Proper usage for party range configuration.

This commit is contained in:
MobiusDev 2019-01-23 01:50:11 +00:00
parent b5faf6464b
commit 283f87c38e
49 changed files with 105 additions and 194 deletions

View File

@ -585,17 +585,11 @@ AltClanMembersTimeForBonus = 30mins
# Default: 7
AltPartyMaxMembers = 7
# CONFUSING(nothing to do with party) -> When you made damage to a mob
# and are inside this range, you will be considered as player to reward.
# When you made damage to a mob and are inside this range, you will be considered as player to reward.
# Checks for party range to mob to calculate rewards(exp, items).
# Default: 1600
AltPartyRange = 1600
# 1. Used for Adena distribution in party
# 2. Used to handle random and by turn party loot
# Default: 1400
AltPartyRange2 = 1400
# If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed.
# Default: False

View File

@ -250,7 +250,6 @@ public final class Config
public static boolean REMOVE_CASTLE_CIRCLETS;
public static int ALT_PARTY_MAX_MEMBERS;
public static int ALT_PARTY_RANGE;
public static int ALT_PARTY_RANGE2;
public static boolean ALT_LEAVE_PARTY_LEADER;
public static boolean INITIAL_EQUIPMENT_EVENT;
public static long STARTING_ADENA;
@ -1592,7 +1591,6 @@ public final class Config
REMOVE_CASTLE_CIRCLETS = Character.getBoolean("RemoveCastleCirclets", true);
ALT_PARTY_MAX_MEMBERS = Character.getInt("AltPartyMaxMembers", 7);
ALT_PARTY_RANGE = Character.getInt("AltPartyRange", 1600);
ALT_PARTY_RANGE2 = Character.getInt("AltPartyRange2", 1400);
ALT_LEAVE_PARTY_LEADER = Character.getBoolean("AltLeavePartyLeader", false);
INITIAL_EQUIPMENT_EVENT = Character.getBoolean("InitialEquipmentEvent", false);
STARTING_ADENA = Character.getLong("StartingAdena", 0);

View File

@ -170,7 +170,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> availableMembers = new ArrayList<>();
for (L2PcInstance member : _members)
{
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
availableMembers.add(member);
}
@ -196,7 +196,7 @@ public class L2Party extends AbstractPlayerGroup
try
{
member = _members.get(_itemLastLoot);
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
return member;
}
@ -802,7 +802,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> toReward = new LinkedList<>();
for (L2PcInstance member : _members)
{
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
toReward.add(member);
}

View File

@ -2457,7 +2457,7 @@ public class Quest extends AbstractScript implements IIdentifiable
* @param value the value of the specified quest variable the random party member must have
* @return a random party member that matches the specified conditions or {@code null} if no match was found.<br>
* If the {@code var} parameter is {@code null}, a random party member is selected without any conditions.<br>
* The party member must be within a range of 1500 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
* The party member must be within a range of 1600 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
*/
public L2PcInstance getRandomPartyMember(L2PcInstance player, String var, String value)
{
@ -2503,7 +2503,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2566,7 +2566,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2697,7 +2697,7 @@ public class Quest extends AbstractScript implements IIdentifiable
private static boolean checkDistanceToTarget(L2PcInstance player, L2Npc target)
{
return (target == null) || Util.checkIfInRange(1500, player, target, true);
return (target == null) || Util.checkIfInRange(Config.ALT_PARTY_RANGE, player, target, true);
}
/**

View File

@ -585,17 +585,11 @@ AltClanMembersTimeForBonus = 30mins
# Default: 7
AltPartyMaxMembers = 7
# CONFUSING(nothing to do with party) -> When you made damage to a mob
# and are inside this range, you will be considered as player to reward.
# When you made damage to a mob and are inside this range, you will be considered as player to reward.
# Checks for party range to mob to calculate rewards(exp, items).
# Default: 1600
AltPartyRange = 1600
# 1. Used for Adena distribution in party
# 2. Used to handle random and by turn party loot
# Default: 1400
AltPartyRange2 = 1400
# If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed.
# Default: False

View File

@ -256,7 +256,6 @@ public final class Config
public static boolean REMOVE_CASTLE_CIRCLETS;
public static int ALT_PARTY_MAX_MEMBERS;
public static int ALT_PARTY_RANGE;
public static int ALT_PARTY_RANGE2;
public static boolean ALT_LEAVE_PARTY_LEADER;
public static boolean INITIAL_EQUIPMENT_EVENT;
public static long STARTING_ADENA;
@ -1607,7 +1606,6 @@ public final class Config
REMOVE_CASTLE_CIRCLETS = Character.getBoolean("RemoveCastleCirclets", true);
ALT_PARTY_MAX_MEMBERS = Character.getInt("AltPartyMaxMembers", 7);
ALT_PARTY_RANGE = Character.getInt("AltPartyRange", 1600);
ALT_PARTY_RANGE2 = Character.getInt("AltPartyRange2", 1400);
ALT_LEAVE_PARTY_LEADER = Character.getBoolean("AltLeavePartyLeader", false);
INITIAL_EQUIPMENT_EVENT = Character.getBoolean("InitialEquipmentEvent", false);
STARTING_ADENA = Character.getLong("StartingAdena", 0);

