Update some items to Grand Crusade.

Contributed by gamelike85.
This commit is contained in:
MobiusDev
2017-11-14 11:32:55 +00:00
parent 6a9564a324
commit 28ff9b2844
8 changed files with 1192 additions and 365 deletions

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@@ -440,8 +440,9 @@
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<skills> <skills>
<skill id="21373" level="1" />
<skill id="21364" level="5" /> <skill id="21364" level="5" />
<skill id="21365" level="1" type="ON_EQUIP" />
<skill id="21373" level="1" type="ON_UNEQUIP" />
</skills> </skills>
</item> </item>
<item id="23838" name="Talisman - Slaughterer" additionalName="Abundance" type="Armor"> <item id="23838" name="Talisman - Slaughterer" additionalName="Abundance" type="Armor">
@@ -454,8 +455,9 @@
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<skills> <skills>
<skill id="21374" level="1" />
<skill id="21364" level="6" /> <skill id="21364" level="6" />
<skill id="21370" level="1" type="ON_EQUIP" />
<skill id="21374" level="1" type="ON_UNEQUIP" />
</skills> </skills>
</item> </item>
<item id="23839" name="Talisman - Conquerer" additionalName="Abundance" type="Armor"> <item id="23839" name="Talisman - Conquerer" additionalName="Abundance" type="Armor">
@@ -468,8 +470,9 @@
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<skills> <skills>
<skill id="21375" level="1" />
<skill id="21364" level="7" /> <skill id="21364" level="7" />
<skill id="21371" level="1" type="ON_EQUIP" />
<skill id="21375" level="1" type="ON_UNEQUIP" />
</skills> </skills>
</item> </item>
<item id="23840" name="Talisman - Outlaw" additionalName="Abundance" type="Armor"> <item id="23840" name="Talisman - Outlaw" additionalName="Abundance" type="Armor">
@@ -482,8 +485,9 @@
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<skills> <skills>
<skill id="21376" level="1" />
<skill id="21364" level="8" /> <skill id="21364" level="8" />
<skill id="21372" level="1" type="ON_EQUIP" />
<skill id="21376" level="1" type="ON_UNEQUIP" />
</skills> </skills>
</item> </item>
<item id="23841" name="Abundance Gift Box" additionalName="War" type="EtcItem"> <item id="23841" name="Abundance Gift Box" additionalName="War" type="EtcItem">

View File

@@ -706,7 +706,9 @@
<set name="time" val="4320" /> <set name="time" val="4320" />
<set name="useSkillDisTime" val="1" /> <set name="useSkillDisTime" val="1" />
<skills> <skills>
<skill id="21365" level="1" /> <skill id="21364" level="5" />
<skill id="21365" level="1" type="ON_EQUIP" />
<skill id="21373" level="1" type="ON_UNEQUIP" />
</skills> </skills>
</item> </item>
<item id="24352" name="Talisman - Slaughterer" additionalName="Abundance / 3-day" type="Armor"> <item id="24352" name="Talisman - Slaughterer" additionalName="Abundance / 3-day" type="Armor">
@@ -726,7 +728,9 @@
<set name="time" val="4320" /> <set name="time" val="4320" />
<set name="useSkillDisTime" val="1" /> <set name="useSkillDisTime" val="1" />
<skills> <skills>
<skill id="21370" level="1" /> <skill id="21364" level="6" />
<skill id="21370" level="1" type="ON_EQUIP" />
<skill id="21374" level="1" type="ON_UNEQUIP" />
</skills> </skills>
</item> </item>
<item id="24353" name="Talisman - Conquerer" additionalName="Abundance / 3-day" type="Armor"> <item id="24353" name="Talisman - Conquerer" additionalName="Abundance / 3-day" type="Armor">
@@ -746,7 +750,9 @@
<set name="time" val="4320" /> <set name="time" val="4320" />
<set name="useSkillDisTime" val="1" /> <set name="useSkillDisTime" val="1" />
<skills> <skills>
<skill id="21371" level="1" /> <skill id="21364" level="7" />
<skill id="21371" level="1" type="ON_EQUIP" />
<skill id="21375" level="1" type="ON_UNEQUIP" />
</skills> </skills>
</item> </item>
<item id="24354" name="Talisman - Outlaw" additionalName="Abundance / 3-day" type="Armor"> <item id="24354" name="Talisman - Outlaw" additionalName="Abundance / 3-day" type="Armor">
@@ -766,7 +772,9 @@
<set name="time" val="4320" /> <set name="time" val="4320" />
<set name="useSkillDisTime" val="1" /> <set name="useSkillDisTime" val="1" />
<skills> <skills>
<skill id="21372" level="1" /> <skill id="21364" level="8" />
<skill id="21372" level="1" type="ON_EQUIP" />
<skill id="21376" level="1" type="ON_UNEQUIP" />
</skills> </skills>
</item> </item>
<item id="24355" name="Premium Account: Art of Seduction" type="EtcItem"> <item id="24355" name="Premium Account: Art of Seduction" type="EtcItem">

