Initial changes.

This commit is contained in:
MobiusDevelopment
2019-09-27 13:47:24 +00:00
parent b07e22d26a
commit 2866dbe20a
53 changed files with 2390 additions and 746 deletions

View File

@@ -2,74 +2,376 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
<option id="33900" name="Dragon_Earring">
<!-- Stun/ Faint/ Slip/ Pull Attack Success and Resistance +25%, CHA/ LUC +3, MP Consumption -11%, Healing Received +11%, Vampiric Rage +6%, Speed +4, Skill Power +6%, P./ M. Critical Damage Received -11%, All Defense Attribute +40 -->
<passive_skill id="35355" level="5" /> <!-- Dragon Earring -->
<passive_skill id="35355" level="5" /><!-- Dragon Earring -->
</option>
<option id="33901" name="Dragon_Earring">
<!-- Stun/ Faint/ Slip/ Pull Attack Success and Resistance +25%, CHA/ LUC +3, MP Consumption -12%, Healing Received +12%, Vampiric Rage +7%, Speed +5, Skill Power +7%, P./ M. Critical Damage Received -12%, All Defense Attribute +50 -->
<passive_skill id="35355" level="6" /> <!-- Dragon Earring -->
<passive_skill id="35355" level="6" /><!-- Dragon Earring -->
</option>
<option id="33902" name="Dragon_Earring">
<!-- Stun/ Faint/ Slip/ Pull Attack Success and Resistance +25%, CHA/ LUC +3, MP Consumption -13%, Healing Received +13%, Vampiric Rage +8%, Speed +6, Skill Power +8%, P./ M. Critical Damage Received -13%, All Defense Attribute +60 -->
<passive_skill id="35355" level="7" /> <!-- Dragon Earring -->
<passive_skill id="35355" level="7" /><!-- Dragon Earring -->
</option>
<option id="33903" name="Dragon_Earring">
<!-- Stun/ Faint/ Slip/ Pull Attack Success and Resistance +25%, CHA/ LUC +3, MP Consumption -14%, Healing Received +14%, Vampiric Rage +9%, Speed +7, Skill Power +9%, P./ M. Critical Damage Received -14%, All Defense Attribute +70 -->
<passive_skill id="35355" level="8" /> <!-- Dragon Earring -->
<passive_skill id="35355" level="8" /><!-- Dragon Earring -->
</option>
<option id="33904" name="Dragon_Earring">
<!-- Stun/ Faint/ Slip/ Pull Attack Success and Resistance +25%, CHA/ LUC +3, MP Consumption -15%, Healing Received +15%, Vampiric Rage +10%, Speed +8, Skill Power +10%, P./ M. Critical Damage Received -15%, All Defense Attribute +80 -->
<passive_skill id="35355" level="9" /> <!-- Dragon Earring -->
<passive_skill id="35355" level="9" /><!-- Dragon Earring -->
</option>
<option id="33905" name="Dragon_Earring">
<!-- Stun/ Faint/ Slip/ Pull Attack Success and Resistance +25%, CHA/ LUC +3, MP Consumption -16%, Healing Received +16%, Vampiric Rage +11%, Speed +9, Skill Power +11%, P./ M. Critical Damage Received -16%, All Defense Attribute +90 -->
<passive_skill id="35355" level="10" /> <!-- Dragon Earring -->
<passive_skill id="35355" level="10" /><!-- Dragon Earring -->
</option>
<option id="33906" name="Dragon_Earring">
<!-- Stun/ Faint/ Slip/ Pull Attack Success and Resistance +25%, CHA/ LUC +3, MP Consumption -17%, Healing Received +17%, Vampiric Rage +12%, Speed +10, Skill Power +12%, P./ M. Critical Damage Received -17%, All Defense Attribute +100 -->
<passive_skill id="35355" level="11" /> <!-- Dragon Earring -->
<passive_skill id="35355" level="11" /><!-- Dragon Earring -->
</option>
<option id="33907" name="Dragon_Ring">
<!-- Enchant Dragon Ring to have additional special options. -->
<passive_skill id="35356" level="1" /> <!-- Dragon Ring -->
<passive_skill id="35356" level="1" /><!-- Dragon Ring -->
</option>
<option id="33908" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +15%, CHA/ LUC +1, Atk./ Casting Spd. +3%, P./ M. Accuracy +3, Speed +1, Skill Power +3%, Normal/ P./ M. Skill Critical Damage +5%, Damage to immobilized target +1%, All Defense Attribute +10 -->
<passive_skill id="35356" level="2" /> <!-- Dragon Ring -->
<passive_skill id="35356" level="2" /><!-- Dragon Ring -->
</option>
<option id="33909" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +20%, CHA/ LUC +2, Atk./ Casting Spd. +4%, P./ M. Accuracy +4, Speed +2, Skill Power +4%, Normal/ P./ M. Skill Critical Damage +10%, Damage to immobilized target +2%, All Defense Attribute +20 -->
<passive_skill id="35356" level="3" /> <!-- Dragon Ring -->
<passive_skill id="35356" level="3" /><!-- Dragon Ring -->
</option>
<option id="33910" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +25%, CHA/ LUC +3, Atk./ Casting Spd. +5%, P./ M. Accuracy +5, Speed +3, Skill Power +5%, Normal/ P./ M. Skill Critical Damage +15%, Damage to immobilized target +3%, All Defense Attribute +30 -->
<passive_skill id="35356" level="4" /> <!-- Dragon Ring -->
<passive_skill id="35356" level="4" /><!-- Dragon Ring -->
</option>
<option id="33911" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +25%, CHA/ LUC +3, Atk./ Casting Spd. +6%, P./ M. Accuracy +6, Speed +4, Skill Power +6%, Normal/ P./ M. Skill Critical Damage +16%, Damage to immobilized target +4%, All Defense Attribute +40 -->
<passive_skill id="35356" level="5" /> <!-- Dragon Ring -->
<passive_skill id="35356" level="5" /><!-- Dragon Ring -->
</option>
<option id="33912" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +25%, CHA/ LUC +3, Atk./ Casting Spd. +7%, P./ M. Accuracy +7, Speed +5, Skill Power +7%, Normal/ P./ M. Skill Critical Damage +17%, Damage to immobilized target +5%, All Defense Attribute +50 -->
<passive_skill id="35356" level="6" /> <!-- Dragon Ring -->
<passive_skill id="35356" level="6" /><!-- Dragon Ring -->
</option>
<option id="33913" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +25%, CHA/ LUC +3, Atk./ Casting Spd. +8%, P./ M. Accuracy +8, Speed +6, Skill Power +8%, Normal/ P./ M. Skill Critical Damage +18%, Damage to immobilized target +6%, All Defense Attribute +60 -->
<passive_skill id="35356" level="7" /> <!-- Dragon Ring -->
<passive_skill id="35356" level="7" /><!-- Dragon Ring -->
</option>
<option id="33914" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +25%, CHA/ LUC +3, Atk./ Casting Spd. +9%, P./ M. Accuracy +9, Speed +7, Skill Power +9%, Normal/ P./ M. Skill Critical Damage +19%, Damage to immobilized target +7%, All Defense Attribute +70 -->
<passive_skill id="35356" level="8" /> <!-- Dragon Ring -->
<passive_skill id="35356" level="8" /><!-- Dragon Ring -->
</option>
<option id="33915" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +25%, CHA/ LUC +3, Atk./ Casting Spd. +10%, P./ M. Accuracy +10, Speed +8, Skill Power +10%, Normal/ P./ M. Skill Critical Damage +20%, Damage to immobilized target +8%, All Defense Attribute +80 -->
<passive_skill id="35356" level="9" /> <!-- Dragon Ring -->
<passive_skill id="35356" level="9" /><!-- Dragon Ring -->
</option>
<option id="33916" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +25%, CHA/ LUC +3, Atk./ Casting Spd. +11%, P./ M. Accuracy +11, Speed +9, Skill Power +11%, Normal/ P./ M. Skill Critical Damage +21%, Damage to immobilized target +9%, All Defense Attribute +90 -->
<passive_skill id="35356" level="10" /> <!-- Dragon Ring -->
<passive_skill id="35356" level="10" /><!-- Dragon Ring -->
</option>
<option id="33917" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +25%, CHA/ LUC +3, Atk./ Casting Spd. +12%, P./ M. Accuracy +12, Speed +10, Skill Power +12%, Normal/ P./ M. Skill Critical Damage +22%, Damage to immobilized target +10%, All Defense Attribute +100 -->
<passive_skill id="35356" level="11" /> <!-- Dragon Ring -->
<passive_skill id="35356" level="11" /><!-- Dragon Ring -->
</option>
<option id="33918" name="fafurion_unk_opt">
<!-- Echant to +7 and over and take it to Mammon's Relic Collector to receive a reward according to the enchant level. -->
</option>
<option id="33919" name="fafurion_unk_opt">
<!-- Echant to +7 and over and take it to Mammon's Relic Collector to receive a reward according to the enchant level. -->
</option>
<option id="33920" name="fafurion_unk_opt">
<!-- Echant to +7 and over and take it to Mammon's Relic Collector to receive a reward according to the enchant level. -->
</option>
<option id="33921" name="fafurion_unk_opt">
<!-- Echant to +7 and over and take it to Mammon's Relic Collector to receive a reward according to the enchant level. -->
</option>
<option id="33922" name="fafurion_unk_opt">
<!-- Echant to +7 and over and take it to Mammon's Relic Collector to receive a reward according to the enchant level. -->
</option>
<option id="33923" name="fafurion_unk_opt">
<!-- Echant to +7 and over and take it to Mammon's Relic Collector to receive a reward according to the enchant level. -->
</option>
<option id="33924" name="fafurion_unk_opt">
<!-- Echant to +7 and over and take it to Mammon's Relic Collector to receive a reward according to the enchant level. -->
</option>
<option id="33925" name="fafurion_unk_opt">
<!-- Exchange with Mammon's Relic Collector and obtain an Ultimate Lv. 3 Jewelry Box. -->
</option>
<option id="33926" name="fafurion_unk_opt">
<!-- Exchange with Mammon's Relic Collector and obtain 3 Mammon's Key Chests. -->
</option>
<option id="33927" name="fafurion_unk_opt">
<!-- Exchange with Mammon's Relic Collector and obtain 2 Mammon's Adena Boxes. -->
</option>
<option id="33928" name="fafurion_unk_opt">
<!-- Exchange with Mammon's Relic Collector and obtain a Zodiac Agathion Cube. -->
</option>
<option id="33929" name="fafurion_unk_opt">
<!-- Exchange with Mammon's Relic Collector and obtain 5 Mammon's Key Chests and 2 Mammon's Adena Boxes. -->
</option>
<option id="33930" name="fafurion_unk_opt">
<!-- Exchange with Mammon's Relic Collector and obtain an Ultimate Lv. 4 Jewelry Box. -->
</option>
<option id="33931" name="fafurion_unk_opt">
<!-- Exchange with Mammon's Relic Collector and obtain a High-grade Seed Bracelet. -->
</option>
<option id="33932" name="fafurion_unk_opt">
<!-- Exchange with Mammon's Relic Collector and obtain a +5 Zodiac Agathion Cube. -->
</option>
<option id="33933" name="fafurion_unk_opt">
<!-- Exchange with Mammon's Relic Collector and obtain a Sealed Talisman - Longing. -->
</option>
<option id="33934" name="fafurion_unk_opt">
<!-- Exchange with Mammon's Relic Collector and obtain an Ultimate Lv. 5 Jewelry Box. -->
</option>
<option id="33935" name="fafurion_unk_opt">
<!-- Exchange with Mammon's Relic Collector and obtain a +7 Zodiac Agathion Cube. -->
</option>
<option id="33936" name="fafurion_unk_opt">
<!-- Exchange with Mammon's Relic Collector for a chance to obtain a Queen Ant's Soul Ring, Baium's Soul Ring or Earth Wyrm Heart Ring. -->
</option>
<option id="33937" name="fafurion_unk_opt">
<!-- Exchange with Mammon's Relic Collector and obtain a Super Advanced Seed Bracelet. -->