View File

@ -170,7 +170,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> availableMembers = new ArrayList<>();
for (L2PcInstance member : _members)
{
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
availableMembers.add(member);
}
@ -196,7 +196,7 @@ public class L2Party extends AbstractPlayerGroup
try
{
member = _members.get(_itemLastLoot);
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
return member;
}
@ -802,7 +802,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> toReward = new LinkedList<>();
for (L2PcInstance member : _members)
{
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
toReward.add(member);
}

View File

@ -2459,7 +2459,7 @@ public class Quest extends AbstractScript implements IIdentifiable
* @param value the value of the specified quest variable the random party member must have
* @return a random party member that matches the specified conditions or {@code null} if no match was found.<br>
* If the {@code var} parameter is {@code null}, a random party member is selected without any conditions.<br>
* The party member must be within a range of 1500 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
* The party member must be within a range of 1600 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
*/
public L2PcInstance getRandomPartyMember(L2PcInstance player, String var, String value)
{
@ -2505,7 +2505,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2568,7 +2568,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2699,7 +2699,7 @@ public class Quest extends AbstractScript implements IIdentifiable
private static boolean checkDistanceToTarget(L2PcInstance player, L2Npc target)
{
return (target == null) || Util.checkIfInRange(1500, player, target, true);
return (target == null) || Util.checkIfInRange(Config.ALT_PARTY_RANGE, player, target, true);
}
/**

View File

@ -585,17 +585,11 @@ AltClanMembersTimeForBonus = 30mins
# Default: 7
AltPartyMaxMembers = 7
# CONFUSING(nothing to do with party) -> When you made damage to a mob
# and are inside this range, you will be considered as player to reward.
# When you made damage to a mob and are inside this range, you will be considered as player to reward.
# Checks for party range to mob to calculate rewards(exp, items).
# Default: 1600
AltPartyRange = 1600
# 1. Used for Adena distribution in party
# 2. Used to handle random and by turn party loot
# Default: 1400
AltPartyRange2 = 1400
# If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed.
# Default: False

View File

@ -256,7 +256,6 @@ public final class Config
public static boolean REMOVE_CASTLE_CIRCLETS;
public static int ALT_PARTY_MAX_MEMBERS;
public static int ALT_PARTY_RANGE;
public static int ALT_PARTY_RANGE2;
public static boolean ALT_LEAVE_PARTY_LEADER;
public static boolean INITIAL_EQUIPMENT_EVENT;
public static long STARTING_ADENA;
@ -1615,7 +1614,6 @@ public final class Config
REMOVE_CASTLE_CIRCLETS = Character.getBoolean("RemoveCastleCirclets", true);
ALT_PARTY_MAX_MEMBERS = Character.getInt("AltPartyMaxMembers", 7);
ALT_PARTY_RANGE = Character.getInt("AltPartyRange", 1600);
ALT_PARTY_RANGE2 = Character.getInt("AltPartyRange2", 1400);
ALT_LEAVE_PARTY_LEADER = Character.getBoolean("AltLeavePartyLeader", false);
INITIAL_EQUIPMENT_EVENT = Character.getBoolean("InitialEquipmentEvent", false);
STARTING_ADENA = Character.getLong("StartingAdena", 0);

View File

@ -170,7 +170,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> availableMembers = new ArrayList<>();
for (L2PcInstance member : _members)
{
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
availableMembers.add(member);
}
@ -196,7 +196,7 @@ public class L2Party extends AbstractPlayerGroup
try
{
member = _members.get(_itemLastLoot);
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
return member;
}
@ -802,7 +802,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> toReward = new LinkedList<>();
for (L2PcInstance member : _members)
{
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
toReward.add(member);
}

View File

@ -2460,7 +2460,7 @@ public class Quest extends AbstractScript implements IIdentifiable
* @param value the value of the specified quest variable the random party member must have
* @return a random party member that matches the specified conditions or {@code null} if no match was found.<br>
* If the {@code var} parameter is {@code null}, a random party member is selected without any conditions.<br>
* The party member must be within a range of 1500 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
* The party member must be within a range of 1600 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
*/
public L2PcInstance getRandomPartyMember(L2PcInstance player, String var, String value)
{
@ -2506,7 +2506,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2569,7 +2569,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2700,7 +2700,7 @@ public class Quest extends AbstractScript implements IIdentifiable
private static boolean checkDistanceToTarget(L2PcInstance player, L2Npc target)
{
return (target == null) || Util.checkIfInRange(1500, player, target, true);
return (target == null) || Util.checkIfInRange(Config.ALT_PARTY_RANGE, player, target, true);
}
/**

View File

@ -561,17 +561,11 @@ AltClanMembersTimeForBonus = 30mins
# Default: 7
AltPartyMaxMembers = 7
# CONFUSING(nothing to do with party) -> When you made damage to a mob
# and are inside this range, you will be considered as player to reward.
# When you made damage to a mob and are inside this range, you will be considered as player to reward.
# Checks for party range to mob to calculate rewards(exp, items).
# Default: 1600
AltPartyRange = 1600
# 1. Used for Adena distribution in party
# 2. Used to handle random and by turn party loot
# Default: 1400
AltPartyRange2 = 1400
# If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed.
# Default: False