View File

@@ -547,6 +547,8 @@
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<skills> <skills>
<skill id="21364" level="5" /> <skill id="21364" level="5" />
<skill id="21365" level="1" type="ON_EQUIP" />
<skill id="21373" level="1" type="ON_UNEQUIP" />
</skills> </skills>
</item> </item>
<item id="26452" name="Talisman - Abundance" additionalName="Slaughterer" type="Armor"> <item id="26452" name="Talisman - Abundance" additionalName="Slaughterer" type="Armor">
@@ -560,6 +562,8 @@
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<skills> <skills>
<skill id="21364" level="6" /> <skill id="21364" level="6" />
<skill id="21370" level="1" type="ON_EQUIP" />
<skill id="21374" level="1" type="ON_UNEQUIP" />
</skills> </skills>
</item> </item>
<item id="26453" name="Talisman - Abundance" additionalName="Conquerer" type="Armor"> <item id="26453" name="Talisman - Abundance" additionalName="Conquerer" type="Armor">
@@ -573,6 +577,8 @@
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<skills> <skills>
<skill id="21364" level="7" /> <skill id="21364" level="7" />
<skill id="21371" level="1" type="ON_EQUIP" />
<skill id="21375" level="1" type="ON_UNEQUIP" />
</skills> </skills>
</item> </item>
<item id="26454" name="Talisman - Abundance" additionalName="Outlaw" type="Armor"> <item id="26454" name="Talisman - Abundance" additionalName="Outlaw" type="Armor">
@@ -586,6 +592,8 @@
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<skills> <skills>
<skill id="21364" level="8" /> <skill id="21364" level="8" />
<skill id="21372" level="1" type="ON_EQUIP" />
<skill id="21376" level="1" type="ON_UNEQUIP" />
</skills> </skills>
</item> </item>
<item id="26455" name="Talisman - Abundance Lv. 1 (High-grade)" type="Armor"> <item id="26455" name="Talisman - Abundance Lv. 1 (High-grade)" type="Armor">

View File

@@ -587,6 +587,7 @@
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1580" /> <set name="weight" val="1580" />
<skills> <skills>
<skill id="13844" level="12" /> <!-- Shadow Shooter --> <skill id="13844" level="12" /> <!-- Shadow Shooter -->

