-Small fix for Rage Aura debuff
-Update TriggerForce effect to avoid visual bug when Sigel' class use any aura on party, and some bug fixes on this effect. -Implemented soulshot\spiritshot\blessed spiritshot damage bonus from enchanted weapon -Implemented soulshot\spiritshot\blessed spiritshot damage bonus from Jewels Ruby\Sapphire -Implemented Ruby\Sapphire\Topaz\Opal\Obsidian\Diamond\Emerald\Aquamarine\Pearl Jewels and its stats\skills. -Changed compound jewels rate (in official servers - chances are lower (and from 3-5 lvls - greatly lower) -Added visual effect to SS\SPS\BSPS if you equip Ruby\Sapphire 3\4\5 lvls (blue\yellow\red glow effects) -New parameter weaponElementPower - increase weapon attribute power (if fire added in weapon - this parameter increase fire.. also about others) -Small update skills.xsd to remove some eclipse warnings. Contributed by NviX.
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@@ -1270,7 +1270,7 @@
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<set name="targetType" val="AURA" />
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<set name="isDebuff" val="true" />
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<set name="isMagic" val="3" />
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<set name="operateType" val="TOGGLE" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="isTriggeredSkill" val="true" />
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<for>
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<effect name="Debuff">
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