</option>
<option id="33938" name="fafurion_unk_opt">
<!-- Exchange with Mammon's Relic Collector and obtain a +18 Bloody Amaranthine Weapon. -->
</option>
<option id="33939" name="fafurion_unk_opt">
<!-- Exchange with Mammon's Relic Collector and obtain a +19 Bloody Amaranthine Weapon. -->
</option>
<option id="33940" name="fafurion_unk_opt">
<!-- Exchange with Mammon's Relic Collector and obtain a +20 Bloody Amaranthine Weapon. -->
</option>
<option id="33941" name="fafurion_unk_opt">
<!-- Exchange with Mammon's Relic Collector and obtain a Ruler's Authority. -->
</option>
<option id="33942" name="fafurion_unk_opt">
<!-- Exchange with Mammon's Relic Collector for a chance to obtain a Blessed Antharas' Earring, Blessed Valakas' Necklace, or Lindvior's Earring. -->
</option>
<option id="33943" name="fafurion_unk_opt">
<!-- Exchange with Mammon's Relic Collector for a chance to obtain a Ruler's Ring of Authority or a Ring of the Truth-Seeker. -->
</option>
<option id="33944" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage increases when enchanted -->
<passive_skill id="35364" level="1" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="33945" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +1% -->
<passive_skill id="35364" level="2" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="33946" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +2% -->
<passive_skill id="35364" level="3" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="33947" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +3% -->
<passive_skill id="35364" level="4" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="33948" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +5% -->
<passive_skill id="35364" level="5" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="33949" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +6% -->
<passive_skill id="35364" level="6" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="33950" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +7% -->
<passive_skill id="35364" level="7" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="33951" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +9% -->
<passive_skill id="35364" level="8" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="33952" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +11% -->
<passive_skill id="35364" level="9" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="33953" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +13% -->
<passive_skill id="35364" level="10" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="33954" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +15% -->
<passive_skill id="35364" level="11" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="33955" name="preludeofwar_artifact_opt">
<!-- When enchanting, increases P. Skill Critical Damage. -->
<passive_skill id="35365" level="1" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="33956" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage + 1% -->
<passive_skill id="35365" level="2" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="33957" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage + 2% -->
<passive_skill id="35365" level="3" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="33958" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage + 3% -->
<passive_skill id="35365" level="4" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="33959" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage + 5% -->
<passive_skill id="35365" level="5" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="33960" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage + 6% -->
<passive_skill id="35365" level="6" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="33961" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage + 7% -->
<passive_skill id="35365" level="7" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="33962" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage + 9% -->
<passive_skill id="35365" level="8" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="33963" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage + 11% -->
<passive_skill id="35365" level="9" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="33964" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage + 13% -->
<passive_skill id="35365" level="10" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="33965" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage + 15% -->
<passive_skill id="35365" level="11" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="33966" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage increases when enchanted -->
<passive_skill id="35366" level="1" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="33967" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage + 1% -->
<passive_skill id="35366" level="2" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="33968" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage + 2% -->
<passive_skill id="35366" level="3" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="33969" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage + 3% -->
<passive_skill id="35366" level="4" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="33970" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage + 5% -->
<passive_skill id="35366" level="5" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="33971" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage + 6% -->
<passive_skill id="35366" level="6" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="33972" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage + 7% -->
<passive_skill id="35366" level="7" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="33973" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage + 9% -->
<passive_skill id="35366" level="8" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="33974" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage + 11% -->
<passive_skill id="35366" level="9" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="33975" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage + 13% -->
<passive_skill id="35366" level="10" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="33976" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage + 15% -->
<passive_skill id="35366" level="11" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="33977" name="preludeofwar_artifact_opt">
<!-- When enchanted, increases resistance to bow/ crossbow attacks. -->
<passive_skill id="35370" level="1" /><!-- Artifact - Bow Resistance -->
</option>
<option id="33978" name="preludeofwar_artifact_opt">
<!-- Bow/Crossbow Resistance +1% -->
<passive_skill id="35370" level="2" /><!-- Artifact - Bow Resistance -->
</option>
<option id="33979" name="preludeofwar_artifact_opt">
<!-- Bow/Crossbow Resistance +2% -->
<passive_skill id="35370" level="3" /><!-- Artifact - Bow Resistance -->
</option>
<option id="33980" name="preludeofwar_artifact_opt">
<!-- Bow/Crossbow Resistance +3% -->
<passive_skill id="35370" level="4" /><!-- Artifact - Bow Resistance -->
</option>
<option id="33981" name="preludeofwar_artifact_opt">
<!-- Bow/Crossbow Resistance +5% -->
<passive_skill id="35370" level="5" /><!-- Artifact - Bow Resistance -->
</option>
<option id="33982" name="preludeofwar_artifact_opt">
<!-- Bow/Crossbow Resistance +6% -->
<passive_skill id="35370" level="6" /><!-- Artifact - Bow Resistance -->
</option>
<option id="33983" name="preludeofwar_artifact_opt">
<!-- Bow/Crossbow Resistance +7% -->
<passive_skill id="35370" level="7" /><!-- Artifact - Bow Resistance -->
</option>
<option id="33984" name="preludeofwar_artifact_opt">
<!-- Bow/Crossbow Resistance +9% -->
<passive_skill id="35370" level="8" /><!-- Artifact - Bow Resistance -->
</option>
<option id="33985" name="preludeofwar_artifact_opt">
<!-- Bow/Crossbow Resistance +11% -->
<passive_skill id="35370" level="9" /><!-- Artifact - Bow Resistance -->
</option>
<option id="33986" name="preludeofwar_artifact_opt">
<!-- Bow/Crossbow Resistance +13% -->
<passive_skill id="35370" level="10" /><!-- Artifact - Bow Resistance -->
</option>
<option id="33987" name="preludeofwar_artifact_opt">
<!-- Bow/Crossbow Resistance +15% -->
<passive_skill id="35370" level="11" /><!-- Artifact - Bow Resistance -->
</option>
<option id="33988" name="preludeofwar_artifact_opt">
<!-- Dagger/Dual Dagger Resistance increases when enchanted -->
<passive_skill id="35371" level="1" /><!-- Artifact - Dagger Resistance -->
</option>
<option id="33989" name="preludeofwar_artifact_opt">
<!-- Dagger/Dual Resistance +1% -->
<passive_skill id="35371" level="2" /><!-- Artifact - Dagger Resistance -->
</option>
<option id="33990" name="preludeofwar_artifact_opt">
<!-- Dagger/Dual Resistance +2% -->
<passive_skill id="35371" level="3" /><!-- Artifact - Dagger Resistance -->
</option>
<option id="33991" name="preludeofwar_artifact_opt">
<!-- Dagger/Dual Resistance +3% -->
<passive_skill id="35371" level="4" /><!-- Artifact - Dagger Resistance -->
</option>
<option id="33992" name="preludeofwar_artifact_opt">
<!-- Dagger/Dual Resistance +5% -->
<passive_skill id="35371" level="5" /><!-- Artifact - Dagger Resistance -->
</option>
<option id="33993" name="preludeofwar_artifact_opt">
<!-- Dagger/Dual Resistance +6% -->
<passive_skill id="35371" level="6" /><!-- Artifact - Dagger Resistance -->
</option>
<option id="33994" name="preludeofwar_artifact_opt">
<!-- Dagger/Dual Resistance +7% -->
<passive_skill id="35371" level="7" /><!-- Artifact - Dagger Resistance -->
</option>
<option id="33995" name="preludeofwar_artifact_opt">
<!-- Dagger/Dual Resistance +9% -->
<passive_skill id="35371" level="8" /><!-- Artifact - Dagger Resistance -->
</option>
<option id="33996" name="preludeofwar_artifact_opt">
<!-- Dagger/Dual Resistance +11% -->
<passive_skill id="35371" level="9" /><!-- Artifact - Dagger Resistance -->
</option>
<option id="33997" name="preludeofwar_artifact_opt">
<!-- Dagger/Dual Resistance +13% -->
<passive_skill id="35371" level="10" /><!-- Artifact - Dagger Resistance -->
</option>
<option id="33998" name="preludeofwar_artifact_opt">
<!-- Dagger/Dual Resistance +15% -->
<passive_skill id="35371" level="11" /><!-- Artifact - Dagger Resistance -->
</option>
<option id="33999" name="preludeofwar_artifact_opt">
<!-- When enchanting, increases resistance to attacks by one-handed/ two-handed swords, dual swords, and magic swords.-->
<passive_skill id="35372" level="1" /><!-- Artifact - Sword Resistance -->
</option>
</list>