View File

@@ -622,376 +622,439 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="47867" name="Frenzied Tauti's One-handed Axe" type="Weapon"> <item id="47867" name="Frenzied Tauti's One-handed Axe" type="Weapon">
<!-- A weapon made using Tauti's Fragment Augment. When equipped, increases PVP Damage by 15%, Max HP by 25%, P. Atk. by 10%, Atk. Spd. by 15%, P. Critical Rate and Attack Attribute by 150, and P. Skill Atk. by 5%. <Active Skill>. Frenzied Tauti's Authority. Enchantment, Appearance Modification, Crystallization cannot be done. 1 Special Soul Crystal, Augment, Attribute Assignment can be used. --> <!-- A weapon made using Tauti's Fragment Augment. When equipped, increases PVP Damage by 15%, Max HP by 25%, P. Atk. by 10%, Atk. Spd. by 15%, P. Critical Rate and Attack Attribute by 150, and P. Skill Atk. by 5%.\n\n&lt;Active Skill&gt;\nFrenzied Tauti's Authority\n\nEnchantment, Appearance Modification, Crystallization cannot be done. 1 Special Soul Crystal, Augment, Attribute Assignment can be used. -->
<set name="icon" val="icon.tauti_weapon_one_hand_axe_high" /> <set name="icon" val="icon.tauti_weapon_one_hand_axe_high" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="rhand" /> <set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" /> <set name="weapon_type" val="BLUNT" />
<set name="crystal_type" val="R" /> <set name="crystal_type" val="R" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1000" /> <set name="weight" val="1000" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<set name="damage_range" val="0;0;40;120" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
<set name="immediate_effect" val="true" />
<set name="element_enabled" val="true" />
<set name="isAppearanceable" val="false" />
<skills>
<skill id="8878" level="2" /> <!-- Frenzied Tauti's One-handed Axe -->
<skill id="9460" level="1" /> <!-- Frenzied Tauti's Authority -->
</skills>
<stats> <stats>
<stat type="pAtk">833</stat> <stat type="pAtk">833.0</stat>
<stat type="mAtk">363</stat> <stat type="mAtk">363.0</stat>
<stat type="rCrit">8</stat> <stat type="pAtkSpd">379.0</stat>
<stat type="accCombat">8</stat> <stat type="rCrit">8.0</stat>
<stat type="pAtkSpd">379</stat> <stat type="accCombat">8.0</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats> </stats>
</item> </item>
<item id="47868" name="Frenzied Tauti's Two-handed Axe" type="Weapon"> <item id="47868" name="Frenzied Tauti's Two-handed Axe" type="Weapon">
<!-- A weapon made using Tauti's Fragment Augment. When equipped, increases PVP Damage by 15%, Max HP by 25%, P. Atk. by 10%, Atk. Spd. by 15%, and P. Critical Rate and Attack Attribute by 150, and P. Skill Atk. by 5%. <Active Skill>. Frenzied Tauti's Authority. Enchantment, Appearance Modification, Crystallization cannot be done. 1 Special Soul Crystal, Augment, Attribute Assignment can be used. --> <!-- A weapon made using Tauti's Fragment Augment. When equipped, increases PVP Damage by 15%, Max HP by 25%, P. Atk. by 10%, Atk. Spd. by 15%, and P. Critical Rate and Attack Attribute by 150, and P. Skill Atk. by 5%.\n\n&lt;Active Skill&gt;\nFrenzied Tauti's Authority\n\nEnchantment, Appearance Modification, Crystallization cannot be done. 1 Special Soul Crystal, Augment, Attribute Assignment can be used. -->
<set name="icon" val="icon.tauti_weapon_two_hand_axe_high" /> <set name="icon" val="icon.tauti_weapon_two_hand_axe_high" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="lrhand" /> <set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" /> <set name="weapon_type" val="BLUNT" />
<set name="crystal_type" val="R" /> <set name="crystal_type" val="R" />
<set name="material" val="STEEL" />
<set name="weight" val="1000" /> <set name="weight" val="1000" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<set name="damage_range" val="0;0;40;120" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
<set name="immediate_effect" val="true" />
<set name="element_enabled" val="true" />
<set name="isAppearanceable" val="false" />
<skills>
<skill id="8878" level="2" /> <!-- Frenzied Tauti's Two-handed Axe -->
<skill id="9460" level="1" /> <!-- Frenzied Tauti's Authority -->
</skills>
<stats> <stats>
<stat type="pAtk">1013</stat> <stat type="pAtk">1013.0</stat>
<stat type="mAtk">363</stat> <stat type="mAtk">363.0</stat>
<stat type="rCrit">8</stat> <stat type="pAtkSpd">325.0</stat>
<stat type="accCombat">8</stat> <stat type="rCrit">8.0</stat>
<stat type="pAtkSpd">325</stat> <stat type="accCombat">8.0</stat>
<stat type="randomDamage">10</stat> <stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="47869" name="Frenzied Tauti's Dual Axe" type="Weapon"> <item id="47869" name="Frenzied Tauti's Dual Axe" type="Weapon">
<!-- A weapon made using Tauti's Fragment Augment. When equipped, increases PVP Damage by 15%, Max HP by 25%, P. Atk. by 10%, Atk. Spd. by 15%, P. Critical Rate and Attack Attribute by 150, and P. Skill Atk. by 5%. <Active Skill>. Frenzied Tauti's Authority. Enchantment, Appearance Modification, Crystallization cannot be done. 1 Special Soul Crystal, Augment, Attribute Assignment can be used. --> <!-- A weapon made using Tauti's Fragment Augment. When equipped, increases PVP Damage by 15%, Max HP by 25%, P. Atk. by 10%, Atk. Spd. by 15%, P. Critical Rate and Attack Attribute by 150, and P. Skill Atk. by 5%.\n\n&lt;Active Skill&gt;\nFrenzied Tauti's Authority\n\nEnchantment, Appearance Modification, Crystallization cannot be done. 1 Special Soul Crystal, Augment, Attribute Assignment can be used. -->