View File

@ -250,7 +250,6 @@ public final class Config
public static boolean REMOVE_CASTLE_CIRCLETS;
public static int ALT_PARTY_MAX_MEMBERS;
public static int ALT_PARTY_RANGE;
public static int ALT_PARTY_RANGE2;
public static boolean ALT_LEAVE_PARTY_LEADER;
public static boolean INITIAL_EQUIPMENT_EVENT;
public static long STARTING_ADENA;
@ -1602,7 +1601,6 @@ public final class Config
REMOVE_CASTLE_CIRCLETS = Character.getBoolean("RemoveCastleCirclets", true);
ALT_PARTY_MAX_MEMBERS = Character.getInt("AltPartyMaxMembers", 7);
ALT_PARTY_RANGE = Character.getInt("AltPartyRange", 1600);
ALT_PARTY_RANGE2 = Character.getInt("AltPartyRange2", 1400);
ALT_LEAVE_PARTY_LEADER = Character.getBoolean("AltLeavePartyLeader", false);
INITIAL_EQUIPMENT_EVENT = Character.getBoolean("InitialEquipmentEvent", false);
STARTING_ADENA = Character.getLong("StartingAdena", 0);

View File

@ -170,7 +170,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> availableMembers = new ArrayList<>();
for (L2PcInstance member : _members)
{
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
availableMembers.add(member);
}
@ -196,7 +196,7 @@ public class L2Party extends AbstractPlayerGroup
try
{
member = _members.get(_itemLastLoot);
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
return member;
}
@ -802,7 +802,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> toReward = new LinkedList<>();
for (L2PcInstance member : _members)
{
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
toReward.add(member);
}

View File

@ -2460,7 +2460,7 @@ public class Quest extends AbstractScript implements IIdentifiable
* @param value the value of the specified quest variable the random party member must have
* @return a random party member that matches the specified conditions or {@code null} if no match was found.<br>
* If the {@code var} parameter is {@code null}, a random party member is selected without any conditions.<br>
* The party member must be within a range of 1500 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
* The party member must be within a range of 1600 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
*/
public L2PcInstance getRandomPartyMember(L2PcInstance player, String var, String value)
{
@ -2506,7 +2506,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2569,7 +2569,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2700,7 +2700,7 @@ public class Quest extends AbstractScript implements IIdentifiable
private static boolean checkDistanceToTarget(L2PcInstance player, L2Npc target)
{
return (target == null) || Util.checkIfInRange(1500, player, target, true);
return (target == null) || Util.checkIfInRange(Config.ALT_PARTY_RANGE, player, target, true);
}
/**

View File

@ -561,17 +561,11 @@ AltClanMembersTimeForBonus = 30mins
# Default: 7
AltPartyMaxMembers = 7
# CONFUSING(nothing to do with party) -> When you made damage to a mob
# and are inside this range, you will be considered as player to reward.
# When you made damage to a mob and are inside this range, you will be considered as player to reward.
# Checks for party range to mob to calculate rewards(exp, items).
# Default: 1600
AltPartyRange = 1600
# 1. Used for Adena distribution in party
# 2. Used to handle random and by turn party loot
# Default: 1400
AltPartyRange2 = 1400
# If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed.
# Default: False

View File

@ -250,7 +250,6 @@ public final class Config
public static boolean REMOVE_CASTLE_CIRCLETS;
public static int ALT_PARTY_MAX_MEMBERS;
public static int ALT_PARTY_RANGE;
public static int ALT_PARTY_RANGE2;
public static boolean ALT_LEAVE_PARTY_LEADER;
public static boolean INITIAL_EQUIPMENT_EVENT;
public static long STARTING_ADENA;
@ -1602,7 +1601,6 @@ public final class Config
REMOVE_CASTLE_CIRCLETS = Character.getBoolean("RemoveCastleCirclets", true);
ALT_PARTY_MAX_MEMBERS = Character.getInt("AltPartyMaxMembers", 7);
ALT_PARTY_RANGE = Character.getInt("AltPartyRange", 1600);
ALT_PARTY_RANGE2 = Character.getInt("AltPartyRange2", 1400);
ALT_LEAVE_PARTY_LEADER = Character.getBoolean("AltLeavePartyLeader", false);
INITIAL_EQUIPMENT_EVENT = Character.getBoolean("InitialEquipmentEvent", false);
STARTING_ADENA = Character.getLong("StartingAdena", 0);

View File

@ -170,7 +170,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> availableMembers = new ArrayList<>();
for (L2PcInstance member : _members)
{
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
availableMembers.add(member);
}
@ -196,7 +196,7 @@ public class L2Party extends AbstractPlayerGroup
try
{
member = _members.get(_itemLastLoot);
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
return member;
}
@ -802,7 +802,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> toReward = new LinkedList<>();
for (L2PcInstance member : _members)
{
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
toReward.add(member);
}

View File

@ -2460,7 +2460,7 @@ public class Quest extends AbstractScript implements IIdentifiable
* @param value the value of the specified quest variable the random party member must have
* @return a random party member that matches the specified conditions or {@code null} if no match was found.<br>
* If the {@code var} parameter is {@code null}, a random party member is selected without any conditions.<br>
* The party member must be within a range of 1500 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
* The party member must be within a range of 1600 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
*/
public L2PcInstance getRandomPartyMember(L2PcInstance player, String var, String value)
{
@ -2506,7 +2506,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2569,7 +2569,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2700,7 +2700,7 @@ public class Quest extends AbstractScript implements IIdentifiable
private static boolean checkDistanceToTarget(L2PcInstance player, L2Npc target)
{
return (target == null) || Util.checkIfInRange(1500, player, target, true);
return (target == null) || Util.checkIfInRange(Config.ALT_PARTY_RANGE, player, target, true);
}
/**