View File

@@ -0,0 +1,403 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
<option id="34000" name="preludeofwar_artifact_opt">
<!-- One-handed/ two-handed sword/ dual sword/ magic sword attack resistance +1% -->
<passive_skill id="35372" level="2" /><!-- Artifact - Sword Resistance -->
</option>
<option id="34001" name="preludeofwar_artifact_opt">
<!-- One-handed/ two-handed sword/ dual sword/ magic sword attack resistance +2% -->
<passive_skill id="35372" level="3" /><!-- Artifact - Sword Resistance -->
</option>
<option id="34002" name="preludeofwar_artifact_opt">
<!-- One-handed/ two-handed sword/ dual sword/ magic sword attack resistance +3% -->
<passive_skill id="35372" level="4" /><!-- Artifact - Sword Resistance -->
</option>
<option id="34003" name="preludeofwar_artifact_opt">
<!-- One-handed/ two-handed sword/ dual sword/ magic sword attack resistance +5% -->
<passive_skill id="35372" level="5" /><!-- Artifact - Sword Resistance -->
</option>
<option id="34004" name="preludeofwar_artifact_opt">
<!-- One-handed/ two-handed sword/ dual sword/ magic sword attack resistance +6% -->
<passive_skill id="35372" level="6" /><!-- Artifact - Sword Resistance -->
</option>
<option id="34005" name="preludeofwar_artifact_opt">
<!-- One-handed/ two-handed sword/ dual sword/ magic sword attack resistance +7% -->
<passive_skill id="35372" level="7" /><!-- Artifact - Sword Resistance -->
</option>
<option id="34006" name="preludeofwar_artifact_opt">
<!-- One-handed/ two-handed sword/ dual sword/ magic sword attack resistance +9% -->
<passive_skill id="35372" level="8" /><!-- Artifact - Sword Resistance -->
</option>
<option id="34007" name="preludeofwar_artifact_opt">
<!-- One-handed/ two-handed sword/ dual sword/ magic sword attack resistance +11% -->
<passive_skill id="35372" level="9" /><!-- Artifact - Sword Resistance -->
</option>
<option id="34008" name="preludeofwar_artifact_opt">
<!-- One-handed/ two-handed sword/ dual sword/ magic sword attack resistance +13% -->
<passive_skill id="35372" level="10" /><!-- Artifact - Sword Resistance -->
</option>
<option id="34009" name="preludeofwar_artifact_opt">
<!-- One-handed/ two-handed sword/ dual sword/ magic sword attack resistance +15% -->
<passive_skill id="35372" level="11" /><!-- Artifact - Sword Resistance -->
</option>
<option id="34010" name="preludeofwar_artifact_opt">
<!-- Vitality Bonus increases when enchanted -->
<passive_skill id="35376" level="1" /><!-- Artifact - Vitality Bonus -->
</option>
<option id="34011" name="preludeofwar_artifact_opt">
<!-- Vitality Bonus +1% -->
<passive_skill id="35376" level="2" /><!-- Artifact - Vitality Bonus -->
</option>
<option id="34012" name="preludeofwar_artifact_opt">
<!-- Vitality Bonus +2% -->
<passive_skill id="35376" level="3" /><!-- Artifact - Vitality Bonus -->
</option>
<option id="34013" name="preludeofwar_artifact_opt">
<!-- Vitality Bonus +3% -->
<passive_skill id="35376" level="4" /><!-- Artifact - Vitality Bonus -->
</option>
<option id="34014" name="preludeofwar_artifact_opt">
<!-- Vitality Bonus +5% -->
<passive_skill id="35376" level="5" /><!-- Artifact - Vitality Bonus -->
</option>
<option id="34015" name="preludeofwar_artifact_opt">
<!-- Vitality Bonus +7% -->
<passive_skill id="35376" level="6" /><!-- Artifact - Vitality Bonus -->
</option>
<option id="34016" name="preludeofwar_artifact_opt">
<!-- Vitality Bonus +9% -->
<passive_skill id="35376" level="7" /><!-- Artifact - Vitality Bonus -->
</option>
<option id="34017" name="preludeofwar_artifact_opt">
<!-- Vitality Bonus +11% -->
<passive_skill id="35376" level="8" /><!-- Artifact - Vitality Bonus -->
</option>
<option id="34018" name="preludeofwar_artifact_opt">
<!-- Vitality Bonus +14% -->
<passive_skill id="35376" level="9" /><!-- Artifact - Vitality Bonus -->
</option>
<option id="34019" name="preludeofwar_artifact_opt">
<!-- Vitality Bonus +17% -->
<passive_skill id="35376" level="10" /><!-- Artifact - Vitality Bonus -->
</option>
<option id="34020" name="preludeofwar_artifact_opt">
<!-- Vitality Bonus +20% -->
<passive_skill id="35376" level="11" /><!-- Artifact - Vitality Bonus -->
</option>
<option id="34021" name="preludeofwar_artifact_opt">
<!-- Vitality Consumption Speed decreases when enchanted -->
<passive_skill id="35377" level="1" /><!-- Artifact - Vitality Consumption -->
</option>
<option id="34022" name="preludeofwar_artifact_opt">
<!-- Vitality Consumption Speed -1% -->
<passive_skill id="35377" level="2" /><!-- Artifact - Vitality Consumption -->
</option>
<option id="34023" name="preludeofwar_artifact_opt">
<!-- Vitality Consumption Speed -2% -->
<passive_skill id="35377" level="3" /><!-- Artifact - Vitality Consumption -->
</option>
<option id="34024" name="preludeofwar_artifact_opt">
<!-- Vitality Consumption Speed -3% -->
<passive_skill id="35377" level="4" /><!-- Artifact - Vitality Consumption -->
</option>
<option id="34025" name="preludeofwar_artifact_opt">
<!-- Vitality Consumption Speed -5% -->
<passive_skill id="35377" level="5" /><!-- Artifact - Vitality Consumption -->
</option>
<option id="34026" name="preludeofwar_artifact_opt">
<!-- Vitality Consumption Speed -7% -->
<passive_skill id="35377" level="6" /><!-- Artifact - Vitality Consumption -->
</option>
<option id="34027" name="preludeofwar_artifact_opt">
<!-- Vitality Consumption Speed -9% -->
<passive_skill id="35377" level="7" /><!-- Artifact - Vitality Consumption -->
</option>
<option id="34028" name="preludeofwar_artifact_opt">
<!-- Vitality Consumption Speed -11% -->
<passive_skill id="35377" level="8" /><!-- Artifact - Vitality Consumption -->
</option>
<option id="34029" name="preludeofwar_artifact_opt">
<!-- Vitality Consumption Speed -14% -->
<passive_skill id="35377" level="9" /><!-- Artifact - Vitality Consumption -->
</option>
<option id="34030" name="preludeofwar_artifact_opt">
<!-- Vitality Consumption Speed -17% -->
<passive_skill id="35377" level="10" /><!-- Artifact - Vitality Consumption -->
</option>
<option id="34031" name="preludeofwar_artifact_opt">
<!-- Vitality Consumption Speed -20% -->
<passive_skill id="35377" level="11" /><!-- Artifact - Vitality Consumption -->
</option>
<option id="34032" name="preludeofwar_artifact_opt">
<!-- Skill MP Consumption decreases when enchanted -->
<passive_skill id="35378" level="1" /><!-- Artifact - MP Consumption -->
</option>
<option id="34033" name="preludeofwar_artifact_opt">
<!-- Skill MP Consumption -1% -->
<passive_skill id="35378" level="2" /><!-- Artifact - MP Consumption -->
</option>
<option id="34034" name="preludeofwar_artifact_opt">
<!-- Skill MP Consumption -2% -->
<passive_skill id="35378" level="3" /><!-- Artifact - MP Consumption -->
</option>
<option id="34035" name="preludeofwar_artifact_opt">
<!-- Skill MP Consumption -3% -->
<passive_skill id="35378" level="4" /><!-- Artifact - MP Consumption -->
</option>
<option id="34036" name="preludeofwar_artifact_opt">
<!-- Skill MP Consumption -5% -->
<passive_skill id="35378" level="5" /><!-- Artifact - MP Consumption -->
</option>
<option id="34037" name="preludeofwar_artifact_opt">
<!-- Skill MP Consumption -7% -->
<passive_skill id="35378" level="6" /><!-- Artifact - MP Consumption -->
</option>
<option id="34038" name="preludeofwar_artifact_opt">
<!-- Skill MP Consumption -9% -->
<passive_skill id="35378" level="7" /><!-- Artifact - MP Consumption -->
</option>
<option id="34039" name="preludeofwar_artifact_opt">
<!-- Skill MP Consumption -11% -->
<passive_skill id="35378" level="8" /><!-- Artifact - MP Consumption -->
</option>
<option id="34040" name="preludeofwar_artifact_opt">
<!-- Skill MP Consumption -14% -->
<passive_skill id="35378" level="9" /><!-- Artifact - MP Consumption -->
</option>
<option id="34041" name="preludeofwar_artifact_opt">
<!-- Skill MP Consumption -17% -->
<passive_skill id="35378" level="10" /><!-- Artifact - MP Consumption -->
</option>
<option id="34042" name="preludeofwar_artifact_opt">
<!-- Skill MP Consumption -20% -->
<passive_skill id="35378" level="11" /><!-- Artifact - MP Consumption -->
</option>
<option id="34043" name="preludeofwar_artifact_opt">
<!-- P. Def. increases when enchanted -->
<passive_skill id="35382" level="1" /><!-- Artifact - P. Def. -->
</option>
<option id="34044" name="preludeofwar_artifact_opt">
<!-- P. Def. +1% -->
<passive_skill id="35382" level="2" /><!-- Artifact - P. Def. -->
</option>
<option id="34045" name="preludeofwar_artifact_opt">
<!-- P. Def. +2% -->
<passive_skill id="35382" level="3" /><!-- Artifact - P. Def. -->
</option>
<option id="34046" name="preludeofwar_artifact_opt">