<set name="icon" val="icon.tauti_weapon_dual_axe_high" /> <set name="icon" val="icon.tauti_weapon_dual_axe_high" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALBLUNT" />
<set name="bodypart" val="lrhand" /> <set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" /> <set name="weapon_type" val="DUALBLUNT" />
<set name="crystal_type" val="R" /> <set name="crystal_type" val="R" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1700" /> <set name="weight" val="1700" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<set name="damage_range" val="0;0;40;120" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="DUAL_BLUNT_WEAPON" />
<set name="immediate_effect" val="true" />
<set name="element_enabled" val="true" />
<set name="isAppearanceable" val="false" />
<skills>
<skill id="8878" level="2" /> <!-- Frenzied Tauti's Dual Axe -->
<skill id="9460" level="1" /> <!-- Frenzied Tauti's Authority -->
</skills>
<stats> <stats>
<stat type="pAtk">1013</stat> <stat type="pAtk">1013.0</stat>
<stat type="mAtk">363</stat> <stat type="mAtk">363.0</stat>
<stat type="rCrit">8</stat> <stat type="pAtkSpd">325.0</stat>
<stat type="accCombat">8</stat> <stat type="rCrit">8.0</stat>
<stat type="pAtkSpd">325</stat> <stat type="accCombat">8.0</stat>
<stat type="randomDamage">10</stat> <stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="47870" name="Insane Kelbim's Dagger" type="Weapon"> <item id="47870" name="Insane Kelbim's Dagger" type="Weapon">
<!-- Kelbim's Dagger made using Kelbim's Fragment Augment. When equipped, increases PVP Damage by 15%, Max HP by 25%, P. Atk. by 10%, Atk. Spd. by 15%, and P. Critical Damage by 15%, P. Skill Power by 5%, and Attack Attribute by 150. <Active Skill>. Spirit of Kelbim. Enchantment, Appearance Modification, Crystallization cannot be done. 1 Special Soul Crystal, Augment, Attribute Assignment can be used. --> <!-- Kelbim's Dagger made using Kelbim's Fragment Augment. When equipped, increases PVP Damage by 15%, Max HP by 25%, P. Atk. by 10%, Atk. Spd. by 15%, and P. Critical Damage by 15%, P. Skill Power by 5%, and Attack Attribute by 150.\n\n&lt;Active Skill&gt;\nSpirit of Kelbim\n\nEnchantment, Appearance Modification, Crystallization cannot be done. 1 Special Soul Crystal, Augment, Attribute Assignment can be used. -->
<set name="icon" val="icon.kelbim_weapon_cutter_high" /> <set name="icon" val="icon.kelbim_weapon_cutter_high" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
<set name="bodypart" val="rhand" /> <set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" /> <set name="weapon_type" val="DAGGER" />
<set name="crystal_type" val="R" /> <set name="crystal_type" val="R" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1520" /> <set name="weight" val="1520" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<set name="damage_range" val="0;0;40;120" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="immediate_effect" val="true" />
<set name="element_enabled" val="true" />
<set name="isAppearanceable" val="false" />
<skills>
<skill id="13816" level="2" /> <!-- Insane Kelbim's Dagger -->
<skill id="13820" level="1" /> <!-- Spirit of Kelbim -->
</skills>
<stats> <stats>
<stat type="pAtk">773</stat> <stat type="pAtk">773.0</stat>
<stat type="mAtk">384</stat> <stat type="mAtk">384.0</stat>
<stat type="rCrit">12</stat> <stat type="pAtkSpd">433.0</stat>
<stat type="rCrit">12.0</stat>
<stat type="accCombat">-3.75</stat> <stat type="accCombat">-3.75</stat>
<stat type="pAtkSpd">433</stat>
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats> </stats>
</item> </item>
<item id="47871" name="Insane Kelbim's Dual Dagger" type="Weapon"> <item id="47871" name="Insane Kelbim's Dual Dagger" type="Weapon">
<!-- Kelbim's Dual Dagger made using Kelbim's Fragment Augment. When equipped, increases PVP Damage by 15%, Max HP by 25%, P. Atk. by 10%, Atk. Spd. by 15%, P. Critical Damage by 15%, P. Skill Power by 5%, and Attack Attribute by 150. <Active Skill>. Spirit of Kelbim. Enchantment, Appearance Modification, Crystallization cannot be done. 1 Special Soul Crystal, Augment, Attribute Assignment can be used. --> <!-- Kelbim's Dual Dagger made using Kelbim's Fragment Augment. When equipped, increases PVP Damage by 15%, Max HP by 25%, P. Atk. by 10%, Atk. Spd. by 15%, P. Critical Damage by 15%, P. Skill Power by 5%, and Attack Attribute by 150.\n\n&lt;Active Skill&gt;\nSpirit of Kelbim\n\nEnchantment, Appearance Modification, Crystallization cannot be done. 1 Special Soul Crystal, Augment, Attribute Assignment can be used. -->
<set name="icon" val="icon.kelbim_weapon_dual_dagger_high" /> <set name="icon" val="icon.kelbim_weapon_dual_dagger_high" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALDAGGER" />
<set name="bodypart" val="lrhand" /> <set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" /> <set name="weapon_type" val="DUALDAGGER" />
<set name="crystal_type" val="R" /> <set name="crystal_type" val="R" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2050" /> <set name="weight" val="2050" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<set name="damage_range" val="0;0;44;120" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="immediate_effect" val="true" />
