl">
|
||||
<!-- M. Def. +$s1. -->
|
||||
<!-- TODO: on level 10 add Chance of receiving M. Critical Attack -20% -->
|
||||
<icon>
|
||||
<value level="1">icon.etc_bm_jewel_pearl_i00</value>
|
||||
<value level="2">icon.etc_bm_jewel_pearl_i00</value>
|
||||
@@ -1193,13 +1192,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -2079,7 +2079,7 @@
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="DefenceCriticalRate">
|
||||
<amount>-50</amount>
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
|
@@ -412,7 +412,7 @@
|
||||
<value level="2">0</value>
|
||||
<value level="3">0</value>
|
||||
<value level="4">0</value>
|
||||
<value level="5">20</value>
|
||||
<value level="5">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -188,13 +188,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -234,13 +234,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -280,21 +280,21 @@
|
||||
</effect>
|
||||
<effect name="DefencePhysicalSkillCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">7</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-7</value>
|
||||
<value level="6">-10</value>
|
||||
<value level="7">-15</value>
|
||||
<value level="8">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">7</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-7</value>
|
||||
<value level="6">-10</value>
|
||||
<value level="7">-15</value>
|
||||
<value level="8">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -120,31 +120,31 @@
|
||||
<effect name="DefenceCriticalDamage">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">1</value>
|
||||
<value level="3">2</value>
|
||||
<value level="4">3</value>
|
||||
<value level="5">4</value>
|
||||
<value level="6">5</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">9</value>
|
||||
<value level="9">11</value>
|
||||
<value level="10">13</value>
|
||||
<value level="11">15</value>
|
||||
<value level="2">-1</value>
|
||||
<value level="3">-2</value>
|
||||
<value level="4">-3</value>
|
||||
<value level="5">-4</value>
|
||||
<value level="6">-5</value>
|
||||
<value level="7">-7</value>
|
||||
<value level="8">-9</value>
|
||||
<value level="9">-11</value>
|
||||
<value level="10">-13</value>
|
||||
<value level="11">-15</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalDamage">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">1</value>
|
||||
<value level="3">2</value>
|
||||
<value level="4">3</value>
|
||||
<value level="5">4</value>
|
||||
<value level="6">5</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">9</value>
|
||||
<value level="9">11</value>
|
||||
<value level="10">13</value>
|
||||
<value level="2">-1</value>
|
||||
<value level="3">-2</value>
|
||||
<value level="4">-3</value>
|
||||
<value level="5">-4</value>
|
||||
<value level="6">-5</value>
|
||||
<value level="7">-7</value>
|
||||
<value level="8">-9</value>
|
||||
<value level="9">-11</value>
|
||||
<value level="10">-13</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -118,6 +118,16 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="FatalBlowRateDefence">
|
||||
<amount>
|
||||
<value level="1">-20</value>
|
||||
<value level="2">-25</value>
|
||||
<value level="3">-30</value>
|
||||
<value level="4">-35</value>
|
||||
<value level="5">-40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="53005" toLevel="1" name="Detect Darkness">
|
||||
|
@@ -1196,13 +1196,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -1210,7 +1210,6 @@
|
||||
</skill>
|
||||
<skill id="55476" toLevel="10" name="Pearl">
|
||||
<!-- M. Def. +$s1. -->
|
||||
<!-- TODO: on level 10 add Chance of receiving M. Critical Attack -20% -->
|
||||
<icon>
|
||||
<value level="1">icon.etc_bm_jewel_pearl_i00</value>
|
||||
<value level="2">icon.etc_bm_jewel_pearl_i00</value>
|
||||
@@ -1243,13 +1242,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -2079,7 +2079,7 @@
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="DefenceCriticalRate">
|
||||
<amount>-50</amount>
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
|
@@ -412,7 +412,7 @@
|
||||
<value level="2">0</value>
|
||||
<value level="3">0</value>
|
||||
<value level="4">0</value>
|
||||
<value level="5">20</value>
|
||||
<value level="5">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -188,13 +188,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -234,13 +234,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -280,21 +280,21 @@
|
||||
</effect>
|
||||
<effect name="DefencePhysicalSkillCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">7</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-7</value>
|
||||
<value level="6">-10</value>
|
||||
<value level="7">-15</value>
|
||||
<value level="8">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">7</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-7</value>
|
||||
<value level="6">-10</value>
|
||||
<value level="7">-15</value>
|
||||
<value level="8">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -120,31 +120,31 @@
|
||||
<effect name="DefenceCriticalDamage">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">1</value>
|
||||
<value level="3">2</value>
|
||||
<value level="4">3</value>
|
||||
<value level="5">4</value>
|
||||
<value level="6">5</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">9</value>
|
||||
<value level="9">11</value>
|
||||
<value level="10">13</value>
|
||||
<value level="11">15</value>
|
||||
<value level="2">-1</value>
|
||||
<value level="3">-2</value>
|
||||
<value level="4">-3</value>
|
||||
<value level="5">-4</value>
|
||||
<value level="6">-5</value>
|
||||
<value level="7">-7</value>
|
||||
<value level="8">-9</value>
|
||||
<value level="9">-11</value>
|
||||
<value level="10">-13</value>