<!-- P. Def. +3% -->
<passive_skill id="35382" level="4" /><!-- Artifact - P. Def. -->
</option>
<option id="34047" name="preludeofwar_artifact_opt">
<!-- P. Def. +5% -->
<passive_skill id="35382" level="5" /><!-- Artifact - P. Def. -->
</option>
<option id="34048" name="preludeofwar_artifact_opt">
<!-- P. Def. +6% -->
<passive_skill id="35382" level="6" /><!-- Artifact - P. Def. -->
</option>
<option id="34049" name="preludeofwar_artifact_opt">
<!-- P. Def. +7% -->
<passive_skill id="35382" level="7" /><!-- Artifact - P. Def. -->
</option>
<option id="34050" name="preludeofwar_artifact_opt">
<!-- P. Def. +9% -->
<passive_skill id="35382" level="8" /><!-- Artifact - P. Def. -->
</option>
<option id="34051" name="preludeofwar_artifact_opt">
<!-- P. Def. +11% -->
<passive_skill id="35382" level="9" /><!-- Artifact - P. Def. -->
</option>
<option id="34052" name="preludeofwar_artifact_opt">
<!-- P. Def. +13% -->
<passive_skill id="35382" level="10" /><!-- Artifact - P. Def. -->
</option>
<option id="34053" name="preludeofwar_artifact_opt">
<!-- P. Def. +15% -->
<passive_skill id="35382" level="11" /><!-- Artifact - P. Def. -->
</option>
<option id="34054" name="preludeofwar_artifact_opt">
<!-- M. Def. increases when enchanted -->
<passive_skill id="35383" level="1" /><!-- Artifact - M. Def. -->
</option>
<option id="34055" name="preludeofwar_artifact_opt">
<!-- M. Def. +1% -->
<passive_skill id="35383" level="2" /><!-- Artifact - M. Def. -->
</option>
<option id="34056" name="preludeofwar_artifact_opt">
<!-- M. Def. +2% -->
<passive_skill id="35383" level="3" /><!-- Artifact - M. Def. -->
</option>
<option id="34057" name="preludeofwar_artifact_opt">
<!-- M. Def. +3% -->
<passive_skill id="35383" level="4" /><!-- Artifact - M. Def. -->
</option>
<option id="34058" name="preludeofwar_artifact_opt">
<!-- M. Def. +5% -->
<passive_skill id="35383" level="5" /><!-- Artifact - M. Def. -->
</option>
<option id="34059" name="preludeofwar_artifact_opt">
<!-- M. Def. +6% -->
<passive_skill id="35383" level="6" /><!-- Artifact - M. Def. -->
</option>
<option id="34060" name="preludeofwar_artifact_opt">
<!-- M. Def. +7% -->
<passive_skill id="35383" level="7" /><!-- Artifact - M. Def. -->
</option>
<option id="34061" name="preludeofwar_artifact_opt">
<!-- M. Def. +9% -->
<passive_skill id="35383" level="8" /><!-- Artifact - M. Def. -->
</option>
<option id="34062" name="preludeofwar_artifact_opt">
<!-- M. Def. +11% -->
<passive_skill id="35383" level="9" /><!-- Artifact - M. Def. -->
</option>
<option id="34063" name="preludeofwar_artifact_opt">
<!-- M. Def. +13% -->
<passive_skill id="35383" level="10" /><!-- Artifact - M. Def. -->
</option>
<option id="34064" name="preludeofwar_artifact_opt">
<!-- M. Def. +15% -->
<passive_skill id="35383" level="11" /><!-- Artifact - M. Def. -->
</option>
<option id="34065" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage increases when enchanted -->
<passive_skill id="35384" level="1" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="34066" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +1% -->
<passive_skill id="35384" level="2" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="34067" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +1% -->
<passive_skill id="35384" level="3" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="34068" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +2% -->
<passive_skill id="35384" level="4" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="34069" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +3% -->
<passive_skill id="35384" level="5" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="34070" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +4% -->
<passive_skill id="35384" level="6" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="34071" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +5% -->
<passive_skill id="35384" level="7" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="34072" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +6% -->
<passive_skill id="35384" level="8" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="34073" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +7% -->
<passive_skill id="35384" level="9" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="34074" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +8% -->
<passive_skill id="35384" level="10" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="34075" name="preludeofwar_artifact_opt">
<!-- P. Critical Damage +10% -->
<passive_skill id="35384" level="11" /><!-- Artifact - P. Critical Damage -->
</option>
<option id="34076" name="preludeofwar_artifact_opt">
<!-- When enchanting, increases P. Skill Critical Damage. -->
<passive_skill id="35385" level="1" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="34077" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage +1% -->
<passive_skill id="35385" level="2" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="34078" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage +1% -->
<passive_skill id="35385" level="3" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="34079" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage +2% -->
<passive_skill id="35385" level="4" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="34080" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage +3% -->
<passive_skill id="35385" level="5" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="34081" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage +4% -->
<passive_skill id="35385" level="6" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="34082" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage +5% -->
<passive_skill id="35385" level="7" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="34083" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage +6% -->
<passive_skill id="35385" level="8" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="34084" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage +7% -->
<passive_skill id="35385" level="9" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="34085" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage +8% -->
<passive_skill id="35385" level="10" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="34086" name="preludeofwar_artifact_opt">
<!-- P. Skill Critical Damage +10% -->
<passive_skill id="35385" level="11" /><!-- Artifact - P. Skill Critical Damage -->
</option>
<option id="34087" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage increases when enchanted -->
<passive_skill id="35386" level="1" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="34088" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage +1% -->
<passive_skill id="35386" level="2" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="34089" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage +1% -->
<passive_skill id="35386" level="3" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="34090" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage +2% -->
<passive_skill id="35386" level="4" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="34091" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage +3% -->
<passive_skill id="35386" level="5" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="34092" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage +4% -->
<passive_skill id="35386" level="6" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="34093" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage +5% -->
<passive_skill id="35386" level="7" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="34094" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage +6% -->
<passive_skill id="35386" level="8" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="34095" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage +7% -->
<passive_skill id="35386" level="9" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="34096" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage +8% -->
<passive_skill id="35386" level="10" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="34097" name="preludeofwar_artifact_opt">
<!-- M. Skill Critical Damage +10% -->
<passive_skill id="35386" level="11" /><!-- Artifact - M. Skill Critical Damage -->
</option>
<option id="34098" name="preludeofwar_artifact_opt">
<!-- Atk. Spd. increases when enchanted -->
<passive_skill id="35387" level="1" /><!-- Artifact - Atk. Spd. -->
</option>
<option id="34099" name="preludeofwar_artifact_opt">
<!-- Atk. Spd. +1% -->
<passive_skill id="35387" level="2" /><!-- Artifact - Atk. Spd. -->
</option>
</list>