<set name="element_enabled" val="true" />
<set name="isAppearanceable" val="false" />
<skills>
<skill id="13817" level="2" /> <!-- Insane Kelbim's Dual Dagger -->
<skill id="13820" level="1" /> <!-- Spirit of Kelbim -->
</skills>
<stats> <stats>
<stat type="pAtk">884</stat> <stat type="pAtk">884.0</stat>
<stat type="mAtk">384</stat> <stat type="mAtk">384.0</stat>
<stat type="rCrit">12</stat> <stat type="pAtkSpd">433.0</stat>
<stat type="rCrit">12.0</stat>
<stat type="accCombat">-3.75</stat> <stat type="accCombat">-3.75</stat>
<stat type="pAtkSpd">433</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats> </stats>
</item> </item>
<item id="47872" name="Insane Kelbim's Bow" type="Weapon"> <item id="47872" name="Insane Kelbim's Bow" type="Weapon">
<!-- Kelbim's Bow made using Kelbim's Fragment Augment. When equipped, increases PVP Damage by 15%, Max HP by 25%, P. Atk. by 10%, Atk. Spd. by 15%, P. Critical Damage by 15%, P. Skill Power by 5%, and Attack Attribute by 150. <Active Skill>. Spirit of Kelbim. Enchantment, Appearance Modification, Crystallization cannot be done. 1 Special Soul Crystal, Augment, Attribute Assignment can be used. --> <!-- Kelbim's Bow made using Kelbim's Fragment Augment. When equipped, increases PVP Damage by 15%, Max HP by 25%, P. Atk. by 10%, Atk. Spd. by 15%, P. Critical Damage by 15%, P. Skill Power by 5%, and Attack Attribute by 150.\n\n&lt;Active Skill&gt;\nSpirit of Kelbim\n\nEnchantment, Appearance Modification, Crystallization cannot be done. 1 Special Soul Crystal, Augment, Attribute Assignment can be used. -->
<set name="icon" val="icon.kelbim_weapon_bow_high" /> <set name="icon" val="icon.kelbim_weapon_bow_high" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
<set name="bodypart" val="lrhand" /> <set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" /> <set name="weapon_type" val="BOW" />
<set name="crystal_type" val="R" /> <set name="crystal_type" val="R" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1520" /> <set name="weight" val="1520" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<set name="damage_range" val="0;0;10;0" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="immediate_effect" val="true" />
<set name="element_enabled" val="true" />
<set name="isAppearanceable" val="false" />
<skills>
<skill id="13818" level="2" /> <!-- Insane Kelbim's Bow -->
<skill id="13820" level="1" /> <!-- Spirit of Kelbim -->
</skills>
<stats> <stats>
<stat type="pAtk">1740</stat> <stat type="pAtk">1740.0</stat>
<stat type="mAtk">384</stat> <stat type="mAtk">384.0</stat>
<stat type="rCrit">12</stat> <stat type="rCrit">12.0</stat>
<stat type="accCombat">-3.75</stat> <stat type="accCombat">-3.75</stat>
<stat type="pAtkSpd">293</stat>
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
<stat type="randomDamage">5</stat>
<stat type="pAtkSpd">293.0</stat>
</stats> </stats>
</item> </item>
<item id="47873" name="Insane Kelbim's Crossbow" type="Weapon"> <item id="47873" name="Insane Kelbim's Crossbow" type="Weapon">
<!-- Kelbim's Crossbow made using Kelbim's Fragment Augment. When equipped, increases PVP Damage by 15%, Max HP by 25%, P. Atk. by 10%, Atk. Spd. by 15%, P. Critical Damage by 15%, P. Skill Power by 5%, and Attack Attribute by 150. <Active Skill>. Spirit of Kelbim. Enchantment, Appearance Modification, Crystallization cannot be done. 1 Special Soul Crystal, Augment, Attribute Assignment can be used. --> <!-- Kelbim's Crossbow made using Kelbim's Fragment Augment. When equipped, increases PVP Damage by 15%, Max HP by 25%, P. Atk. by 10%, Atk. Spd. by 15%, P. Critical Damage by 15%, P. Skill Power by 5%, and Attack Attribute by 150.\n\n&lt;Active Skill&gt;\nSpirit of Kelbim\n\nEnchantment, Appearance Modification, Crystallization cannot be done. 1 Special Soul Crystal, Augment, Attribute Assignment can be used. -->
<set name="icon" val="icon.kelbim_weapon_crossbow_high" /> <set name="icon" val="icon.kelbim_weapon_crossbow_high" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
<set name="bodypart" val="lrhand" /> <set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" /> <set name="weapon_type" val="CROSSBOW" />
<set name="crystal_type" val="R" /> <set name="crystal_type" val="R" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1580" /> <set name="weight" val="1580" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<set name="damage_range" val="0;0;40;120" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="immediate_effect" val="true" />
<set name="element_enabled" val="true" />
<set name="isAppearanceable" val="false" />
<skills>
<skill id="13819" level="2" /> <!-- Insane Kelbim Crossbow -->
<skill id="13820" level="1" /> <!-- Spirit of Kelbim -->
</skills>
<stats> <stats>
<stat type="pAtk">1567</stat> <stat type="pAtk">1567.0</stat>
<stat type="mAtk">384</stat> <stat type="mAtk">384.0</stat>
<stat type="rCrit">12</stat> <stat type="pAtkSpd">325.0</stat>
<stat type="rCrit">12.0</stat>
<stat type="accCombat">-3.75</stat> <stat type="accCombat">-3.75</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
<stat type="randomDamage">5</stat>
</stats> </stats>
</item> </item>
