Addition of AutoAttackDamageBonus effect.
Contributed by nasseka.
This commit is contained in:
		@@ -1504,14 +1504,9 @@
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				<AIRBIND>90</AIRBIND>
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				<AGGRESSION>90</AGGRESSION>
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			</effect>
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			<effect name="TriggerSkillByAttack">
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				<!-- Damage Up -->
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				<chance>100</chance>
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				<targetType>TARGET</targetType>
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				<affectScope>SINGLE</affectScope>
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				<minDamage>100</minDamage>
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				<skillId>30521</skillId> <!-- Damage Up -->
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				<skillLevel>1</skillLevel>
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			<effect name="AutoAttackDamageBonus">
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				<amount>400</amount>
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				<mode>PER</mode>
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			</effect>
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			<effect name="IgnoreDeath" />
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			<effect name="PAtk">
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@@ -20,6 +20,7 @@ AttackAttribute: Stat that increases specific attack attribute.
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AttackAttributeAdd: Stat that increases all attack attribute.
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AttackBehind: Enables all attacks regardless of position to land towards the back.
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AttackTrait: Stat that manages all attack traits.
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AutoAttackDamageBonus: Auto attack damage modifier. (l2jmobius)
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Backstab: Inflicts physical damage according to the backstab formula.
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Betray: Causes the target summon to attack its owner.
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Blink: Teleport to location effect.
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