|
||||
<value level="11">-15</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalDamage">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">1</value>
|
||||
<value level="3">2</value>
|
||||
<value level="4">3</value>
|
||||
<value level="5">4</value>
|
||||
<value level="6">5</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">9</value>
|
||||
<value level="9">11</value>
|
||||
<value level="10">13</value>
|
||||
<value level="2">-1</value>
|
||||
<value level="3">-2</value>
|
||||
<value level="4">-3</value>
|
||||
<value level="5">-4</value>
|
||||
<value level="6">-5</value>
|
||||
<value level="7">-7</value>
|
||||
<value level="8">-9</value>
|
||||
<value level="9">-11</value>
|
||||
<value level="10">-13</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -118,6 +118,16 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="FatalBlowRateDefence">
|
||||
<amount>
|
||||
<value level="1">-20</value>
|
||||
<value level="2">-25</value>
|
||||
<value level="3">-30</value>
|
||||
<value level="4">-35</value>
|
||||
<value level="5">-40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="53005" toLevel="1" name="Detect Darkness">
|
||||
|
@@ -1196,13 +1196,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -1210,7 +1210,6 @@
|
||||
</skill>
|
||||
<skill id="55476" toLevel="10" name="Pearl">
|
||||
<!-- M. Def. +$s1. -->
|
||||
<!-- TODO: on level 10 add Chance of receiving M. Critical Attack -20% -->
|
||||
<icon>
|
||||
<value level="1">icon.etc_bm_jewel_pearl_i00</value>
|
||||
<value level="2">icon.etc_bm_jewel_pearl_i00</value>
|
||||
@@ -1243,13 +1242,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -2079,7 +2079,7 @@
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="DefenceCriticalRate">
|
||||
<amount>-50</amount>
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
|
@@ -412,7 +412,7 @@
|
||||
<value level="2">0</value>
|
||||
<value level="3">0</value>
|
||||
<value level="4">0</value>
|
||||
<value level="5">20</value>
|
||||
<value level="5">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -188,13 +188,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -234,13 +234,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -280,21 +280,21 @@
|
||||
</effect>
|
||||
<effect name="DefencePhysicalSkillCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">7</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-7</value>
|
||||
<value level="6">-10</value>
|
||||
<value level="7">-15</value>
|
||||
<value level="8">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">7</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-7</value>
|
||||
<value level="6">-10</value>
|
||||
<value level="7">-15</value>
|
||||
<value level="8">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -120,31 +120,31 @@
|
||||
<effect name="DefenceCriticalDamage">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">1</value>
|
||||
<value level="3">2</value>
|
||||
<value level="4">3</value>
|
||||
<value level="5">4</value>
|
||||
<value level="6">5</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">9</value>
|
||||
<value level="9">11</value>
|
||||
<value level="10">13</value>
|
||||
<value level="11">15</value>
|
||||
<value level="2">-1</value>
|
||||
<value level="3">-2</value>
|
||||
<value level="4">-3</value>
|
||||
<value level="5">-4</value>
|
||||
<value level="6">-5</value>
|
||||
<value level="7">-7</value>
|
||||
<value level="8">-9</value>
|
||||
<value level="9">-11</value>
|
||||
<value level="10">-13</value>
|
||||
<value level="11">-15</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalDamage">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">1</value>
|
||||
<value level="3">2</value>
|
||||
<value level="4">3</value>
|
||||
<value level="5">4</value>
|
||||
<value level="6">5</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">9</value>
|
||||
<value level="9">11</value>
|
||||
<value level="10">13</value>
|
||||
<value level="2">-1</value>
|
||||
<value level="3">-2</value>
|
||||
<value level="4">-3</value>
|
||||
<value level="5">-4</value>
|
||||
<value level="6">-5</value>
|
||||
<value level="7">-7</value>
|
||||
<value level="8">-9</value>
|
||||
<value level="9">-11</value>
|
||||
<value level="10">-13</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -118,6 +118,16 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="FatalBlowRateDefence">
|
||||
<amount>
|
||||
<value level="1">-20</value>
|
||||
<value level="2">-25</value>
|
||||
<value level="3">-30</value>
|
||||
<value level="4">-35</value>
|
||||
<value level="5">-40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="53005" toLevel="2" name="Detect Darkness">
|
||||
|
@@ -1196,13 +1196,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -1210,7 +1210,6 @@
|
||||
</skill>
|
||||
<skill id="55476" toLevel="10" name="Pearl">
|
||||
<!-- M. Def. +$s1. -->
|
||||
<!-- TODO: on level 10 add Chance of receiving M. Critical Attack -20% -->
|
||||
<icon>
|
||||
<value level="1">icon.etc_bm_jewel_pearl_i00</value>
|
||||
<value level="2">icon.etc_bm_jewel_pearl_i00</value>
|
||||
@@ -1243,13 +1242,13 @@
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalDamage">
|
||||
<amount>
|
||||
<value level="4">4</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">11</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">10</value>
|
||||
<value level="4">-4</value>
|
||||
<value level="5">-10</value>
|
||||
<value level="6">-11</value>
|
||||
<value level="7">-12</value>
|
||||
<value level="8">-14</value>
|
||||
<value level="9">-16</value>
|
||||
<value level="10">-20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
Reference in New Issue
Block a user