<item id="47874" name="Enhanced Shadow Shaper" type="Weapon"> <item id="47874" name="Enhanced Shadow Shaper" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 10%, P. Critical Rate 50, P. Critical Damage 10%, Atk. Spd. 15%, Attack Attribute 150. Enchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. --> <!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon.\nWhen equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 10%, P. Critical Rate 50, P. Critical Damage 10%, Atk. Spd. 15%, Attack Attribute 150. \n\nEnchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. -->
<set name="icon" val="icon.shadow_dagger_1_high" /> <set name="icon" val="icon.shadow_dagger_1_high" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" /> <set name="crystal_type" val="R" />
<set name="material" val="STEEL" /> <set name="bodypart" val="rhand" />
<set name="weight" val="1520" /> <set name="weight" val="1520" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<skills>
<skill id="13842" level="13" /> <!-- Enhanced Shadow Shaper -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
</skills>
<stats> <stats>
<stat type="pAtk">728</stat> <stat type="pAtk">728.0</stat>
<stat type="mAtk">363</stat> <stat type="mAtk">363.0</stat>
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkSpd">433</stat>
<stat type="randomDamage">5</stat> <stat type="randomDamage">5</stat>
<stat type="pAtkRange">40</stat> <stat type="pAtkSpd">433.0</stat>
<stat type="rCrit">12.0</stat>
</stats> </stats>
</item> </item>
<item id="47875" name="Enhanced Shadow Cutter" type="Weapon"> <item id="47875" name="Enhanced Shadow Cutter" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 10%, P. Critical Rate 100, P. Critical Damage 5%, Atk. Spd. 15%, Attack Attribute 150. Enchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. --> <!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon.\nWhen equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 10%, P. Critical Rate 100, P. Critical Damage 5%, Atk. Spd. 15%, Attack Attribute 150. \n\nEnchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. -->
<set name="icon" val="icon.shadow_onehand_sword_1_high" /> <set name="icon" val="icon.shadow_onehand_sword_1_high" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" /> <set name="crystal_type" val="R" />
<set name="material" val="STEEL" /> <set name="bodypart" val="rhand" />
<set name="weight" val="1520" /> <set name="weight" val="1520" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<skills>
<skill id="13837" level="13" /> <!-- Enhanced Shadow Cutter -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
</skills>
<stats> <stats>
<stat type="pAtk">833</stat> <stat type="pAtk">833.0</stat>
<stat type="mAtk">363</stat> <stat type="mAtk">363.0</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">10</stat> <stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat> <stat type="pAtkSpd">379.0</stat>
<stat type="rCrit">8.0</stat>
</stats> </stats>
</item> </item>
<item id="47876" name="Enhanced Shadow Slasher" type="Weapon"> <item id="47876" name="Enhanced Shadow Slasher" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 10%, P. Critical Rate 100, P. Critical Damage 5%, Atk. Spd. 15%, Attack Attribute 150. Enchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. --> <!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon.\nWhen equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 10%, P. Critical Rate 100, P. Critical Damage 5%, Atk. Spd. 15%, Attack Attribute 150. \n\nEnchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. -->
<set name="icon" val="icon.shadow_twohand_sword_1_high" /> <set name="icon" val="icon.shadow_twohand_sword_1_high" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" /> <set name="crystal_type" val="R" />
<set name="material" val="STEEL" /> <set name="bodypart" val="lrhand" />
<set name="weight" val="1740" /> <set name="weight" val="1740" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<skills>
<skill id="13838" level="13" /> <!-- Enhanced Shadow Slasher -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
</skills>
<stats> <stats>
<stat type="pAtk">1013</stat> <stat type="pAtk">1013.0</stat>
<stat type="mAtk">363</stat> <stat type="mAtk">363.0</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">10</stat> <stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat> <stat type="pAtkSpd">325.0</stat>
<stat type="rCrit">8.0</stat>
</stats> </stats>
</item> </item>
<item id="47877" name="Enhanced Shadow Fighter" type="Weapon"> <item id="47877" name="Enhanced Shadow Fighter" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 10%, P. Critical Rate 100, P. Critical Damage 5%, Atk. Spd. 15%, Attack Attribute 150. Enchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. --> <!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon.\nWhen equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 10%, P. Critical Rate 100, P. Critical Damage 5%, Atk. Spd. 15%, Attack Attribute 150. \n\nEnchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. -->
<set name="icon" val="icon.shadow_fist_1_high" /> <set name="icon" val="icon.shadow_fist_1_high" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" /> <set name="crystal_type" val="R" />
<set name="material" val="STEEL" /> <set name="bodypart" val="lrhand" />
<set name="weight" val="1550" /> <set name="weight" val="1550" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<skills>
<skill id="13839" level="13" /> <!-- Enhanced Shadow Fighter -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