View File

@ -561,17 +561,11 @@ AltClanMembersTimeForBonus = 30mins
# Default: 7
AltPartyMaxMembers = 7
# CONFUSING(nothing to do with party) -> When you made damage to a mob
# and are inside this range, you will be considered as player to reward.
# When you made damage to a mob and are inside this range, you will be considered as player to reward.
# Checks for party range to mob to calculate rewards(exp, items).
# Default: 1600
AltPartyRange = 1600
# 1. Used for Adena distribution in party
# 2. Used to handle random and by turn party loot
# Default: 1400
AltPartyRange2 = 1400
# If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed.
# Default: False

View File

@ -250,7 +250,6 @@ public final class Config
public static boolean REMOVE_CASTLE_CIRCLETS;
public static int ALT_PARTY_MAX_MEMBERS;
public static int ALT_PARTY_RANGE;
public static int ALT_PARTY_RANGE2;
public static boolean ALT_LEAVE_PARTY_LEADER;
public static boolean INITIAL_EQUIPMENT_EVENT;
public static long STARTING_ADENA;
@ -1602,7 +1601,6 @@ public final class Config
REMOVE_CASTLE_CIRCLETS = Character.getBoolean("RemoveCastleCirclets", true);
ALT_PARTY_MAX_MEMBERS = Character.getInt("AltPartyMaxMembers", 7);
ALT_PARTY_RANGE = Character.getInt("AltPartyRange", 1600);
ALT_PARTY_RANGE2 = Character.getInt("AltPartyRange2", 1400);
ALT_LEAVE_PARTY_LEADER = Character.getBoolean("AltLeavePartyLeader", false);
INITIAL_EQUIPMENT_EVENT = Character.getBoolean("InitialEquipmentEvent", false);
STARTING_ADENA = Character.getLong("StartingAdena", 0);

View File

@ -170,7 +170,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> availableMembers = new ArrayList<>();
for (L2PcInstance member : _members)
{
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
availableMembers.add(member);
}
@ -196,7 +196,7 @@ public class L2Party extends AbstractPlayerGroup
try
{
member = _members.get(_itemLastLoot);
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
return member;
}
@ -802,7 +802,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> toReward = new LinkedList<>();
for (L2PcInstance member : _members)
{
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
toReward.add(member);
}

View File

@ -2460,7 +2460,7 @@ public class Quest extends AbstractScript implements IIdentifiable
* @param value the value of the specified quest variable the random party member must have
* @return a random party member that matches the specified conditions or {@code null} if no match was found.<br>
* If the {@code var} parameter is {@code null}, a random party member is selected without any conditions.<br>
* The party member must be within a range of 1500 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
* The party member must be within a range of 1600 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
*/
public L2PcInstance getRandomPartyMember(L2PcInstance player, String var, String value)
{
@ -2506,7 +2506,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2569,7 +2569,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2700,7 +2700,7 @@ public class Quest extends AbstractScript implements IIdentifiable
private static boolean checkDistanceToTarget(L2PcInstance player, L2Npc target)
{
return (target == null) || Util.checkIfInRange(1500, player, target, true);
return (target == null) || Util.checkIfInRange(Config.ALT_PARTY_RANGE, player, target, true);
}
/**

View File

@ -20,10 +20,10 @@ AutoLearnSkills = False
# AutoLearn DivineInspiration: True to enable, False to disable
AutoLearnDivineInspiration = False
# Party range for l2attackable (default 1600)
# When you made damage to a mob and are inside this range, you will be considered as player to reward.
# Checks for party range to mob to calculate rewards(exp, items).
# Default: 1600
AltPartyRange = 1600
# Party range for l2party (default 1400)
AltPartyRange2 = 1400
# Weight Limit multiplier - default 1
# If >1 - Weight Limit Double

View File

@ -367,7 +367,6 @@ public final class Config
public static boolean ALT_GAME_CANCEL_CAST;
public static boolean ALT_GAME_TIREDNESS;
public static int ALT_PARTY_RANGE;
public static int ALT_PARTY_RANGE2;
public static boolean ALT_GAME_SHIELD_BLOCKS;
public static int ALT_PERFECT_SHLD_BLOCK;
public static boolean ALT_GAME_MOB_ATTACK_AI;
@ -1840,7 +1839,6 @@ public final class Config
ALT_GAME_FREIGHTS = Boolean.parseBoolean(altSettings.getProperty("AltGameFreights", "false"));
ALT_GAME_FREIGHT_PRICE = Integer.parseInt(altSettings.getProperty("AltGameFreightPrice", "1000"));
ALT_PARTY_RANGE = Integer.parseInt(altSettings.getProperty("AltPartyRange", "1600"));
ALT_PARTY_RANGE2 = Integer.parseInt(altSettings.getProperty("AltPartyRange2", "1400"));
REMOVE_CASTLE_CIRCLETS = Boolean.parseBoolean(altSettings.getProperty("RemoveCastleCirclets", "true"));
LIFE_CRYSTAL_NEEDED = Boolean.parseBoolean(altSettings.getProperty("LifeCrystalNeeded", "true"));
SP_BOOK_NEEDED = Boolean.parseBoolean(altSettings.getProperty("SpBookNeeded", "true"));