View File

@@ -0,0 +1,296 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
<option id="34100" name="preludeofwar_artifact_opt">
<!-- Atk. Spd. +1% -->
<passive_skill id="35387" level="3" /><!-- Artifact - Atk. Spd. -->
</option>
<option id="34101" name="preludeofwar_artifact_opt">
<!-- Atk. Spd. +2% -->
<passive_skill id="35387" level="4" /><!-- Artifact - Atk. Spd. -->
</option>
<option id="34102" name="preludeofwar_artifact_opt">
<!-- Atk. Spd. +3% -->
<passive_skill id="35387" level="5" /><!-- Artifact - Atk. Spd. -->
</option>
<option id="34103" name="preludeofwar_artifact_opt">
<!-- Atk. Spd. +4% -->
<passive_skill id="35387" level="6" /><!-- Artifact - Atk. Spd. -->
</option>
<option id="34104" name="preludeofwar_artifact_opt">
<!-- Atk. Spd. +5% -->
<passive_skill id="35387" level="7" /><!-- Artifact - Atk. Spd. -->
</option>
<option id="34105" name="preludeofwar_artifact_opt">
<!-- Atk. Spd. +6% -->
<passive_skill id="35387" level="8" /><!-- Artifact - Atk. Spd. -->
</option>
<option id="34106" name="preludeofwar_artifact_opt">
<!-- Atk. Spd. +7% -->
<passive_skill id="35387" level="9" /><!-- Artifact - Atk. Spd. -->
</option>
<option id="34107" name="preludeofwar_artifact_opt">
<!-- Atk. Spd. +8% -->
<passive_skill id="35387" level="10" /><!-- Artifact - Atk. Spd. -->
</option>
<option id="34108" name="preludeofwar_artifact_opt">
<!-- Atk. Spd. +10% -->
<passive_skill id="35387" level="11" /><!-- Artifact - Atk. Spd. -->
</option>
<option id="34109" name="preludeofwar_artifact_opt">
<!-- Casting Spd. increases when enchanted -->
<passive_skill id="35388" level="1" /><!-- Artifact - Casting Spd. -->
</option>
<option id="34110" name="preludeofwar_artifact_opt">
<!-- Casting Spd. + 1% -->
<passive_skill id="35388" level="2" /><!-- Artifact - Casting Spd. -->
</option>
<option id="34111" name="preludeofwar_artifact_opt">
<!-- Casting Spd. + 1% -->
<passive_skill id="35388" level="3" /><!-- Artifact - Casting Spd. -->
</option>
<option id="34112" name="preludeofwar_artifact_opt">
<!-- Casting Spd. + 2% -->
<passive_skill id="35388" level="4" /><!-- Artifact - Casting Spd. -->
</option>
<option id="34113" name="preludeofwar_artifact_opt">
<!-- Casting Spd. + 3% -->
<passive_skill id="35388" level="5" /><!-- Artifact - Casting Spd. -->
</option>
<option id="34114" name="preludeofwar_artifact_opt">
<!-- Casting Spd. + 4% -->
<passive_skill id="35388" level="6" /><!-- Artifact - Casting Spd. -->
</option>
<option id="34115" name="preludeofwar_artifact_opt">
<!-- Casting Spd. + 5% -->
<passive_skill id="35388" level="7" /><!-- Artifact - Casting Spd. -->
</option>
<option id="34116" name="preludeofwar_artifact_opt">
<!-- Casting Spd. + 6% -->
<passive_skill id="35388" level="8" /><!-- Artifact - Casting Spd. -->
</option>
<option id="34117" name="preludeofwar_artifact_opt">
<!-- Casting Spd. + 7% -->
<passive_skill id="35388" level="9" /><!-- Artifact - Casting Spd. -->
</option>
<option id="34118" name="preludeofwar_artifact_opt">
<!-- Casting Spd. + 8% -->
<passive_skill id="35388" level="10" /><!-- Artifact - Casting Spd. -->
</option>
<option id="34119" name="preludeofwar_artifact_opt">
<!-- Casting Spd. + 10% -->
<passive_skill id="35388" level="11" /><!-- Artifact - Casting Spd. -->
</option>
<option id="34120" name="preludeofwar_kaliel_bracelet_opt">
<!-- CON&MEN +1 -->
<passive_skill id="35524" level="1" /><!-- Kaliel's Bracelet -->
</option>
<option id="34121" name="preludeofwar_kaliel_bracelet_opt">
<!-- CON&MEN&DEX&WIT +1 / Max HP +100 -->
<passive_skill id="35524" level="2" /><!-- Kaliel's Bracelet -->
</option>
<option id="34122" name="preludeofwar_kaliel_bracelet_opt">
<!-- CON&MEN&DEX&WIT&STR&INT +1 / Max HP +200 -->
<passive_skill id="35524" level="3" /><!-- Kaliel's Bracelet -->
</option>
<option id="34123" name="preludeofwar_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +300 -->
<passive_skill id="35524" level="4" /><!-- Kaliel's Bracelet -->
</option>
<option id="34124" name="preludeofwar_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +400 -->
<passive_skill id="35524" level="5" /><!-- Kaliel's Bracelet -->
</option>
<option id="34125" name="preludeofwar_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +500 -->
<passive_skill id="35524" level="6" /><!-- Kaliel's Bracelet -->
</option>
<option id="34126" name="preludeofwar_greater_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +500 -->
<passive_skill id="35525" level="1" /><!-- Kaliel's Greater Bracelet -->
</option>
<option id="34127" name="preludeofwar_greater_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +500 / P./M. Def. +1% -->
<passive_skill id="35525" level="2" /><!-- Kaliel's Greater Bracelet -->
</option>
<option id="34128" name="preludeofwar_greater_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +500 / P./M. Def. +1% / P./M. Atk. +1% -->
<passive_skill id="35525" level="3" /><!-- Kaliel's Greater Bracelet -->
</option>
<option id="34129" name="preludeofwar_greater_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +500 / P./M. Def. +2% / P./M. Atk. +1% -->
<passive_skill id="35525" level="4" /><!-- Kaliel's Greater Bracelet -->
</option>
<option id="34130" name="preludeofwar_greater_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +500 / P./M. Def. +2% / P./M. Atk. +2% -->
<passive_skill id="35525" level="5" /><!-- Kaliel's Greater Bracelet -->
</option>
<option id="34131" name="preludeofwar_greater_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +500 / P./M. Def. +3% / P./M. Atk. +3% -->
<passive_skill id="35525" level="6" /><!-- Kaliel's Greater Bracelet -->
</option>
<option id="34132" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +3% / P./M. Atk. +3 -->
<passive_skill id="35526" level="1" /><!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34133" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +4% / P./M. Atk. +3% -->
<passive_skill id="35526" level="2" /><!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34134" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +4% / P./M. Atk. +4% -->
<passive_skill id="35526" level="3" /><!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34135" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +5% / P./M. Atk. +5% -->
<passive_skill id="35526" level="4" /><!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34136" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +6% / P./M. Atk. +6% -->
<passive_skill id="35526" level="5" /><!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34137" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +7% / P./M. Atk. +7%\nActive Skill: Kaliel's Protection / Cooldown: 40 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<active_skill id="30818" level="1" /> <!-- Kaliel's Protection -->
<passive_skill id="35526" level="6" /><!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34138" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +8% / P./M. Atk. +7%\nActive Skill: Kaliel's Protection / Cooldown: 35 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<active_skill id="30818" level="2" /> <!-- Kaliel's Protection -->
<passive_skill id="35526" level="7" /><!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34139" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +8% / P./M. Atk. +8%\nActive Skill: Kaliel's Protection / Cooldown: 30 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<active_skill id="30818" level="3" /> <!-- Kaliel's Protection -->
<passive_skill id="35526" level="8" /><!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34140" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +9% / P./M. Atk. +8%\nActive Skill: Kaliel's Protection / Cooldown: 20 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<active_skill id="30818" level="4" /> <!-- Kaliel's Protection -->
<passive_skill id="35526" level="9" /><!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34141" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +9% / P./M. Atk. +9%\nActive Skill: Kaliel's Protection / Cooldown: 15 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<active_skill id="30818" level="5" /> <!-- Kaliel's Protection -->
<passive_skill id="35526" level="10" /><!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34142" name="preludeofwar_top_grade_kaliel_bracelet_opt">
<!-- All Stats +1 / Max HP +1000 / P./M. Def. +10% / P./M. Atk. +10%\nActive Skill: Kaliel's Protection / Cooldown: 5 minutes / Creates a barrier that absorbs 75000 damage for 15 seconds -->
<active_skill id="30818" level="6" /> <!-- Kaliel's Protection -->
<passive_skill id="35526" level="11" /><!-- Kaliel's Top Grade Bracelet -->
</option>
<option id="34143" name="preludeofwar_unk_opt">
<!-- Reach the highest enchantment level and become a master! -->
</option>
<option id="34144" name="preludeofwar_unk_opt">
</option>
<option id="34145" name="preludeofwar_unk_opt">
</option>
<option id="34146" name="preludeofwar_unk_opt">
</option>
<option id="34147" name="preludeofwar_unk_opt">
</option>
<option id="34148" name="preludeofwar_unk_opt">
</option>
<option id="34149" name="preludeofwar_unk_opt">
</option>
<option id="34150" name="preludeofwar_unk_opt">
</option>
<option id="34151" name="preludeofwar_unk_opt">
</option>
<option id="34152" name="preludeofwar_unk_opt">
</option>
<option id="34153" name="preludeofwar_unk_opt">
</option>
<option id="34154" name="preludeofwar_unk_opt">
</option>
<option id="34155" name="preludeofwar_unk_opt">
</option>
<option id="34156" name="preludeofwar_unk_opt">
</option>
<option id="34157" name="preludeofwar_unk_opt">
</option>
<option id="34158" name="preludeofwar_unk_opt">
</option>
<option id="34159" name="preludeofwar_unk_opt">
</option>
<option id="34160" name="preludeofwar_unk_opt">
</option>
<option id="34161" name="preludeofwar_unk_opt">
</option>
<option id="34162" name="preludeofwar_unk_opt">
</option>
<option id="34163" name="preludeofwar_unk_opt">
</option>
<option id="34164" name="preludeofwar_unk_opt">
</option>
<option id="34165" name="preludeofwar_unk_opt">
</option>
<option id="34166" name="preludeofwar_unk_opt">
</option>
<option id="34167" name="preludeofwar_unk_opt">
</option>
<option id="34168" name="preludeofwar_unk_opt">
</option>
<option id="34169" name="preludeofwar_unk_opt">
</option>
<option id="34170" name="preludeofwar_unk_opt">
</option>
<option id="34171" name="preludeofwar_unk_opt">
</option>
<option id="34172" name="preludeofwar_unk_opt">
</option>
<option id="34173" name="preludeofwar_unk_opt">
</option>
<option id="34174" name="preludeofwar_unk_opt">
</option>
<option id="34175" name="preludeofwar_unk_opt">
</option>
<option id="34176" name="preludeofwar_unk_opt">
</option>
<option id="34177" name="preludeofwar_unk_opt">
</option>
<option id="34178" name="preludeofwar_unk_opt">
</option>
<option id="34179" name="preludeofwar_unk_opt">
</option>
<option id="34180" name="preludeofwar_unk_opt">
</option>
<option id="34181" name="preludeofwar_unk_opt">
</option>
<option id="34182" name="preludeofwar_unk_opt">
</option>
<option id="34183" name="preludeofwar_unk_opt">
</option>
<option id="34184" name="preludeofwar_unk_opt">
</option>
<option id="34185" name="preludeofwar_unk_opt">
</option>
<option id="34186" name="preludeofwar_unk_opt">
</option>
<option id="34187" name="preludeofwar_unk_opt">
</option>
<option id="34188" name="preludeofwar_unk_opt">
</option>
<option id="34189" name="preludeofwar_unk_opt">
</option>
<option id="34190" name="preludeofwar_unk_opt">
</option>
<option id="34191" name="preludeofwar_unk_opt">
</option>
<option id="34192" name="preludeofwar_unk_opt">
</option>
<option id="34193" name="preludeofwar_unk_opt">
</option>
<option id="34194" name="preludeofwar_unk_opt">
</option>
<option id="34195" name="preludeofwar_unk_opt">
</option>
<option id="34196" name="preludeofwar_unk_opt">
</option>
<option id="34197" name="preludeofwar_unk_opt">
</option>
<option id="34198" name="preludeofwar_unk_opt">
</option>
<option id="34199" name="preludeofwar_unk_opt">
</option>
</list>