</skills>
<stats> <stats>
<stat type="pAtk">1013</stat> <stat type="pAtk">1013.0</stat>
<stat type="mAtk">363</stat> <stat type="mAtk">363.0</stat>
<stat type="rCrit">6</stat>
<stat type="accCombat">8</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">5</stat> <stat type="randomDamage">5</stat>
<stat type="pAtkRange">40</stat> <stat type="pAtkSpd">325.0</stat>
<stat type="accCombat">8.0</stat>
<stat type="rCrit">6.0</stat>
</stats> </stats>
</item> </item>
<item id="47878" name="Enhanced Shadow Stormer" type="Weapon"> <item id="47878" name="Enhanced Shadow Stormer" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 10%, P. Critical Rate 100, P. Critical Damage 5%, Atk. Spd. 15%, Attack Attribute 150. Enchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. --> <!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon.\nWhen equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 10%, P. Critical Rate 100, P. Critical Damage 5%, Atk. Spd. 15%, Attack Attribute 150. \n\nEnchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. -->
<set name="icon" val="icon.shadow_spear_1_high" /> <set name="icon" val="icon.shadow_spear_1_high" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" /> <set name="crystal_type" val="R" />
<set name="material" val="BRONZE" /> <set name="bodypart" val="lrhand" />
<set name="weight" val="2010" /> <set name="weight" val="2010" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<skills> <skills>
<skill id="3599" level="1" /> <!-- Polearm Multi-attack --> <skill id="13840" level="13" /> <!-- Enhanced Shadow Stormer -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
</skills> </skills>
<stats> <stats>
<stat type="pAtk">833</stat> <stat type="pAtk">833.0</stat>
<stat type="mAtk">363</stat> <stat type="mAtk">363.0</stat>
<stat type="rCrit">8</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">10</stat> <stat type="randomDamage">10</stat>
<stat type="pAtkRange">80</stat> <stat type="pAtkSpd">325.0</stat>
<stat type="rCrit">8.0</stat>
</stats> </stats>
</item> </item>
<item id="47879" name="Enhanced Shadow Thrower" type="Weapon"> <item id="47879" name="Enhanced Shadow Thrower" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 10%, P. Critical Rate 50, P. Critical Damage 10%, Atk. Spd. 15%, Attack Attribute 150. Enchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. --> <!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon.\nWhen equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 10%, P. Critical Rate 50, P. Critical Damage 10%, Atk. Spd. 15%, Attack Attribute 150. \n\nEnchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. -->
<set name="icon" val="icon.shadow_bow_1_high" /> <set name="icon" val="icon.shadow_bow_1_high" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" /> <set name="crystal_type" val="R" />
<set name="material" val="STEEL" /> <set name="bodypart" val="lrhand" />
<set name="weight" val="1520" /> <set name="weight" val="1520" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<skills>
<skill id="13843" level="13" /> <!-- Enhanced Shadow Thrower -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
</skills>
<stats> <stats>
<stat type="pAtk">1640</stat> <stat type="pAtk">1640.0</stat>
<stat type="mAtk">363</stat> <stat type="mAtk">363.0</stat>
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkSpd">293</stat>
<stat type="randomDamage">5</stat> <stat type="randomDamage">5</stat>
<stat type="pAtkRange">500</stat> <stat type="pAtkSpd">293.0</stat>
<stat type="rCrit">12.0</stat>
</stats> </stats>
</item> </item>
<item id="47880" name="Enhanced Shadow Shooter" type="Weapon"> <item id="47880" name="Enhanced Shadow Shooter" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 10%, P. Critical Rate 50, P. Critical Damage 10%, Atk. Spd. 15%, Attack Attribute 150. Enchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. --> <!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon.\nWhen equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 10%, P. Critical Rate 50, P. Critical Damage 10%, Atk. Spd. 15%, Attack Attribute 150. \n\nEnchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. -->
<set name="icon" val="icon.shadow_crossbow_1_high" /> <set name="icon" val="icon.shadow_crossbow_1_high" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="TWOHANDCROSSBOW" /> <set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" /> <set name="crystal_type" val="R" />
<set name="material" val="STEEL" /> <set name="bodypart" val="lrhand" />
<set name="weight" val="1580" /> <set name="weight" val="1580" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<skills>
<skill id="13844" level="13" /> <!-- Enhanced Shadow Shooter -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
</skills>
<stats> <stats>
<stat type="pAtk">1476</stat> <stat type="pAtk">1476.0</stat>
<stat type="mAtk">363</stat> <stat type="mAtk">363.0</stat>
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">5</stat> <stat type="randomDamage">5</stat>
<stat type="pAtkRange">500</stat> <stat type="pAtkSpd">325.0</stat>
<stat type="rCrit">12.0</stat>
</stats> </stats>
</item> </item>