View File

@ -163,7 +163,7 @@ public class L2Party
for (L2PcInstance member : _members)
{
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
availableMembers.add(member);
}
@ -195,7 +195,7 @@ public class L2Party
try
{
member = _members.get(_itemLastLoot);
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
return member;
}
@ -669,7 +669,7 @@ public class L2Party
for (L2PcInstance member : membersList)
{
if (!Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (!Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
continue;
}

View File

@ -300,7 +300,7 @@ public class Quest extends ManagedScript
/**
* @param player : The player instance to check.
* @return true if the given player got an online clan member sponsor in a 1500 radius range.
* @return true if the given player got an online clan member sponsor in a 1600 radius range.
*/
public static boolean getSponsor(L2PcInstance player)
{
@ -324,7 +324,7 @@ public class Quest extends ManagedScript
{
// The sponsor is online, retrieve player instance and check distance.
final L2PcInstance sponsor = member.getPlayerInstance();
if ((sponsor != null) && player.isInsideRadius(sponsor, 1500, true, false))
if ((sponsor != null) && player.isInsideRadius(sponsor, Config.ALT_PARTY_RANGE, true, false))
{
return true;
}
@ -335,7 +335,7 @@ public class Quest extends ManagedScript
/**
* @param player : The player instance to check.
* @return the apprentice of the given player. He must be online, and in a 1500 radius range.
* @return the apprentice of the given player. He must be online, and in a 1600 radius range.
*/
public static L2PcInstance getApprentice(L2PcInstance player)
{
@ -359,7 +359,7 @@ public class Quest extends ManagedScript
{
// The apprentice is online, retrieve player instance and check distance.
final L2PcInstance academic = member.getPlayerInstance();
if ((academic != null) && player.isInsideRadius(academic, 1500, true, false))
if ((academic != null) && player.isInsideRadius(academic, Config.ALT_PARTY_RANGE, true, false))
{
return academic;
}
@ -1611,7 +1611,7 @@ public class Quest extends ManagedScript
* @param npc : the instance of a L2Npc to compare distance
* @param var : a tuple specifying a quest condition that must be satisfied for a party member to be considered.
* @param value : a tuple specifying a quest condition that must be satisfied for a party member to be considered.
* @return Player : Player for a random party member that matches the specified condition, or null if no match. If the var is null, null is returned (i.e. no condition is applied). The party member must be within 1500 distance from the npc. If npc is null, distance condition is ignored.
* @return Player : Player for a random party member that matches the specified condition, or null if no match. If the var is null, null is returned (i.e. no condition is applied). The party member must be within 1600 distance from the npc. If npc is null, distance condition is ignored.
*/
public L2PcInstance getRandomPartyMember(L2PcInstance player, L2NpcInstance npc, String var, String value)
{
@ -1647,8 +1647,8 @@ public class Quest extends ManagedScript
* @param player the instance of a player whose party is to be searched
* @param var a tuple specifying a quest condition that must be satisfied for a party member to be considered.
* @param value
* @return L2PcInstance: L2PcInstance for a random party member that matches the specified condition, or null if no match. If the var is null, any random party member is returned (i.e. no condition is applied). The party member must be within 1500 distance from the target of the reference
* player, or if no target exists, 1500 distance from the player itself.
* @return L2PcInstance: L2PcInstance for a random party member that matches the specified condition, or null if no match. If the var is null, any random party member is returned (i.e. no condition is applied). The party member must be within 1600 distance from the target of the reference
* player, or if no target exists, 1600 distance from the player itself.
*/
public L2PcInstance getRandomPartyMember(L2PcInstance player, String var, String value)
{
@ -1693,7 +1693,7 @@ public class Quest extends ManagedScript
for (L2PcInstance partyMember : party.getPartyMembers())
{
temp = partyMember.getQuestState(_name);
if ((temp != null) && (temp.get(var) != null) && ((String) temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius(target, 1500, true, false))
if ((temp != null) && (temp.get(var) != null) && ((String) temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius(target, Config.ALT_PARTY_RANGE, true, false))
{
candidates.add(partyMember);
}
@ -1799,7 +1799,7 @@ public class Quest extends ManagedScript
{
temp = partyMember.getQuestState(_name);
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius(target, 1500, true, false))
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius(target, Config.ALT_PARTY_RANGE, true, false))
{
candidates.add(partyMember);
}

View File

@ -664,17 +664,11 @@ AltClanMembersForWar = 15
# Party
# ---------------------------------------------------------------------------
# CONFUSING(nothing to do with party) -> When you made damage to a mob
# and are inside this range, you will be considered as player to reward.
# When you made damage to a mob and are inside this range, you will be considered as player to reward.
# Checks for party range to mob to calculate rewards(exp, items).
# Default: 1600
AltPartyRange = 1600
# 1. Used for Adena distribution in party
# 2. Used to handle random and by turn party loot
# Default: 1400
AltPartyRange2 = 1400
# If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed.
# Default: False

View File

@ -636,7 +636,7 @@ public abstract class AbstractSagaQuest extends Quest
for (L2PcInstance player1 : party.getMembers())
{
final QuestState st1 = findQuest(player1);
if ((st1 != null) && player1.isInsideRadius2D(player, Config.ALT_PARTY_RANGE2))
if ((st1 != null) && player1.isInsideRadius2D(player, Config.ALT_PARTY_RANGE))
{
if (st1.isCond(15))
{

