-Small fix for Rage Aura debuff

-Update TriggerForce effect to avoid visual bug when Sigel' class use any aura on party, and some bug fixes on this effect.
-Implemented soulshot\spiritshot\blessed spiritshot damage bonus from enchanted weapon
-Implemented soulshot\spiritshot\blessed spiritshot damage bonus from Jewels Ruby\Sapphire
-Implemented Ruby\Sapphire\Topaz\Opal\Obsidian\Diamond\Emerald\Aquamarine\Pearl Jewels and its stats\skills.
-Changed compound jewels rate (in official servers - chances are lower (and from 3-5 lvls - greatly lower)
-Added visual effect to SS\SPS\BSPS if you equip Ruby\Sapphire 3\4\5 lvls (blue\yellow\red glow effects)
-New parameter weaponElementPower - increase weapon attribute power (if fire added in weapon - this parameter increase fire.. also about others)
-Small update skills.xsd to remove some eclipse warnings.

Contributed by NviX.
This commit is contained in:
MobiusDev
2015-07-11 16:22:19 +00:00
parent 5df3726293
commit 2beeb5bfbc
16 changed files with 429 additions and 169 deletions

View File

@@ -1270,7 +1270,7 @@
<set name="targetType" val="AURA" />
<set name="isDebuff" val="true" />
<set name="isMagic" val="3" />
<set name="operateType" val="TOGGLE" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="isTriggeredSkill" val="true" />
<for>
<effect name="Debuff">