From 2880d62f424c8b55a832a9b4ff9e8205902db26c Mon Sep 17 00:00:00 2001 From: MobiusDev <8391001+MobiusDevelopment@users.noreply.github.com> Date: Wed, 15 Jun 2016 18:18:11 +0000 Subject: [PATCH] Update HP bar upon death. --- .../gameserver/model/actor/L2Character.java | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) diff --git a/trunk/java/com/l2jmobius/gameserver/model/actor/L2Character.java b/trunk/java/com/l2jmobius/gameserver/model/actor/L2Character.java index f594ecb388..b6f884699a 100644 --- a/trunk/java/com/l2jmobius/gameserver/model/actor/L2Character.java +++ b/trunk/java/com/l2jmobius/gameserver/model/actor/L2Character.java @@ -729,9 +729,20 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe su.addCaster(caster); } - computeStatusUpdate(su, StatusUpdateType.MAX_HP); + // HP + if (isDead()) + { + su.addUpdate(StatusUpdateType.MAX_HP, getMaxHp()); + su.addUpdate(StatusUpdateType.CUR_HP, 0); + } + else + { + computeStatusUpdate(su, StatusUpdateType.MAX_HP); + computeStatusUpdate(su, StatusUpdateType.CUR_HP); + } + + // MP computeStatusUpdate(su, StatusUpdateType.MAX_MP); - computeStatusUpdate(su, StatusUpdateType.CUR_HP); computeStatusUpdate(su, StatusUpdateType.CUR_MP); if (su.hasUpdates())