Correction for various skill values.
Contributed by MacuK.
This commit is contained in:
		| @@ -3184,7 +3184,7 @@ | ||||
| 			<value level="4">85</value> | ||||
| 		</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>30000</reuseDelay> | ||||
| 		<reuseDelay>60000</reuseDelay> | ||||
| 		<trait>IMPRISON</trait> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>POINT_BLANK</affectScope> | ||||
|   | ||||
| @@ -604,7 +604,7 @@ | ||||
| 		<abnormalTime> | ||||
| 			<value level="1">30</value> | ||||
| 			<value level="2">30</value> | ||||
| 			<value level="2">60</value> | ||||
| 			<value level="3">60</value> | ||||
| 		</abnormalTime> | ||||
| 		<abnormalType>PD_UP_BOW</abnormalType> | ||||
| 		<hitTime>1000</hitTime> | ||||
| @@ -612,18 +612,18 @@ | ||||
| 		<magicLevel> | ||||
| 			<value level="1">58</value> | ||||
| 			<value level="2">76</value> | ||||
| 			<value level="2">78</value> | ||||
| 			<value level="3">78</value> | ||||
| 		</magicLevel> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">50</value> | ||||
| 			<value level="2">60</value> | ||||
| 			<value level="2">100</value> | ||||
| 			<value level="3">100</value> | ||||
| 		</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay> | ||||
| 			<value level="1">600000</value> | ||||
| 			<value level="2">600000</value> | ||||
| 			<value level="2">300000</value> | ||||
| 			<value level="3">300000</value> | ||||
| 		</reuseDelay> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<targetType>SELF</targetType> | ||||
|   | ||||
| @@ -735,7 +735,7 @@ | ||||
| 				<amount> | ||||
| 					<value level="1">250</value> | ||||
| 					<value level="2">350</value> | ||||
| 					<value level="2">380</value> | ||||
| 					<value level="3">380</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
|   | ||||
| @@ -191,7 +191,7 @@ | ||||
| 				<ignoreShieldDefence>true</ignoreShieldDefence> | ||||
| 				<pDefMod>0.8</pDefMod> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalAttack" fromLevel="16" toLevel="20"> | ||||
| 			<effect name="PhysicalAttack" fromLevel="16" toLevel="25"> | ||||
| 				<power> | ||||
| 					<value level="16">6212</value> | ||||
| 					<value level="17">6545</value> | ||||
|   | ||||
| @@ -1171,7 +1171,7 @@ | ||||
| 					<value level="13">280</value> | ||||
| 					<value level="14">300</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<mode>DIFF</mode> | ||||
| 				<armorType> | ||||
| 					<item>LIGHT</item> | ||||
| 				</armorType> | ||||
|   | ||||
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