Unhardcoded faction guards, fixed aggro and various improvements.
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		@@ -10,10 +10,6 @@ EnableFactionSystem = False
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# Default: 85332,16199,-1252
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StartingLocation = 85332,16199,-1252
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# Faction manager NPC ID.
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# Default: 500
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FactionManagerNpcId = 500
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# Spawn location for faction manager NPC.
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# Default: 85712,15974,-1260,26808
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ManagerSpawnLocation = 85712,15974,-1260,26808
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@@ -47,14 +43,6 @@ EvilNameColor = 0000FF
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# Default: True
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EnableFactionGuards = True
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# Good Guard NPC ID.
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# Default: 501
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GoodGuardNpcId = 501
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# Evil Guard NPC ID.
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# Default: 502
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EvilGuardNpcId = 502
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# Upon death, respawn at faction base.
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# Default: True
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RespawnAtFactionBase = True
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