View File

@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="80647" name="Artifact - Normal Attack Critical Damage" additionalName="Fighting Spirit" type="Armor">
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="artifact" />
<set name="is_sellable" val="false" />
</item>
<item id="80648" name="Artifact - P. Skill Critical Damage" additionalName="Fighting Spirit" type="Armor">
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="artifact" />
<set name="is_sellable" val="false" />
</item>
<item id="80649" name="Artifact - M. Skill Critical Damage" additionalName="Fighting Spirit" type="Armor">
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="artifact" />
<set name="is_sellable" val="false" />
</item>
<item id="80650" name="Artifact - Bow Resistance" additionalName="Protection" type="Armor">
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="artifact" />
<set name="is_sellable" val="false" />
</item>
<item id="80651" name="Artifact - Dagger Resistance" additionalName="Protection" type="Armor">
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="artifact" />
<set name="is_sellable" val="false" />
</item>
<item id="80652" name="Artifact - Sword Resistance" additionalName="Protection" type="Armor">
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="artifact" />
<set name="is_sellable" val="false" />
</item>
<item id="80653" name="Artifact - Vitality Bonus" additionalName="Support" type="Armor">
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="artifact" />
<set name="is_sellable" val="false" />
</item>
<item id="80654" name="Artifact - Vitality Consumption Rate Reduction" additionalName="Support" type="Armor">
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="artifact" />
<set name="is_sellable" val="false" />
</item>
<item id="80655" name="Artifact - Skill MP Consumption Reduction" additionalName="Support" type="Armor">
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="artifact" />
<set name="is_sellable" val="false" />
</item>
<item id="80656" name="Artifact - P. Def." additionalName="Balance" type="Armor">
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="artifact" />
<set name="is_sellable" val="false" />
</item>
<item id="80657" name="Artifact - M. Def." additionalName="Balance" type="Armor">
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="artifact" />
<set name="is_sellable" val="false" />
</item>
<item id="80658" name="Artifact - Normal Attack Critical Damage" additionalName="Balance" type="Armor">
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="artifact" />
<set name="is_sellable" val="false" />
</item>
<item id="80659" name="Artifact - P. Skill Critical Damage" additionalName="Balance" type="Armor">
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="artifact" />
<set name="is_sellable" val="false" />
</item>
<item id="80660" name="Artifact - M. Skill Critical Damage" additionalName="Balance" type="Armor">
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="artifact" />
<set name="is_sellable" val="false" />
</item>
<item id="80661" name="Artifact - Atk. Spd." additionalName="Balance" type="Armor">
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="artifact" />
<set name="is_sellable" val="false" />
</item>
<item id="80662" name="Artifact - Casting Spd." additionalName="Balance" type="Armor">
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="artifact" />
<set name="is_sellable" val="false" />
</item>
</list>

View File

@@ -0,0 +1,60 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="80835" name="Kaliel's Bracelet" type="Armor">
<!-- Kaliel's Bracelet\nActivates 5 talisman slots when equipped\n\n<Upgrade Condition>\nCan be upgraded to Kaliel's Greater Bracelet when enchanted to +5. -->
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
<set name="weight" val="150" />
<set name="is_sellable" val="false" />
<set name="bodypart" val="rbracelet" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="BRACELET" />
<skills>
<skill id="35524" level="1" /> <!-- Kaliel's Bracelet -->
</skills>
</item>
<item id="80836" name="Kaliel's Greater Bracelet" type="Armor">
<!-- Kaliel's Greater Bracelet\nActivates 6 talisman slots when equipped.\n\n<Upgrade Condition>\nCan be upgraded to Kaliel's Top-grade Bracelet when enchanted to +5. -->
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
<set name="weight" val="150" />
<set name="is_sellable" val="false" />
<set name="bodypart" val="rbracelet" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="BRACELET" />
<skills>
<skill id="35525" level="1" /> <!-- Kaliel's Greater Bracelet -->
</skills>
</item>
<item id="80837" name="Kaliel's Top-grade Bracelet" type="Armor">
<!-- Kaliel's Top-grade Bracelet\nActivates 6 talisman slots when equipped. -->
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
<set name="weight" val="150" />
<set name="is_sellable" val="false" />
<set name="bodypart" val="rbracelet" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="BRACELET" />
<skills>
<skill id="35526" level="1" /> <!-- Kaliel's Top Grade Bracelet -->
</skills>
</item>
<item id="80838" name="Enchant Scroll: Blessed Bracelet" type="EtcItem">
<!-- Enchant scroll to enchant Kaliel's Bracelet. If it fails, the enchantment level of the bracelet will be reset. -->
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<skills>
<skill id="39527" level="1" /> <!-- Enchant Scroll: Blessed Bracelet -->
</skills>
</item>
</list>

View File

@@ -2449,23 +2449,6 @@
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="RemoveEquipPenalty">
<grade>
<value level="1">D</value>
<value level="2">C</value>
<value level="3">B</value>
<value level="4">A</value>
<value level="5">S</value>
<value level="6">S80</value>
<value level="7">S84</value>
<value level="8">R</value>
<value level="9">R95</value>
<value level="10">R99</value>
<value level="11">R110</value>
</grade>
</effect>
</effects>
</skill>
<skill id="244" toLevel="3" name="Armor Mastery">
<!-- Increases P. Def. by $s1. -->