<item id="47881" name="Enhanced Shadow Buster" type="Weapon"> <item id="47881" name="Enhanced Shadow Buster" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 10%, P. Critical Rate 50, P. Critical Damage 10%, Atk. Spd. 15%, Attack Attribute 150. Enchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. --> <!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon.\nWhen equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 10%, P. Critical Rate 50, P. Critical Damage 10%, Atk. Spd. 15%, Attack Attribute 150. \n\nEnchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. -->
<set name="icon" val="icon.shadow_onehand_magic_sword_1_high" /> <set name="icon" val="icon.shadow_onehand_magic_sword_1_high" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" /> <set name="crystal_type" val="R" />
<set name="material" val="STEEL" /> <set name="bodypart" val="rhand" />
<set name="weight" val="1520" /> <set name="weight" val="1520" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<skills>
<skill id="13845" level="13" /> <!-- Enhanced Shadow Buster -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
</skills>
<stats> <stats>
<stat type="pAtk">666</stat> <stat type="pAtk">666.0</stat>
<stat type="mAtk">484</stat> <stat type="mAtk">484.0</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">10</stat> <stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat> <stat type="pAtkSpd">379.0</stat>
<stat type="rCrit">8.0</stat>
</stats> </stats>
</item> </item>
<item id="47882" name="Enhanced Shadow Retributer" type="Weapon"> <item id="47882" name="Enhanced Shadow Retributer" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, P./M. Atk. 10%, P./M. Critical Damage 10%, Atk./Magic Spd. 15%, Attack Attribute 150. Enchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. --> <!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon.\nWhen equipped, increases PVE Damage 10%, Max HP/MP 15%, P./M. Atk. 10%, P./M. Critical Damage 10%, Atk./Magic Spd. 15%, Attack Attribute 150. \n\nEnchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. -->
<set name="icon" val="icon.shadow_twohand_magic_blunt_1_high" /> <set name="icon" val="icon.shadow_twohand_magic_blunt_1_high" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" /> <set name="crystal_type" val="R" />
<set name="material" val="WOOD" /> <set name="bodypart" val="lrhand" />
<set name="weight" val="1080" /> <set name="weight" val="1080" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<skills>
<skill id="13846" level="13" /> <!-- Enhanced Shadow Retributer -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
</skills>
<stats> <stats>
<stat type="pAtk">811</stat> <stat type="pAtk">811.0</stat>
<stat type="mAtk">532</stat> <stat type="mAtk">532.0</stat>
<stat type="rCrit">6</stat>
<stat type="accCombat">8</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">20</stat> <stat type="randomDamage">20</stat>
<stat type="pAtkRange">40</stat> <stat type="pAtkSpd">325.0</stat>
<stat type="accCombat">8.0</stat>
<stat type="accMagic">8.0</stat>
<stat type="rCrit">6.0</stat>
</stats> </stats>
</item> </item>
<item id="47883" name="Enhanced Shadow Dualsword" type="Weapon"> <item id="47883" name="Enhanced Shadow Dualsword" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 10%, P. Critical Rate 100, P. Critical Damage 5%, Atk. Spd. 15%, Attack Attribute 150. Enchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. --> <!-- Ashen Shadow Revolutionaries Weapon created through research by Shadai, Ishuma, and the Blacksmith of Mammon.\nWhen equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 10%, P. Critical Rate 100, P. Critical Damage 5%, Atk. Spd. 15%, Attack Attribute 150. \n\nEnchantment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1, Augment, Attribute Assignment can be used. -->
<set name="icon" val="icon.shadow_dual_sword_1_high" /> <set name="icon" val="icon.shadow_dual_sword_1_high" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" /> <set name="weapon_type" val="DUAL" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" /> <set name="crystal_type" val="R" />
<set name="material" val="STEEL" /> <set name="bodypart" val="lrhand" />
<set name="weight" val="1520" /> <set name="weight" val="1520" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<skills>
<skill id="13841" level="13" /> <!-- Enhanced Shadow Dualsword -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
</skills>
<stats> <stats>
<stat type="pAtk">1013</stat> <stat type="pAtk">1013.0</stat>
<stat type="mAtk">363</stat> <stat type="mAtk">363.0</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">10</stat> <stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat> <stat type="pAtkSpd">325.0</stat>
<stat type="rCrit">8.0</stat>
</stats> </stats>
</item> </item>
<item id="47884" name="Frenzied Tauti's Fragment" type="EtcItem"> <item id="47884" name="Frenzied Tauti's Fragment" type="EtcItem">

View File

@@ -1039,6 +1039,10 @@
</amount> </amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="HitNumber">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="13841" toLevel="13" name="Shadow Dual Sword"> <skill id="13841" toLevel="13" name="Shadow Dual Sword">

File diff suppressed because it is too large Load Diff

View File

@@ -225,6 +225,7 @@ public enum AbnormalType
SYNERGY_TIR(-1), SYNERGY_TIR(-1),
SYNERGY_WYNN(-1), SYNERGY_WYNN(-1),
SYNERGY_YR(-1), SYNERGY_YR(-1),
TALISMAN_TRIGGER_SPECIAL(-1),
TIME_BOMB(-1), TIME_BOMB(-1),
TURN_CRYSTAL(-1), TURN_CRYSTAL(-1),
VAMPIRIC_ATTACK_SPECIAL(-1), VAMPIRIC_ATTACK_SPECIAL(-1),