Addition of AutoAttackDamageBonus effect.

Contributed by nasseka.
This commit is contained in:
MobiusDevelopment
2022-02-11 06:24:38 +00:00
parent c7a6edb614
commit 2a244f6cc4
117 changed files with 771 additions and 96 deletions

View File

@@ -1529,14 +1529,9 @@
<AIRBIND>90</AIRBIND>
<AGGRESSION>90</AGGRESSION>
</effect>
<effect name="TriggerSkillByAttack">
<!-- Damage Up -->
<chance>100</chance>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<minDamage>100</minDamage>
<skillId>30521</skillId> <!-- Damage Up -->
<skillLevel>1</skillLevel>
<effect name="AutoAttackDamageBonus">
<amount>400</amount>
<mode>PER</mode>
</effect>
<effect name="IgnoreDeath" />
<effect name="PAtk">

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@@ -21,6 +21,7 @@ AttackAttribute: Stat that increases specific attack attribute.
AttackAttributeAdd: Stat that increases all attack attribute.
AttackBehind: Enables all attacks regardless of position to land towards the back.
AttackTrait: Stat that manages all attack traits.
AutoAttackDamageBonus: Auto attack damage modifier. (l2jmobius)
Backstab: Inflicts physical damage according to the backstab formula.
Betray: Causes the target summon to attack its owner.
Blink: Teleport to location effect.