View File

@@ -1910,11 +1910,6 @@
<passiveConditions>
<condition name="OpNotOlympiad" />
</passiveConditions>
<effects>
<effect name="CrystalGradeModify">
<grade>1</grade>
</effect>
</effects>
</skill>
<skill id="17570" toLevel="1" name="Expertise Rune (C-grade)">
<!-- When stored in the inventory, it enables you to equip C-grade items without any penalty. -->
@@ -1925,11 +1920,6 @@
<passiveConditions>
<condition name="OpNotOlympiad" />
</passiveConditions>
<effects>
<effect name="CrystalGradeModify">
<grade>2</grade>
</effect>
</effects>
</skill>
<skill id="17571" toLevel="1" name="Expertise Rune (B-grade)">
<!-- When stored in the inventory, it enables you to equip B-grade items without any penalty. -->
@@ -1940,11 +1930,6 @@
<passiveConditions>
<condition name="OpNotOlympiad" />
</passiveConditions>
<effects>
<effect name="CrystalGradeModify">
<grade>3</grade>
</effect>
</effects>
</skill>
<skill id="17572" toLevel="1" name="Expertise Rune (A-grade)">
<!-- When stored in the inventory, it enables you to equip A-grade items without any penalty. -->
@@ -1955,11 +1940,6 @@
<passiveConditions>
<condition name="OpNotOlympiad" />
</passiveConditions>
<effects>
<effect name="CrystalGradeModify">
<grade>4</grade>
</effect>
</effects>
</skill>
<skill id="17573" toLevel="1" name="Expertise Rune (S-grade)">
<!-- When stored in the inventory, it enables you to equip S-grade items without any penalty. -->
@@ -1970,11 +1950,6 @@
<passiveConditions>
<condition name="OpNotOlympiad" />
</passiveConditions>
<effects>
<effect name="CrystalGradeModify">
<grade>5</grade>
</effect>
</effects>
</skill>
<skill id="17574" toLevel="1" name="Expertise Rune (S80-grade)">
<!-- When stored in the inventory, it enables you to equip S80-grade items without any penalty. -->
@@ -1985,11 +1960,6 @@
<passiveConditions>
<condition name="OpNotOlympiad" />
</passiveConditions>
<effects>
<effect name="CrystalGradeModify">
<grade>6</grade>
</effect>
</effects>
</skill>
<skill id="17575" toLevel="1" name="Expertise Rune (R-grade)">
<!-- When stored in the inventory, it enables you to equip R-grade items without any penalty. -->
@@ -2000,11 +1970,6 @@
<passiveConditions>
<condition name="OpNotOlympiad" />
</passiveConditions>
<effects>
<effect name="CrystalGradeModify">
<grade>8</grade>
</effect>
</effects>
</skill>
<skill id="17576" toLevel="1" name="Expertise Rune (R95-grade)">
<!-- When stored in the inventory, it enables you to equip R95-grade items without any penalty. -->
@@ -2015,11 +1980,6 @@
<passiveConditions>
<condition name="OpNotOlympiad" />
</passiveConditions>
<effects>
<effect name="CrystalGradeModify">
<grade>9</grade>
</effect>
</effects>
</skill>
<skill id="17577" toLevel="1" name="Expertise Rune (R99-grade)">
<!-- When stored in the inventory, it enables you to equip R99-grade items without any penalty. -->
@@ -2030,11 +1990,6 @@
<passiveConditions>
<condition name="OpNotOlympiad" />
</passiveConditions>
<effects>
<effect name="CrystalGradeModify">
<grade>10</grade>
</effect>
</effects>
</skill>
<skill id="17578" toLevel="1" name="Blue Mackerel Appearance Stone: One-handed Sword (30-day)">
<operateType>A1</operateType>

View File

@@ -1241,14 +1241,6 @@
<passiveConditions>
<condition name="OpNotOlympiad" />
</passiveConditions>
<effects>
<effect name="CrystalGradeModify">
<amount>
<value level="1">3</value>
<value level="2">5</value>
</amount>
</effect>
</effects>
</skill>
<skill id="22042" toLevel="1" name="Greater CP Potion">
<blockedInOlympiad>true</blockedInOlympiad>

View File

@@ -1290,17 +1290,6 @@
<passiveConditions>
<condition name="OpNotOlympiad" />
</passiveConditions>
<effects>
<effect name="CrystalGradeModify">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
</amount>
</effect>
</effects>
</skill>
<skill id="26049" toLevel="1" name="Rune of Feather">
<!-- Increases your Weight Limit by 20%. -->

View File

@@ -461,10 +461,5 @@
<passiveConditions>
<condition name="OpNotOlympiad" />
</passiveConditions>
<effects>
<effect name="CrystalGradeModify">
<amount>11</amount>
</effect>
</effects>
</skill>
</list>