View File

@ -254,7 +254,6 @@ public final class Config
public static boolean ALT_MEMBERS_CAN_WITHDRAW_FROM_CLANWH;
public static boolean REMOVE_CASTLE_CIRCLETS;
public static int ALT_PARTY_RANGE;
public static int ALT_PARTY_RANGE2;
public static boolean ALT_LEAVE_PARTY_LEADER;
public static boolean INITIAL_EQUIPMENT_EVENT;
public static long STARTING_ADENA;
@ -1889,7 +1888,6 @@ public final class Config
ALT_MEMBERS_CAN_WITHDRAW_FROM_CLANWH = Character.getBoolean("AltMembersCanWithdrawFromClanWH", false);
REMOVE_CASTLE_CIRCLETS = Character.getBoolean("RemoveCastleCirclets", true);
ALT_PARTY_RANGE = Character.getInt("AltPartyRange", 1600);
ALT_PARTY_RANGE2 = Character.getInt("AltPartyRange2", 1400);
ALT_LEAVE_PARTY_LEADER = Character.getBoolean("AltLeavePartyLeader", false);
INITIAL_EQUIPMENT_EVENT = Character.getBoolean("InitialEquipmentEvent", false);
STARTING_ADENA = Character.getLong("StartingAdena", 0);

View File

@ -158,7 +158,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> availableMembers = new ArrayList<>();
for (L2PcInstance member : _members)
{
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
availableMembers.add(member);
}
@ -184,7 +184,7 @@ public class L2Party extends AbstractPlayerGroup
try
{
member = _members.get(_itemLastLoot);
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
return member;
}
@ -714,7 +714,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> toReward = new LinkedList<>();
for (L2PcInstance member : _members)
{
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
toReward.add(member);
}

View File

@ -68,6 +68,7 @@ import com.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jmobius.gameserver.network.serverpackets.NpcQuestHtmlMessage;
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
import com.l2jmobius.gameserver.util.Util;
/**
* Quest main class.
@ -2195,7 +2196,7 @@ public class Quest extends AbstractScript implements IIdentifiable
* @param value the value of the specified quest variable the random party member must have
* @return a random party member that matches the specified conditions or {@code null} if no match was found.<br>
* If the {@code var} parameter is {@code null}, a random party member is selected without any conditions.<br>
* The party member must be within a range of 1500 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
* The party member must be within a range of 1600 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
*/
public L2PcInstance getRandomPartyMember(L2PcInstance player, String var, String value)
{
@ -2232,7 +2233,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.get(var) != null) && temp.get(var).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.get(var) != null) && temp.get(var).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2279,7 +2280,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2405,7 +2406,7 @@ public class Quest extends AbstractScript implements IIdentifiable
private static boolean checkDistanceToTarget(L2PcInstance player, L2Npc target)
{
return (target == null) || com.l2jmobius.gameserver.util.Util.checkIfInRange(1500, player, target, true);
return (target == null) || Util.checkIfInRange(Config.ALT_PARTY_RANGE, player, target, true);
}
/**

View File

@ -537,17 +537,11 @@ AltClanMembersTimeForBonus = 30mins
# Default: 9
AltPartyMaxMembers = 9
# CONFUSING(nothing to do with party) -> When you made damage to a mob
# and are inside this range, you will be considered as player to reward.
# When you made damage to a mob and are inside this range, you will be considered as player to reward.
# Checks for party range to mob to calculate rewards(exp, items).
# Default: 1600
AltPartyRange = 1600
# 1. Used for Adena distribution in party
# 2. Used to handle random and by turn party loot
# Default: 1400
AltPartyRange2 = 1400
# If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed.
# Default: False

View File

@ -255,7 +255,6 @@ public final class Config
public static boolean REMOVE_CASTLE_CIRCLETS;
public static int ALT_PARTY_MAX_MEMBERS;
public static int ALT_PARTY_RANGE;
public static int ALT_PARTY_RANGE2;
public static boolean ALT_LEAVE_PARTY_LEADER;
public static boolean INITIAL_EQUIPMENT_EVENT;
public static long STARTING_ADENA;
@ -1542,7 +1541,6 @@ public final class Config
REMOVE_CASTLE_CIRCLETS = Character.getBoolean("RemoveCastleCirclets", true);
ALT_PARTY_MAX_MEMBERS = Character.getInt("AltPartyMaxMembers", 7);
ALT_PARTY_RANGE = Character.getInt("AltPartyRange", 1600);
ALT_PARTY_RANGE2 = Character.getInt("AltPartyRange2", 1400);
ALT_LEAVE_PARTY_LEADER = Character.getBoolean("AltLeavePartyLeader", false);
INITIAL_EQUIPMENT_EVENT = Character.getBoolean("InitialEquipmentEvent", false);
STARTING_ADENA = Character.getLong("StartingAdena", 0);

View File

@ -170,7 +170,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> availableMembers = new ArrayList<>();
for (L2PcInstance member : _members)
{
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
availableMembers.add(member);
}
@ -196,7 +196,7 @@ public class L2Party extends AbstractPlayerGroup
try
{
member = _members.get(_itemLastLoot);
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
return member;
}
@ -802,7 +802,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> toReward = new LinkedList<>();
for (L2PcInstance member : _members)
{
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
toReward.add(member);
}

