Addition of drop materials for random craft configuration.
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@ -654,6 +654,14 @@ EnableAutoBuff = True
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EnableAutoItem = True
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EnableAutoItem = True
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# ---------------------------------------------------------------------------
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# Random Craft Settings
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# ---------------------------------------------------------------------------
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# Drop materials for random craft.
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DropRandomCraftMaterials = False
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# Developer Settings
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# Developer Settings
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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@ -590,6 +590,7 @@ public class Config
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public static boolean ENABLE_AUTO_POTION;
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public static boolean ENABLE_AUTO_POTION;
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public static boolean ENABLE_AUTO_BUFF;
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public static boolean ENABLE_AUTO_BUFF;
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public static boolean ENABLE_AUTO_ITEM;
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public static boolean ENABLE_AUTO_ITEM;
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public static boolean DROP_RANDOM_CRAFT_MATERIALS;
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// --------------------------------------------------
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// --------------------------------------------------
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// FloodProtector Settings
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// FloodProtector Settings
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@ -2046,6 +2047,7 @@ public class Config
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ENABLE_AUTO_POTION = General.getBoolean("EnableAutoPotion", true);
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ENABLE_AUTO_POTION = General.getBoolean("EnableAutoPotion", true);
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ENABLE_AUTO_BUFF = General.getBoolean("EnableAutoBuff", true);
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ENABLE_AUTO_BUFF = General.getBoolean("EnableAutoBuff", true);
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ENABLE_AUTO_ITEM = General.getBoolean("EnableAutoItem", true);
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ENABLE_AUTO_ITEM = General.getBoolean("EnableAutoItem", true);
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DROP_RANDOM_CRAFT_MATERIALS = General.getBoolean("DropRandomCraftMaterials", true);
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// Load FloodProtector config file
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// Load FloodProtector config file
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final PropertiesParser FloodProtectors = new PropertiesParser(FLOOD_PROTECTOR_CONFIG_FILE);
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final PropertiesParser FloodProtectors = new PropertiesParser(FLOOD_PROTECTOR_CONFIG_FILE);
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@ -638,6 +638,12 @@ public class NpcData implements IXmlReader
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for (DropHolder dropHolder : dropLists)
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for (DropHolder dropHolder : dropLists)
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{
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{
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// Drop materials for random craft configuration.
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if (!Config.DROP_RANDOM_CRAFT_MATERIALS && (dropHolder.getItemId() >= 92908) && (dropHolder.getItemId() <= 92919))
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{
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continue;
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}
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switch (dropHolder.getDropType())
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switch (dropHolder.getDropType())
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{
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{
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case DROP:
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case DROP:
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