View File

@@ -28,6 +28,13 @@
<amount>2</amount>
<mode>PER</mode>
</effect>
<effect name="HitNumber">
<amount>15</amount>
<mode>DIFF</mode>
<weaponType>
<item>POLE</item>
</weaponType>
</effect>
</effects>
</skill>
<skill id="35302" toLevel="1" name="Special Ability Krishna Dual Sword">
@@ -75,6 +82,10 @@
<amount>2</amount>
<mode>PER</mode>
</effect>
<effect name="VampiricAttack">
<amount>2</amount>
<chance>80</chance>
</effect>
</effects>
</skill>
<skill id="35305" toLevel="1" name="Special Ability Krishna Thrower">
@@ -172,12 +183,9 @@
<effect name="PAtk">
<amount>
<value level="1">1</value>
<value level="1">2</value>
<value level="1">3</value>
<value level="1">4</value>
<value level="2">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="3">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</amount>
<mode>PER</mode>
</effect>
@@ -193,12 +201,9 @@
<effect name="PhysicalDefence">
<amount>
<value level="1">1</value>
<value level="1">2</value>
<value level="1">3</value>
<value level="1">4</value>
<value level="2">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="3">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</amount>
<mode>PER</mode>
</effect>
@@ -214,12 +219,9 @@
<effect name="CriticalRate">
<amount>
<value level="1">1</value>
<value level="1">2</value>
<value level="1">3</value>
<value level="1">4</value>
<value level="2">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="3">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</amount>
<mode>PER</mode>
</effect>
@@ -235,12 +237,9 @@
<effect name="PhysicalAttackSpeed">
<amount>
<value level="1">1</value>
<value level="1">2</value>
<value level="1">3</value>
<value level="1">4</value>
<value level="2">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="3">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</amount>
<mode>PER</mode>
</effect>
@@ -256,12 +255,9 @@
<effect name="Speed">
<amount>
<value level="1">2</value>
<value level="1">3</value>
<value level="1">4</value>
<value level="1">5</value>
<value level="2">5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="3">5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
</amount>
<mode>DIFF</mode>
</effect>
@@ -277,12 +273,9 @@
<effect name="MAtk">
<amount>
<value level="1">1</value>
<value level="1">2</value>
<value level="1">3</value>
<value level="1">4</value>
<value level="2">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="3">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</amount>
<mode>PER</mode>
</effect>
@@ -298,12 +291,9 @@
<effect name="MagicalDefence">
<amount>
<value level="1">1</value>
<value level="1">2</value>
<value level="1">3</value>
<value level="1">4</value>
<value level="2">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="3">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</amount>
<mode>PER</mode>
</effect>
@@ -319,12 +309,9 @@
<effect name="MagicCriticalRate">
<amount>
<value level="1">1</value>
<value level="1">2</value>
<value level="1">3</value>
<value level="1">4</value>
<value level="2">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="3">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</amount>
<mode>PER</mode>
</effect>
@@ -340,12 +327,9 @@
<effect name="MagicalAttackSpeed">
<amount>
<value level="1">1</value>
<value level="1">2</value>
<value level="1">3</value>
<value level="1">4</value>
<value level="2">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="3">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</amount>
<mode>PER</mode>
</effect>
@@ -361,12 +345,9 @@
<effect name="MaxHp">
<amount>
<value level="1">1</value>
<value level="1">2</value>
<value level="1">3</value>
<value level="1">4</value>
<value level="2">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="3">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</amount>
<mode>PER</mode>
</effect>
@@ -382,12 +363,9 @@
<effect name="MaxMp">
<amount>
<value level="1">1</value>
<value level="1">2</value>
<value level="1">3</value>
<value level="1">4</value>
<value level="2">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="3">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</amount>
<mode>PER</mode>
</effect>
@@ -1410,7 +1388,7 @@
<value level="8">25</value>
<value level="9">25</value>
<value level="10">25</value>
<value level="11">25</value>
<value level="11">25</value>
</POISON>
<SHOCK>
<value level="1">0</value>
@@ -1464,7 +1442,7 @@
<value level="8">25</value>
<value level="9">25</value>
<value level="10">25</value>
<value level="11">25</value>
<value level="11">25</value>
</POISON>
<SHOCK>
<value level="1">0</value>
@@ -1785,7 +1763,7 @@
<value level="8">25</value>
<value level="9">25</value>
<value level="10">25</value>
<value level="11">25</value>
<value level="11">25</value>
</PULL>
<SHOCK>
<value level="1">0</value>
@@ -1839,7 +1817,7 @@
<value level="8">25</value>
<value level="9">25</value>
<value level="10">25</value>
<value level="11">25</value>
<value level="11">25</value>
</PULL>
<SHOCK>
<value level="1">0</value>
@@ -2126,7 +2104,7 @@
<value level="8">25</value>
<value level="9">25</value>
<value level="10">25</value>
<value level="11">25</value>
<value level="11">25</value>
</KNOCKBACK>
<SHOCK>
<value level="1">0</value>
@@ -2193,7 +2171,7 @@
<value level="8">25</value>
<value level="9">25</value>
<value level="10">25</value>
<value level="11">25</value>
<value level="11">25</value>
</KNOCKBACK>
<SHOCK>
<value level="1">0</value>
@@ -2266,9 +2244,477 @@
<!-- Momentarily immobile due to the Stun effect. -->
<icon>icon.skill0100</icon>
<operateType>A1</operateType>
<isDebuff>true</isDebuff>
<castRange>40</castRange>
<reuseDelay>15000</reuseDelay>
<effectPoint>-100</effectPoint>
</skill>
</list>
<skill id="35363" toLevel="1" name="Anakim's Protection Rune">
<operateType>A1</operateType>
</skill>
<skill id="35364" toLevel="11" name="Artifact - P. Critical Damage">
<!-- Enchanting increases Normal Attack Critical Damage -->
<operateType>P</operateType>
<effects>
<effect name="CriticalDamage">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35365" toLevel="11" name="Artifact - P. Skill Critical Damage">
<!-- When enchanting, increases P. Skill Critical Damage. -->
<operateType>P</operateType>
<effects>
<effect name="SkillCriticalDamage">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35366" toLevel="11" name="Artifact - M. Skill Critical Damage">
<!-- Enchanting increases M. Skill Critical Damage -->
<operateType>P</operateType>
<effects>
<effect name="MagicCriticalDamage">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35367" toLevel="11" name="Artifact - Attribute Attack Power">
<operateType>P</operateType>
</skill>
<skill id="35368" toLevel="11" name="Artifact - P. Skill Power">
<operateType>P</operateType>
</skill>
<skill id="35369" toLevel="11" name="Artifact - M. Skill Power">
<operateType>P</operateType>
</skill>
<skill id="35370" toLevel="11" name="Artifact - Bow Resistance">
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<BOW>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
</BOW>
<CROSSBOW>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
</CROSSBOW>
</effect>
</effects>
</skill>
<skill id="35371" toLevel="11" name="Artifact - Dagger Resistance">
<!-- Enchanting increases Dagger/Dual Dagger Resistance -->
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DAGGER>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
</DAGGER>
</effect>
<effect name="DefenceTrait">
<DUALDAGGER>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
</DUALDAGGER>
</effect>
</effects>
</skill>
<skill id="35372" toLevel="11" name="Artifact - Sword Resistance">
<!-- Increases one-handed/ two-handed/ dual/ magic sword resistance when enchanted. -->
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DUAL>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
</DUAL>
</effect>
<effect name="DefenceTrait">
<SWORD>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
</SWORD>
</effect>
</effects>
</skill>
<skill id="35373" toLevel="11" name="Artifact - Attribute Resistance">
<operateType>P</operateType>
</skill>
<skill id="35374" toLevel="11" name="Artifact - Received Damage When Immobilized">
<operateType>P</operateType>
</skill>
<skill id="35375" toLevel="11" name="Artifact - Debuff Resistance">
<operateType>P</operateType>
</skill>
<skill id="35376" toLevel="11" name="Artifact - Vitality Bonus">
<!-- Enchanting increases Vitality bonus -->
<operateType>P</operateType>
<effects>
<effect name="VitalityExpRate">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">7</value>
<value level="7">9</value>
<value level="8">11</value>
<value level="9">14</value>
<value level="10">17</value>
<value level="11">20</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35377" toLevel="11" name="Artifact - Vitality Consumption">
<!-- Enchanting reduces Vitality Consumption Rate -->
<operateType>P</operateType>
<effects>
<effect name="VitalityPointsRate">
<amount>
<value level="1">0</value>
<value level="2">-1</value>
<value level="3">-2</value>
<value level="4">-3</value>
<value level="5">-5</value>
<value level="6">-7</value>
<value level="7">-9</value>
<value level="8">-11</value>
<value level="9">-14</value>
<value level="10">-17</value>
<value level="11">-20</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35378" toLevel="11" name="Artifact - MP Consumption">
<!-- Enchanting reduces Skill MP Consumption -->
<operateType>P</operateType>
<effects>
<effect name="MagicMpCost">
<amount>
<value level="1">0</value>
<value level="2">-1</value>
<value level="3">-2</value>
<value level="4">-3</value>
<value level="5">-5</value>
<value level="6">-7</value>
<value level="7">-9</value>
<value level="8">-11</value>
<value level="9">-14</value>
<value level="10">-17</value>
<value level="11">-20</value>
</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>
<value level="1">0</value>
<value level="2">-1</value>
<value level="3">-2</value>
<value level="4">-3</value>
<value level="5">-5</value>
<value level="6">-7</value>
<value level="7">-9</value>
<value level="8">-11</value>
<value level="9">-14</value>
<value level="10">-17</value>
<value level="11">-20</value>
</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="35379" toLevel="11" name="Artifact - Skill Cooldown">
<operateType>P</operateType>
</skill>
<skill id="35380" toLevel="11" name="Artifact - Recovery Potions' Effect">
<operateType>P</operateType>
</skill>
<skill id="35381" toLevel="11" name="Artifact - Fixed Damage Resistance">
<operateType>P</operateType>
</skill>
<skill id="35382" toLevel="11" name="Artifact - P. Def.">
<!-- P. Def. increased when upgraded. -->
<operateType>P</operateType>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35383" toLevel="11" name="Artifact - M. Def.">
<!-- M. Def. increased when upgraded. -->
<operateType>P</operateType>
<effects>
<effect name="MagicalDefence">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35384" toLevel="11" name="Artifact - P. Critical Damage">
<!-- Enchanting increases Normal Attack Critical Damage -->
<operateType>P</operateType>
<effects>
<effect name="CriticalDamage">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">1</value>
<value level="4">2</value>
<value level="5">3</value>
<value level="6">4</value>
<value level="7">5</value>
<value level="8">6</value>
<value level="9">7</value>
<value level="10">8</value>
<value level="11">10</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35385" toLevel="11" name="Artifact - P. Skill Critical Damage">
<!-- When enchanting, increases P. Skill Critical Damage. -->
<operateType>P</operateType>
<effects>
<effect name="SkillCriticalDamage">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">1</value>
<value level="4">2</value>
<value level="5">3</value>
<value level="6">4</value>
<value level="7">5</value>
<value level="8">6</value>
<value level="9">7</value>
<value level="10">8</value>
<value level="11">10</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35386" toLevel="11" name="Artifact - M. Skill Critical Damage">
<!-- Enchanting increases M. Skill Critical Damage -->
<operateType>P</operateType>
<effects>
<effect name="MagicCriticalDamage">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">1</value>
<value level="4">2</value>
<value level="5">3</value>
<value level="6">4</value>
<value level="7">5</value>
<value level="8">6</value>
<value level="9">7</value>
<value level="10">8</value>
<value level="11">10</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35387" toLevel="11" name="Artifact - Atk. Spd.">
<!-- Enchanting increases Atk. Spd. -->
<operateType>P</operateType>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">1</value>
<value level="4">2</value>
<value level="5">3</value>
<value level="6">4</value>
<value level="7">5</value>
<value level="8">6</value>
<value level="9">7</value>
<value level="10">8</value>
<value level="11">10</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35388" toLevel="11" name="Artifact - Casting Spd.">
<!-- Casting Spd. increased when upgraded -->
<operateType>P</operateType>
<effects>
<effect name="MagicalAttackSpeed">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">1</value>
<value level="4">2</value>
<value level="5">3</value>
<value level="6">4</value>
<value level="7">5</value>
<value level="8">6</value>
<value level="9">7</value>
<value level="10">8</value>
<value level="11">10</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35389" toLevel="11" name="Artifact - Speed">
<operateType>P</operateType>
</skill>
<skill id="35390" toLevel="11" name="Artifact - Acquired XP/ SP">
<operateType>P</operateType>
</skill>
<skill id="35391" toLevel="11" name="Artifact - Vitality Bonus">
<operateType>P</operateType>
</skill>
<skill id="35392" toLevel="11" name="Artifact - Vitality Consumption">
<operateType>P</operateType>
</skill>
<skill id="35393" toLevel="11" name="Artifact - Debuff Resistance">
<operateType>P</operateType>
</skill>
<skill id="35394" toLevel="11" name="Artifact - Received Healing">
<operateType>P</operateType>
</skill>
<skill id="35395" toLevel="11" name="Artifact - MP Consumption">
<operateType>P</operateType>
</skill>
<skill id="35396" toLevel="11" name="Artifact - Fishing XP">
<operateType>P</operateType>
</skill>
<skill id="35397" toLevel="10" name="Talisman of Protection">
<operateType>A1</operateType>
</skill>
<skill id="35398" toLevel="1" name="Soul of Sword - Zariche">
<operateType>A1</operateType>
</skill>
<skill id="35399" toLevel="1" name="Soul of Sword - Akamanah">
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -73,7 +73,6 @@ CriticalDamage: Critical Damage stat.
CriticalDamagePosition: Critical Damage depending on position stat.
CriticalRate: Critical Rate stat.
CriticalRatePositionBonus: Critical Rate depending on position stat. Ignores the critical rate cap of 500.
CrystalGradeModify: Sets your Expertise Grade level. With this effect you can make lv. 40 player (C Grade) to wear S grade.
Crystallize: Allows the player to crystallize items up to a certain grade.
CubicMastery: Max cubics stat.
DamageBlock: Blocks Hp or Mp damage/heal.
@@ -255,7 +254,6 @@ ReflectMagic: Deflects magical damage back to the attacker.
ReflectSkill: Deflects physical/magical debuffs back to the attacker.
RefuelAirship: Increases Airship's fuel.
Relax: Sits down and increases HP regeneration until full.
RemoveEquipPenalty: Removes equipment grade penalty. Its the base effect for the grade penalty mechanics.
ReplaceSkillBySkill: While active replaces a skill with an alternative skill. (l2jmobius)
ResetInstanceEntry: Resets instance re-entry time. (l2jmobius)
ResistAbnormalByCategory: Buff/debuff resist stat.