View File

@ -2418,7 +2418,7 @@ public class Quest extends AbstractScript implements IIdentifiable
* @param value the value of the specified quest variable the random party member must have
* @return a random party member that matches the specified conditions or {@code null} if no match was found.<br>
* If the {@code var} parameter is {@code null}, a random party member is selected without any conditions.<br>
* The party member must be within a range of 1500 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
* The party member must be within a range of 1600 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
*/
public L2PcInstance getRandomPartyMember(L2PcInstance player, String var, String value)
{
@ -2464,7 +2464,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2527,7 +2527,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2658,7 +2658,7 @@ public class Quest extends AbstractScript implements IIdentifiable
private static boolean checkDistanceToTarget(L2PcInstance player, L2Npc target)
{
return (target == null) || Util.checkIfInRange(1500, player, target, true);
return (target == null) || Util.checkIfInRange(Config.ALT_PARTY_RANGE, player, target, true);
}
/**

View File

@ -537,17 +537,11 @@ AltClanMembersTimeForBonus = 30mins
# Default: 9
AltPartyMaxMembers = 9
# CONFUSING(nothing to do with party) -> When you made damage to a mob
# and are inside this range, you will be considered as player to reward.
# When you made damage to a mob and are inside this range, you will be considered as player to reward.
# Checks for party range to mob to calculate rewards(exp, items).
# Default: 1600
AltPartyRange = 1600
# 1. Used for Adena distribution in party
# 2. Used to handle random and by turn party loot
# Default: 1400
AltPartyRange2 = 1400
# If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed.
# Default: False

View File

@ -255,7 +255,6 @@ public final class Config
public static boolean REMOVE_CASTLE_CIRCLETS;
public static int ALT_PARTY_MAX_MEMBERS;
public static int ALT_PARTY_RANGE;
public static int ALT_PARTY_RANGE2;
public static boolean ALT_LEAVE_PARTY_LEADER;
public static boolean INITIAL_EQUIPMENT_EVENT;
public static long STARTING_ADENA;
@ -1546,7 +1545,6 @@ public final class Config
REMOVE_CASTLE_CIRCLETS = Character.getBoolean("RemoveCastleCirclets", true);
ALT_PARTY_MAX_MEMBERS = Character.getInt("AltPartyMaxMembers", 7);
ALT_PARTY_RANGE = Character.getInt("AltPartyRange", 1600);
ALT_PARTY_RANGE2 = Character.getInt("AltPartyRange2", 1400);
ALT_LEAVE_PARTY_LEADER = Character.getBoolean("AltLeavePartyLeader", false);
INITIAL_EQUIPMENT_EVENT = Character.getBoolean("InitialEquipmentEvent", false);
STARTING_ADENA = Character.getLong("StartingAdena", 0);

View File

@ -170,7 +170,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> availableMembers = new ArrayList<>();
for (L2PcInstance member : _members)
{
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
availableMembers.add(member);
}
@ -196,7 +196,7 @@ public class L2Party extends AbstractPlayerGroup
try
{
member = _members.get(_itemLastLoot);
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
return member;
}
@ -802,7 +802,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> toReward = new LinkedList<>();
for (L2PcInstance member : _members)
{
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
toReward.add(member);
}

View File

@ -2418,7 +2418,7 @@ public class Quest extends AbstractScript implements IIdentifiable
* @param value the value of the specified quest variable the random party member must have
* @return a random party member that matches the specified conditions or {@code null} if no match was found.<br>
* If the {@code var} parameter is {@code null}, a random party member is selected without any conditions.<br>
* The party member must be within a range of 1500 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
* The party member must be within a range of 1600 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
*/
public L2PcInstance getRandomPartyMember(L2PcInstance player, String var, String value)
{
@ -2464,7 +2464,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2527,7 +2527,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2658,7 +2658,7 @@ public class Quest extends AbstractScript implements IIdentifiable
private static boolean checkDistanceToTarget(L2PcInstance player, L2Npc target)
{
return (target == null) || Util.checkIfInRange(1500, player, target, true);
return (target == null) || Util.checkIfInRange(Config.ALT_PARTY_RANGE, player, target, true);
}
/**

View File

@ -537,17 +537,11 @@ AltClanMembersTimeForBonus = 30mins
# Default: 9
AltPartyMaxMembers = 9
# CONFUSING(nothing to do with party) -> When you made damage to a mob
# and are inside this range, you will be considered as player to reward.
# When you made damage to a mob and are inside this range, you will be considered as player to reward.
# Checks for party range to mob to calculate rewards(exp, items).
# Default: 1600
AltPartyRange = 1600
# 1. Used for Adena distribution in party
# 2. Used to handle random and by turn party loot
# Default: 1400
AltPartyRange2 = 1400
# If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed.
# Default: False

View File

@ -255,7 +255,6 @@ public final class Config
public static boolean REMOVE_CASTLE_CIRCLETS;
public static int ALT_PARTY_MAX_MEMBERS;
public static int ALT_PARTY_RANGE;
public static int ALT_PARTY_RANGE2;
public static boolean ALT_LEAVE_PARTY_LEADER;
public static boolean INITIAL_EQUIPMENT_EVENT;
public static long STARTING_ADENA;
@ -1546,7 +1545,6 @@ public final class Config
REMOVE_CASTLE_CIRCLETS = Character.getBoolean("RemoveCastleCirclets", true);
ALT_PARTY_MAX_MEMBERS = Character.getInt("AltPartyMaxMembers", 7);
ALT_PARTY_RANGE = Character.getInt("AltPartyRange", 1600);
ALT_PARTY_RANGE2 = Character.getInt("AltPartyRange2", 1400);
ALT_LEAVE_PARTY_LEADER = Character.getBoolean("AltLeavePartyLeader", false);
INITIAL_EQUIPMENT_EVENT = Character.getBoolean("InitialEquipmentEvent", false);
STARTING_ADENA = Character.getLong("StartingAdena", 0);

View File

@ -170,7 +170,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> availableMembers = new ArrayList<>();
for (L2PcInstance member : _members)
{
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
availableMembers.add(member);
}
@ -196,7 +196,7 @@ public class L2Party extends AbstractPlayerGroup
try
{
member = _members.get(_itemLastLoot);
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
return member;
}
@ -802,7 +802,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> toReward = new LinkedList<>();
for (L2PcInstance member : _members)
{
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
toReward.add(member);
}

View File

@ -2418,7 +2418,7 @@ public class Quest extends AbstractScript implements IIdentifiable
* @param value the value of the specified quest variable the random party member must have
* @return a random party member that matches the specified conditions or {@code null} if no match was found.<br>
* If the {@code var} parameter is {@code null}, a random party member is selected without any conditions.<br>
* The party member must be within a range of 1500 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
* The party member must be within a range of 1600 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
*/
public L2PcInstance getRandomPartyMember(L2PcInstance player, String var, String value)
{
@ -2464,7 +2464,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2527,7 +2527,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2658,7 +2658,7 @@ public class Quest extends AbstractScript implements IIdentifiable
private static boolean checkDistanceToTarget(L2PcInstance player, L2Npc target)
{
return (target == null) || Util.checkIfInRange(1500, player, target, true);
return (target == null) || Util.checkIfInRange(Config.ALT_PARTY_RANGE, player, target, true);
}
/**

View File

@ -537,17 +537,11 @@ AltClanMembersTimeForBonus = 30mins
# Default: 9
AltPartyMaxMembers = 9
# CONFUSING(nothing to do with party) -> When you made damage to a mob
# and are inside this range, you will be considered as player to reward.
# When you made damage to a mob and are inside this range, you will be considered as player to reward.
# Checks for party range to mob to calculate rewards(exp, items).
# Default: 1600
AltPartyRange = 1600
# 1. Used for Adena distribution in party
# 2. Used to handle random and by turn party loot
# Default: 1400
AltPartyRange2 = 1400
# If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed.
# Default: False

View File

@ -255,7 +255,6 @@ public final class Config
public static boolean REMOVE_CASTLE_CIRCLETS;
public static int ALT_PARTY_MAX_MEMBERS;
public static int ALT_PARTY_RANGE;
public static int ALT_PARTY_RANGE2;
public static boolean ALT_LEAVE_PARTY_LEADER;
public static boolean INITIAL_EQUIPMENT_EVENT;
public static long STARTING_ADENA;
@ -1546,7 +1545,6 @@ public final class Config
REMOVE_CASTLE_CIRCLETS = Character.getBoolean("RemoveCastleCirclets", true);
ALT_PARTY_MAX_MEMBERS = Character.getInt("AltPartyMaxMembers", 7);
ALT_PARTY_RANGE = Character.getInt("AltPartyRange", 1600);
ALT_PARTY_RANGE2 = Character.getInt("AltPartyRange2", 1400);
ALT_LEAVE_PARTY_LEADER = Character.getBoolean("AltLeavePartyLeader", false);
INITIAL_EQUIPMENT_EVENT = Character.getBoolean("InitialEquipmentEvent", false);
STARTING_ADENA = Character.getLong("StartingAdena", 0);

View File

@ -170,7 +170,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> availableMembers = new ArrayList<>();
for (L2PcInstance member : _members)
{
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(itemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
availableMembers.add(member);
}
@ -196,7 +196,7 @@ public class L2Party extends AbstractPlayerGroup
try
{
member = _members.get(_itemLastLoot);
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
return member;
}
@ -802,7 +802,7 @@ public class L2Party extends AbstractPlayerGroup
final List<L2PcInstance> toReward = new LinkedList<>();
for (L2PcInstance member : _members)
{
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
if (Util.checkIfInRange(Config.ALT_PARTY_RANGE, target, member, true))
{
toReward.add(member);
}

View File

@ -2418,7 +2418,7 @@ public class Quest extends AbstractScript implements IIdentifiable
* @param value the value of the specified quest variable the random party member must have
* @return a random party member that matches the specified conditions or {@code null} if no match was found.<br>
* If the {@code var} parameter is {@code null}, a random party member is selected without any conditions.<br>
* The party member must be within a range of 1500 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
* The party member must be within a range of 1600 ingame units of the target of the reference player, or, if no target exists, within the same range of the player itself
*/
public L2PcInstance getRandomPartyMember(L2PcInstance player, String var, String value)
{
@ -2464,7 +2464,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2527,7 +2527,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, 1500))
if ((temp != null) && (temp.getState() == state) && partyMember.isInsideRadius3D(target, Config.ALT_PARTY_RANGE))
{
candidates.add(partyMember);
}
@ -2658,7 +2658,7 @@ public class Quest extends AbstractScript implements IIdentifiable
private static boolean checkDistanceToTarget(L2PcInstance player, L2Npc target)
{
return (target == null) || Util.checkIfInRange(1500, player, target, true);
return (target == null) || Util.checkIfInRange(Config.ALT_PARTY_RANGE, player, target, true);
}
/**